io.google/2024

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How generative AI expands curiosity and understanding with LearnLM — from blog.google
LearnLM is our new family of models fine-tuned for learning, and grounded in educational research to make teaching and learning experiences more active, personal and engaging.

Generative AI is fundamentally changing how we’re approaching learning and education, enabling powerful new ways to support educators and learners. It’s taking curiosity and understanding to the next level — and we’re just at the beginning of how it can help us reimagine learning.

Today we’re introducing LearnLM: our new family of models fine-tuned for learning, based on Gemini.

On YouTube, a conversational AI tool makes it possible to figuratively “raise your hand” while watching academic videos to ask clarifying questions, get helpful explanations or take a quiz on what you’ve been learning. This even works with longer educational videos like lectures or seminars thanks to the Gemini model’s long-context capabilities. These features are already rolling out to select Android users in the U.S.

Learn About is a new Labs experience that explores how information can turn into understanding by bringing together high-quality content, learning science and chat experiences. Ask a question and it helps guide you through any topic at your own pace — through pictures, videos, webpages and activities — and you can upload files or notes and ask clarifying questions along the way.


Google I/O 2024: An I/O for a new generation — from blog.google

The Gemini era
A year ago on the I/O stage we first shared our plans for Gemini: a frontier model built to be natively multimodal from the beginning, that could reason across text, images, video, code, and more. It marks a big step in turning any input into any output — an “I/O” for a new generation.

In this story:


Daily Digest: Google I/O 2024 – AI search is here. — from bensbites.beehiiv.com
PLUS: It’s got Agents, Video and more. And, Ilya leaves OpenAI

  • Google is integrating AI into all of its ecosystem: Search, Workspace, Android, etc. In true Google fashion, many features are “coming later this year”. If they ship and perform like the demos, Google will get a serious upper hand over OpenAI/Microsoft.
  • All of the AI features across Google products will be powered by Gemini 1.5 Pro. It’s Google’s best model and one of the top models. A new Gemini 1.5 Flash model is also launched, which is faster and much cheaper.
  • Google has ambitious projects in the pipeline. Those include a real-time voice assistant called Astra, a long-form video generator called Veo, plans for end-to-end agents, virtual AI teammates and more.

 



New ways to engage with Gemini for Workspace — from workspace.google.com

Today at Google I/O we’re announcing new, powerful ways to get more done in your personal and professional life with Gemini for Google Workspace. Gemini in the side panel of your favorite Workspace apps is rolling out more broadly and will use the 1.5 Pro model for answering a wider array of questions and providing more insightful responses. We’re also bringing more Gemini capabilities to your Gmail app on mobile, helping you accomplish more on the go. Lastly, we’re showcasing how Gemini will become the connective tissue across multiple applications with AI-powered workflows. And all of this comes fresh on the heels of the innovations and enhancements we announced last month at Google Cloud Next.


Google’s Gemini updates: How Project Astra is powering some of I/O’s big reveals — from techcrunch.com by Kyle Wiggers

Google is improving its AI-powered chatbot Gemini so that it can better understand the world around it — and the people conversing with it.

At the Google I/O 2024 developer conference on Tuesday, the company previewed a new experience in Gemini called Gemini Live, which lets users have “in-depth” voice chats with Gemini on their smartphones. Users can interrupt Gemini while the chatbot’s speaking to ask clarifying questions, and it’ll adapt to their speech patterns in real time. And Gemini can see and respond to users’ surroundings, either via photos or video captured by their smartphones’ cameras.


Generative AI in Search: Let Google do the searching for you — from blog.google
With expanded AI Overviews, more planning and research capabilities, and AI-organized search results, our custom Gemini model can take the legwork out of searching.


 

Hello GPT-4o — from openai.com
We’re announcing GPT-4o, our new flagship model that can reason across audio, vision, and text in real time.

GPT-4o (“o” for “omni”) is a step towards much more natural human-computer interaction—it accepts as input any combination of text, audio, image, and video and generates any combination of text, audio, and image outputs. It can respond to audio inputs in as little as 232 milliseconds, with an average of 320 milliseconds, which is similar to human response time in a conversation. It matches GPT-4 Turbo performance on text in English and code, with significant improvement on text in non-English languages, while also being much faster and 50% cheaper in the API. GPT-4o is especially better at vision and audio understanding compared to existing models.

Example topics covered here:

  • Two GPT-4os interacting and singing
  • Languages/translation
  • Personalized math tutor
  • Meeting AI
  • Harmonizing and creating music
  • Providing inflection, emotions, and a human-like voice
  • Understanding what the camera is looking at and integrating it into the AI’s responses
  • Providing customer service

With GPT-4o, we trained a single new model end-to-end across text, vision, and audio, meaning that all inputs and outputs are processed by the same neural network. Because GPT-4o is our first model combining all of these modalities, we are still just scratching the surface of exploring what the model can do and its limitations.





From DSC:
I like the assistive tech angle here:





 

 

 

 

Description:

I recently created an AI version of myself—REID AI—and recorded a Q&A to see how this digital twin might challenge me in new ways. The video avatar is generated by Hour One, its voice was created by Eleven Labs, and its persona—the way that REID AI formulates responses—is generated from a custom chatbot built on GPT-4 that was trained on my books, speeches, podcasts and other content that I’ve produced over the last few decades. I decided to interview it to test its capability and how closely its responses match—and test—my thinking. Then, REID AI asked me some questions on AI and technology. I thought I would hate this, but I’ve actually ended up finding the whole experience interesting and thought-provoking.


From DSC:
This ability to ask questions of a digital twin is very interesting when you think about it in terms of “interviewing” a historical figure. I believe character.ai provides this kind of thing, but I haven’t used it much.


 

Dr Abigail Rekas, Lawyer & Lecturer at the School of Law, University of Galway

Abigail is a lecturer on two of the Law micro-credentials at University of Galway – Lawyering Technology & Innovation and Law & Analytics. Micro-credentials are short, flexible courses designed to fit around your busy life! They are designed in collaboration with industry to meet specific skills needs and are accredited by leading Irish universities.

Visit: universityofgalway.ie/courses/micro-credentials/


The Implications of Generative AI: From the Delivery of Legal Services to the Delivery of Justice — from iaals.du.edu by

The potential for AI’s impact is broad, as it has the ability to impact every aspect of human life, from home to work. It will impact our relationships to everything and everyone in our world. The implications for generative AI on the legal system, from how we deliver legal services to how we deliver justice, will be just as far reaching.

[N]ow we face the latest technological frontier: artificial intelligence (AI).… Law professors report with both awe and angst that AI apparently can earn Bs on law school assignments and even pass the bar exam. Legal research may soon be unimaginable without it. AI obviously has great potential to dramatically increase access to key information for lawyers and non-lawyers alike. But just as obviously it risks invading privacy interests and dehumanizing the law.

When you can no longer sell the time it takes to achieve a client’s outcome, then you must sell the outcome itself and the client’s experience of getting there. That completely changes the dynamics of what law firms are all about.


Preparing the Next Generation of Tech-Ready Lawyers — from news.gsu.edu
Legal Analytics and Innovation Initiative Gives Students a Competitive Advantage

Georgia State University College of Law faculty understand this need and designed the Legal Analytics & Innovation Initiative (LAII) to equip students with the competitive skills desired by law firms and other companies that align with the emerging technological environment.

“As faculty, we realized we need to be forward-thinking about incorporating technology into our curriculum. Students must understand new areas of law that arise from or are significantly altered by technological advances, like cybersecurity, privacy and AI. They also must understand how these advances change the practice of law,” said Kris Niedringhaus, associate dean for Law Library, Information Services, Legal Technology & Innovation.


The Imperative Of Identifying Use Cases In Legal Tech: A Guiding Light For Innovation In The Age Of AI — from abovethelaw.com by Olga V. Mack
In the quest to integrate AI and legal technology into legal practice, use cases are not just important but indispensable.

As the legal profession continues to navigate the waters of digital transformation, the importance of use cases stands as a beacon guiding the journey. They are the litmus test for the practical value of technology, ensuring that innovations not only dazzle with potential but also deliver tangible benefits. In the quest to integrate AI and legal technology into legal practice, use cases are not just important but indispensable.

The future of legal tech is not about technology for technology’s sake. It’s about thoughtful, purpose-driven innovation that enhances the practice of law, improves client outcomes, and upholds the principles of justice. Use cases are the roadmap for this future, charting a course for technology that is meaningful, impactful, and aligned with the noble pursuit of law.

 

The New Academic Arms Race | Competition over amenities is over. The next battleground is technology. — from chronicle.com by Jeffrey J. Selingo

Now, after the pandemic, with the value of the bachelor’s degree foremost in the minds of students and families, a new academic arms race is emerging. This one is centered around academic innovation. The winners will be those institutions that in the decade ahead better apply technology in teaching and learning and develop different approaches to credentialing.

Sure, technology is often seen as plumbing on campuses — as long as it works, we don’t worry about it. And rarely do prospective students on a tour ever ask about academic innovations like extended reality or microcredentials. Campus tours prefer to show off the bells and whistles of residential life within dorms and dining halls.

That’s too bad.

The problem is not a lack of learners, but rather a lack of alignment in what colleges offer to a generation of learners surrounded by Amazon, Netflix, and Instagram, where they can stream entertainment and music anytime, anywhere.

From DSC:
When I worked for Calvin (then College, now University) from 2007-2017, that’s exactly how technologies and the entire IT Department were viewed — as infrastructure providers. We were not viewed as being able to enhance the core business/offerings of the institution. We weren’t relevant in that area. In fact, the IT Department was shoved down in the basement of the library. Our Teaching & Learning Digital Studio was sidelined in a part of the library where few students went to. The Digitial Studio’s marketing efforts didn’t help much, as faculty members didn’t offer assignments that called for multimedia-based deliverables. It was a very tough and steep hill to climb.

Also the Presidents and Provosts over the last couple of decades (not currently though) didn’t think much of online-based learning, and the top administrators dissed the Internet’s ability to provide 24/7 worldwide conversations and learning. They missed the biggest thing to come along in education in 500 years (since the invention of the printing press). Our Teaching & Learning Group provided leadership by starting a Calvin Online pilot. We had 13-14 courses built and inquiries from Christian-based high schools were coming in for dual enrollment scenarios, but when it came time for the College to make a decision, it never happened. The topic/vote never made it to the floor of the Faculty Senate. The faculty and administration missed an enormous opportunity.

When Calvin College became Calvin University in 2019, they were forced to offer online-based classes. Had they supported our T&L Group’s efforts back in the early to mid-2010’s, they would have dove-tailed very nicely into offering more courses to working adults. They would have built up the internal expertise to offer these courses/programs. But the culture of the college put a stop to online-based learning at that time. They now regret that decision I’m sure (as they’ve had to outsource many things and they now offer numerous online-based courses and even entire programs — at a high cost most likely).

My how times have changed.


For another item re: higher education at the 30,000-foot level, see:


Lifelong Learning Models for a Changing Higher Ed Marketplace — from changinghighered.com by Dr. Drumm McNaughton and Amrit Ahluwalia
Exploring the transformation of higher education into lifelong learning hubs for workforce development, with innovative models and continuing education’s role.

Higher education is undergoing transformational change to redefine its role as a facilitator of lifelong learning and workforce development. In this 200th episode of Changing Higher Ed, host Dr. Drumm McNaughton and guest Amrit Ahluwalia, incoming Executive Director for Continuing Studies at Western University, explore innovative models positioning universities as sustainable hubs for socioeconomic mobility.

The Consumer-Driven Educational Landscape
Over 60% of today’s jobs will be redefined by 2025, driving demand for continuous upskilling and reskilling to meet evolving workforce needs. However, higher education’s traditional model of imparting specific knowledge through multi-year degrees is hugely misaligned with this reality.

Soaring education costs have fueled a consumer mindset shift, with learners demanding a clear return on investment directly aligned with their career goals. The expectation is to see immediate skills application and professional impact from their educational investments, not just long-term outcomes years after completion.


 

Which AI should I use? Superpowers and the State of Play — from by Ethan Mollick
And then there were three

For over a year, GPT-4 was the dominant AI model, clearly much smarter than any of the other LLM systems available. That situation has changed in the last month, there are now three GPT-4 class models, all powering their own chatbots: GPT-4 (accessible through ChatGPT Plus or Microsoft’s CoPilot), Anthropic’s Claude 3 Opus, and Google’s Gemini Advanced1.

Where we stand
We are in a brief period in the AI era where there are now multiple leading models, but none has yet definitively beaten the GPT-4 benchmark set over a year ago. While this may represent a plateau in AI abilities, I believe this is likely to change in the coming months as, at some point, models like GPT-5 and Gemini 2.0 will be released. In the meantime, you should be using a GPT-4 class model and using it often enough to learn what it does well. You can’t go wrong with any of them, pick a favorite and use it…

From DSC:
Here’s a powerful quote from Ethan:

In fact, in my new book I postulate that you haven’t really experienced AI until you have had three sleepless nights of existential anxiety, after which you can start to be productive again.


Using AI for Immersive Educational Experiences — from automatedteach.com by Graham Clay
Realistic video brings course content to life but requires AI literacy.

For us, I think the biggest promise of AI tools like Sora — that can create video with ease — is that they lower the cost of immersive educational experiences. This increases the availability of these experiences, expanding their reach to student populations who wouldn’t otherwise have them, whether due to time, distance, or expense.

Consider the profound impact on a history class, where students are transported to California during the gold rush through hyperrealistic video sequences. This vivifies the historical content and cultivates a deeper connection with the material.

In fact, OpenAI has already demonstrated the promise of this sort of use case, with a very simple prompt producing impressive results…


The Empathy Illusion: How AI Agents Could Manipulate Students — from marcwatkins.substack.com by Marc Watkins

Take this scenario. A student misses a class and, within twenty minutes, receives a series of texts and even a voicemail from a very concerned and empathic-sounding voice wanting to know what’s going on. Of course, the text is entirely generated, and the voice is synthetic as well, but the student likely doesn’t know this. To them, communication isn’t something as easy to miss or brush off as an email. It sounds like someone who cares is talking to them.

But let’s say that isn’t enough. By that evening, the student still hadn’t logged into their email or checked the LMS. The AI’s strategic reasoning is communicating with the predictive AI and analyzing the pattern of behavior against students who succeed or fail vs. students who are ill. The AI tracks the student’s movements on campus, monitors their social media usage, and deduces the student isn’t ill and is blowing off class.

The AI agent resumes communication with the student. But this time, the strategic AI adopts a different persona, not the kind and empathetic persona used for the initial contact, but a stern, matter-of-fact one. The student’s phone buzzes with alerts that talk about scholarships being lost, teachers being notified, etc. The AI anticipates the excuses the student will use and presents evidence tracking the student’s behavior to show they are not sick.


Not so much focused on learning ecosystems, but still worth mentioning:

The top 100 Gen AI Consumer Apps — from a16z.com / andreessen horowitz by Olivia Moore


 

 

GTC March 2024 Keynote with NVIDIA CEO Jensen Huang


Also relevant/see:




 

Below are some items for those creatives who might be interested in telling stories, designing games, crafting audio-based experiences, composing music, developing new worlds using 3D graphics, and more. 


CREATING THE SOUNDS OF LIGHTFALL — from bungie.net; via Mr. Robert Bender

The sounds of any game can make or break the experience for its players. Many of our favorite adventures come roaring back into our minds when we hear a familiar melody, or maybe it’s a special sound effect that reminds us of our time performing a particularly heroic feat… or the time we just caused some havoc with friends. With Lightfall sending Guardians to explore the new destination of Neomuna, there’s an entire universe hidden away within the sounds—both orchestral and diegetic—for Guardians to uncover and immerse themselves in. We recently assembled some of Destiny’s finest sound designers and composers to dive a little bit deeper into the stunning depths of Neomuna’s auditory experience.

Before diving into the interview with our incredible team, we wanted to make sure you have seen the Lightfall music documentary that went out shortly after the expansion’s release. This short video is a great introduction to how our team worked to create the music of Lightfall and is a must-see for audiophiles and Destiny fans alike.

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Game Dev Diaries: The Hidden World of Audio — from lianaruppert.medium.com by Liana Ruppert, via Mr. Robert Bender

Every game has a story to tell, a journey to take players through that — if done well — can inspire wonderful memories that last a lifetime. Unlike other storytelling mediums, the art of video games is an intricate interweaving of experiences, including psychological cues that are designed to entrance players and make them feel like they’re a part of the story. One way this is achieved is through the art of audio. And no, we aren’t just talking about the many incredible soundtracks out there, we’re talking about the oftentimes overlooked universe of audio design.

What does an audio designer do?
“Number one? We don’t work on music. That’s a thing almost everyone thinks every audio designer does,” jokes Nyte when opening up about beginning her quest into the audio world. “That, or for a game like Destiny, people just assume we only work on weapon sounds and nothing else. Which, [Juan] Uribe does, but a lot of us don’t. There is this entire gamut of other sounds that are in-game that people don’t really notice. Some do, and that’s always cool, but audio is about all sounds coming together for a ‘whole’ audio experience.”


Also relevant/see:

The New Stack of Entertainment, Tensions of the AI Age, & Navigating Cambrian Explosions — from implications.com by Scott Belsky
Let’s explore some fun albeit heretical Hollywood possibilities, face key tensions, and talk about how to stay grounded with customer needs.

On the Transformation of Entertainment
What company will be the Pixar of the AI era? What talent agency will be the CAA of the AI era? How fast can the entertainment industry evolve to natively leverage AI, and what parts will be disrupted by the industry’s own ambivalence? Or are all of these questions myopic…and should we anticipate a wave of entirely new categories of entertainment?

We are starting to see material adoption of AI tools across many industries, including media and entertainment. No doubt, these tools will transform the processes behind generating content. But what entirely new genres of content might emerge? The platform shift to AI-based workflows might give rise to entirely new types of companies that transform entertainment as we know it – from actor representation, Hollywood economics, consumption devices and experiences, to the actual mediums of entertainment themselves. Let’s explore just a few of the more edgy implications:

 


[Report] Generative AI Top 150: The World’s Most Used AI Tools (Feb 2024) — from flexos.work by Daan van Rossum
FlexOS.work surveyed Generative AI platforms to reveal which get used most. While ChatGPT reigns supreme, countless AI platforms are used by millions.

As the FlexOS research study “Generative AI at Work” concluded based on a survey amongst knowledge workers, ChatGPT reigns supreme.

2. AI Tool Usage is Way Higher Than People Expect – Beating Netflix, Pinterest, Twitch.
As measured by data analysis platform Similarweb based on global web traffic tracking, the AI tools in this list generate over 3 billion monthly visits.

With 1.67 billion visits, ChatGPT represents over half of this traffic and is already bigger than Netflix, Microsoft, Pinterest, Twitch, and The New York Times.

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Artificial Intelligence Act: MEPs adopt landmark law — from europarl.europa.eu

  • Safeguards on general purpose artificial intelligence
  • Limits on the use of biometric identification systems by law enforcement
  • Bans on social scoring and AI used to manipulate or exploit user vulnerabilities
  • Right of consumers to launch complaints and receive meaningful explanations


The untargeted scraping of facial images from CCTV footage to create facial recognition databases will be banned © Alexander / Adobe Stock


A New Surge in Power Use Is Threatening U.S. Climate Goals — from nytimes.com by Brad Plumer and Nadja Popovich
A boom in data centers and factories is straining electric grids and propping up fossil fuels.

Something unusual is happening in America. Demand for electricity, which has stayed largely flat for two decades, has begun to surge.

Over the past year, electric utilities have nearly doubled their forecasts of how much additional power they’ll need by 2028 as they confront an unexpected explosion in the number of data centers, an abrupt resurgence in manufacturing driven by new federal laws, and millions of electric vehicles being plugged in.


OpenAI and the Fierce AI Industry Debate Over Open Source — from bloomberg.com by Rachel Metz

The tumult could seem like a distraction from the startup’s seemingly unending march toward AI advancement. But the tension, and the latest debate with Musk, illuminates a central question for OpenAI, along with the tech world at large as it’s increasingly consumed by artificial intelligence: Just how open should an AI company be?

The meaning of the word “open” in “OpenAI” seems to be a particular sticking point for both sides — something that you might think sounds, on the surface, pretty clear. But actual definitions are both complex and controversial.


Researchers develop AI-driven tool for near real-time cancer surveillance — from medicalxpress.com by Mark Alewine; via The Rundown AI
Artificial intelligence has delivered a major win for pathologists and researchers in the fight for improved cancer treatments and diagnoses.

In partnership with the National Cancer Institute, or NCI, researchers from the Department of Energy’s Oak Ridge National Laboratory and Louisiana State University developed a long-sequenced AI transformer capable of processing millions of pathology reports to provide experts researching cancer diagnoses and management with exponentially more accurate information on cancer reporting.


 

Immersive virtual reality tackles depression stigma says study — from inavateonthenet.net

A new study from the University of Tokyo has highlighted the positive effect that immersive virtual reality experiences have for depression anti-stigma and knowledge interventions compared to traditional video.

The study found that depression knowledge improved for both interventions, however, only the immersive VR intervention reduced stigma. The VR-powered intervention saw depression knowledge score positively associated with a neural response in the brain that is indicative of empathetic concern. The traditional video intervention saw the inverse, with participants demonstrating a brain-response which suggests a distress-related response.

From DSC:
This study makes me wonder why we haven’t heard of more VR-based uses in diversity training. I’m surprised we haven’t heard of situations where we are put in someone else’s mocassins so to speak. We could have a lot more empathy for someone — and better understand their situation — if we were to experience life as others might experience it. In the process, we would likely uncover some hidden biases that we have.


Addendum on 3/12/24:

Augmented reality provides benefit for Parkinson’s physical therapy — from inavateonthenet.net

 

How a Hollywood Director Uses AI to Make Movies — from every.to by Dan Shipper
Dave Clarke shows us the future of AI filmmaking

Dave told me that he couldn’t have made Borrowing Time without AI—it’s an expensive project that traditional Hollywood studios would never bankroll. But after Dave’s short went viral, major production houses approached him to make it a full-length movie. I think this is an excellent example of how AI is changing the art of filmmaking, and I came out of this interview convinced that we are on the brink of a new creative age.

We dive deep into the world of AI tools for image and video generation, discussing how aspiring filmmakers can use them to validate their ideas, and potentially even secure funding if they get traction. Dave walks me through how he has integrated AI into his movie-making process, and as we talk, we make a short film featuring Nicolas Cage using a haunted roulette ball to resurrect his dead movie career, live on the show.

 

Ecosystems for the future of learning — from thebigidea.education-reimagined.org by Education Reimagined and the History Co:Lab

The intent of this report is to help communities build their capacity for transformation of education, advancing toward what our society needs most—a system that works for young people. It draws on the experiences and insights of innovators across the United States who are already answering this challenge—creating learner-centered, community-based ecosystems.

This report includes:

  • a landscape analysis of select communities creating learning ecosystems;
  • a framework that emerged from the analysis and can be used by communities to consider their readiness and appetite for this transformation;
  • an invitation to communities to explore and discover their own path for reimagining education; and
  • a call for national and regional institutions to listen, learn from, and create the conditions for communities to pursue their visions.

From DSC:
The above items was accessed via the article below:

Where Does Work to Imagine a Learner-Centered Ecosystem Begin? — from gettingsmart.com by Alin Bennett

Key Points

  • The Norris School District in Wisconsin exemplifies how learner profiles and community connections can enhance authentic learning experiences for young people, fostering a culture of belonging and responsibility.
  • Purdue Polytechnic High School demonstrates the importance of enabling conditions, such as creating microschools with access to shared services, to support a learner-centered approach while ensuring scalability and access to a variety of resources.
 
 

From DSC:
After reading the book entitled “Love & Hate” by Bill Halamandaris — a book about Henri Landwirth, the founder of the Give Kids the World Village — and “On Purpose” by Pamela Landwirth, I was struck with several thoughts. Below are just some of them:

  • There is enormous power in a vision.
  • People want purpose and meaning in their lives. They want their lives to count. To matter.
  • People want to work for an organization that is concretely making the world a better place in which to live.
  • People want to buy from businesses that are making a positive contribution to the world.
  • Both love and hate are powerful. But let’s choose to go forward with love.
  • Parents, grandparents, and/or other guardians of critically-ill children carry enormous, hidden burdens. Let’s try to notice those burdens and help them out.
  • Life is precious.

Let's remember this -- Despite what we may hear and see, life is precious.


From DSC:
Recently, a group from our church went to serve down at the Give Kids the World Village, in Kissimee, Florida. I wanted to relay the specialness of this place and say a few words about the Founder of the Give Kids the World Village: a man by the name of Henri Landwirth. Over the last few weeks in the Orlando area, the Holy Spirit helped me to think about the power of a vision, as both Walt Disney and Henri Landwirth were visionaries.

But first, it’s important to note that Henri survived FIVE concentration camps during WWII. He had no name there. He was known only as B4343.

Henri:

  • Was in concentration camps from ages 13-18
  • He lost both of his parents to acts of mass murder
  • Henri survived FIVE YEARS of hunger, torture, and horrendous conditions
  • He faced what looked like certain death several times

Yet as I was reading the book entitled “Love & Hate”, I kept wondering if I was seeing the fingerprints of God on Henri’s life.

After the war, Henri went in search of former Nazis, for whom he was filled with hatred. And while I don’t have time to relay the fateful day that changed Henri’s perspective and his life, the bottom line was that he didn’t want to become like his former captors the Nazis. Surprisingly and amazingly, he chose love, not hate.

Fast forward to Henri’s coming to America, working very hard, and climbing up the ladder of the Holiday Inn organization.

Then fast forward even further to the time Henri was looking for a location to build his vision. Quoting from page 139:

Henri took his checkbook and began looking for a location for Give Kids the World Village. He found it almost immediately in Kissimmee. When Henry looked at the lot, he could already see the Village there. Where others might have seen rows of burned orange trees and wetlands, Henri saw villages, a place for kids to fish, and a castle. “I could see it all,” Henri says, “as if my dream had already come to life.”

A few last notable things about the Give Kids the World Village:

  • According to the book by Bill Halamandaris, the Village was built with ZERO CONTRACTS and NO ADVERTISEMENTS from those who helped create the village! This is underheard of for $60+ million worth of facilities and the millions of dollars’ worth of donated services.
  • The Village has thousands of volunteers and it takes 160 volunteers per day to keep it running
  • Since 1986, Give Kids The World Village has welcomed more than 188,000 families from all 50 states and 77 countries.

So I want to leave you with the idea that we were witnesses of – and participants in – the tremendous power of a vision.

 
© 2024 | Daniel Christian