From DSC:
Below is a great book that I highly recommend for instructional designers, multimedia developers, and any teacher or professor who is putting materials online. Check it out — especially the chapters on cognitive load theory.

e-Learning and the Science of Instruction: Proven Guidelines for Consumers and Designers of Multimedia Learning — Dr. Ruth Clark

The strengths and weaknesses of digital video

As Fenrich (2005) states video can be effectively used for:

  • Demonstrating procedures, changes, and processes
  • Teaching attitudes and values (also alluded to emotions here)
  • Making abstract concepts concrete
  • Classifying and comparing information
  • Gaining and holding attention (with the mention of increased recall and retention as well as the encouragement of exploration here)
  • Introducing topics or procedures
  • Presenting visually-rich material that would otherwise be hard to explain
  • Making presentations visual
  • Some testing purposes (pp. 141-142)

However, Fenrich (2005) also lists some issues with video including:

  • Limited attention span (p. 142)
  • Learners remember generalities rather than details (p. 142)
  • The large amount of storage space that’s needed when video is digitized (p. 142)
  • The significant costs, time and expertise needed to create professional-quality video (p.142)
  • The need to digitize video from older analog sources (p.142)
  • The expense to update a video-based piece (p.143)
  • The time it takes to create a quality video-based piece (p.143)
  • The significant investments it takes to purchase the equipment necessary to produce high-quality items (p.143)
  • The costs and time required to obtain the required copyrights (p. 144)

Fenrich (2005) stresses several tips and workarounds when using digital video, including:

  • Use short clips
  • Let the learner control the video (stop, start, pause, fast forward, rewind, etc.)
  • Where possible, reduce the file sizes by not having as many frame per second, or by lowering the size of the video (in pixels), or by reducing the amount of colors that are used
  • Prep the video — i.e. Tell the students what they are about to see and [hopefully] learn

Fenrich, P. (2005). Creating instructional multimedia solutions: Practical guidelines for the real world. Santa Rosa, CA: Informing Science Press.

Tagged with:  

Diva launches video-on-demand for mobile phones

Using VoiceThread to build student engagement — from Faculty Focus by John Orlando, PhD

Online educators have long known that asynchronous discussion is deeper than face-to-face discussion due to the increased thought time and the “democratization” of the classroom. But one major disadvantage of traditional online discussion is that it is separate from the lecture.

Students in a face-to-face classroom can stop the instructor during the lecture to ask questions, whereas students in an online classroom generally read or watch the lecture at one time and then discuss it in a separate forum later. Any questions or thoughts that the students have during the lecture are generally forgotten by the time that the students reach discussion. Plus, online discussion is usually tracked into preset questions determined by the instructor.

But a new technology allows online instructors to reconnect discussion to the lecture. VoiceThread is a web service that allows users to upload PowerPoint slides, videos, photos, etc. and add voice narration to create a multimedia presentation. But best of all, viewers can add their own comments to the presentation via voice or text. With VoiceThread students can attach questions or thoughts about a lecture directly to the lecture itself when and where they apply. The result is a discussion that is integrated into the lecture itself.

VoiceThread opens up new possibilities for greater interactivity and richer experiences in online teaching and learning. Give us 20 minutes and we’ll show you how to use this powerful tool to enrich your classes. Learn more »

The advantages of VoiceThread include:

Student driven discussion:
Discussion originates from the students themselves, and thus students tend to bring more of themselves into the conversation. Discussion is freer and more open, touching on a wider variety of issues.

A growing lecture:
Discussion in a traditional online forum never leaves the classroom. The class is archived and discussion forums are wiped clean for the next group, meaning that the insights are lost. But because discussion in VoiceThread is attached to the lecture itself, which can then be used for the next class, students are adding to the lecture itself, which grows from class to class. Students contribute to an ongoing conversation with future classes.

Improved social presence:
Students find that the ability to see and hear their instructor and classmates improves the sense of social presence of others in the classroom.

Better understanding of nuance:
Students are better able to understand the nuances of discussion when they can hear the tone in someone’s voice.

Student Projects:
VoiceThreads are a great way for students to deliver projects and solicit feedback from others.
New users can create up to three VoiceThreads for free, and after that reduced higher ed pricing is available. VoiceThreads can be password protected to provide the same level of security as any learning management system. Set one up and try it yourself!

To learn more about VoiceThread and how it’s being used in education, visit these sites:

John Orlando, PhD, is the Program Director for the online Master of Science in Business Continuity Management and Master of Science in Information Assurance programs at Norwich University. John develops faculty training in online education and is available for consulting at jorlando@norwich.edu.

From DSC:
For an assignment for class last week, I put together this graphic and MP3 file (you will need to click on the Sound/Speaker icon to here the audio).

Tagged with:  

savevideo.me

http://savevideo.me/

Tagged with:  

Wistia

Tagged with:  

Skype to make group video chat the next killer webcam feature — from SocialBeat

Starting next week, Skype will begin beta testing a new group video chat feature on Windows PCs, according to the Associated Press. The feature will let up to five people join in on a video chat simultaneously, which is a big leap from Skype’s current limit of two users to a video chat.

Group video chat will initially be available for free, but Skype plans to start charging for it within three to four months, along with other new features. The company also plans to bring the feature to Macs later this year.

Tagged with:  
The 21st-century art teacher — from NorthJersey.com by Stephanie Akin [via Ray’s Schroeder’s Educational Technology Blog)

From DSC:
Not saying that this is the only way to teach art — no way — but this teacher’s “…seventh- and eighth-grade art classes at Eisenhower Middle School use almost no traditional materials. Instead, he teaches students how to work with modern technology, including computers, digital cameras and camcorders. He also guides eighth-grade students through the process of producing their own daily television news program, which is broadcast to the rest of the school and on a local cable channel.”

My bet is that the energy level is high in his classes, as students are allowed to be creative in a variety of ways. If your institution doesn’t have a new media studies program, consider developing one. If you are teaching art, then you need to have at least a portion of your curriculum integrate/utilize such technologies.

Free iPad video converter — from aleesoft.com

Free iPad video converter

Tagged with:  

YouTube is 5 years old! — from Jane Hart

From DSC:
Wow…5 years is not traditionally a long time; look at what has occurred in these last 5 years! Man…YouTube is but one example.

Tagged with:  

Camtasia Relay 2 brings searchable video to lecture capture — from The Journal by David Nagel

From DSC:
The idea of being able to search a lecture for a particular section/point seems very useful to me. This article made me reflect on the question (again) of where is the innovation occurring? Is is not within the digital, online, and hybrid-learning worlds? If this sort of innovation continues in these spaces — and I don’t see any signs of these trends abating in the future — will strictly face-to-face environments be able to keep up? Will they be as competitive, relevant, and effective in the new learning worlds that are quickly developing before our eyes?


TvTube.net -- further example of convergence

From DSC:
This is yet another example of the massive convergence taking place these days.

Tagged with:  
© 2024 | Daniel Christian