From DSC:
In the future, will Microsoft — via data supplied by LinkedIn and Lynda.com — use artificial intelligence, big data, and blockchain-related technologies to match employers with employees/freelancers?  If so, how would this impact higher education? Badging? Credentialing?

It’s something to put on our radars.

 

 

 

 

 

Excerpt:

A sneak peak on Recruitment in AI era
With global talent war at its peak, organisations are now looking at harnessing Artificial Intelligence (AI) capabilities, to use search optimisation tools, data analytics, and talent mapping to reach out to the right talent for crucial job roles. Technology has been revolutionising the way recruitment works with the entire process being now automated with ATS and other talent management softwares. This saves time and costs involved with recruiting for HR managers, whilst allowing them to do away with third-party service providers for talent sourcing such as employment bureaus and traditional recruitment agencies. With modern talent acquisition technology empowered by AI, the time taken for recruitment is halved and search narrowed to reach out to only the best talent that matches job requirements. There is no need for human intervention and manual personality matching to choose the best candidates for suitable job roles.

Talent mapping, with the help of big data, is definitely the next step in recruitment technology. With talent mapping, recruiters can determine their candidate needs well in advance and develop a strategic plan for hiring long-term. This includes filling any skill gaps, bolstering the team for sudden changes in the workplace, or just simply having suitable talent in mind for the future. All of these, when prepared ahead of time, can save companies the trouble and time in future. Recruiters who are able to understand how AI works, harness the technology to save on time and costs will be rewarded with improved quality of hires, enhanced efficiency, more productive workforce and less turnover.

 
 

From DSC:
At the recent
Next Generation Learning Spaces Conference, in my introductory piece for our panel discussion, I relayed several ideas/areas that should be on our institutions’ radars. That is, at least someone at each of our institutions of higher education should be aware of these things and be pulse-checking them as time goes by.

 

 

 

 

 

 

 

 

 

 

 

One of these ideas/areas involved the use of blockchain technologies:

 

 

If #blockchain technologies are successful within the financial/banking world, then it’s highly likely that other use cases will be developed as well (i.e., the trust in blockchain-enabled applications will be there already).

Along those lines, if that occurs, then colleges and universities are likely to become only 1 of the feeds into someone’s cloud-based, lifelong learning profile. I’ve listed several more sources of credentials below:

 

 

Given the trend towards more competency-based education (CBE) and the increased experimentation with badges, blockchain could increasingly move onto the scene.

In fact, I could see a day when an individual learner will be able to establish who can and can’t access their learner profile, and who can and can’t feed information and updates into it.

Artificial intelligence and big data also come to mind here…and I put Microsoft on my radar a while back in this regard; as Microsoft (via LinkedIn and Lynda.com) could easily create online-based marketplaces matching employers with employees/freelancers.

 

 

 


Along these lines, see:


 

  • The Mainstreaming of Alternative Credentials in Postsecondary Education — from by Deborah Keyek-Franssen
    Excerpt:

    • The Context of Alternative Credentials
      The past few years have seen a proliferation of new learning credentials ranging from badges and bootcamp certifications to micro-degrees and MOOC certificates. Although alternative credentials have been part of the fabric of postsecondary education and professional development for decades—think prior learning assessments like Advanced Placement or International Baccalaureate exams, or industry certifications—postsecondary institutions are increasingly unbundling their degrees and validating smaller chunks of skills and learning to provide workplace value to traditional and non-traditional students alike.
      Many are experimenting with alternative credentials to counter the typical binary nature of a degree. Certifications of learning or skills are conferred after the completion of a course or a few short courses in a related field. Students do not have to wait until all requirements for a degree are met before receiving a certificate of learning, but instead can receive one after a much shorter period of study. “Stackable” credentials are combined to be the equivalent of an undergraduate or graduate certificate (a micro-degree), or even a degree.
    • The National Discussion of Alternative Credentials
      Discussions of alternative credentials are often responses to a persistent and growing critique of traditional higher educational institutions’ ability to meet workforce needs, especially because the cost to students for a four-year degree has grown dramatically over the past several decades. The increasing attention paid to alternative credentials brings to the fore questions such as what constitutes a postsecondary education, what role universities in particular should play vis-à-vis workforce development, and how we can assess learning and mastery.

 

 


Addendums added on 3/4/17, that show that this topic isn’t just for higher education, but could involve K-12 as well:


 

 

 

 

 

Stryker is using Microsoft’s HoloLens to design operating rooms of the future — from digitaltrends.com by Mark Coppock

Excerpt:

Augmented reality has a number of increasingly important applications in a variety of industries, from engineering to retail to interior design. One of the most exciting applications of AR, and the one that promises perhaps the most immediate impact on our lives, is in medicine, where AR can help educate, diagnose, and even treat disease in new and innovative ways.

Microsoft’s HoloLens AR solution is perhaps the most advanced today in terms of becoming a part of the real world, even while it’s not yet a retail option aimed at consumers. Global medical technology company Stryker, which is using HoloLens to redesign the operating room, provides a clear example of the potential of AR in this setting.

 

 

From DSC:
Microsoft uses the term “mixed reality” when they are discussing their Hololens product:

 

 

Using HoloLens and Stryker’s new By Design solution, hospital stakeholders are now able to envision the ideal operating room configuration with the power of holograms and the benefit of mixed reality.

 

 


 

 

Microsoft Accelerates HoloLens V3 Development, Sidesteps V2 — from thurrott.com by Brad Sams

 

 

Excerpt:

Back when the first version of Hololens came out, Microsoft created a roadmap that highlighted several release points for the product. This isn’t unusual, you start with the first device, second generation devices are typically smaller and more affordable and then with version three you introduce new technology that upgrades the experience; this is a standard process path in the technology sector. Microsoft, based on my sources, is sidelining what was going to be version two of HoloLens and is going straight to version three.

While some may see this as bad news that a cheaper version of HoloLens will not arrive this year or likely next year, by accelerating the technology that will bring us the expanded field of view with a smaller footprint, the new roadmap allows for a device that is usable in everyday life to arrive sooner.

Microsoft is playing for the long-term with this technology to make sure they are well positioned for the next revolution in computing. By adjusting their path today for HoloLens, they are making sure that they remain the segment leader for years to come.

 

 

 

Especially for students:
Tips for Building a Great LinkedIn Profile — from blog.linkedin.com expert

 

Build a LinkedIn profile

 

 

The Most Innovative Companies of 2017 — from fastcompany.com

Excerpt:

This year marks the 10th edition of the Fast Company World’s Most Innovative Companies ranking. Our reporting team sifts through thousands of enterprises each year, searching for those that tap both heartstrings and purse strings and use the engine of commerce to make a difference in the world. Impact is among our key criteria.

 

 

 

Speaking of innovation, this article is about innovation within the world of  higher education:

Crafting an Innovation Landscape — from er.educause.edu by Shirley Dugdale and Brian Strawn

Key Takeaways

  • As efforts to stimulate innovation spring up across campuses, institutions need a comprehensive planning framework for integrated planning of initiatives to support innovation.
  • Viewing the campus as an Innovation Landscape, settings for collaborative creative activity — both physical and virtual — infuse the campus fabric and become part of the daily experience of their users.
  • The Innovation Landscape Framework proposed here serves as a tool that can help coordinate physical planning with organizational initiatives, engage a wide range of stakeholders, and enable a culture of innovation across campus.

 

 

 

A massive AI partnership is tapping civil rights and economic experts to keep AI safe — from qz.com by Dave Gershgorn

Excerpt:

When the Partnership on Artificial Intelligence to Benefit People and Society was announced in September, it was with the stated goal of educating the public on artificial intelligence, studying AI’s potential impact on the world, and establishing industry best practices. Now, how those goals will actually be achieved is becoming clearer.

This week, the Partnership brought on new members that include representatives from the American Civil Liberties Union, the MacArthur Foundation, OpenAI, the Association for the Advancement of Artificial Intelligence, Arizona State University, and the University of California, Berkeley.

The organizations themselves are not officially affiliated yet—that process is still underway—but the Partnership’s board selected these candidates based on their expertise in civil rights, economics, and open research, according to interim co-chair Eric Horvitz, who is also director of Microsoft Research. The Partnership also added Apple as a “founding member,” putting the tech giant in good company: Amazon, Microsoft, IBM, Google, and Facebook are already on board.

 

 


Also relevant/see:

Building Public Policy To Address Artificial Intelligence’s Impact — from blogs.wsj.com by Irving Wladawsky-Berger

Excerpt:

Artificial intelligence may be at a tipping point, but it’s not immune to backlash from users in the event of system mistakes or a failure to meet heightened expectations. As AI becomes increasingly used for more critical tasks, care needs to be taken by proponents to avoid unfulfilled promises as well as efforts that appear to discriminate against certain segments of society.

Two years ago, Stanford University launched the One Hundred Year Study of AI to address “how the effects of artificial intelligence will ripple through every aspect of how people work, live and play.” One of its key missions is to convene a Study Panel of experts every five years to assess the then current state of the field, as well as to explore both the technical advances and societal challenges over the next 10 to 15 years.

The first such Study Panel recently published Artificial Intelligence and Life in 2030, a report that examined the likely impact of AI on a typical North American city by the year 2030.

 

 

LinkedIn debuts new desktop version with ‘chatbots’, new search and more — from techcrunch.com by Ingrid Lunden

Excerpts:

After a short preview in September last year, and the small matter of getting acquired for $26.2 billion by Microsoft, today LinkedIn — the social network for the professional world with close to 470 million users — is finally unveiling its redesign of its desktop site, complete with a simpler, app-like look; a new messaging experience that appears as a pop-up on the homepage; and updated search features. LinkedIn said the new desktop version will be rolling out globally over the next few weeks.

Two of the most notable changes in this new version are how LinkedIn is approaching private messaging, and also how it’s moving to make its public messaging — its feeds — better and more used.

And now, LinkedIn is introducing its own form of ‘chatbots’. To be clear, I’m referring to these as chatbots, but LinkedIn is not — it doesn’t follow you and steer the whole conversation, but it’s a little helper that will suggest things to talk about to “break the ice” with people. It will also suggest people you can chat with at companies if you aren’t even at the ice-breaking point.

The feed itself is going to be filled with significantly more algorithms to suggest content to you — both organic and sponsored, “native” content — a new ad unit that LinkedIn is hoping to expand. Among the organic content, you’ll be seeing more suggestions of people to follow, as well as more content from influencers alongside news curated by LinkedIn itself and its editorial team.

 

 

 

 

SEEK is using artificial intelligence to find your next job — from afr.com by Max Mason

Excerpt:

Employment services business SEEK has begun using machine learning and artificial intelligence to send its users more relevant job advertisements and alerts.

Across its network, which includes Australia, Brazil, Malaysia, Mexico and China among others, SEEK’s machine learning algorithm has made more than 2.5 billion recommendations to jobseekers.

 

From DSC:
With Microsoft investing heavily in AI and with its purchase of LinkedIn (who had already purchased Lynda.com the year before), I’m wondering what Microsoft will be offering along these lines. With AI, #blockchain and other new forms of credentialing, finding work could be very different in the future.

 

 

CES 2017: Key trends — from jwtintelligence.com by Sheperd Laughlin

 

Excerpt:

Fifty years since the inception of CES, “consumer electronics” doesn’t begin to describe the full scope of the event.

“It’s no longer a technology show; it’s a connected life show and an advertising and media show,” said Shawn DuBravac of CTA, the trade organization that organizes CES. And it changes quickly: three years ago, he said, 20% of this year’s exhibitors didn’t exist.

This year, among big tech companies Amazon was the clear winner—though Amazon itself kept a low profile, letting others announce a multitude of new uses for Alexa, its virtual assistant.

Electric and self-driving cars were everywhere. Taking a page from Apple and Microsoft, which pulled out of CES years ago, Tesla sat out the conference as rival auto makers tried to mount convincing challenges to its dominance of the electric car market.

What about exciting new “gadgets”? Farhad Manjoo of the New York Times declared them “gone” in December, killed by the iPhone and cheap knockoffs. Category-changing devices were in short supply at the show, and Alexa, this year’s most talked-about product, was actually an invisible service.

But there were signs that Internet of Things products that had once been isolated were talking to each other in interesting new ways. And devices aimed at specific needs and populations—from new mothers to vacationers to the disabled—showed that gadgets might not be done for just yet.

 

 


Addendum:

  • Tech Stock Roundup: AR/VR and Self Driving Cars Dominate CES — from zacks.com by Sejuti Banerjea
    Excerpt:
    As most of us were expecting, the show was dominated by virtual/augmented reality (VR/AR) and self driving cars, two areas where new technology was showcased and important collaborations announced. Some other developments involved Amazon’s Alexa, 5G technology from Intel and Qualcomm and robots from Panasonic and Honda.

 

 

 

CES 2017: Intel’s VR visions — from jwtintelligence.com by Shepherd Laughlin
The company showed off advances in volumetric capture, VR live streaming, and “merged reality.”

Excerpt (emphasis DSC):

Live-streaming 360-degree video was another area of focus for Intel. Guests were able to watch a live basketball game being broadcast from Indianapolis, Indiana, choosing from multiple points of view as the action moved up and down the court. Intel “will be among the first technology providers to enable the live sports experience on multiple VR devices,” the company stated.

After taking a 3D scan of the room, Project Alloy can substitute virtual objects where physical objects stand.

 

From DSC:
If viewers of a live basketball game can choose from multiple points of view, why can’t remote learners do this as well with a face-to-face classroom that’s taking place at a university or college?  Learning from the Living [Class] Room.

 

 

 

From CES 2017: Introducing DAQRI’s Smart Glasses™

Excerpt:

Data visualization, guided work instructions, remote expert — for use in a variety of industries: medical, aviation and aerospace, architecture and AEC, lean manufacturing, engineering, and construction.

 

 

 

Third-party Microsoft HoloLens-based mixed reality headsets coming soon, prices to start at $299 — from bgr.in by Deepali Moray
Microsoft has partnered with companies including Dell and Acer which will release their own HoloLens compatible devices.

Excerpt:

The company said that it is teaming up with the likes of Dell, HP, Lenovo and Acer, which will release headsets based on the HoloLens technology. “These new head-mounted displays will be the first consumer offerings utilizing the Mixed Reality capabilities of Windows 10 Creators Update,” a Microsoft spokesperson said. Microsoft’s partner companies for taking the HoloLens technology forward include Dell, HP, Lenovo, Acer, and 3 Glasses. Headsets by these manufacturers will work the same way as the original HoloLens but carry the design and branding of their respective companies. While the HoloLens developer edition costs a whopping $2999 (approximately Rs 2,00,000), the third-party headsets will be priced starting $299 (approximately Rs 20,000).

 

 

Verto Studio 3D App Makes 3D Modeling on HoloLens Easy — from winbuzzer.com by Luke Jones
The upcoming Verto Studio 3D application allows users to create 3D models and interact with them when wearing HoloLens. It is the first software of its kind for mixed reality.

 

 

 

 

Excerpt:
How is The Immersive Experience Delivered?

Tethered Headset VR – The user can participate in a VR experience by using a computer with a tethered VR headset (also known as a Head Mounted Display – HMD) like Facebook’s Oculus Rift, PlayStation VR, or the HTC Vive. The user has the ability to move freely and interact in the VR environment while using a handheld controller to emulate VR hands. But, the user has a limited area in which to move about because they are tethered to a computer.

Non-Tethered Headset VR/AR – These devices are headsets and computers built into one system, so users are free of any cables limiting their movement. These devices use AR to deliver a 360° immersive experience. Much like with Oculus Rift and Vive, the user would be able to move around in the AR environment as well as interact and manipulate objects. A great example of this headset is Microsoft’s HoloLens, which delivers an AR experience to the user through just a headset.

Mobile Device Inserted into a Headgear – To experience VR, the user inserts their mobile device into a Google Cardboard, Samsung Gear 360°, or any other type of mobile device headgear, along with headphones if they choose. This form of VR doesn’t require the user to be tethered to a computer and most VR experiences can be 360° photos, videos, and interactive scenarios.

Mobile VR – The user can access VR without any type of headgear simply by using a mobile device and headphones (optional). They can still have many of the same experiences that they would through Google Cardboard or any other type of mobile device headgear. Although they don’t get the full immersion that they would with headgear, they would still be able to experience VR. Currently, this version of the VR experience seems to be the most popular because it only requires a mobile device. Apps like Pokémon Go and Snapchat’s animated selfie lens only require a mobile device and have a huge number of users.

Desktop VR – Using just a desktop computer, the user can access 360° photos and videos, as well as other VR and AR experiences, by using the trackpad or computer mouse to move their field of view and become immersed in the VR scenario.

New VR – Non-mobile and non-headset platforms like Leap Motion use depth sensors to create a VR image of one’s hands on a desktop computer; they emulate hand gestures in real time. This technology could be used for anything from teaching assembly in a manufacturing plant to learning a step-by-step process to medical training.

VR/AR Solutions

  • Oculus Rift – www.oculus.com
  • HTC Vive – htcvive.com
  • Playstation VR – playstation.com
  • Samsung VR Gear – www.samsung.com
  • Google Daydream – https://vr.google.com/daydream/
  • Leap Motion – www.leapmotion.com
  • Magic Leap – www.magicleap.com
  • Most mobile devices

 

Goggles that are worn, while they are “Oh Myyy” awesome, will not be the final destination of VR/AR. We will want to engage and respond, without wearing a large device over our eyes. Pokémon Go was a good early predictor of how non-goggled experiences will soar.

Elliott Masie

 

 

 

Top 8 VR & AR predictions for 2017 — from haptic.al by Christine Hart

Excerpt:

Education will go virtual
Similar to VR for brand engagement, we’ve seen major potential for delivering hands-on training and distance education in a virtual environment. If VR can take a class on a tour of Mars, the current trickle of educational VR could turn into a flood in 2017.

 

 

 

 

Published on Dec 26, 2016
Top 10 Virtual Reality Predictions For 2017 In vTime. Its been an amazing year for VR and AR. New VR and AR headsets, ground breaking content and lots more. 2017 promises to be amazing as well. Here’s our top 10 virtual reality predictions for the coming year. Filmed in vTime with vCast. Sorry about the audio quality. We used mics on Rift and Vive which are very good on other platforms. We’ve reported this to vTime.

 

 


Addendums


 

  • 5 top Virtual Reality and Augmented Reality technology trends for 2017 — from marxentlabs.com by Joe Bardi
    Excerpt:
    So what’s in store for Virtual Reality and Augmented Reality in 2017? We asked Marxent’s talented team of computer vision experts, 3D artists and engineers to help us suss out what the year ahead will hold. Here are their predictions for the top Virtual Reality and Augmented Reality technology trends for 2017.

 

AR becomes the killer app for smartphones

 

 

 

 

 

 

A new $300 gadget from Mattel will make being a parent much easier — from thestreet.com by Lindsay Rittenhouse
Mattel is developing a smart baby monitor called Aristotle that is designed to grow and learn with the child.

Excerpts:

Aristotle by Nabi — the Mattel-owned unit that produces children’s tablets — will debut this summer and is developed with the help of Microsoft and Qualcomm. The system uses artificial intelligence, cognitive services and Internet of Things (IoT) technology to cater to the basic needs of children, the Barbie maker said in a statement today.

However, one of the groundbreaking features of Aristotle is that the device is designed to adapt to the child’s life as it grows. For toddlers, Aristotle will use audio and visual learning methods to teach children basic education such as the ABCs and 123s, Mattel said.

For “kids,” Aristotle can help with homework or become an entertainment system, and for “tweens” the gadget transforms into a “more sophisticated” learning device that can teach foreign languages, according to Mattel.

 

 

From DSC:
Though I’m a bit skeptical on how much such a device can lessen the enormous task of parenting, I do find the “grow with the child” approach very interesting and highly  innovative.

 

 

However, one of the groundbreaking features of Aristotle is that the device is designed to adapt to the child’s life as it grows.

 

 

 

 

Virtual reality is actually here — from computerworld.in by Bart Perkins

Excerpts:

In parallel with gaming, VR is expanding into many other areas, including these:

  • Healthcare
    Surgical Theater is working with UCLA, New York University, the Mayo Clinic and other major medical centers to use VR to help surgeons prepare for difficult operations. Virtual 3D models are constructed from MRIs, CAT scans and/or ultrasounds.
  • Mental health
    Meditation promotes mental health by reducing stress and anxiety.
  • Education
    Unimersiv is focusing on historical sites, creating a series of VR tours for the Colosseum, Acropolis, Parthenon, Stonehenge, Titanic, etc. These tours allow each site to be explored as it existed when it was built. Additional locations’ virtual sites and attractions will undoubtedly be added in the near future. The British Museum offered a Virtual Reality Weekend in August 2015. Visitors were able to explore a Bronze Age roundhouse with a flickering fire and changing levels of light while they “handled” Bronze Age relics. The American Museum of Natural History allows students anywhere in the world to take virtual tours of selected museum exhibits, and other museums will soon follow.
  • Training
    Virtual reality is an excellent tool when the task is dangerous or the equipment involved is expensive.
  • Crime reconstruction
  • Architecture
  • Collaboration
    Virtual reality, augmented reality and mixed reality will form the basis for the next set of collaboration tools.

 

 

 

VR and education: Why we shouldn’t wait to reap the benefits – from medium.com by Josh Maldonad

Excerpts:

However, we see very little experienced-based learning in all levels of education today. Traditional learning consists of little more than oration through lectures and textbooks (and their digital equivalents). Experience-based learning is often very difficult to facilitate in the classroom. Whether it be a field trip in elementary school, or simulation exercises in med school, it can be tedious, costly and time consuming.

Where VR is really winning in education is in subject matter retention. The first of several surveys that we’ve done was based on a VR field trip through the circulatory system with high-school age children. We saw an increase of nearly 80% in subject matter retention from a group that used VR, compared against a control group that was provided the same subject matter via text and image. (I’ll expand on the details of this experiment, and some research initiatives we’re working on in another blog post).

http://uploadvr.com/chinese-vr-education-study/

Example apps in healthcare:

  • Emergency response and Triage Decision making
  • Nursing fundamentals, safety and communication procedures
  • Anesthesiology: patient monitoring and dosage delivery

 

 

Residential design and virtual reality: a better way to build a home? — from connectedlife.style

Excerpt:

The old phrase of ‘needing to see it to believe it’ is a powerful mantra across all aspects of residential design. Architecture, interior design and property development are all highly visual trades that require buy-in from both those working on the project and the client. As such, making sure everyone is sold on a coherent vision is vital to ensure that everything goes smoothly and no one is left dissatisfied when the project is completed.

 

 

 

Google Translate: Updated
For those travelers out there, you might want to know about Google Translate’s ability to read in an image of one language, and provide you with a translation of that language/signage/label/etc.

Also see:

 

From this page, here are some of the visual translation products:

 

 

Now HoloLens lets you check your mail in a wall-sized mixed reality version of Outlook — from pcworld.com by Ian Paul
Now you can check your email or make a calendar appointment without removing Microsoft’s augmented reality headset.

hololens multiple flat apps

You now can pin multiple 2D apps in virtual space,
and Microsoft’s HoloLens will remember where they are.

 

 

VR in Education: What’s Already Happening in the Classroom — from arvrmagazine.com by Susanne Krause
“Engagement was off the charts”  | Connecting to the world and creating new ones using virtual reality

Excerpt:

It’s a way for educators to bring their students to places that would be out of reach otherwise. Google Expeditions, the VR mode of Google Street View and Nearpod’s virtual field trips are among the most popular experiences teachers explore with their students. “Some of our students have never really left the bubbles of their own town”, says Jaime Donally, creator of the #ARVRinEDU chat on Twitter. “Virtual reality is a relatively inexpensive way to show them the world.”

 

 

How augmented reality is transforming building management — from ibm.com
IBM People for Smarter Cities presents “Dublin lab – Cognitive Buildings”

In the video below, a facilities manager is using a mobile device to scan a QR code on a wall, behind which is a critical piece of HVAC equipment. With one scan, we can view data on the asset’s performance and health, location data for the asset. This data is being pulled by the IoT Platform from the asset itself, TRIRIGA, and any other useful sources.

 

 

 

 

 

 

Excerpt:

But the best experiences, VR acolytes agree, are still yet to come. Resh Sidhu leads VR development for Framestore, the high-end visual effects house that won an Oscar for the movie Gravity, and has since expanded into creating VR content. With hardware finally delivering on its promise, she believes it is now up to creatives to explore the possibilities.

 

 

HTC Brings VR Center to Paris; Vive Exhibit at Nobel Museum — from vrscout.com by Jonathan Nafarrete

Excerpt:

There’s so much more to VR than just gaming. Which is probably why HTC has been exploring entirely new ways to bring VR to art, education and culture — starting with museums around the world.

HTC recently collaborated with TIME-LIFE on “Remembering Pearl Harbor,” a VR experience commemorating the 75th anniversary of the attack with exhibitions at the Intrepid Sea, Air and Space Museum in New York City and the Newsuem in Washington D.C. Last month, Vive also collaborated with the Royal Academy of Arts in London on the world’s first 3-D printed VR art exhibit.

Now HTC Vive has revealed the launch of a new VR center at La Geode, part of Paris’ Science and Industry Museum, as well as a partnership with the Nobel Museum for a first-of-its-kind VR exhibit showcasing the contributions of Nobel laureates.

 

 

 

Alexa, Tell Me Where You’re Going Next — from backchannel.com by Steven Levy
Amazon’s VP of Alexa talks about machine learning, chatbots, and whether industry is strip-mining AI talent from academia.

Excerpt:

Today Prasad is giving an Alexa “State of the Union” address at the Amazon Web Services conference in Las Vegas, announcing an improved version of the Alexa Skills Kit, which helps developers create the equivalent of apps for the platform; a beefed-up Alexa Voice Service, which will make it easier to transform third-party devices like refrigerators and cars into Alexa bots; a partnership with Intel; and the Alexa Accelerator that, with the startup incubator Techstars, will run a 13-week program to help newcomers build Alexa skills. Prasad and Amazon haven’t revealed sales numbers, but industry experts have estimated that Amazon has sold over five million Echo devices so far.

Prasad, who joined Amazon in 2013, spent some time with Backchannel before his talk today to illuminate the direction of Alexa and discuss how he’s recruiting for Jeff Bezos’s arsenal without drying up the AI pipeline.

 

 

What DeepMind brings to Alphabet — from economist.com
The AI firm’s main value to Alphabet is as a new kind of algorithm factory

Excerpt:

DeepMind’s horizons stretch far beyond talent capture and public attention, however. Demis Hassabis, its CEO and one of its co-founders, describes the company as a new kind of research organisation, combining the long-term outlook of academia with “the energy and focus of a technology startup”—to say nothing of Alphabet’s cash.

Were he to succeed in creating a general-purpose AI, that would obviously be enormously valuable to Alphabet. It would in effect give the firm a digital employee that could be copied over and over again in service of multiple problems. Yet DeepMind’s research agenda is not—or not yet—the same thing as a business model. And its time frames are extremely long.

 

 

Artificial Intelligence: Silicon Valley’s Next Frontier — from toptechnews.com by Ethan Baron

Excerpt:

Silicon Valley needs its next big thing, a focus for the concentrated brain power and innovation infrastructure that have made this region the world leader in transformative technology. Just as the valley’s mobile era is peaking, the next frontier of growth and innovation has arrived: It’s Siri in an Apple iPhone, Alexa in an Amazon Echo, the software brain in Google’s self-driving cars, Amazon’s product recommendations and, someday, maybe the robot surgeon that saves your life.

It’s artificial intelligence, software that can “learn” and “think,” the latest revolution in tech.

“It’s going to be embedded in everything,” said startup guru Steve Blank, an adjunct professor at Stanford. “We’ve been talking about artificial intelligence for 30 years, maybe longer, in Silicon Valley. It’s only in the last five years, or maybe even the last two years, that this stuff has become useful.”

 

 

 

What Is The Difference Between Artificial Intelligence And Machine Learning? — from forbes.com by Bernard Marr

Excerpt:

Artificial Intelligence (AI) and Machine Learning (ML) are two very hot buzzwords right now, and often seem to be used interchangeably. They are not quite the same thing, but the perception that they are can sometimes lead to some confusion. So I thought it would be worth writing a piece to explain the difference.

In short, the best answer is that:
Artificial Intelligence is the broader concept of machines being able to carry out tasks in a way that we would consider “smart”.
And,
Machine Learning is a current application of AI based around the idea that we should really just be able to give machines access to data and let them learn for themselves.

 

 

Why we are still light years away from full artificial intelligence — from techcrunch.com by Clara Lu

Excerpt:

Yet, the truth is, we are far from achieving true AI — something that is as reactive, dynamic, self-improving and powerful as human intelligence.

Full AI, or superintelligence, should possess the full range of human cognitive abilities. This includes self-awareness, sentience and consciousness, as these are all features of human cognition.

 

 

Udacity adds 14 hiring partners as AI, VR and self-driving talent wars heat up — from techcrunch.com by Darrell Etherington

Excerpt:

Udacity is positioned perfectly to benefit from the rush on talent in a number of growing areas of interest among tech companies and startups. The online education platform has added 14 new hiring partners across its Artificial Intelligence Engineer, Self-Driving Car Engineer and Virtual Reality Developer Nanodegree programs, as well as in its Predictive Analytics Nanodegree, including standouts like Bosch, Harma, Slack, Intel, Amazon Alexa and Samsung.

That brings the total number of hiring partners for Udacity to over 30, which means a lot of potential soft landings for graduates of its nanodegree programs. The nanodegree offered by Udacity is its own original form of accreditation, which is based on a truncated field of study that spans months, rather than years, and allows students to direct the pace of their own learning. It also all takes place online, so students can potentially learn from anywhere.

 

 

 

 

The Ethics of Artificial Intelligence – from livestream.com

 

 

 

 

The Great A.I. Awakening — from nytimes.com by Gideo Lewis-Kraus
How Google used artificial intelligence to transform Google Translate, one of its more popular services — and how machine learning is poised to reinvent computing itself.

Excerpt:

Google’s decision to reorganize itself around A.I. was the first major manifestation of what has become an industrywide machine-learning delirium. Over the past four years, six companies in particular — Google, Facebook, Apple, Amazon, Microsoft and the Chinese firm Baidu — have touched off an arms race for A.I. talent, particularly within universities. Corporate promises of resources and freedom have thinned out top academic departments. It has become widely known in Silicon Valley that Mark Zuckerberg, chief executive of Facebook, personally oversees, with phone calls and video-chat blandishments, his company’s overtures to the most desirable graduate students. Starting salaries of seven figures are not unheard-of. Attendance at the field’s most important academic conference has nearly quadrupled. What is at stake is not just one more piecemeal innovation but control over what very well could represent an entirely new computational platform: pervasive, ambient artificial intelligence.

 

 

 

Microsoft bets on AI — from businessinsider.com

Excerpt:

On [December 12th, 2016], Microsoft announced a new Microsoft Ventures fund dedicated to artificial intelligence (AI) investments, according to TechCrunch. The fund, part of the company’s investment arm that launched in May, will back startups developing AI technology and includes Element AI, a Montreal-based incubator that helps other companies embrace AI. The fund further supports Microsoft’s focus on AI. The company has been steadily announcing major initiatives in support of the technology. For example, in September, it announced a major restructuring and formed a new group dedicated to AI products. And in mid-November, it partnered with OpenAI, an AI research nonprofit backed by Elon Musk, to further its AI research and development efforts.

 

 

The Growth of Artificial Intelligence in E-commerce — from redstagfulfillment.com by Jake Rheude

Excerpt:

Whether Artificial Intelligence (AI) is something you’ve just come across or it’s something you’ve been monitoring for a while, there’s no denying that it’s starting to influence many industries. And one place that it’s really starting to change things is e-commerce. Below you’ll find some interesting stats and facts about how AI is growing in e-commerce and how it’s changing the way we do things. From personalizing the shopping experience for customers to creating personal buying assistants, AI is something retailers can’t ignore. We’ll also take a look at some examples of how leading online stores have used AI to enrich the customer buying experience.

 

 

Will AI built by a ‘sea of dudes’ understand women? AI’s inclusivity problem — from digitaltrends.com by Dyllan Furness

Excerpt:

Only 26 percent of computer professionals were women in 2013, according to a recent review by the American Association of University Women. That figure has dropped 9 percent since 1990.

Explanations abound. Some say the industry is masculine by design. Others claim computer culture is unwelcoming — even hostile — to women. So, while STEM fields like biology, chemistry, and engineering see an increase in diversity, computing does not. Regardless, it’s a serious problem.

Artificial intelligence is still in its infancy, but it’s poised to become the most disruptive technology since the Internet. AI will be everywhere — in your phone, in your fridge, in your Ford. Intelligent algorithms already track your online activity, find your face in Facebook photos, and help you with your finances. Within the next few decades they’ll completely control your car and monitor your heart health. An AI may one day even be your favorite artist.

The programs written today will inform the systems built tomorrow. And if designers all have one worldview, we can expect equally narrow-minded machines.

 

 

 

 
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