Especially for students:
Tips for Building a Great LinkedIn Profile — from blog.linkedin.com expert
The Most Innovative Companies of 2017 — from fastcompany.com
Excerpt:
This year marks the 10th edition of the Fast Company World’s Most Innovative Companies ranking. Our reporting team sifts through thousands of enterprises each year, searching for those that tap both heartstrings and purse strings and use the engine of commerce to make a difference in the world. Impact is among our key criteria.
Speaking of innovation, this article is about innovation within the world of higher education:
Crafting an Innovation Landscape — from er.educause.edu by Shirley Dugdale and Brian Strawn
Key Takeaways
A massive AI partnership is tapping civil rights and economic experts to keep AI safe — from qz.com by Dave Gershgorn
Excerpt:
When the Partnership on Artificial Intelligence to Benefit People and Society was announced in September, it was with the stated goal of educating the public on artificial intelligence, studying AI’s potential impact on the world, and establishing industry best practices. Now, how those goals will actually be achieved is becoming clearer.
This week, the Partnership brought on new members that include representatives from the American Civil Liberties Union, the MacArthur Foundation, OpenAI, the Association for the Advancement of Artificial Intelligence, Arizona State University, and the University of California, Berkeley.
The organizations themselves are not officially affiliated yet—that process is still underway—but the Partnership’s board selected these candidates based on their expertise in civil rights, economics, and open research, according to interim co-chair Eric Horvitz, who is also director of Microsoft Research. The Partnership also added Apple as a “founding member,” putting the tech giant in good company: Amazon, Microsoft, IBM, Google, and Facebook are already on board.
Also relevant/see:
Building Public Policy To Address Artificial Intelligence’s Impact — from blogs.wsj.com by Irving Wladawsky-Berger
Excerpt:
Artificial intelligence may be at a tipping point, but it’s not immune to backlash from users in the event of system mistakes or a failure to meet heightened expectations. As AI becomes increasingly used for more critical tasks, care needs to be taken by proponents to avoid unfulfilled promises as well as efforts that appear to discriminate against certain segments of society.
Two years ago, Stanford University launched the One Hundred Year Study of AI to address “how the effects of artificial intelligence will ripple through every aspect of how people work, live and play.” One of its key missions is to convene a Study Panel of experts every five years to assess the then current state of the field, as well as to explore both the technical advances and societal challenges over the next 10 to 15 years.
The first such Study Panel recently published Artificial Intelligence and Life in 2030, a report that examined the likely impact of AI on a typical North American city by the year 2030.
LinkedIn debuts new desktop version with ‘chatbots’, new search and more — from techcrunch.com by Ingrid Lunden
Excerpts:
After a short preview in September last year, and the small matter of getting acquired for $26.2 billion by Microsoft, today LinkedIn — the social network for the professional world with close to 470 million users — is finally unveiling its redesign of its desktop site, complete with a simpler, app-like look; a new messaging experience that appears as a pop-up on the homepage; and updated search features. LinkedIn said the new desktop version will be rolling out globally over the next few weeks.
…
Two of the most notable changes in this new version are how LinkedIn is approaching private messaging, and also how it’s moving to make its public messaging — its feeds — better and more used.
…
And now, LinkedIn is introducing its own form of ‘chatbots’. To be clear, I’m referring to these as chatbots, but LinkedIn is not — it doesn’t follow you and steer the whole conversation, but it’s a little helper that will suggest things to talk about to “break the ice” with people. It will also suggest people you can chat with at companies if you aren’t even at the ice-breaking point.
The feed itself is going to be filled with significantly more algorithms to suggest content to you — both organic and sponsored, “native” content — a new ad unit that LinkedIn is hoping to expand. Among the organic content, you’ll be seeing more suggestions of people to follow, as well as more content from influencers alongside news curated by LinkedIn itself and its editorial team.
SEEK is using artificial intelligence to find your next job — from afr.com by Max Mason
Excerpt:
Employment services business SEEK has begun using machine learning and artificial intelligence to send its users more relevant job advertisements and alerts.
Across its network, which includes Australia, Brazil, Malaysia, Mexico and China among others, SEEK’s machine learning algorithm has made more than 2.5 billion recommendations to jobseekers.
CES 2017: Key trends — from jwtintelligence.com by Sheperd Laughlin
Excerpt:
Fifty years since the inception of CES, “consumer electronics” doesn’t begin to describe the full scope of the event.
“It’s no longer a technology show; it’s a connected life show and an advertising and media show,” said Shawn DuBravac of CTA, the trade organization that organizes CES. And it changes quickly: three years ago, he said, 20% of this year’s exhibitors didn’t exist.
This year, among big tech companies Amazon was the clear winner—though Amazon itself kept a low profile, letting others announce a multitude of new uses for Alexa, its virtual assistant.
Electric and self-driving cars were everywhere. Taking a page from Apple and Microsoft, which pulled out of CES years ago, Tesla sat out the conference as rival auto makers tried to mount convincing challenges to its dominance of the electric car market.
What about exciting new “gadgets”? Farhad Manjoo of the New York Times declared them “gone” in December, killed by the iPhone and cheap knockoffs. Category-changing devices were in short supply at the show, and Alexa, this year’s most talked-about product, was actually an invisible service.
But there were signs that Internet of Things products that had once been isolated were talking to each other in interesting new ways. And devices aimed at specific needs and populations—from new mothers to vacationers to the disabled—showed that gadgets might not be done for just yet.
Addendum:
CES 2017: Intel’s VR visions — from jwtintelligence.com by Shepherd Laughlin
The company showed off advances in volumetric capture, VR live streaming, and “merged reality.”
Excerpt (emphasis DSC):
Live-streaming 360-degree video was another area of focus for Intel. Guests were able to watch a live basketball game being broadcast from Indianapolis, Indiana, choosing from multiple points of view as the action moved up and down the court. Intel “will be among the first technology providers to enable the live sports experience on multiple VR devices,” the company stated.
After taking a 3D scan of the room, Project Alloy can substitute virtual objects where physical objects stand.
From DSC:
If viewers of a live basketball game can choose from multiple points of view, why can’t remote learners do this as well with a face-to-face classroom that’s taking place at a university or college? Learning from the Living [Class] Room.
From CES 2017: Introducing DAQRI’s Smart Glasses™
Excerpt:
Data visualization, guided work instructions, remote expert — for use in a variety of industries: medical, aviation and aerospace, architecture and AEC, lean manufacturing, engineering, and construction.
Third-party Microsoft HoloLens-based mixed reality headsets coming soon, prices to start at $299 — from bgr.in by Deepali Moray
Microsoft has partnered with companies including Dell and Acer which will release their own HoloLens compatible devices.
Excerpt:
The company said that it is teaming up with the likes of Dell, HP, Lenovo and Acer, which will release headsets based on the HoloLens technology. “These new head-mounted displays will be the first consumer offerings utilizing the Mixed Reality capabilities of Windows 10 Creators Update,” a Microsoft spokesperson said. Microsoft’s partner companies for taking the HoloLens technology forward include Dell, HP, Lenovo, Acer, and 3 Glasses. Headsets by these manufacturers will work the same way as the original HoloLens but carry the design and branding of their respective companies. While the HoloLens developer edition costs a whopping $2999 (approximately Rs 2,00,000), the third-party headsets will be priced starting $299 (approximately Rs 20,000).
Verto Studio 3D App Makes 3D Modeling on HoloLens Easy — from winbuzzer.com by Luke Jones
The upcoming Verto Studio 3D application allows users to create 3D models and interact with them when wearing HoloLens. It is the first software of its kind for mixed reality.
Excerpt:
How is The Immersive Experience Delivered?
Tethered Headset VR – The user can participate in a VR experience by using a computer with a tethered VR headset (also known as a Head Mounted Display – HMD) like Facebook’s Oculus Rift, PlayStation VR, or the HTC Vive. The user has the ability to move freely and interact in the VR environment while using a handheld controller to emulate VR hands. But, the user has a limited area in which to move about because they are tethered to a computer.
Non-Tethered Headset VR/AR – These devices are headsets and computers built into one system, so users are free of any cables limiting their movement. These devices use AR to deliver a 360° immersive experience. Much like with Oculus Rift and Vive, the user would be able to move around in the AR environment as well as interact and manipulate objects. A great example of this headset is Microsoft’s HoloLens, which delivers an AR experience to the user through just a headset.
Mobile Device Inserted into a Headgear – To experience VR, the user inserts their mobile device into a Google Cardboard, Samsung Gear 360°, or any other type of mobile device headgear, along with headphones if they choose. This form of VR doesn’t require the user to be tethered to a computer and most VR experiences can be 360° photos, videos, and interactive scenarios.
Mobile VR – The user can access VR without any type of headgear simply by using a mobile device and headphones (optional). They can still have many of the same experiences that they would through Google Cardboard or any other type of mobile device headgear. Although they don’t get the full immersion that they would with headgear, they would still be able to experience VR. Currently, this version of the VR experience seems to be the most popular because it only requires a mobile device. Apps like Pokémon Go and Snapchat’s animated selfie lens only require a mobile device and have a huge number of users.
Desktop VR – Using just a desktop computer, the user can access 360° photos and videos, as well as other VR and AR experiences, by using the trackpad or computer mouse to move their field of view and become immersed in the VR scenario.
New VR – Non-mobile and non-headset platforms like Leap Motion use depth sensors to create a VR image of one’s hands on a desktop computer; they emulate hand gestures in real time. This technology could be used for anything from teaching assembly in a manufacturing plant to learning a step-by-step process to medical training.
VR/AR Solutions
Goggles that are worn, while they are “Oh Myyy” awesome, will not be the final destination of VR/AR. We will want to engage and respond, without wearing a large device over our eyes. Pokémon Go was a good early predictor of how non-goggled experiences will soar.
Elliott Masie
Top 8 VR & AR predictions for 2017 — from haptic.al by Christine Hart
Excerpt:
Education will go virtual
Similar to VR for brand engagement, we’ve seen major potential for delivering hands-on training and distance education in a virtual environment. If VR can take a class on a tour of Mars, the current trickle of educational VR could turn into a flood in 2017.
Published on Dec 26, 2016
Top 10 Virtual Reality Predictions For 2017 In vTime. Its been an amazing year for VR and AR. New VR and AR headsets, ground breaking content and lots more. 2017 promises to be amazing as well. Here’s our top 10 virtual reality predictions for the coming year. Filmed in vTime with vCast. Sorry about the audio quality. We used mics on Rift and Vive which are very good on other platforms. We’ve reported this to vTime.
Addendums
AR becomes the killer app for smartphones
A new $300 gadget from Mattel will make being a parent much easier — from thestreet.com by Lindsay Rittenhouse
Mattel is developing a smart baby monitor called Aristotle that is designed to grow and learn with the child.
Excerpts:
Aristotle by Nabi — the Mattel-owned unit that produces children’s tablets — will debut this summer and is developed with the help of Microsoft and Qualcomm. The system uses artificial intelligence, cognitive services and Internet of Things (IoT) technology to cater to the basic needs of children, the Barbie maker said in a statement today.
…
However, one of the groundbreaking features of Aristotle is that the device is designed to adapt to the child’s life as it grows. For toddlers, Aristotle will use audio and visual learning methods to teach children basic education such as the ABCs and 123s, Mattel said.
For “kids,” Aristotle can help with homework or become an entertainment system, and for “tweens” the gadget transforms into a “more sophisticated” learning device that can teach foreign languages, according to Mattel.
From DSC:
Though I’m a bit skeptical on how much such a device can lessen the enormous task of parenting, I do find the “grow with the child” approach very interesting and highly innovative.
However, one of the groundbreaking features of Aristotle is that the device is designed to adapt to the child’s life as it grows.
Virtual reality is actually here — from computerworld.in by Bart Perkins
Excerpts:
In parallel with gaming, VR is expanding into many other areas, including these:
VR and education: Why we shouldn’t wait to reap the benefits – from medium.com by Josh Maldonad
Excerpts:
However, we see very little experienced-based learning in all levels of education today. Traditional learning consists of little more than oration through lectures and textbooks (and their digital equivalents). Experience-based learning is often very difficult to facilitate in the classroom. Whether it be a field trip in elementary school, or simulation exercises in med school, it can be tedious, costly and time consuming.
…
Where VR is really winning in education is in subject matter retention. The first of several surveys that we’ve done was based on a VR field trip through the circulatory system with high-school age children. We saw an increase of nearly 80% in subject matter retention from a group that used VR, compared against a control group that was provided the same subject matter via text and image. (I’ll expand on the details of this experiment, and some research initiatives we’re working on in another blog post).
http://uploadvr.com/chinese-vr-education-study/
Example apps in healthcare:
Residential design and virtual reality: a better way to build a home? — from connectedlife.style
Excerpt:
The old phrase of ‘needing to see it to believe it’ is a powerful mantra across all aspects of residential design. Architecture, interior design and property development are all highly visual trades that require buy-in from both those working on the project and the client. As such, making sure everyone is sold on a coherent vision is vital to ensure that everything goes smoothly and no one is left dissatisfied when the project is completed.
Google Translate: Updated
For those travelers out there, you might want to know about Google Translate’s ability to read in an image of one language, and provide you with a translation of that language/signage/label/etc.
Also see:
From this page, here are some of the visual translation products:
Now HoloLens lets you check your mail in a wall-sized mixed reality version of Outlook — from pcworld.com by Ian Paul
Now you can check your email or make a calendar appointment without removing Microsoft’s augmented reality headset.
You now can pin multiple 2D apps in virtual space,
and Microsoft’s HoloLens will remember where they are.
VR in Education: What’s Already Happening in the Classroom — from arvrmagazine.com by Susanne Krause
“Engagement was off the charts” | Connecting to the world and creating new ones using virtual reality
Excerpt:
It’s a way for educators to bring their students to places that would be out of reach otherwise. Google Expeditions, the VR mode of Google Street View and Nearpod’s virtual field trips are among the most popular experiences teachers explore with their students. “Some of our students have never really left the bubbles of their own town”, says Jaime Donally, creator of the #ARVRinEDU chat on Twitter. “Virtual reality is a relatively inexpensive way to show them the world.”
How augmented reality is transforming building management — from ibm.com
IBM People for Smarter Cities presents “Dublin lab – Cognitive Buildings”
In the video below, a facilities manager is using a mobile device to scan a QR code on a wall, behind which is a critical piece of HVAC equipment. With one scan, we can view data on the asset’s performance and health, location data for the asset. This data is being pulled by the IoT Platform from the asset itself, TRIRIGA, and any other useful sources.
Excerpt:
But the best experiences, VR acolytes agree, are still yet to come. Resh Sidhu leads VR development for Framestore, the high-end visual effects house that won an Oscar for the movie Gravity, and has since expanded into creating VR content. With hardware finally delivering on its promise, she believes it is now up to creatives to explore the possibilities.
HTC Brings VR Center to Paris; Vive Exhibit at Nobel Museum — from vrscout.com by Jonathan Nafarrete
Excerpt:
HTC recently collaborated with TIME-LIFE on “Remembering Pearl Harbor,” a VR experience commemorating the 75th anniversary of the attack with exhibitions at the Intrepid Sea, Air and Space Museum in New York City and the Newsuem in Washington D.C. Last month, Vive also collaborated with the Royal Academy of Arts in London on the world’s first 3-D printed VR art exhibit.
Now HTC Vive has revealed the launch of a new VR center at La Geode, part of Paris’ Science and Industry Museum, as well as a partnership with the Nobel Museum for a first-of-its-kind VR exhibit showcasing the contributions of Nobel laureates.
Alexa, Tell Me Where You’re Going Next — from backchannel.com by Steven Levy
Amazon’s VP of Alexa talks about machine learning, chatbots, and whether industry is strip-mining AI talent from academia.
Excerpt:
Today Prasad is giving an Alexa “State of the Union” address at the Amazon Web Services conference in Las Vegas, announcing an improved version of the Alexa Skills Kit, which helps developers create the equivalent of apps for the platform; a beefed-up Alexa Voice Service, which will make it easier to transform third-party devices like refrigerators and cars into Alexa bots; a partnership with Intel; and the Alexa Accelerator that, with the startup incubator Techstars, will run a 13-week program to help newcomers build Alexa skills. Prasad and Amazon haven’t revealed sales numbers, but industry experts have estimated that Amazon has sold over five million Echo devices so far.
Prasad, who joined Amazon in 2013, spent some time with Backchannel before his talk today to illuminate the direction of Alexa and discuss how he’s recruiting for Jeff Bezos’s arsenal without drying up the AI pipeline.
What DeepMind brings to Alphabet — from economist.com
The AI firm’s main value to Alphabet is as a new kind of algorithm factory
Excerpt:
DeepMind’s horizons stretch far beyond talent capture and public attention, however. Demis Hassabis, its CEO and one of its co-founders, describes the company as a new kind of research organisation, combining the long-term outlook of academia with “the energy and focus of a technology startup”—to say nothing of Alphabet’s cash.
…
Were he to succeed in creating a general-purpose AI, that would obviously be enormously valuable to Alphabet. It would in effect give the firm a digital employee that could be copied over and over again in service of multiple problems. Yet DeepMind’s research agenda is not—or not yet—the same thing as a business model. And its time frames are extremely long.
Artificial Intelligence: Silicon Valley’s Next Frontier — from toptechnews.com by Ethan Baron
Excerpt:
Silicon Valley needs its next big thing, a focus for the concentrated brain power and innovation infrastructure that have made this region the world leader in transformative technology. Just as the valley’s mobile era is peaking, the next frontier of growth and innovation has arrived: It’s Siri in an Apple iPhone, Alexa in an Amazon Echo, the software brain in Google’s self-driving cars, Amazon’s product recommendations and, someday, maybe the robot surgeon that saves your life.
It’s artificial intelligence, software that can “learn” and “think,” the latest revolution in tech.
“It’s going to be embedded in everything,” said startup guru Steve Blank, an adjunct professor at Stanford. “We’ve been talking about artificial intelligence for 30 years, maybe longer, in Silicon Valley. It’s only in the last five years, or maybe even the last two years, that this stuff has become useful.”
What Is The Difference Between Artificial Intelligence And Machine Learning? — from forbes.com by Bernard Marr
Excerpt:
Artificial Intelligence (AI) and Machine Learning (ML) are two very hot buzzwords right now, and often seem to be used interchangeably. They are not quite the same thing, but the perception that they are can sometimes lead to some confusion. So I thought it would be worth writing a piece to explain the difference.
…
In short, the best answer is that:
Artificial Intelligence is the broader concept of machines being able to carry out tasks in a way that we would consider “smart”.
And,
Machine Learning is a current application of AI based around the idea that we should really just be able to give machines access to data and let them learn for themselves.
Why we are still light years away from full artificial intelligence — from techcrunch.com by Clara Lu
Excerpt:
Yet, the truth is, we are far from achieving true AI — something that is as reactive, dynamic, self-improving and powerful as human intelligence.
…
Full AI, or superintelligence, should possess the full range of human cognitive abilities. This includes self-awareness, sentience and consciousness, as these are all features of human cognition.
Udacity adds 14 hiring partners as AI, VR and self-driving talent wars heat up — from techcrunch.com by Darrell Etherington
Excerpt:
Udacity is positioned perfectly to benefit from the rush on talent in a number of growing areas of interest among tech companies and startups. The online education platform has added 14 new hiring partners across its Artificial Intelligence Engineer, Self-Driving Car Engineer and Virtual Reality Developer Nanodegree programs, as well as in its Predictive Analytics Nanodegree, including standouts like Bosch, Harma, Slack, Intel, Amazon Alexa and Samsung.
That brings the total number of hiring partners for Udacity to over 30, which means a lot of potential soft landings for graduates of its nanodegree programs. The nanodegree offered by Udacity is its own original form of accreditation, which is based on a truncated field of study that spans months, rather than years, and allows students to direct the pace of their own learning. It also all takes place online, so students can potentially learn from anywhere.
The Ethics of Artificial Intelligence – from livestream.com
The Great A.I. Awakening — from nytimes.com by Gideo Lewis-Kraus
How Google used artificial intelligence to transform Google Translate, one of its more popular services — and how machine learning is poised to reinvent computing itself.
Excerpt:
Google’s decision to reorganize itself around A.I. was the first major manifestation of what has become an industrywide machine-learning delirium. Over the past four years, six companies in particular — Google, Facebook, Apple, Amazon, Microsoft and the Chinese firm Baidu — have touched off an arms race for A.I. talent, particularly within universities. Corporate promises of resources and freedom have thinned out top academic departments. It has become widely known in Silicon Valley that Mark Zuckerberg, chief executive of Facebook, personally oversees, with phone calls and video-chat blandishments, his company’s overtures to the most desirable graduate students. Starting salaries of seven figures are not unheard-of. Attendance at the field’s most important academic conference has nearly quadrupled. What is at stake is not just one more piecemeal innovation but control over what very well could represent an entirely new computational platform: pervasive, ambient artificial intelligence.
Microsoft bets on AI — from businessinsider.com
Excerpt:
On [December 12th, 2016], Microsoft announced a new Microsoft Ventures fund dedicated to artificial intelligence (AI) investments, according to TechCrunch. The fund, part of the company’s investment arm that launched in May, will back startups developing AI technology and includes Element AI, a Montreal-based incubator that helps other companies embrace AI. The fund further supports Microsoft’s focus on AI. The company has been steadily announcing major initiatives in support of the technology. For example, in September, it announced a major restructuring and formed a new group dedicated to AI products. And in mid-November, it partnered with OpenAI, an AI research nonprofit backed by Elon Musk, to further its AI research and development efforts.
The Growth of Artificial Intelligence in E-commerce — from redstagfulfillment.com by Jake Rheude
Excerpt:
Whether Artificial Intelligence (AI) is something you’ve just come across or it’s something you’ve been monitoring for a while, there’s no denying that it’s starting to influence many industries. And one place that it’s really starting to change things is e-commerce. Below you’ll find some interesting stats and facts about how AI is growing in e-commerce and how it’s changing the way we do things. From personalizing the shopping experience for customers to creating personal buying assistants, AI is something retailers can’t ignore. We’ll also take a look at some examples of how leading online stores have used AI to enrich the customer buying experience.
Will AI built by a ‘sea of dudes’ understand women? AI’s inclusivity problem — from digitaltrends.com by Dyllan Furness
Excerpt:
Only 26 percent of computer professionals were women in 2013, according to a recent review by the American Association of University Women. That figure has dropped 9 percent since 1990.
Explanations abound. Some say the industry is masculine by design. Others claim computer culture is unwelcoming — even hostile — to women. So, while STEM fields like biology, chemistry, and engineering see an increase in diversity, computing does not. Regardless, it’s a serious problem.
Artificial intelligence is still in its infancy, but it’s poised to become the most disruptive technology since the Internet. AI will be everywhere — in your phone, in your fridge, in your Ford. Intelligent algorithms already track your online activity, find your face in Facebook photos, and help you with your finances. Within the next few decades they’ll completely control your car and monitor your heart health. An AI may one day even be your favorite artist.
The programs written today will inform the systems built tomorrow. And if designers all have one worldview, we can expect equally narrow-minded machines.
Wall Street Jobs Won’t Be Spared from Automation — from hbr.stfi.re by Thomas H. Davenport
Excerpt:
Some conference participants were concerned that this beleaguered region might grow. In fact, one attendee — an old friend who strategizes about technology for a big New York bank — commented that perhaps Wall Street would become “the new Rust Belt.” His concern was that automation of the finance industry would hollow out jobs in that field in the same way that robotics and other technologies have reduced manufacturing employment.
This is a sobering prospect, but there is plenty of evidence that it’s a real possibility. Key aspects of the finance industry have already been automated to a substantial degree. Jobs in the New York finance field have been declining for several years. According to data from research firm Coalition Ltd., more than 10,000 “front-office producer” jobs have been lost within the top 10 banks since 2011. Coalition also suggests that global fixed-income headcount has fallen 31% since 2011.
Predictions for 2017: How Will the Digital World of Work Transform HR? — from hrdailyadvisor.blr.com
Excerpt:
According to a new report, organizations are moving away from hierarchies, focusing on improving the employee experience, redesigning training, and reinventing the role of HR.
Business and HR leaders should rethink almost all of their management and HR practices as the proliferation of digital technologies transform the way organizations work, according to predictions for 2017 from Bersin by Deloitte, Deloitte Consulting LLP.
This year’s report includes 11 predictions about rapid technological, structural, and cultural changes that will reshape the world of work, including management, HR, and the markets for HR and workplace technology.
Artificial intelligence has a big year ahead — from cnet.com by Stepehn Shankland
In 2017, AI won’t just be for the nerdy companies. Machine learning can help with mortgage applications and bridge safety, too.
Excerpt:
Get ready for AI to show up where you’d least expect it.
In 2016, tech companies like Google, Facebook, Apple and Microsoft launched dozens of products and services powered by artificial intelligence. Next year will be all about the rest of the business world embracing AI.
Artificial intelligence is a 60-year-old term, and its promise has long seemed like it was forever over the horizon. But new hardware, software, services and expertise means it’s finally real — even though companies will still need plenty of human brain power to get it working.
AI was one of the hottest trends in tech this year, and it’s only poised to get bigger. You’ve already brushed up against AI: It screens out spam, organizes your digital photos and transcribes your spoken text messages. In 2017, it will spread beyond digital doodads to mainstream businesses.
2017 Design Trends: Predictions from Top Creatives — howdesign.com by Callie Budrick
Excerpt:
The design world has seen its own changes and updates as well. And as we know, change is the only constant. We’ve asked some of the top creatives to share what 2017 design trends they think will be headed our way.
MapR Executive Chairman and Founder John Schroeder Identifies 6 Big Data Predictions for 2017 — from businesswire.com
Excerpt:
SAN JOSE, Calif.–(BUSINESS WIRE)–The market has evolved from technologists looking to learn and understand new big data technologies to customers who want to learn about new projects, new companies and most importantly, how organizations are actually benefitting from the technology. According to John Schroeder, executive chairman and founder of MapR Technologies, Inc., the acceleration in big data deployments has shifted the focus to the value of the data. John has crystallized his view of market trends into these six major predictions for 2017…
The Most Exciting Medical Technologies of 2017 — from medicalfuturist.com
Excerpt:
2016 was a rich year for medical technology. Virtual Reality. Augmented Reality. Smart algorithms analysing wearable data. Amazing technologies arrived in our lives and on the market almost every day. And it will not stop in the coming year. The role of a futurist is certainly not making bold predictions about the future. No such big bet has taken humanity forward. Instead, our job is constantly analysing the trends shaping the future and trying to build bridges between them and what we have today. Still, people expect me to come up with predictions about medical technologies every year, and thus here they are.
2017 Predictions For AI, Big Data, IoT, Cybersecurity, And Jobs From Senior Tech Executives — from forbes.com by Gil Press
Excerpt:
Artificial intelligence (and machine/deep learning) is the hottest trend, eclipsing, but building on, the accumulated hype for the previous “new big thing,” big data. The new catalyst for the data explosion is the Internet of Things, bringing with it new cybersecurity vulnerabilities. The rapid fluctuations in the relative temperature of these trends also create new dislocations and opportunities in the tech job market.
The hottest segment of the hottest trend—artificial intelligence—is the market for chatbots. “The movement towards conversational interfaces will accelerate,” says Stuart Frankel, CEO, Narrative Science. “The recent, combined efforts of a number of innovative tech giants point to a coming year when interacting with technology through conversation becomes the norm. Are conversational interfaces really a big deal? They’re game-changing. Since the advent of computers, we have been forced to speak the language of computers in order to communicate with them and now we’re teaching them to communicate in our language.”
Allen Institute for AI Eyes the Future of Scientific Search — from wired.com by Cade Metz
Excerpt:
Google changed the world with its PageRank algorithm, creating a new kind of internet search engine that could instantly sift through the world’s online information and, in many cases, show us just what we wanted to see. But that was a long time ago. As the volume of online documents continues to increase, we need still newer ways of finding what we want.
That’s why Google is now running its search engine with help from machine learning, augmenting its predetermined search rules with deep neural networks that can learn to identify the best search results by analyzing vast amounts of existing search data. And it’s not just Google. Microsoft is pushing its Bing search engine in the same direction, and so are others beyond the biggest names in tech.
3 Forces Shaping Ed Tech in 2017 — from campustechnology.com by Dian Schaffhauser
Ovum’s latest report examines the key trends that are expected to impact higher education in the new year.
Excerpts:
Virtual Reality, AI Top Predictions for 2017 — from techzone360.com by Alicia Young
Excerpt:
We’ve seen a lot of exciting new innovations take place over the course of 2016. This year has introduced interesting new uses for virtual reality—like using VR to help burn victims in hospitals mentally escape from the pain during procedures—and even saw the world’s first revolutionary augmented reality game in the form of Pokémon Go. The iPhone 7 was also introduced, leaving millions of people uncertain of their feelings regarding Apple, while Samsung loyalists just prayed that their smartphones would stay in one piece.
Undoubtedly, there have been quite a few ups and downs in technology over the past year. With any luck, 2017 will provide us with even more new innovations and advancements in tech. But what exactly do we have to look forward to? TMC recently caught up with Jordan Edelson, CEO of Appetizer Mobile, to discuss his thoughts on 2016 and his predictions for what’s to come in the future. You can find the entire exchange below.
The Fourth Transformation: Augmented Reality & Artificial Intelligence — from forbes.com by John Koetsier
Excerpt:
Since then, we’ve seen three transformations. The latest, augmented reality plus artificial intelligence, will change more than the previous three combined. At least, that’s what tech evangelist Robert Scoble and author Shel Israel say in their new book: The Fourth Transformation: How Augmented Reality & Artificial Intelligence Will Change Everything.
15 Virtual Reality Trends We’re Predicting for 2017 — from appreal-vr.com by Yariv Levski
Excerpt:
2016 is fast drawing to a close. And while many will be glad to see the back of it, for those of us who work and play with Virtual Reality, it has been a most exciting year. By the time the bells ring out signalling the start of a new year, the total number of VR users will exceed 43 million. This is a market on the move, projected to be worth $30bn by 2020. If it’s to meet that valuation, then we believe 2017 will be an incredibly important year in the lifecycle of VR hardware and software development. VR will be enjoyed by an increasingly mainstream audience very soon, and here we take a quick look at some of the trends we expect to develop over the next 12 months for that to happen.
Our Tech Predictions for 2017 — from medium.com
Excerpts:
Every December, we take a look back at big ideas from the past twelve months that promise to gain momentum in the new year. With more than eleven thousand projects launched between our Design and Tech categories in 2016, we have a nice sample to draw from. More importantly, we have a community of forward-thinking backers who help creators figure out which versions of the future to pursue. Here are some of the emerging trends we expect to see more of in 2017.
Everyday artificial intelligence
Whether chatting with a device as if it’s a virtual assistant strikes you as a sci-fi dream come true or a dystopian nightmare, we’re going to see an increasing number of products that use voice-controlled artificial intelligence interfaces to fit into users’ lives more seamlessly. Among the projects leading the way in this arena are Vi, wireless earphones that double as a personal trainer; Bonjour, an alarm clock that wakes you up with a personalized daily briefing; and Dashbot, a talking car accessory that recalls Kit, David Hasselhoff’s buddy from Knight Rider. One of the factors driving this talking AI boom is the emergence of platforms like Microsoft’s Cognitive Service, Amazon’s Alexa, and Google’s Speech API, which allow product developers to focus on user experience rather than low-level speech processing. For the DIY set, Seeed’s ReSpeaker offers a turnkey devkit for working with these services, and we’ll surely see more tools for integrating AI voice interfaces into all manner of products.
3 reasons 2017 is the year to develop a company chatbot — from thenextweb.com by Ellie Martin
Excerpt:
During Microsoft’s Build Conference earlier this year, CEO Satya Nadella delivered the three-hour keynote address, in which he highlighted his belief that the future of technology lies in human language. In this new wave of technology, conversation is the new interface, and “bots are the new apps.” While not as flashy as virtual reality nor as immediately practical as 3D printing, chatbots are nevertheless gaining major traction this year, with support coming from across the entire tech industry. The big tech enterprises are all entering the chatbot space, and many startups are too.
Out with the apps, in with the chatbots. The reason for the attention is simple: The power of the natural language processor, software that processes and parses human language, creating a simple and universal means of interacting with technology.
When kids toys come to life: How AR is transforming play — from thememo.com by Kitty Knowles
We asked three entrepreneurs to explain why AR toys are going to be the next big trend.
By 2030, this is what computers will be able to do — from medium.com by the World Economic Forum
Excerpt:
Developments in computing are driving the transformation of entire systems of production, management, and governance. In this interview Justine Cassell, Associate Dean, Technology, Strategy and Impact, at the School of Computer Science, Carnegie Mellon University, and co-chair of the Global Future Council on Computing, says we must ensure that these developments benefit all society, not just the wealthy or those participating in the “new economy”.
Artificial Intelligence will drive innovation and development in 2017, says Ericsson — from tech.firstpost.com
Excerpt:
Artificial Intelligence (AI) is an important development and consumers globally will see it playing a much more prominent role — both in society and at work — next year, a new report said on Tuesday. Ericsson ConsumerLab, in its annual trend report titled “The 10 Hot Consumer Trends for 2017 and beyond”, said that 35 percent of advanced internet users want an AI advisor at work and one in four would like AI as their manager.At the same time, almost half of the respondents were concerned that AI robots will soon make a lot of people lose their jobs.
21 technology tipping points we will reach by 2030 — from businessinsider.com by Cadie Thompson
Excerpt:
From driverless cars to robotic workers, the future is going to be here before you know it. Many emerging technologies you hear about today will reach a tipping point by 2025, according to a report from The World Economic Forum’s Global Agenda Council on the Future of Software & Society. The council surveyed more than 800 executives and experts from the technology sector to share their respective timelines for when technologies would become mainstream. From the survey results, the council identified 21 defining moments, all of which they predict will occur by 2030. Here’s a look at the technological shifts you can expect during the next 14 years.
…
The first robotic pharmacist will arrive in the US 2021.
The Chatbot Revolution: Rise of the Conversational User Interface — from tech.economictimes.indiatimes.com by Aakrit Vaish
Excerpt:
At Haptik, we have now been working on chatbots for over 3 years, and this post will attempt to make some sense of where we are as an industry.
AI, VR, Chatbots to Take Off in 2017 Microsoft Researchers Predict — from eweek.com by Pedro Hernandez
Prominent Microsoft researchers share their tech predictions for an AI-enabled future that blurs the line between physical and virtual experiences.
Excerpt:
A new year is quickly approaching and Microsoft Research is offering a glimpse at what the tech scene has in store for 2017 along with some hints at the Redmond, Wash., tech giant’s own priorities for the coming year. This year, the company gathered prominent women researchers to share their thoughts on what to expect next year. Surprising nobody’s who’s been following Microsoft’s software and cloud computing strategy of late, the company is betting big on artificial intelligence (AI).
11 IoT Predictions for 2017 — from ioti.com by Brian Buntz
Excerpt:
It’s still early days for the Internet of Things. As recently as 2014, 87 percent of consumers had never heard of the technology, according to Accenture. In 2016, and 19% of business and government professionals reported that they had never heard of the Internet of Things while 18% were only vaguely familiar with it, according to research from the Internet of Things Institute. Although the technology is getting the most traction in the industrial space, the most promising use cases for the technology are just starting to come to light. To get a sense of what to expect as we head into 2017, we spoke with Stanford lecturer and IoT author Timothy Chou, Ph.D.; Thulium.co CEO Tamara McCleary; industry observer and influencer Evan Kirstel; and Sandy Carter, CEO and founder of Silicon-Blitz.
Addendums:
The freelance economy: Top trends to watch in 2017 — from blog.linkedin.com
Excerpt:
Freelancers now account for nearly 35% of the U.S. workforce and the trend is only picking up speed with more professionals opting to create their own jobs in lieu of more traditional full-time employment.
As we head into the new year, we want to shed a bit more light on this burgeoning sector of the workforce. What kind of location, industry and demographic trends are surfacing among the freelance professionals of 2016? You might not know, for example, that a whopping 40% of our freelancers are concentrated in just four states: California, Texas, Florida and New York. Or that more senior men are most likely to take the leap into freelancing.
The time is ripe to be a freelancer in America so we’re revealing insider insights like these to help you learn more about this trending profession. Check out the report below – gleaned from a survey of more than 9,500 of our ProFinder professionals – to see what we discovered.
From DSC:
Besides the workforce moving towards the increased use of freelancers, the pace of change has moved from being more linear in nature to more of an exponential trajectory.
Some important questions, therefore, to ask are:
I sure hope so…but I have my serious doubts. That said, many institutions/organizations representing K-12 and higher education are not doing a great job of innovating either. Though there certainly exists some strong pockets of innovation in some of our institutions out there — and the ability to pivot — taken as a whole, our institutions and organizations haven’t been as responsive, nimble, and innovative as our students need them to be.
After all, we are trying to prepare students for their futures (with the externality effect being that we, too, will also be better prepared for that future).
Research study suggests VR can have a huge impact in the classroom — from uploadvr.com by Joe Durbin
Excerpt:
“Every child is a genius in his or her own way. VR can be the key to awakening the genius inside.”
This is the closing line of a new research study currently making its way out of China. Conducted by Beijing Bluefocus E-Commerce Co., Ltd and Beijing iBokan Wisdom Mobile Internet Technology Training Institution, the study takes a detailed look at the different ways virtual reality can make public education more effective.
“Compared with traditional education, VR-based education is of obvious advantage in theoretical knowledge teaching as well as practical skills training. In theoretical knowledge teaching, it boasts the ability to make abstract problems concrete, and theoretical thinking well-supported. In practical skills training, it helps sharpen students’ operational skills, provides an immersive learning experience, and enhances students’ sense of involvement in class, making learning more fun, more secure, and more active,” the study states.
VR for Education – what was and what is — from researchvr.podigee.io
Topics discussed:
Virtual reality industry leaders come together to create new association — from gvra.com
Excerpt:
CALIFORNIA — Acer Starbreeze, Google, HTC VIVE, Facebook’s Oculus, Samsung, and Sony Interactive Entertainment [on 12/7/16] announced the creation of a non-profit organization of international headset manufacturers to promote the growth of the global virtual reality (VR) industry. The Global Virtual Reality Association (GVRA) will develop and share best practices for industry and foster dialogue between public and private stakeholders around the world.
The goal of the Global Virtual Reality Association is to promote responsible development and adoption of VR globally. The association’s members will develop and share best practices, conduct research, and bring the international VR community together as the technology progresses. The group will also serve as a resource for consumers, policymakers, and industry interested in VR.
VR has the potential to be the next great computing platform, improving sectors ranging from education to healthcare, and contribute significantly to the global economy. Through research, international engagement, and the development of best practices, the founding companies of the Global Virtual Reality Association will work to unlock and maximize VR’s potential and ensure those gains are shared as broadly around the world as possible.
For more information, visit www.GVRA.com.
Occipital shows off a $399 mixed reality headset for iPhone — from techcrunch.com by Lucas Matney
Excerpt:
Occipital announced today that it is launching a mixed reality platform built upon its depth-sensing technologies called Bridge. The headset is available for $399 and starts shipping in March; eager developers can get their hands on an Explorer Edition for $499, which starts shipping next week.
From DSC:
While I hope that early innovators in the AR/VR/MR space thrive, I do wonder what will happen if and when Apple puts out their rendition/version of a new form of Human Computer Interaction (or forms) — such as integrating AR-capabilities directly into their next iPhone.
Enterprise augmented reality applications ready for prime time — from internetofthingsagenda.techtarget.com by Beth Stackpole
Pokémon Go may have put AR on the map, but the technology is now being leveraged for enterprise applications in areas like marketing, maintenance and field service.
Excerpt:
Unlike virtual reality, which creates an immersive, computer-generated environment, the less familiar augmented reality, or AR, technology superimposes computer-generated images and overlays information on a user’s real-world view. This computer-generated sensory data — which could include elements such as sound, graphics, GPS data, video or 3D models — bridges the digital and physical worlds. For an enterprise, the applications are boundless, arming workers walking the warehouse or selling on the shop floor, for example, with essential information that can improve productivity, streamline customer interactions and deliver optimized maintenance in the field.
15 virtual reality trends we’re predicting for 2017 — from appreal-vr.com by Yariv Levski
Excerpt (emphasis DSC):
2016 is fast drawing to a close. And while many will be glad to see the back of it, for those of us who work and play with Virtual Reality, it has been a most exciting year.
By the time the bells ring out signalling the start of a new year, the total number of VR users will exceed 43 million. This is a market on the move, projected to be worth $30bn by 2020. If it’s to meet that valuation, then we believe 2017 will be an incredibly important year in the lifecycle of VR hardware and software development.
VR will be enjoyed by an increasingly mainstream audience very soon, and here we take a quick look at some of the trends we expect to develop over the next 12 months for that to happen.
Murdoch University hosts trial of virtual reality classroom TeachLivE — from communitynews.com.au by Josh Zimmerman
Excerpt:
IN an Australian first, education students will be able hone their skills without stepping foot in a classroom. Murdoch University has hosted a pilot trial of TeachLivE, a virtual reality environment for teachers in training.
The student avatars are able to disrupt the class in a range of ways that teachers may encounter such as pulling out mobile phones or losing their pen during class.
8 Cutting Edge Virtual Reality Job Opportunities — from appreal-vr.com by Yariv Levski
Today we’re highlighting the top 8 job opportunities in VR to give you a current scope of the Virtual Reality job market.
Epson’s Augmented Reality Glasses Are a Revolution in Drone Tech — from dronelife.com by Miriam McNabb
Excerpt:
The Epson Moverio BT-300, to give the smart glasses their full name, are wearable technology – lightweight, comfortable see-through glasses – that allow you to see digital data, and have a first person view (FPV) experience: all while seeing the real world at the same time. The applications are almost endless.
Volkswagen Electric Car To Feature Augmented Reality Navigation System — from gas2.org by Steve Hanley
Excerpt:
Volkswagen’s pivot away from diesel cars to electric vehicles is still a work in progress, but some details about its coming I.D. electric car — unveiled in Paris earlier this year — are starting to come to light. Much of the news is about an innovative augmented reality heads-up display Volkswagen plans to offer in its electric vehicles. Klaus Bischoff, head of the VW brand, says the I.D. electric car will completely reinvent vehicle instrumentation systems when it is launched at the end of the decade.
These global research centers are a proof that virtual reality is more than gaming — from haptic.al by Deniz Ergürel
Excerpt:
For decades, numerous research centers and academics around the world have been working the potential of virtual reality technology. Countless research projects undertaken in these centers are an important indicator that everything from health care to real estate can experience disruption in a few years.
…
Where Virtual and Physical Worlds Converge — from disruptionhub.com
Excerpt:
Augmented Reality (AR) dwelled quietly in the shadow of VR until earlier this year, when a certain app propelled it into the mainstream. Now, AR is a household term and can hold its own with advanced virtual technologies. The AR industry is predicted to hit global revenues of $90 billion by 2020, not just matching VR but overtaking it by a large margin. Of course, a lot of this turnover will be generated by applications in the entertainment industry. VR was primarily created by gamers for gamers, but AR began as a visionary idea that would change the way that humanity interacted with the world around them. The first applications of augmented reality were actually geared towards improving human performance in the workplace… But there’s far, far more to be explored.
VR’s killer app has arrived, and it’s Google Earth — from arstechnica.com by Sam Machkovech
Squishy geometry aside, you won’t find a cooler free VR app on any device.
Excerpt:
I stood at the peak of Mount Rainier, the tallest mountain in Washington state. The sounds of wind whipped past my ears, and mountains and valleys filled a seemingly endless horizon in every direction. I’d never seen anything like it—until I grabbed the sun.
Using my HTC Vive virtual reality wand, I reached into the heavens in order to spin the Earth along its normal rotational axis, until I set the horizon on fire with a sunset. I breathed deeply at the sight, then spun our planet just a little more, until I filled the sky with a heaping helping of the Milky Way Galaxy.
Virtual reality has exposed me to some pretty incredible experiences, but I’ve grown ever so jaded in the past few years of testing consumer-grade headsets. Google Earth VR, however, has dropped my jaw anew. This, more than any other game or app for SteamVR’s “room scale” system, makes me want to call every friend and loved one I know and tell them to come over, put on a headset, and warp anywhere on Earth that they please.
VR is totally changing how architects dream up buildings — from wired.com by Sam Lubell
Excerpt:
In VR architecture, the difference between real and unreal is fluid and, to a large extent, unimportant. What is important, and potentially revolutionary, is VR’s ability to draw designers and their clients into a visceral world of dimension, scale, and feeling, removing the unfortunate schism between a built environment that exists in three dimensions and a visualization of it that has until now existed in two.
How VR can democratize Architecture — from researchvr.podigee.io
Excerpt:
Many of the VR projects in Architecture are focused on the final stages of design process, basically for selling a house to a client. Thomas sees the real potential in the early stages: when the main decisions need to be made. VR is so good for this, as it helps for non professionals to understand and grasp the concepts of architecture very intuitively. And this is what we talked mostly about.
How virtual reality could revolutionize the real estate industry — from uploadvr.com by Benjamin Maltbie
Will VR disrupt the airline industry? Sci-Fi show meets press virtually instead of flying — from singularityhub.com by Aaron Frank
Excerpt:
A proposed benefit of virtual reality is that it could one day eliminate the need to move our fleshy bodies around the world for business meetings and work engagements. Instead, we’ll be meeting up with colleagues and associates in virtual spaces. While this would be great news for the environment and business people sick of airports, it would be troubling news for airlines.
How theaters are evolving to include VR experiences — from uploadvr.com by Michael Mascioni
#AI, #VR, and #IoT Are Coming to a Courthouse Near You! — from americanbar.org by Judge Herbert B. Dixon Jr.
Excerpt:
Imagine during one of your future trials that jurors in your courtroom are provided with virtual reality headsets, which allow them to view the accident site or crime scene digitally and walk around or be guided through a 3D world to examine vital details of the scene.
How can such an evidentiary presentation be accomplished? A system is being developed whereby investigators use a robot system inspired by NASA’s Curiosity Mars rover using 3D imaging and panoramic videography equipment to record virtual reality video of the scene.6 The captured 360° immersive video and photographs of the scene would allow recreation of a VR experience with video and pictures of the original scene from every angle. Admissibility of this evidence would require a showing that the VR simulation fairly and accurately depicts what it represents. If a judge permits presentation of the evidence after its accuracy is established, jurors receiving the evidence could turn their heads and view various aspects of the scene by looking up, down, and around, and zooming in and out.
Unlike an animation or edited video initially created to demonstrate one party’s point of view, the purpose of this type of evidence would be to gather data and objectively preserve the scene without staging or tampering. Even further, this approach would allow investigators to revisit scenes as they existed during the initial forensic examination and give jurors a vivid rendition of the site as it existed when the events occurred.
Microsoft goes long for mixed reality — from next.reality.news
Excerpt:
The theme running throughout most of this year’s WinHEC keynote in Shenzhen, China was mixed reality. Microsoft’s Alex Kipman continues to be a great spokesperson and evangelist for the new medium, and it is apparent that Microsoft is going in deep, if not all in, on this version of the future. I, for one, as a mixed reality or bust developer, am very glad to see it.
As part of the presentation, Microsoft presented a video (see below) that shows the various forms of mixed reality. The video starts with a few virtual objects in the room with a person, transitions into the same room with a virtual person, then becomes a full virtual reality experience with Windows Holographic.
Today, we’re at the Windows Hardware Engineering Community event (WinHEC) in Shenzhen, China –where our OEM partners have created more than 300 Windows devices shipping in 75 countries generating more than 8 billion RMB in revenue for Shenzhen partners. We continue this journey with Intel, Qualcomm and hardware engineering creators from around the world. Together, we will build the next generation of modern PCs supporting mixed reality, gaming, advanced security, and artificial intelligence; make mixed reality mainstream; and introduce always-connected, more power efficient cellular PCs running Windows 10.
Also see:
The Race For AI: Google, Twitter, Intel, Apple In A Rush To Grab Artificial Intelligence Startups
Excerpt:
Nearly 140 private companies working to advance artificial intelligence technologies have been acquired since 2011, with over 40 acquisitions taking place in 2016 alone. Corporate giants like Google, IBM, Yahoo, Intel, Apple and Salesforce, are competing in the race to acquire private AI companies, with Samsung emerging as a new entrant in October with its acquisition of startup Viv Labs, which is developing a Siri-like AI assistant, and GE making 2 AI acquisitions in November.
Amazon Opening Store That Will Eliminate Checkout — and Lines — from bloomberg.com by Jing Cao
At Amazon Seattle location items get charged to Prime account | New technology combines artificial intelligence and sensors
Excerpt:
Amazon.com Inc. unveiled technology that will let shoppers grab groceries without having to scan and pay for them — in one stroke eliminating the checkout line.
The company is testing the new system at what it’s calling an Amazon Go store in Seattle, which will open to the public early next year. Customers will be able to scan their phones at the entrance using a new Amazon Go mobile app. Then the technology will track what items they pick up or even return to the shelves and add them to a virtual shopping cart in real time, according a video Amazon posted on YouTube. Once the customers exit the store, they’ll be charged on their Amazon account automatically.
Amazon Introduces ‘Amazon Go’ Retail Stores, No Checkout, No Lines — from investors.com
Excerpt:
Online retail king Amazon.com (AMZN) is taking dead aim at the physical-store world Monday, introducing Amazon Go, a retail convenience store format it is developing that will use computer vision and deep-learning algorithms to let shoppers just pick up what they want and exit the store without any checkout procedure.
Shoppers will merely need to tap the Amazon Go app on their smartphones, and their virtual shopping carts will automatically tabulate what they owe, and deduct that amount from their Amazon accounts, sending you a receipt. It’s what the company has deemed “just walk out technology,” which it said is based on the same technology used in self-driving cars. It’s certain to up the ante in the company’s competition with Wal-Mart (WMT), Target (TGT) and the other retail leaders.
Google DeepMind Makes AI Training Platform Publicly Available — from bloomberg.com by Jeremy Kahn
Company is increasingly embracing open-source initiatives | Move comes after rival Musk’s OpenAI made its robot gym public
Excerpt:
Alphabet Inc.’s artificial intelligence division Google DeepMind is making the maze-like game platform it uses for many of its experiments available to other researchers and the general public.
DeepMind is putting the entire source code for its training environment — which it previously called Labyrinth and has now renamed as DeepMind Lab — on the open-source depository GitHub, the company said Monday. Anyone will be able to download the code and customize it to help train their own artificial intelligence systems. They will also be able to create new game levels for DeepMind Lab and upload these to GitHub.
Related:
Alphabet DeepMind is inviting developers into the digital world where its AI learns to explore — from qz.com by Dave Gershgorn
After Retail Stumble, Beacons Shine From Banks to Sports Arenas — from bloomberg.com by Olga Kharif
Shipments of the devices expected to grow to 500 million
Excerpt (emphasis DSC):
Beacon technology, which was practically left for dead after failing to deliver on its promise to revolutionize the retail industry, is making a comeback.
Beacons are puck-size gadgets that can send helpful tips, coupons and other information to people’s smartphones through Bluetooth. They’re now being used in everything from bank branches and sports arenas to resorts, airports and fast-food restaurants. In the latest sign of the resurgence, Mobile Majority, an advertising startup, said on Monday that it was buying Gimbal Inc., a beacon maker it bills as the largest independent source of location data other than Google and Apple Inc.
…
Several recent developments have sparked the latest boom. Companies like Google parent Alphabet Inc. are making it possible for people to use the feature without downloading any apps, which had been a major barrier to adoption, said Patrick Connolly, an analyst at ABI. Introduced this year, Google Nearby Notifications lets developers tie an app or a website to a beacon to send messages to consumers even when they have no app installed.
…
But in June, Cupertino, California-based Mist Systems began shipping a software-based product that simplified the process. Instead of placing 10 beacons on walls and ceilings, for example, management using Mist can install one device every 2,000 feet (610 meters), then designate various points on a digital floor plan as virtual beacons, which can be moved with a click of a mouse.
Google’s Hand-Fed AI Now Gives Answers, Not Just Search Results — from wired.com by Cade Metz
Excerpt:
Ask the Google search app “What is the fastest bird on Earth?,” and it will tell you.
“Peregrine falcon,” the phone says. “According to YouTube, the peregrine falcon has a maximum recorded airspeed of 389 kilometers per hour.”
That’s the right answer, but it doesn’t come from some master database inside Google. When you ask the question, Google’s search engine pinpoints a YouTube video describing the five fastest birds on the planet and then extracts just the information you’re looking for. It doesn’t mention those other four birds. And it responds in similar fashion if you ask, say, “How many days are there in Hanukkah?” or “How long is Totem?” The search engine knows that Totem is a Cirque de Soleil show, and that it lasts two-and-a-half hours, including a thirty-minute intermission.
Google answers these questions with the help from deep neural networks, a form of artificial intelligence rapidly remaking not just Google’s search engine but the entire company and, well, the other giants of the internet, from Facebook to Microsoft. Deep neutral nets are pattern recognition systems that can learn to perform specific tasks by analyzing vast amounts of data. In this case, they’ve learned to take a long sentence or paragraph from a relevant page on the web and extract the upshot—the information you’re looking for.
Deep Learning in Production at Facebook — from re-work.co by Katie Pollitt
Excerpt:
Facebook is powered by machine learning and AI. From advertising relevance, news feed and search ranking to computer vision, face recognition, and speech recognition, they run ML models at massive scale, computing trillions of predictions every day.
At the 2016 Deep Learning Summit in Boston, Andrew Tulloch, Research Engineer at Facebook, talked about some of the tools and tricks Facebook use for scaling both the training and deployment of some of their deep learning models at Facebook. He also covered some useful libraries that they’d open-sourced for production-oriented deep learning applications. Tulloch’s session can be watched in full below.
The Artificial Intelligence Gold Rush — from foresightr.com by Mark Vickers
Big companies, venture capital firms and governments are all banking on AI
Excerpt:
Let’s start with some of the brand-name organizations laying down big bucks on artificial intelligence.
IBM Watson and Education in the Cognitive Era — from i-programmer.info by Nikos Vaggalis
Excerpt:
IBM’s seemingly ubiquitous Watson is now infiltrating education, through AI powered software that ‘reads’ the needs of individual students in order to engage them through tailored learning approaches.
This is not to be taken lightly, as it opens the door to a new breed of technologies that will spearhead the education or re-education of the workforce of the future.
As outlined in the 2030 report, despite robots or AI displacing a big chunk of the workforce, they will also play a major role in creating job opportunities as never before.In such a competitive landscape, workers of all kinds, white or blue collar to begin with, should come readied with new, versatile and contemporary skills.
The point is, the very AI that will leave someone jobless, will also help him to re-adapt into a new job’s requirements.It will also prepare the new generations through the use of such optimal methodologies that will once more give meaning to the aging and counter-productive schooling system which has the students’ skills disengaged from the needs of the industry and which still segregates students into ‘good’ and ‘bad’. Might it be that ‘bad’ students become just like that due to the system’s inability to stimulate their interest?