What a future, powerful, global learning platform will look & act like [Christian]


Learning from the Living [Class] Room:
A vision for a global, powerful, next generation learning platform

By Daniel Christian

NOTE: Having recently lost my Senior Instructional Designer position due to a staff reduction program, I am looking to help build such a platform as this. So if you are working on such a platform or know of someone who is, please let me know: danielchristian55@gmail.com.

I want to help people reinvent themselves quickly, efficiently, and cost-effectively — while providing more choice, more control to lifelong learners. This will become critically important as artificial intelligence, robotics, algorithms, and automation continue to impact the workplace.


 

The Living [Class] Room -- by Daniel Christian -- July 2012 -- a second device used in conjunction with a Smart/Connected TV

 

Learning from the Living [Class] Room:
A global, powerful, next generation learning platform

 

What does the vision entail?

  • A new, global, collaborative learning platform that offers more choice, more control to learners of all ages – 24×7 – and could become the organization that futurist Thomas Frey discusses here with Business Insider:

“I’ve been predicting that by 2030 the largest company on the internet is going to be an education-based company that we haven’t heard of yet,” Frey, the senior futurist at the DaVinci Institute think tank, tells Business Insider.

  • A learner-centered platform that is enabled by – and reliant upon – human beings but is backed up by a powerful suite of technologies that work together in order to help people reinvent themselves quickly, conveniently, and extremely cost-effectively
  • An AI-backed system of analyzing employment trends and opportunities will highlight those courses and “streams of content” that will help someone obtain the most in-demand skills
  • A system that tracks learning and, via Blockchain-based technologies, feeds all completed learning modules/courses into learners’ web-based learner profiles
  • A learning platform that provides customized, personalized recommendation lists – based upon the learner’s goals
  • A platform that delivers customized, personalized learning within a self-directed course (meant for those content creators who want to deliver more sophisticated courses/modules while moving people through the relevant Zones of Proximal Development)
  • Notifications and/or inspirational quotes will be available upon request to help provide motivation, encouragement, and accountability – helping learners establish habits of continual, lifelong-based learning
  • (Potentially) An online-based marketplace, matching learners with teachers, professors, and other such Subject Matter Experts (SMEs)
  • (Potentially) Direct access to popular job search sites
  • (Potentially) Direct access to resources that describe what other companies do/provide and descriptions of any particular company’s culture (as described by current and former employees and freelancers)

Further details:
While basic courses will be accessible via mobile devices, the optimal learning experience will leverage two or more displays/devices. So while smaller smartphones, laptops, and/or desktop workstations will be used to communicate synchronously or asynchronously with other learners, the larger displays will deliver an excellent learning environment for times when there is:

  • A Subject Matter Expert (SME) giving a talk or making a presentation on any given topic
  • A need to display multiple things going on at once, such as:
  • The SME(s)
  • An application or multiple applications that the SME(s) are using
  • Content/resources that learners are submitting in real-time (think Bluescape, T1V, Prysm, other)
  • The ability to annotate on top of the application(s) and point to things w/in the app(s)
  • Media being used to support the presentation such as pictures, graphics, graphs, videos, simulations, animations, audio, links to other resources, GPS coordinates for an app such as Google Earth, other
  • Other attendees (think Google Hangouts, Skype, Polycom, or other videoconferencing tools)
  • An (optional) representation of the Personal Assistant (such as today’s Alexa, Siri, M, Google Assistant, etc.) that’s being employed via the use of Artificial Intelligence (AI)

This new learning platform will also feature:

  • Voice-based commands to drive the system (via Natural Language Processing (NLP))
  • Language translation (using techs similar to what’s being used in Translate One2One, an earpiece powered by IBM Watson)
  • Speech-to-text capabilities for use w/ chatbots, messaging, inserting discussion board postings
  • Text-to-speech capabilities as an assistive technology and also for everyone to be able to be mobile while listening to what’s been typed
  • Chatbots
    • For learning how to use the system
    • For asking questions of – and addressing any issues with – the organization owning the system (credentials, payments, obtaining technical support, etc.)
    • For asking questions within a course
  • As many profiles as needed per household
  • (Optional) Machine-to-machine-based communications to automatically launch the correct profile when the system is initiated (from one’s smartphone, laptop, workstation, and/or tablet to a receiver for the system)
  • (Optional) Voice recognition to efficiently launch the desired profile
  • (Optional) Facial recognition to efficiently launch the desired profile
  • (Optional) Upon system launch, to immediately return to where the learner previously left off
  • The capability of the webcam to recognize objects and bring up relevant resources for that object
  • A built in RSS feed aggregator – or a similar technology – to enable learners to tap into the relevant “streams of content” that are constantly flowing by them
  • Social media dashboards/portals – providing quick access to multiple sources of content and whereby learners can contribute their own “streams of content”

In the future, new forms of Human Computer Interaction (HCI) such as Augmented Reality (AR), Virtual Reality (VR), and Mixed Reality (MR) will be integrated into this new learning environment – providing entirely new means of collaborating with one another.

Likely players:

  • Amazon – personal assistance via Alexa
  • Apple – personal assistance via Siri
  • Google – personal assistance via Google Assistant; language translation
  • Facebook — personal assistance via M
  • Microsoft – personal assistance via Cortana; language translation
  • IBM Watson – cognitive computing; language translation
  • Polycom – videoconferencing
  • Blackboard – videoconferencing, application sharing, chat, interactive whiteboard
  • T1V, Prsym, and/or Bluescape – submitting content to a digital canvas/workspace
  • Samsung, Sharp, LCD, and others – for large displays with integrated microphones, speakers, webcams, etc.
  • Feedly – RSS aggregator
  • _________ – for providing backchannels
  • _________ – for tools to create videocasts and interactive videos
  • _________ – for blogs, wikis, podcasts, journals
  • _________ – for quizzes/assessments
  • _________ – for discussion boards/forums
  • _________ – for creating AR, MR, and/or VR-based content

 

 

The future of work: Death of the single skill set in the age of automation — from forbes.com by Jeanne Meister

Excerpt:

The future of work is here today, and the nature of both manufacturing and knowledge jobs will never be the same. According to a McKinsey analysis of 2,000 different work activities across 800 occupations, automation will change virtually every job across all occupations. Specifically, McKinsey found that in about 60% of occupations, 30% of tasks could be handed over to robots and bots. “More occupations will change,” the report concludes, “than will be automated away.”

Other sources have predicted that automation of professional knowledge economy jobs in the United States will be more than 10 times as large as the number of manufacturing jobs automated to date.

 

 

So how does one prepare for this volatile, uncertain, complex, and ambiguous world of work? I believe by understanding a simple fact: across many jobs there is a “death of a single skill set,” and what has made you employable today will not be enough to ensure you are employable tomorrow.

 

 

According to recent research by MIT,  90% of executives believe their businesses are being disrupted or reinvented by digital business models, and 70% believe they do not have the right skills.

 

 

 

New graduates: These are the unspoken rules of the workplace no one tells you — from fastcompany.com by Anisa Purbasari Horton
Entering the workforce for the first time can be a shock to the system. Here’s what you need to know.

Excerpt:

Graduation is an exciting (and scary) time; you’re leaving a world where you know all the rules and entering into a world where what’s expected of you often isn’t so clear cut. The rules that truly matter in the workplace are often not written anywhere–they’re simply things that those who have been in it for a while consider to be obvious.

Many learn these unspoken rules through trial and error, and some do it by observing others’ mistakes. But if you’re a recent graduate, there’s no reason why you can’t get a head start on day one of your entry-level job.

 

 

From DSC:
After seeing the postings below, it made me wonder:

  • Will Starbucks, Apple Stores, etc. be “learning hubs” of the future?
    i.e., places that aren’t really what we think of as a school, college, or university, but where people can go to learn something with others in the same physical space; such locations will likely tie into online or blended-based means of learning as well.

“Today at Apple” bringing new experiences to every Apple Store

Excerpt:

Cupertino, California — Apple today announced plans to launch dozens of new educational sessions next month in all 495 Apple stores ranging in topics from photo and video to music, coding, art and design and more. The hands-on sessions, collectively called “Today at Apple,” will be led by highly-trained team members, and in select cities world-class artists, photographers and musicians, teaching sessions from basics and how-to lessons to professional-level programs.

Apple will also offer special programs for families and educators. Teachers can come together for Teacher Tuesday to learn new ways to incorporate technology into their classrooms, or aspiring coders of all ages can learn how to code in Swift, Apple’s programming language for iOS and Mac apps. Families can join weekend Kids Hour sessions ranging from music making to coding with robots. Small business owners can engage with global and local entrepreneurs in the new Business Circuits program.

We’re creating a modern-day town square, where everyone is welcome in a space where the best of Apple comes together to connect with one another, discover a new passion, or take their skill to the next level.

Apple wants kids to hang out at Apple stores — from qz.com by Mike Murphy

Excerpt:

If you’ve just gotten out of school for the day and want to hang out with your friends before you head home, where would you go? In the US, there’s a near-infinite selection of chain restaurants, coffee shops, diners, bookstores, movie theaters, and comic book stores to choose from. But Angela Ahrendts, Apple’s head of retail, wants the answer to be an Apple store.

Apple is in the process of revamping the look and feel of its retail outlets across the world, and to highlight some of the recent changes (including rebranding the “Genius Bar” to the “Genius Grove” and adding foliage everywhere), Ahrendts gave an interview to CBS This Morning, this morning. Ahrendts told CBS that she will see her work as a success when Generation Z, the catchall term for the generation behind the equally amorphous Millennials, decides of their own volition to hang out at Apple stores. As CBS reported…

 

From DSC:
In terms of learning, having to be in the same physical place as others continues to not be a requirement nearly as much as it used to be. But I’m not just talking about online learning here. I’m talking about a new type of learning environment that involves both hardware and software to facilitate collaboration (and it was designed that way from day 1). These new types of setups can provide us with new opportunities and affordances that we should begin experimenting with immediately.

Check out the following products — all of which allow a person to contribute to a discussion or conversation from anywhere they can get Internet access:

When you go to those sites, you will see words and phrase such as:

  • Visual collaboration software
  • Virtual workspace
  • Develop
  • Share
  • Inspire
  • Design
  • Global teams
  • A visual collaboration solution that links locations, teams, content, and devices in an immersive, shared workspace
  • Teamwork
  • Create and brainstorm with others
  • Digital workplace platform
  • Eliminate the distance between in-office and remote employees
  • Jumpstart spontaneous brainstorms and working sessions

So using these types of software and hardware setups, I can contribute regardless of where I’m located. Remote learning — from anywhere in the world — being combined with our face-to-face based classrooms.

Also, the push for Active Learning Classrooms (ALCs) continues across higher education. Such hands-on, project-learning based, student-centered approaches fit extremely well with the collaboration setups mentioned above.

Then, there’s the insight from Simon Dudley in this article:

“…video conferencing is increasingly an application within in a larger workflow…”

Lastly, if colleges and universities don’t have the funds to maintain their physical plants, look for higher education to move increasingly online — and these types of solutions could play a significant role in that environment. Plus, for working adults who need to reinvent themselves, this is an extremely efficient means of picking up some new skills and competencies.

So the growth of these types of setups — where the software and hardware work together to support worldwide collaboration — will likely create a powerful, new, emerging piece of our learning ecosystems.

 



 

 

 

 

 

 

 

 

 

 



 

Remote learning — from anywhere in the world — being combined with our face-to-face based classrooms.

 



 

 

From DSC:
It seems to me that we are right on the precipice of major changes — throughout the globe — that are being introduced by the growing use and presence of automation, robotics, and artificial intelligence/machine learning/deep learning, as well as other emerging technologies. But it’s not just the existence of these technologies, but it’s also that the pace of adoption of these technologies continues to increase.

These things made me wonder….what are the ramifications of the graphs below — and this new trajectory/pace of change that we’re on — for how we accredit new programs within higher education?

For me, it speaks to the need for those of us who are working within higher education to be more responsive, and we need to increase our efforts to provide more lifelong learning opportunities. People are going to need to reinvent themselves over and over again. In order for higher education to be of the utmost service to people, the time that it takes to accredit a program must be greatly reduced in cost and in time.


 

 

 

 

 

 

 

 

 

 

 


Somewhat relevant addendums:


 

A quote from “Response: What Teaching in the Year 2047 Might Look Like

To end the metaphor, what I am simply trying to say is that schools cannot afford to evolve at ¼ of the pace the world is around it and not face the possibility of becoming dangerously irrelevant. So, to answer the question – do I think the classrooms of 2040 look like the classrooms of today? Yes, I think they look more like them than they do not. Unfortunately, in my opinion, that is not the way to best serve our kids in our ever-changing world. Let me be clear, great teaching and instruction has not fundamentally changed in the past 2000 years and will not in the next 30. The context of learning and doing our best to meet the needs of the society we are preparing kids for is how and why schools must be revolutionized, not simply evolve at their own pace.

 


An excerpt from “
The global forces inspiring a new narrative of progress” (from mckinsey.com by Ezra Greenberg, Martin Hirt, and Sven Smit; emphasis DSC):

The next three tensions highlight accelerating industry disruption. Digitization, machine learning, and the life sciences are advancing and combining with one another to redefine what companies do and where industry boundaries lie. We’re not just being invaded by a few technologies, in other words, but rather are experiencing a combinatorial technology explosion. Customers are reaping some of the rewards, and our notions of value delivery are changing. In the words of Alibaba’s Jack Ma, B2C is becoming “C2B,” as customers enjoy “free” goods and services, personalization, and variety. And the terms of competition are changing: as interconnected networks of partners, platforms, customers, and suppliers become more important, we are experiencing a business ecosystem revolution.

 

38% of American Jobs Could be Replaced by Robots, According to PwC Report — from bigthink.com by David Ryan Polgar

Excerpt:

Nearly 4 out of 10 American jobs may be replaced through automation by the early 2030s, according to a new report by Price Waterhouse Cooper (PwC). In the report, the United States was viewed as the country most likely to lost jobs through automation–ahead of the UK, Germany, and Japan. This is probably not what the current administration had in mind with an “America First” policy.

 

 

 

 

The disruption of digital learning: Ten things we have learned — from joshbersin.com

Excerpt:

Over the last few months I’ve had a series of meetings with Chief Learning Officers, talent management leaders, and vendors of next generation learning tools. My goal has been simple: try to make sense of the new corporate learning landscape, which for want of a better word, we can now call “Digital Learning.” In this article I’d like to share ten things to think about, with the goal of helping L&D professionals, HR leaders, and business leaders understand how the world of corporate learning has changed.

 

Digital Learning does not mean learning on your phone, it means “bringing learning to where employees are.” 

It is a “way of learning” not a “type of learning.”

 

 

 

 

 

 

The traditional LMS is no longer the center of corporate learning, and it’s starting to go away.

 

 

 

What Josh calls a Distributed Learning Platform, I call a Learning Ecosystem:

 

 



Also see:

  • Watch Out, Corporate Learning: Here Comes Disruption — from forbes.com by Josh Bersin
    Excerpt:
    The corporate training market, which is over $130 billion in size, is about to be disrupted. Companies are starting to move away from their Learning Management Systems (LMS), buy all sorts of new tools for digital learning, and rebuild a whole new infrastructure to help employees learn. And the impact of GSuite,  Microsoft Teams, Slack, and Workplace by Facebook could be enormous.

    We are living longer, jobs are changing faster than ever, and automation is impinging on our work lives more every day. If we can’t look things up, learn quickly, and find a way to develop new skills at work, most of us would prefer to change jobs, rather than stay in a company that doesn’t let us reinvent ourselves over time.

 



 

 

 

Key issues in teaching and learning 2017 — from Educause Learning Initiative (ELI)

Excerpt:

Since 2011, ELI has surveyed the higher education teaching and learning community to identify its key issues. The community is wide in scope: we solicit input from all those participating in the support of the teaching and learning mission, including professionals from the IT organization, the center for teaching and learning, the library, and the dean’s and provost’s offices.

 

 

 

This Mobile VR Crane Simulator Showcases the Future of Industrial Training — from roadtovr.com by Dominic Brennan

 

 

Description from an Inside VR & AR newsletter:

The Mobile Crane Simulator combines an Oculus headset with a modular rig to greatly reduce the cost of training. The system, from Industrial Training International and Serious Labs, Inc, will debut at the ConExpo Event this March in Las Vegas. The designers chose the Oculus for its comfort and portability, but the set-up supports OpenVR, allowing it to potentially also work on the Vive. (The “mobile” in the device’s name refers to a type of crane, rather than to mobile VR.) – ROAD TO VR

 

 

No hype, just fact: What artificial intelligence is – in simple business terms — from zdnet.com by Michael Krigsman
AI has become one of the great, meaningless buzzwords of our time. In this video, the Chief Data Scientist of Dun and Bradstreet explains AI in clear business terms.

Excerpt:

How do terms like machine learning, AI, and cognitive computing relate to one another?
They’re not synonymous. So, cognitive computing is very different than machine learning, and I will call both of them a type of AI. Just to try and describe those three. So, I would say artificial intelligence is all of that stuff I just described. It’s a collection of things designed to either mimic behavior, mimic thinking, behave intelligently, behave rationally, behave empathetically. Those are the systems and processes that are in the collection of soup that we call artificial intelligence.

Cognitive computing is primarily an IBM term. It’s a phenomenal approach to curating massive amounts of information that can be ingested into what’s called the cognitive stack. And then to be able to create connections among all of the ingested material, so that the user can discover a particular problem, or a particular question can be explored that hasn’t been anticipated.

Machine learning is almost the opposite of that. Where you have a goal function, you have something very specific that you try and define in the data. And, the machine learning will look at lots of disparate data, and try to create proximity to this goal function ? basically try to find what you told it to look for. Typically, you do that by either training the system, or by watching it behave, and turning knobs and buttons, so there’s unsupervised, supervised learning. And that’s very, very different than cognitive computing.

 

 

 

 

 

 

Robots will take jobs, but not as fast as some fear, new report says — from nytimes.com by Steve Lohr

 

Excerpt:

The robots are coming, but the march of automation will displace jobs more gradually than some alarming forecasts suggest.

A measured pace is likely because what is technically possible is only one factor in determining how quickly new technology is adopted, according to a new study by the McKinsey Global Institute. Other crucial ingredients include economics, labor markets, regulations and social attitudes.

The report, which was released Thursday, breaks jobs down by work tasks — more than 2,000 activities across 800 occupations, from stock clerk to company boss. The institute, the research arm of the consulting firm McKinsey & Company, concludes that many tasks can be automated and that most jobs have activities ripe for automation. But the near-term impact, the report says, will be to transform work more than to eliminate jobs.

 

So while further automation is inevitable, McKinsey’s research suggests that it will be a relentless advance rather than an economic tidal wave.

 

 

Harnessing automation for a future that works — from mckinsey.com by James Manyika, Michael Chui, Mehdi Miremadi, Jacques Bughin, Katy George, Paul Willmott, and Martin Dewhurst
Automation is happening, and it will bring substantial benefits to businesses and economies worldwide, but it won’t arrive overnight. A new McKinsey Global Institute report finds realizing automation’s full potential requires people and technology to work hand in hand.

Excerpt:

Recent developments in robotics, artificial intelligence, and machine learning have put us on the cusp of a new automation age. Robots and computers can not only perform a range of routine physical work activities better and more cheaply than humans, but they are also increasingly capable of accomplishing activities that include cognitive capabilities once considered too difficult to automate successfully, such as making tacit judgments, sensing emotion, or even driving. Automation will change the daily work activities of everyone, from miners and landscapers to commercial bankers, fashion designers, welders, and CEOs. But how quickly will these automation technologies become a reality in the workplace? And what will their impact be on employment and productivity in the global economy?

The McKinsey Global Institute has been conducting an ongoing research program on automation technologies and their potential effects. A new MGI report, A future that works: Automation, employment, and productivity, highlights several key findings.

 

 



Also related/see:

This Japanese Company Is Replacing Its Staff With Artificial Intelligence — from fortune.com by Kevin Lui

Excerpt:

The year of AI has well and truly begun, it seems. An insurance company in Japan announced that it will lay off more than 30 employees and replace them with an artificial intelligence system.  The technology will be based on IBM’s Watson Explorer, which is described as having “cognitive technology that can think like a human,” reports the Guardian. Japan’s Fukoku Mutual Life Insurance said the new system will take over from its human counterparts by calculating policy payouts. The company said it hopes the AI will be 30% more productive and aims to see investment costs recouped within two years. Fukoku Mutual Life said it expects the $1.73 million smart system—which costs around $129,000 each year to maintain—to save the company about $1.21 million each year. The 34 staff members will officially be replaced in March.

 


Also from “The Internet of Everything” report in 2016 by BI Intelligence:

 

 


 

A Darker Theme in Obama’s Farewell: Automation Can Divide Us — from nytimes.com by Claire Cain Miller

Excerpt:

Underneath the nostalgia and hope in President Obama’s farewell address Tuesday night was a darker theme: the struggle to help the people on the losing end of technological change.

“The next wave of economic dislocations won’t come from overseas,” Mr. Obama said. “It will come from the relentless pace of automation that makes a lot of good, middle-class jobs obsolete.”


Artificial Intelligence, Automation, and the Economy — from whitehouse.gov by Kristin Lee

Summary:
[On 12/20/16], the White House released a new report on the ways that artificial intelligence will transform our economy over the coming years and decades.

 Although it is difficult to predict these economic effects precisely, the report suggests that policymakers should prepare for five primary economic effects:

    Positive contributions to aggregate productivity growth;
Changes in the skills demanded by the job market, including greater demand for higher-level technical skills;
Uneven distribution of impact, across sectors, wage levels, education levels, job types, and locations;
Churning of the job market as some jobs disappear while others are created; and
The loss of jobs for some workers in the short-run, and possibly longer depending on policy responses.


 

Equipping people to stay ahead of technological change — from economist.com by
It is easy to say that people need to keep learning throughout their careers. The practicalities are daunting.

Excerpt (emphasis DSC):

WHEN education fails to keep pace with technology, the result is inequality. Without the skills to stay useful as innovations arrive, workers suffer—and if enough of them fall behind, society starts to fall apart. That fundamental insight seized reformers in the Industrial Revolution, heralding state-funded universal schooling. Later, automation in factories and offices called forth a surge in college graduates. The combination of education and innovation, spread over decades, led to a remarkable flowering of prosperity.

Today robotics and artificial intelligence call for another education revolution. This time, however, working lives are so lengthy and so fast-changing that simply cramming more schooling in at the start is not enough. People must also be able to acquire new skills throughout their careers.

Unfortunately, as our special report in this issue sets out, the lifelong learning that exists today mainly benefits high achievers—and is therefore more likely to exacerbate inequality than diminish it. If 21st-century economies are not to create a massive underclass, policymakers urgently need to work out how to help all their citizens learn while they earn. So far, their ambition has fallen pitifully short.

At the same time on-the-job training is shrinking. In America and Britain it has fallen by roughly half in the past two decades. Self-employment is spreading, leaving more people to take responsibility for their own skills. Taking time out later in life to pursue a formal qualification is an option, but it costs money and most colleges are geared towards youngsters.

 

The classic model of education—a burst at the start and top-ups through company training—is breaking down. One reason is the need for new, and constantly updated, skills.

 

 

 

Lifelong learning is becoming an economic imperative — from economist.com
Technological change demands stronger and more continuous connections between education and employment, says Andrew Palmer. The faint outlines of such a system are now emerging

Excerpt:

A college degree at the start of a working career does not answer the need for the continuous acquisition of new skills, especially as career spans are lengthening. Vocational training is good at giving people job-specific skills, but those, too, will need to be updated over and over again during a career lasting decades. “Germany is often lauded for its apprenticeships, but the economy has failed to adapt to the knowledge economy,” says Andreas Schleicher, head of the education directorate of the OECD, a club of mostly rich countries. “Vocational training has a role, but training someone early to do one thing all their lives is not the answer to lifelong learning.”

To remain competitive, and to give low- and high-skilled workers alike the best chance of success, economies need to offer training and career-focused education throughout people’s working lives. This special report will chart some of the efforts being made to connect education and employment in new ways, both by smoothing entry into the labour force and by enabling people to learn new skills throughout their careers. Many of these initiatives are still embryonic, but they offer a glimpse into the future and a guide to the problems raised by lifelong reskilling.

 

 

Individuals, too, increasingly seem to accept the need for continuous rebooting.

 

 

 

From DSC:
First, some items regarding the enormous emphasis being put towards the use of robotics and automation:

  • $18.867 billion paid to acquire 50 robotics companies in 2016 — from robohub.org by Frank Tobe
    Excerpt:
    2016 was a banner year for acquisitions of companies involved in robotics and automation: 50 sold; 11 for amounts over $500 million; five were over a billion. 30 of the 50 companies disclosed transaction amounts which totaled up to a colossal $18.867 billion!
    .
  • 2017: The year people are forced to learn new skills… or join the Lost Generation — from enterpriseirregulars.com by Phil Fersht
    Excerpt (emphasis DSC):
    Let’s cut to the chase – there have never been times as uncertain as these in the world of business. There is no written rule-book to follow when it comes to career survival. The “Future of Work” is about making ourselves employable in a workforce where the priority of business leaders is to invest in automation and digital technology, more than training and developing their own workforces. As our soon-to-be-released State of Operations and Outsourcing 2017 study, conducted in conjunction with KPMG across 454 major enterprise buyers globally, shows a dramatic shift in priorities from senior managers (SVPs and above), where 43% are earmarking significant investment in robotic automation of processes, compared with only 28% placing a similar emphasis on training and change management. In fact, the same number of senior managers are as focused on cognitive computing as their own people… yes, folks, this is the singularity of enterprise operations, where cognitive computing now equals employees’ brains when it comes to investment!

    My deep-seated fear for today’s workforce is that we’re in danger of becoming this “Lost Generation” of workers if we persist in relying on what we already know, versus avoiding learning new skills that business leaders now need. We have to become students again, put our egos aside, and broaden our capabilities to avoid the quicksand of legacy executives no longer worth employing.

 

 

 

Below are some other resources along these lines:

 

From DSC:
Given that these trends continue (i.e., to outsource work to software and to robots), what will the ramifications be for:

  • Society at large? Will enough people have enough income to purchase the products/services made by the robots and the software?
  • Will there be major civil unrest / instability? Will crime rates shoot through the roof as peoples’ desperation and frustration escalate?
  • How we should change our curricula within K-12?
  • How should we change our curricular within higher education?
  • How should corporate training & development departments/groups respond to these trends?
  • Is there some new criteria that we need to use (or increase the usage of) in selecting C-level executives?

People don’t want to hear about it. But if the only thing that the C-level suites out there care about is maximizing profits and minimizing costs — REGARDLESS of what happens to humankind — then we are likely going to be creating a very dangerous future. Capitalism will have gone awry. (By the way, the C-level suite is probably making their decisions based upon how their performance is judged by Wall Street and by shareholders. So I can’t really put all the blame on them. Perhaps the enemy is ourselves…?) 

Bottom line: We need to be careful which technologies we implement — and how they are implemented. We need to create a dream in our futures, not a nightmare. We need people at the helms who care about their fellow humankind, and who use the power of these technologies responsibly.

 

 

CES 2017: Intel’s VR visions — from jwtintelligence.com by Shepherd Laughlin
The company showed off advances in volumetric capture, VR live streaming, and “merged reality.”

Excerpt (emphasis DSC):

Live-streaming 360-degree video was another area of focus for Intel. Guests were able to watch a live basketball game being broadcast from Indianapolis, Indiana, choosing from multiple points of view as the action moved up and down the court. Intel “will be among the first technology providers to enable the live sports experience on multiple VR devices,” the company stated.

After taking a 3D scan of the room, Project Alloy can substitute virtual objects where physical objects stand.

 

From DSC:
If viewers of a live basketball game can choose from multiple points of view, why can’t remote learners do this as well with a face-to-face classroom that’s taking place at a university or college?  Learning from the Living [Class] Room.

 

 

 

From CES 2017: Introducing DAQRI’s Smart Glasses™

Excerpt:

Data visualization, guided work instructions, remote expert — for use in a variety of industries: medical, aviation and aerospace, architecture and AEC, lean manufacturing, engineering, and construction.

 

 

 

Third-party Microsoft HoloLens-based mixed reality headsets coming soon, prices to start at $299 — from bgr.in by Deepali Moray
Microsoft has partnered with companies including Dell and Acer which will release their own HoloLens compatible devices.

Excerpt:

The company said that it is teaming up with the likes of Dell, HP, Lenovo and Acer, which will release headsets based on the HoloLens technology. “These new head-mounted displays will be the first consumer offerings utilizing the Mixed Reality capabilities of Windows 10 Creators Update,” a Microsoft spokesperson said. Microsoft’s partner companies for taking the HoloLens technology forward include Dell, HP, Lenovo, Acer, and 3 Glasses. Headsets by these manufacturers will work the same way as the original HoloLens but carry the design and branding of their respective companies. While the HoloLens developer edition costs a whopping $2999 (approximately Rs 2,00,000), the third-party headsets will be priced starting $299 (approximately Rs 20,000).

 

 

Verto Studio 3D App Makes 3D Modeling on HoloLens Easy — from winbuzzer.com by Luke Jones
The upcoming Verto Studio 3D application allows users to create 3D models and interact with them when wearing HoloLens. It is the first software of its kind for mixed reality.

 

 

 

 

Excerpt:
How is The Immersive Experience Delivered?

Tethered Headset VR – The user can participate in a VR experience by using a computer with a tethered VR headset (also known as a Head Mounted Display – HMD) like Facebook’s Oculus Rift, PlayStation VR, or the HTC Vive. The user has the ability to move freely and interact in the VR environment while using a handheld controller to emulate VR hands. But, the user has a limited area in which to move about because they are tethered to a computer.

Non-Tethered Headset VR/AR – These devices are headsets and computers built into one system, so users are free of any cables limiting their movement. These devices use AR to deliver a 360° immersive experience. Much like with Oculus Rift and Vive, the user would be able to move around in the AR environment as well as interact and manipulate objects. A great example of this headset is Microsoft’s HoloLens, which delivers an AR experience to the user through just a headset.

Mobile Device Inserted into a Headgear – To experience VR, the user inserts their mobile device into a Google Cardboard, Samsung Gear 360°, or any other type of mobile device headgear, along with headphones if they choose. This form of VR doesn’t require the user to be tethered to a computer and most VR experiences can be 360° photos, videos, and interactive scenarios.

Mobile VR – The user can access VR without any type of headgear simply by using a mobile device and headphones (optional). They can still have many of the same experiences that they would through Google Cardboard or any other type of mobile device headgear. Although they don’t get the full immersion that they would with headgear, they would still be able to experience VR. Currently, this version of the VR experience seems to be the most popular because it only requires a mobile device. Apps like Pokémon Go and Snapchat’s animated selfie lens only require a mobile device and have a huge number of users.

Desktop VR – Using just a desktop computer, the user can access 360° photos and videos, as well as other VR and AR experiences, by using the trackpad or computer mouse to move their field of view and become immersed in the VR scenario.

New VR – Non-mobile and non-headset platforms like Leap Motion use depth sensors to create a VR image of one’s hands on a desktop computer; they emulate hand gestures in real time. This technology could be used for anything from teaching assembly in a manufacturing plant to learning a step-by-step process to medical training.

VR/AR Solutions

  • Oculus Rift – www.oculus.com
  • HTC Vive – htcvive.com
  • Playstation VR – playstation.com
  • Samsung VR Gear – www.samsung.com
  • Google Daydream – https://vr.google.com/daydream/
  • Leap Motion – www.leapmotion.com
  • Magic Leap – www.magicleap.com
  • Most mobile devices

 

Goggles that are worn, while they are “Oh Myyy” awesome, will not be the final destination of VR/AR. We will want to engage and respond, without wearing a large device over our eyes. Pokémon Go was a good early predictor of how non-goggled experiences will soar.

Elliott Masie

 

 

 

Top 8 VR & AR predictions for 2017 — from haptic.al by Christine Hart

Excerpt:

Education will go virtual
Similar to VR for brand engagement, we’ve seen major potential for delivering hands-on training and distance education in a virtual environment. If VR can take a class on a tour of Mars, the current trickle of educational VR could turn into a flood in 2017.

 

 

 

 

Published on Dec 26, 2016
Top 10 Virtual Reality Predictions For 2017 In vTime. Its been an amazing year for VR and AR. New VR and AR headsets, ground breaking content and lots more. 2017 promises to be amazing as well. Here’s our top 10 virtual reality predictions for the coming year. Filmed in vTime with vCast. Sorry about the audio quality. We used mics on Rift and Vive which are very good on other platforms. We’ve reported this to vTime.

 

 


Addendums


 

  • 5 top Virtual Reality and Augmented Reality technology trends for 2017 — from marxentlabs.com by Joe Bardi
    Excerpt:
    So what’s in store for Virtual Reality and Augmented Reality in 2017? We asked Marxent’s talented team of computer vision experts, 3D artists and engineers to help us suss out what the year ahead will hold. Here are their predictions for the top Virtual Reality and Augmented Reality technology trends for 2017.

 

AR becomes the killer app for smartphones

 

 

 

 

 

 
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