Augmented Reality


Augmented reality app brings art history to life — from creativebloq.com

Excerpt:

Dazzle It is a cool new augmented reality app that lets you remix artwork from artists including the Sir Peter Blake, Godfather of Pop Art –  best known for designing the 1967 Beatles’ Sgt Pepper’s Lonely Hearts Club Band album cover.

Developed by digital design agency, Corporation Pop, it combines the latest augmented reality techniques with design to bring history to life. And notably, unlike most augmented reality apps, you don’t need a pre-supplied marker to view what you create in a real-world scene.

 

7 Great Augmented Reality Apps for Your Classroom — from teachercast.net

Apps Discussed on the Show:

  • Aurasma
  • Anatomy 4D
  • ColAR
  • Spacecraft 3D
  • AR Flash Cards
  • Elements 3D
  • Google Translate

 

Angus park to host augmented reality performance — from scotsman.com with thanks to Woontack Woo for his posting on this

Excerpt:

A FOREST park in Angus is to host the UK’s first live ­theatrical performance featuring augmented reality (AR) technology.

By downloading an app, ­audiences will be able to spot magical creatures through their smartphones and capture them on camera, before sharing the images with friends and family on social media.

DragonQuest, which will be performed in Monikie Country Park, allows visitors to wander around a forest using their smartphone to create images of fantastical creatures in addition to real-life characters and events on the set.

 

Here are the signs that point to Apple’s next big innovation in computing, according to one analyst — from businessinsider.com

 

 

Check Out How These Teachers and Students are Using Augmented Reality — from emergingedtech.com

 

 

Using Augmented Reality for Learning and Teaching — from edtechreview.in by Prasanna Bharti

Excerpt:

Various Application of Augmented Reality in Learning Different Subjects

Astronomy: AR can be used to make student understand about the relationship between the Sun and the Earth. Here AR technology can be used with 3D rendered sun and earth shapes.

Chemistry: Teachers can demonstrate what a molecule and atoms consist of using AR technology.

Biology: Teachers can use Augmented Reality to showcase their student’s body structure or anatomy. Teachers can show their students different types of organ and how they look in a 3D atmosphere. Students can even study human body structure on their own by using devices with AR embedded technology in it.

Physics: Physics is one of the subjects where AR technology can be used perfectly. Various kinematics properties can be easily understood by using AR technology.

 

 


Virtual Reality


Virtual reality can take us to the world’s greatest museums — from venturebeat.com by Mike Minotti

London's The Courtauld Gallery.

 

How Virtual Reality Can Close Learning Gaps in Your Classroom — from edsurge.com

Excerpt:

Virtual Reality (VR) may be the type of educational breakthrough that comes along once in a generation, heralding a tectonic shift toward immersive content for teaching and instruction.

By presenting a complete view of the world in which it is situated, VR offers a new opportunity to close some of the pedagogical gaps that have appeared in 21st century classroom learning. These gaps stem from the fact that curriculum and content in education have not caught up with rapid technology advancements.

Below I introduce three of these gaps and how they might be addressed by virtual reality content soon to be produced and distributed commercially.

 

Google Cardboard offers virtual trip for Lawrence students — from www2.ljworld.com

Excerpt:

The Lawrence school district recently purchased 20 Google Cardboards, which beginning this school year are available for teachers to check out for use in their classrooms, said Joe Smysor, the district’s technology integration specialist. Cardboard works in conjunction with a smartphone app to deliver a 3-D, 360-degree navigable image. Students can use apps with Cardboard to virtually visit museums, landmarks or cities around the world.

“It’s going to allow teachers to take their class on field trips where school buses couldn’t otherwise go,” Smysor said. “That could be back 100 years in the past, or underwater.”

 

Virtual college tours with cardboard, a smartphone and YouVisit — from mystatesman.com by Omar L. Gallaga

Excerpt:

While college students are settling into their dorms, it’s already time for next year’s class of high school students to narrow down their potential school choices and schedule campus visits. Or maybe they can just stay home and start the journey virtually.

A site called YouVisit has a surprisingly large set of virtual-reality college tours available. All the major Texas colleges are represented, and one of them, Trinity University, has been making a big push to get cheap sets of cardboard VR goggles out to families at recruiting events such as college fairs. Trinity sent me a pair of the cardboard glasses. The virtual visit to the campus certainly wasn’t the same as being there, but to get at least a visual sense of what the campus looks like and to be generally wowed by the 3-D/360-degree effect, it was worth the trip.

 

Regis University Creates Remote Campus Tours with Primacy’s Virtual Reality Experience — from businesswire.com
Jesuit university builds on rich tradition of innovation by enabling immersive virtual tours using Oculus Rift technology and virtual reality headsets

Excerpt:

FARMINGTON, Conn. & DENVER–(BUSINESS WIRE)–Regis University today unveiled a unique new way for prospective students to tour and experience the school’s scenic 100-acre campus. Through an interactive, immersive experience created by independent agency Primacy, students are able to put on an Oculus Rift virtual reality (VR) headset and immediately be transformed to the campus where they can get a full, 360-degree tour as if they were on site – including viewing daybreak runs at Red Rocks, being immersed in Regis’ experiential nursing skills lab and visiting the campus pub to watch a live Jenga game.

 

 

GoPro is now selling its crazy 16-camera virtual reality rig — from theverge.com by Sean O’Kane
‘Odyssey’ is only available to pros

Excerpt:

Odyssey is the first camera rig built specifically for Google’s Jump platform, which was also announced at this year’s I/O conference. Jump is an entire virtual reality ecosystem that, in theory, will make it easier to both create and consume VR content. With Jump, Google created open plans that companies can use to build their own 16-camera rig (GoPro just happened to be the first), as well as assemble software that can recreate the scene being captured in much higher quality than most existing image stitching software can. Eventually, Jump videos will be hosted in YouTube; think of it as the next logical step following YouTube’s inclusion of 360-degree videos earlier this year.

 

Behind the Scenes of a Virtual Reality Beethoven Concert — from recode.net by Eric Johnson

Excerpt:

Are you a classical music fan? It’s a question most people would probably say no to, and the Los Angeles Philharmonic knows that.

“People are intimidated by classical music,” said Amy Seidenwurm, the Philharmonic’s director of digital initiatives. “They don’t come to concerts because they feel it might not be for them.”

But to change those minds, the LA Phil is turning to virtual reality. For the next month, it will be driving around the Los Angeles area to parks, festivals and museums, in a van outfitted with real carpeting and seats from the Walt Disney Concert Hall — and six Samsung Gear VR headsets, which have been loaded with a special video performance of Beethoven’s Fifth Symphony. (You know the one: Dun-dun-dun DUNNNN.)

The interior of the Van Beethoven van.

 

Inside Industrial Light & Magic’s secret Star Wars VR lab — from theverge.com by Bryan Bishop
ILMxLab isn’t just exploring the future of entertainment… they’re already making it

 

IndustrialLightMagic-2015

 

 


Addendums on 9/10/15:

 

Sony morpheus

 

 

5 augmented reality apps to alter your world — from cbronline.com with thanks to Woontack Woo for his posting on this
Learn more about Dazzle It, Streetmuseum, Skyview, Blippar and Colorblind Fix.

Excerpt:

Ever wanted to see the world around you in a different way? These apps will transform your phone into a portal to a world of altered perceptions.

 


 

From DSC:
I’d recommend that historians, geographers, geologists, archeologists — and many others as well — keep a sharp and steady eye on what’s happening with Virtual Reality (VR) — as the affordances that VR could bring seem very promising.  Establishing collaborations with teams of specialists could open up some amazing learning experiences for learners in the future.

Consider the items below for example.


 

Virtual reality bringing artifacts to life in London — from thestar.com

Excerpt:

Virtual reality has been increasingly making its way into the museum experience. At London’s National History Museum, visitors can currently experience First Life, a 15-minute VR experience also using the Samsung Gear VR headsets, in which David Attenborough narrates a 3D journey depicting sea creatures from 500 million years ago.

Only a few major museums have hosted their own VR experiences, but several projects are working on bringing the museum experience to the masses using the technology.

Google recently launched its Expeditions project, allowing students equipped with a Cardboard headset and a smartphone to view materials from major institutions such as the American Museum of Natural History.

 

vr-british-museum-2015

 

 

Virtual Reality Takes British Museum Visitors to Bronze Age — from augmentedrealitytrends.com by

Excerpt:

British Museum visitors will now be able to experience the past in a more vivid way. Apart from seeing the historical artifacts, you will be taken to the Bronze Age with the help of virtual reality headsets. You can don a Samsung Gear VR headset and explore a customary roundhouse from the Bronze Age. The exploration will consist of 3D scans of objects that are present in the museum. The museum is launching a VR weekend where this experience can be obtained.

Recreation of Three Bronze Age Objects
Three Bronze Age objects have been digitally recreated and will be shown to the visitors through virtual reality headsets.

One is a gold object which was recently discovered and is still caked with mud. The second object is a splendid bronze Beaune Dirk, which is a princely dagger. However, its shape suggests that it was not meant to be used, as the blade was never sharpened and the end was also not attached to a wooden hilt. The third object is a twist of bronze which looks simple but is most enigmatic. Over 50 such loops have been found within 18 miles of Brighton. They were not found anywhere else in Europe. What they were actually, is still a mystery. Users will be invited to try a replica and provide their opinions.

 

Virtual reality takes Baltimore students to Amazon — from wbaltv.com by Omar Jimenez
Armistead Gardens students use Alchemy Learning’s experiential learning

Excerpt:

Tech start up Alchemy Learning is using virtual reality as a tool for education.

“The ability to have a truly experiential learning moment has not been possible in traditional online education. Whereas with virtual reality you can see the students really are in a different world. They’re able to truly experience what’s around them,” Alchemy Learning co-founder Win Smith said.

 

VR-AlchemyLearning2015

 

 

Adopting Virtual Reality for Education — from alchemylearning.com

“As an educator with 20+ years’ experience integrating technology into curriculum, it is exciting for me to see a technology that so quickly captures the attention of the students, motivates them to make the effort to learn the procedures, and then opens them up to the relevant content.“

-Larry Fallon,
Instructional Technology Coordinator,
Arlington County Public Schools

 

That ‘useless’ liberal arts degree has become tech’s hottest ticket — from forbes.com by George Anders; with a shout out to Krista Spahr for bringing this item to my attention

Except:

What kind of boss hires a thwarted actress for a business-to-business software startup? Stewart Butterfield, Slack’s 42-year-old cofounder and CEO, whose estimated double-digit stake in the company could be worth $300 million or more. He’s the proud holder of an undergraduate degree in philosophy from Canada’s University of Victoria and a master’s degree from Cambridge in philosophy and the history of science.

“Studying philosophy taught me two things,” says Butterfield, sitting in his office in San Francisco’s South of Market district, a neighborhood almost entirely dedicated to the cult of coding. “I learned how to write really clearly. I learned how to follow an argument all the way down, which is invaluable in running meetings. And when I studied the history of science, I learned about the ways that everyone believes something is true–like the old notion of some kind of ether in the air propagating gravitational forces–until they realized that it wasn’t true.”

And he’s far from alone. Throughout the major U.S. tech hubs, whether Silicon Valley or Seattle, Boston or Austin, Tex., software companies are discovering that liberal arts thinking makes them stronger.  Engineers may still command the biggest salaries, but at disruptive juggernauts such as Facebook and Uber, the war for talent has moved to nontechnical jobs, particularly sales and marketing. The more that audacious coders dream of changing the world, the more they need to fill their companies with social alchemists who can connect with customers–and make progress seem pleasant.

 

 

forbescover2

 

 

 

Addendum on 8/7/15:

  • STEM Study Starts With Liberal Arts — from forbes.com by Chris Teare
    Excerpt (emphasis DSC):
    Much has been made, especially by the Return on Investment crowd, of the value of undergraduate study in the so-called STEM fields: Science, Technology, Engineering and Mathematics. Lost in the conversation is the way the true liberal arts underpin such study, often because the liberal arts are inaccurately equated solely with the humanities. From the start, the liberal arts included math and science, something I learned firsthand at St. John’s College.

    This topic is especially on my mind since reading the excellent article George Anders has written for Forbes: “That ‘Useless’ Liberal Arts Degree Has Become Tech’s Hottest Ticket” In this context, understanding the actual origin and purposes of the liberal arts is all the more valuable.

 

How Blippar Education supports special needs students to improve learning — from blippar.com

 

Excerpts:

Firstly, high school teacher Katrine Pinkpank’s class made individual, blippable posters for their Earth Day projects in April. When passers-by blipped these posters – all of which were hung in beautiful frames in the hallways – they were taken to a video of the students doing their Earth Day presentation in front of the class. One student in the class is legally blind, so the braille on his poster was used to trigger the blipp.  These hallway boards have become living, breathing, 3D tributes to the work of our students.

In Room 407, students used Blippar in many different ways. Wendy Thompson, an early adopter of the technology, used it for a Women’s History Month project where students created an app-smash between Blippar and Trading Cards. The students created trading cards about famous women in history – such as Ella Fitzgerald, Frida Kahlo, and Mary Shelley – then used Blippar to add photo galleries, hyperlinks, and videos so people passing the bulletin board could scan the cards and view pop-up content about these remarkable women.

Secondly, the class made the school newsletter blippable.

Using Blippar and Tellagami, the students created talking digital avatar videos that illustrated their post-secondary and transition goals.

 

From DSC:
Though this posting focuses on the use of Blippar, an augmented reality app, I also think beacons (such as from Estimote), machine-to-machine (M2M) communications, and apps like locly could be used to relay information from students, teachers, and faculty members who could record and provide presentations concerning their work — with pieces of their work being located out in the hallways or actually anywhere on a campus. When someone approaches a piece in the hallway, a pre-loaded application on that person’s mobile device — such as locly — would be activated to display a “card”/link to the video describing that piece. The author, creator, designer doesn’t need to be physically present in order to tell people about their work.

 

Also see:

Elements 4D
ZooKazam
NASA’s Spacecraft 3D
Anatomy 4D

 

As excellently curated by Lugene Schemper, Theological Librarian:
Out at instagram.com/hlrbooks/, you can find an assortment of items from the Hekman Library Rare Book Collection at Calvin College and Calvin Theological Seminary. Many of these images are from hundreds of years ago.

 

CalvinRareBooks-LugeneSchemper-2015

 

 

CalvinRareBooks2-LugeneSchemper-2015

 

New Media Consortium (NMC) 2015 Idea Lab Winners


 

Bring It On – A Formula for Successful BYOD Programming in Museums
Scott Sayre (Corning Museum of Glass)

 

Dickinson Makes – Connecting Campus Makerspaces
Brenda Landis (Dickinson College) | Andrew Petrus (Dickinson College)

 

Don’t Just Upload Your Videos, Annotate Them!
Sharon Hu (University of British Columbia) | Thomas Dang (University of British Columbia)

 

Exploring Visualization: Creating A Cross-Disciplinary Collaborative Course Enhanced By Technology
Dolores Fidishun (Pennsylvania State University) | William Cromar (Penn State Abington)
Jacob Benfield (Pennsylvania State University)

 

Leveraging 3D Technologies For Learning
Kirsten Butcher (University of Utah) | Madlyn Runburg (University of Utah)

 

Making Real from Real: Three “Tangible” Experiments from the Special Collection of the Kelvin Smith Library at Case Western Reserve University
Jared Bendis (Case Western Reserve University) | Melissa Hubbard (Case Western Reserve University)

 

Modding Games: Creating Historical Scenarios in Civilization V
Todd Bryant (Dickinson College)

 

 

 

To teach is to learn — from historicalhorizons.org by Robert Schoone-Jongen

Excerpt:

…here is tonight’s Top Ten Things Student Teachers Teach Me:

  1. To be a teacher is to be a student, a learner. A teacher cannot just pour out knowledge on students. A teacher needs to learn from the students in order to teach them. Your students are the best methods book you will ever read. Listen to what they will teach you every day.
  1. Each class consists of two parts: what went right and what went wrong. Being a teacher and a student means living with both successes and failures. During each class we learn something new about students, subjects, and our selves as teachers.
  1. Each class is another chance to get things right. All our advance planning must be proven in the fiery furnace heated by real students. In our teacherly minds we may have covered all the bases, but the students likely will exhibit different thought patterns. The big question of the day might get the lesson off ground, but the students determine the actual flight plan and landing pattern–be it a smooth one or a swim in the Hudson River. You and I may be in the cockpit, but we can’t control the wind swirling around us. Serendipity is the order of the day in a classroom, not stolid stability.
  1. The students are the most important thing in the room. These individual image bearers of God, his precious jewels in the words of an old hymn, come to us in various grades–some highly polished gems, others very rough hewn. They all have one overriding need: the guidance of a responsible adult, you, their teacher. Despite all the technological doodads and wizardry–the stuff computer companies equate with effective teaching — students still need you, a living, breathing, three dimensional human being, to provide the companionship no silicon chip and flat screen will ever provide.
  1. You and me, those breathing human beings in the front of the room, are not super heroes, but fallible people with limited abilities and vast weaknesses. Chronology and a state-issued certificate separates us from our students. That has its advantages, but also its weaknesses. We may have accumulated more of what only experience can provide, but our age also renders us exotic in the eyes of our students.
  1. Our humanness requires maintenance–both physically and spiritually. Without a healthy you, students will see just a sick teacher. Physical maintenance is not optional. The students deserve our best effort, and we owe them more than mere endurance. My informal teachers, the student teachers, remind me every semester that sleeping and eating and exercising are what keeps our heads on straight, and our feet firmly planted underneath, from the first bell of the day until the last.
  1. Spiritual maintenance constantly reminds us to be humble about running a class. Each time we teach, thousands of words pour forth, and hundreds of instant calculations determine our vocabulary, our inflection, and our reception. A spiritually-maintained teacher prayerfully acknowledges that the torrent of words cascading through the room will carry rocks that can bruise students, and even scar them. We need divine purification to keep that torrent as a clean as possible, for the wisdom to know when a rock flew, and for the character to admit it and make amends.
  1. That never ending prayer should have a second petition–thankfulness for the blessing of being commissioned to mirror Christ’s love to another group of His image-bearers. You and I have the chance to show goodness and love to students, many of whom are unlikely to see those divine traits elsewhere. You can be Calvinistically proud when God entrusts you with being His messenger of light in the classes you teach. It is a precious gift to show students that despite all the wrong we see, the light does still shine in the darkness, even when it is very dim.
  1. That light is more than words and worksheets; it is the presence that students experience in your presence. Your reputation looms larger than your facility with the facts. Presence is the part of a class the students most likely will remember for years. In the end, what students really want from us are two simple things: to be treated justly and to be treated respectfully. The highest compliments–the evaluation that really matters–will come in two short sentences: one direct–“You were always fair”, the other left-handed–“You never made me feel dumb.” If students can say that, they have glimpsed the face of Christ in us.
  1. These student renderings of “Well done, good and faithful servant” are far more important, and more eloquent assessments of our teaching than all the numbers Pearson Corporation can tease from all the standardized tests inflicted upon students. Teaching’s essence cannot be measured by algorithms, formulas, or equations. God, and those image bearers in our classes will evaluate us by our faithfulness, not by the dots on a bubble sheet.
 

Preparing for the Digital University: A review of the history & current state of distance, blended, & online learning - Siemens, Gasevic, Dawson

 

 Excerpt:

It is our intent that these reports will serve to introduce academics, administrators, and students to the rich history of technology in education with a particular emphasis of the importance of the human factors: social interaction, well-designed learning experiences, participatory pedagogy, supportive teaching presence, and effective techniques for using technology to support learning.

The world is digitizing and higher education is not immune to this transition. The trend is well underway and seems to be accelerating as top universities create departments and senior leadership positions to explore processes of innovation within the academy. It is our somewhat axiomatic assessment that in order to understand how we should design and develop learning for the future, we need to first take a look at what we already know. Any scientific enterprise that runs forward on only new technology, ignoring the landscape of existing knowledge, will be sub-optimal and likely fail. To build a strong future of digital learning in the academy, we must first take stock of what we know and what has been well researched.

During the process of completing this report, it became clear to us that a society or academic organization is required to facilitate the advancement and adoption of digital learning research. Important areas in need of exploration include faculty development, organizational change, innovative practices and new institutional models, effectiveness of teaching and learning activities, the student experience, increasing success for all students, and state and provincial policies, strategies, and funding models. To address this need, we invite interested academics, administrators, government and industry to contact us to discuss the formation of an organization to advocate for a collaborative and research informed approach to digital learning.

February 2015
George Siemens
Dragan Gasevic
Shane Dawson

 

Rome 320 AD – Interactive App — from indianajen.com by Jennifer Carey

Excerpt:

The app follows the lives of four Romans as they travel through the city on a summer day in 320 CE. You can explore 3D, interactive models of the city in high resolution and detail.

 

ROME-320AD

 

ROME-320AD-image

 

Also see:

 

 

History Channel bringing online courses to higher ed –from edtechmagazine.com by D. Frank Smith

Excerpt (emphasis DSC):

Television and higher education are being married through a new partnership between A&E Network’s History Channel and the University of Oklahoma.

The network has announced a 16-week, paid, online course focusing on U.S. history from 1865 to the present. The accredited course will involve video lectures produced by History Channel staff, quizzes, discussion groups and social interactions. The series is priced at $500 for college students, and $250 for lifelong learners.

 

Also from their press release (emphasis DSC):
History® Digital partners with the University of Oklahoma to offer the first TV network-branded online course for college credit — from  historychannel.ou.edu

New York, NY (October 28, 2014) – A+E Network®’s HISTORY® Channel will partner with the University of Oklahoma to offer the very first TV Network-branded online course for transcripted college credit or for the lifelong learner. HISTORY® Channel’s United States, 1865 to the Present course enrollment will launch on October 28 at History.com/courses and will be taught by award winning teacher, OU professor, and renowned historian Steve Gillon. The announcement was made today by Dan Suratt, EVP, Digital Media, A+E Networks and University of Oklahoma President David L. Boren.

The groundbreaking 16-week interactive, immersive course, which will be offered during the Spring Semester, officially begins on January 12, 2015. Utilizing the strengths of both HISTORY® Channel and OU, “United States, 1865 to the Present” has been rigorously designed by an academic team from OU and will be taught by Professor Steve Gillon, the scholar-in-residence at HISTORY®Channel and professor at OU. Combining professionally-produced and engaging video lectures with quizzes, discussion groups and social interactions between student and professor, as well as selectively integrated multimedia assets from HISTORY® Channel, this course has been created to offer a singular and collaborative learning experience to a wide range of students.

 

From DSC:
Interesting partnership/collaboration effort here…again, this endeavor gets at the idea of using teams of specialists to create and deliver content.  Also interesting here are the lower pricing structures and the idea of addressing lifelong learners.

The Living [Class] Room -- by Daniel Christian -- July 2012 -- a second device used in conjunction with a Smart/Connected TV

 

ForesightEducationPrgms-FuturistSepOct2014

 

Introduction (emphasis DSC)

Futures Studies as it has evolved since the early 1970s is both a discipline and a meta-discipline. It is a set of skills and applied methodologies that can be learned—in impressively diverse ways—and it is a dynamic way of coming to understand the world that is practical and empowering. As Alvin Toffler wrote in 1974, “A focus on the future is relevant to all learners, regardless of age.”

For this special report, we called for essays from futurists who have experienced futures education, be it in a K-12 class project, a professional certificate program, a workshop, or a full degree program. We received an overwhelming response from students, educators, and several people who have been on both sides of the learning and teaching experience.

We hope readers will continue to share their experiences with us—and with tomorrow’s futures learners.

—THE EDITORS

 


 

From DSC:
I can’t stress enough the importance of helping students learn more about how to see what might be coming down the pike — to be able to pulse check a variety of environments.  This is not “fluff”, gazing into a crystal ball, or pie-in-the-sky type of thinking.  There are numerous techniques being used within futurism today*, with real and practical applications. 

For me, futures studies have strong ties in with developing strategy and vision as well as identifying opportunities and threats.

Students need access to many more of these *futures studies* programs!  (teachthefuture.org may be helpful here).  We can’t start building these programs out too soon. Enrollments should be strong once people understand how helpful and practical these skills and methodologies can be.  In fact, given the exponential pace we are currently experiencing, these skills become critical not only for corporations/businesses and for higher education, but for individuals as well — especially seeing as more of us are becoming contingent workers (freelancers, independent professionals, temporary contract workers, independent contractors or consultants).

When we’re moving at 180 mph, we can’t be looking at the front of our hoods.  We need to be scanning the horizons.

 


 

* As Haven Allahar stated in the item “Futures Education in the Caribbean”:

…the common techniques utilized in the practice of futuring:

  1. Scanning.
  2. DEGEST (demography, economics, governance, environment, society, technology).
  3. Trend analysis.
  4. Scenarios.
  5. Delphi polling.
  6. Modeling.
  7. Simulation and games.
  8. Brainstorming.
  9. Visioning.
  10. Anticipating wild cards.

 


 

DanielChristian-MonitoringTrends

 

 

 

 

Does Studying Fine Art = Unemployment? Introducing LinkedIn’s Field of Study Explorer — from LinkedIn.com by Kathy Hwang

Excerpt:

[On July 28, 2014], we are pleased to announce a new product – Field of Study Explorer – designed to help students like Candice explore the wide range of careers LinkedIn members have pursued based on what they studied in school.

So let’s explore the validity of this assumption: studying fine art = unemployment by looking at the careers of members who studied Fine & Studio Arts at Universities around the world. Are they all starving artists who live in their parents’ basements?

 

 

LinkedInDotCom-July2014-FieldofStudyExplorer

 

 

Also see:

The New Rankings? — from insidehighered.com by Charlie Tyson

Excerpt:

Who majored in Slovak language and literature? At least 14 IBM employees, according to LinkedIn.

Late last month LinkedIn unveiled a “field of study explorer.” Enter a field of study – even one as obscure in the U.S. as Slovak – and you’ll see which companies Slovak majors on LinkedIn work for, which fields they work in and where they went to college. You can also search by college, by industry and by location. You can winnow down, if you desire, to find the employee who majored in Slovak at the Open University and worked in Britain after graduation.

 

 

In defense of a liberal arts degree — from fastcompany.com by Andrew Benett
They might be getting overshadowed by STEM degrees in the news, but liberal arts degrees have a lot to offer their students.

Excerpt:

I know a lot of liberal arts graduates. I have hired a bunch of them. And I am one myself, having studied both psychology and art history. What I have found is that people with degrees in subjects such as history and literature–and, yes, even philosophy–tend to possess many of the qualities, skill sets, and aptitudes that are in highest demand in my own industry (marketing communications) and in others that rely on creative thinking and foresight.

In my experience, these are the areas in which liberal arts graduates really stand apart:

— Agility and adaptability
— Storytelling and persuasion
— Historical consciousness

 
 
 
© 2024 | Daniel Christian