Stop the presses: Students dive head first into Editorial for the iPad — from blogs.artcenter.edu/dottedline by Mike Winder

 

Excerpt:

Sensing a shift in the industry, Nik Hafermaas, Chair of Art Center’s Graphic Design Department, sat down with instructor Carla Barr to discuss the possibility of creating an iPad design class. Barr, who has taught Editorial Design extensively, saw an opportunity to bring her area of expertise and this new technology together and suggested creating an iPad Editorial class.

“Students a few years ago had very mixed feelings towards interactive media,” says Nik Hafermaas, who thinks this class, along with classes like MediaTecture and this coming term’s augmented reality studio—sponsored by LAYAR and co-taught by writer Bruce Sterling—fall into the burgeoning arena of transmedia design and are important steps for where Art Center students needs to be headed conceptually. “Now students are aware of the ubiquitous nature of these tools,” he says. “They’re starting to enjoy using them, and see that somebody needs to design the content.”

The experimental class—whose test run took place last term and which is being offered again Summer Term—attracted the attention of two education specialists from Apple, one who visited the class and another, according to Barr, who said there was no other class he knew of focusing on editorial for the iPad.

We recently chatted with iPad Editorial instructor Barr and two students  who took the class, Graphic Design majors Megan Potter (who graduated last month) and Jinsub Shin about their experience and digital publications.

 

Adobe Museum of Digital Media, A lecture by John Maeda

From DSC:
If online courses could feature content done this well…wow! Incredibly well done. Engaging. Professsional. Cross-disciplinary. Multimedia-based. Creative. Innovative. Features a real craftsman at his work. The Forthcoming Walmart of Education will feature content at this level…blowing away most of the competition.

 

John Maeda -- Adobe Museum -- March 2011

 

 

 

 

 

 


This is also true for materials like the item below!


 

 

Great animated summary of the book, "Teaching 2030"
From TeachMoore blog by Renee Moore

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Addendum (2/12/11) — also see:

MUSIC PAINTING – Glocal Sound – Matteo Negrin — from Technology in Art Education blog

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Music Painting -- Amazing!

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From DSC:
Perhaps you can enlist some talented students to create something like this, including:

  • Fine Artists
  • Musicians
  • Writers
  • Videographers
  • Composers
  • Video Editors
  • …and more!

From DSC:
Not only is this a slick way to learn about a musician and about history…but it made me think…how about having students create something like this? Project-based learning with a great splash of creativity!

— apologies…I can’t recall where I first saw this.

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Concept, graphics, idea from Daniel S. Christian:
But free for your taking and implementing!

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What:

  • Choir Practice: A mobile-based method of practicing one’s part

Features

  • The ability for the choir member to go directly to measure ____
  • The ability for the choir member to highlight measures ____ through ____ (like highlighting text in Microsoft Word), then click on the play button to loop through those measures
  • One could speed up a song up or slow it down (without affecting pitch)
  • The application would allow for all of the vocal parts to begin playing upon downloading a pre-packaged song or the application could always start playing with a certain part (i.e. 1st or 2nd soprano, alto, tenor, or bass)
  • The musical notes could be the same color or one could choose to display the notes in different colors
  • Bonus features might include a video of a director directing this song

Why:

  • This type of thing would be a great cross-disciplinary assignment for your institution’s curriculum — Music and Computer Science come to mind for this application
  • Your institution could sell this application on Apple’s App Store to develop a new revenue stream
  • Your choirs could produce the packaged songs / tracks
  • Plus, such an app would help choir members learn their parts — 24x7x365 — in the car, on the road, in the gym, etc.
  • Enhances one’s ability to listen to other parts as well
  • Aids your marketing departments as you point to this as a solid deliverable from your programs
  • Creates “study aids” for your own school’s choirs/students as well as for choirs at smaller churches and institutions (worldwide)
  • Helps those choir members who don’t have access to a piano or don’t know how to play a piano

Have fun whomever takes this idea and runs with it! The choirs of the world will appreciate you — and so will their audiences!   🙂

Along these lines…another win-win here includes:

That students in the future (I hope) will be able to choose from a multitude of potential roles when presented with multi-disciplinary projects/assignments/courses:
  • Vocalists, pianists, and other type of musicians
  • Composers
  • Programmers
  • Graphic artists
  • Videographers / video editors
  • Audio specialists
  • Writers
  • Project Managers
  • Actresses/Actors
  • etc.
As such, students could:
  • Learn to appreciate other disciplines
  • Participate in/contribute to projects that could be published on the web
  • Exercise their creativity
  • Practice being innovative


Daniel Christian

The world changed, colleges missed it — from edreformer.com by Tom Vander Ark

A bunch of colleges are going out of business, only they don’t know it. They pretend that trimming costs and jacking tuition is a solution.  They haven’t come to terms with a world where anyone can learn anything almost anywhere for free or cheap. Art Levine, Woodrow Wilson National Fellowship Foundation, sees three major change forces: new competition, a convergence of knowledge producers, and changing demographics.

To Art’s list of three big change forces, add shrinking government support, the press for more accountability, and emerging technology…the next few decades will be marked by a lumpy move to competency-based learninginstant information and the ability to learn anything anywhere.

The shift to personal digital learning is on.  Some colleges get that.  Others will seek bailouts until they go out of business.  Working adults are getting smart on their own terms.

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From DSC:
Time will tell if Tom’s assertions are too harsh here, but personally, I think he’s right.

I have it that:

  • There is a bubble in higher ed
  • There also exists a perfect storm that’s been forming for years within higher ed and the waves are cresting
    .The perfect storm in higher ed -- by Daniel S. Christian

  • Institutions of higher education need to check themselves before they become the next Blockbuster
    .Do not underestimate the disruptive impact of technology -- June 2009

  • We must not discount the disruptive powers of technology nor the trends taking place today (for a list of some of these trends, see the work of Gary Marx, as well as Yankelovish’s (2005) Ferment and Change: Higher Education in 2015)
  • Innovation is not an option for those who want to survive and thrive in the future.

Specifically, I have it that we should be experimenting with:

  • Significantly lowering the price of getting an education (by 50%+)
  • Providing greater access (worldwide)
  • Offering content in as many different ways as we can afford to produce
  • Seeking to provide interactive, multimedia-based content that is created by teams of specialists — for anytime, anywhere, on any-device type of learning (24x7x365)at any pace!
  • “Breaking down the walls” of the physical classroom
  • Pooling resources and creating consortiums
  • Reflecting on what it will mean if online-based exchanges are setup to help folks develop competencies
  • Working to change our cultures to be more willing to innovate and change
  • Thinking about how to become more nimble as organizations
  • Turning more control over to individual learner and having them create the content
  • Creating and implementing more cross-disciplinary assignments

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From DSC:
The other day, I was lamenting that the love of learning gets lost waaayyy too quickly in our youth. With drop out rates in the 25-30% range nationwide, we must turn this around.

A piece of that turn-around picture involves the opportunity for students to collaboratively create things (in a cross-disciplinary sort of way). This is why I am a big fan of multimedia-based projects:

  • One student can write the script.
  • Another can do the filming.
  • Another can take pictures for still shots.
  • Another can do the film and/or image editing.
  • Others the acting or singing or playing music.
  • Others can create the artwork or use their knowledge to create props
  • Etc.

But I’m getting ahead of myself. The film below discusses the dark side of our culture as it involves schools and education. But the topic is not just related to schools, but to our society in general. That is, we’ve been sold a bill of goods. We believe that you must earn a lot of money to be successful and happy…and that whomever dies w/ the most toys wins.

This competitive streak is a worldly way of looking at things…but is a powerful current to fight. In fact, coming from a competitive background and being a Christian (in faith) myself, I’ve often asked myself whether I believe competition is a good thing or a bad thing. I don’t think I’ve arrived at the final answer to that question, as sometimes I think it can be good (as it can be helpful in developing characteristics of discipline, perseverance, character, integrity, etc.) and sometimes it can be bad. Check out the video/trainer here to see what I mean.

racetonowhere.com

The TEAMS Model: Unifying Arts, Academics, and Career and Technical Education — from Edutopia.org by Betty Ray

Editor’s Note: Today’s guest blogger is Jim Brazell, a technology forecaster, author, public speaker, and consultant. It is the second in a five-part series on the convergence of STEM education and the Arts (TEAMS).


TEAMS in Florida

“We are witnessing a new Renaissance,” Bob explains, “where TEAMS work and disciplines are the key to Florida’s creative enterprise from film to educational technology to medicine.” On Friday, June 18, 2010, Bob Allen spoke to the Florida Association of Arts Education (FAAE) about the importance of integrating technology, engineering, arts, mathematics and science (TEAMS). To Bob, integration of STEM and the arts is a no brainer. Bob is the chief storytelling officer of IDEAS, an innovation studio that was spun out of Disney in Orlando.

Florida is a critical state in terms of TEAMS-based education because cultural and technical arts industries accounted for $28 billion dollars in revenue in 2007 with forecasted job growth exceeding biomedical and defense (as a percentage) between 2008 and 2018 (Harper, 2008). The arts are also viewed systemically in Florida across many STEM high technology industries.

Tagged with:  
  • Multimedia
  • Cross-disciplinary
  • Networked projects
  • Music-related

Within these parameters, the work of the center extends into fine arts, education, health sciences, business, and computer science. As Tavel Center associates collaborate with researchers in these areas, new modes of creative thought innovation and expression emerge.

IUPUI Arts & Technology Research Center

The story of the Department of Music and Arts Technology began in the mid-1990s when the shared campus of Indiana University and Purdue University began offering what was the first United States-based master of science degree in music technology. The focus was on educating students on computer-based music technology, multimedia and interactive design, and multimedia production techniques.

Also see:
The technology that saved a university degree program
— from InsideHigherEd. by Dian Schaffhauser

The Classroom In 2020 — Forbes.com
The next decade will bring an end to school as we know it.

…students will work in collaborative spaces, where future doctors, lawyers, business leaders, engineers, journalists and artists learn to integrate their different approaches to problem solving and innovate together.

In schools around the world this transformation is already underway. At the National Institute of Design in India students learn to understand customer needs by working closely with companies like Hewlett Packard and Autodesk. In Toronto, students at the Rotman School of Management take classes at DesignWorks, an experimental workspace where students work on projects like reinventing the retail banking experience.

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