Research study suggests VR can have a huge impact in the classroom — from uploadvr.com by Joe Durbin

Excerpt:

“Every child is a genius in his or her own way. VR can be the key to awakening the genius inside.”

This is the closing line of a new research study currently making its way out of China. Conducted by Beijing Bluefocus E-Commerce Co., Ltd and Beijing iBokan Wisdom Mobile Internet Technology Training Institution, the study takes a detailed look at the different ways virtual reality can make public education more effective.

 

“Compared with traditional education, VR-based education is of obvious advantage in theoretical knowledge teaching as well as practical skills training. In theoretical knowledge teaching, it boasts the ability to make abstract problems concrete, and theoretical thinking well-supported. In practical skills training, it helps sharpen students’ operational skills, provides an immersive learning experience, and enhances students’ sense of involvement in class, making learning more fun, more secure, and more active,” the study states.

 

 

VR for Education – what was and what is — from researchvr.podigee.io

Topics discussed:

  • VR for education: one time use vs everyday use
  • Ecological Validity of VR Research
  • AR definition & history
  • Tethered vs untethered
  • Intelligent Ontology-driven Games for Teaching Human Anatomy
  • Envelop VR
  • VR for Education
  • Gartner curve – then and now

 

 

 

Virtual reality industry leaders come together to create new association — from gvra.com

Excerpt:

CALIFORNIA — Acer Starbreeze, Google, HTC VIVE, Facebook’s Oculus, Samsung, and Sony Interactive Entertainment [on 12/7/16] announced the creation of a non-profit organization of international headset manufacturers to promote the growth of the global virtual reality (VR) industry. The Global Virtual Reality Association (GVRA) will develop and share best practices for industry and foster dialogue between public and private stakeholders around the world.

The goal of the Global Virtual Reality Association is to promote responsible development and adoption of VR globally. The association’s members will develop and share best practices, conduct research, and bring the international VR community together as the technology progresses. The group will also serve as a resource for consumers, policymakers, and industry interested in VR.

VR has the potential to be the next great computing platform, improving sectors ranging from education to healthcare, and contribute significantly to the global economy. Through research, international engagement, and the development of best practices, the founding companies of the Global Virtual Reality Association will work to unlock and maximize VR’s potential and ensure those gains are shared as broadly around the world as possible.

For more information, visit www.GVRA.com.

 

 

 

Occipital shows off a $399 mixed reality headset for iPhone — from techcrunch.com by Lucas Matney

Excerpt:

Occipital announced today that it is launching a mixed reality platform built upon its depth-sensing technologies called Bridge. The headset is available for $399 and starts shipping in March; eager developers can get their hands on an Explorer Edition for $499, which starts shipping next week.

 

 

From DSC:
While I hope that early innovators in the AR/VR/MR space thrive, I do wonder what will happen if and when Apple puts out their rendition/version of a new form of Human Computer Interaction (or forms) — such as integrating AR-capabilities directly into their next iPhone.

 

 

Enterprise augmented reality applications ready for prime time — from internetofthingsagenda.techtarget.com by Beth Stackpole
Pokémon Go may have put AR on the map, but the technology is now being leveraged for enterprise applications in areas like marketing, maintenance and field service.

Excerpt:

Unlike virtual reality, which creates an immersive, computer-generated environment, the less familiar augmented reality, or AR, technology superimposes computer-generated images and overlays information on a user’s real-world view. This computer-generated sensory data — which could include elements such as sound, graphics, GPS data, video or 3D models — bridges the digital and physical worlds. For an enterprise, the applications are boundless, arming workers walking the warehouse or selling on the shop floor, for example, with essential information that can improve productivity, streamline customer interactions and deliver optimized maintenance in the field.

 

 

15 virtual reality trends we’re predicting for 2017 — from appreal-vr.com by Yariv Levski

Excerpt (emphasis DSC):

2016 is fast drawing to a close. And while many will be glad to see the back of it, for those of us who work and play with Virtual Reality, it has been a most exciting year.

By the time the bells ring out signalling the start of a new year, the total number of VR users will exceed 43 million. This is a market on the move, projected to be worth $30bn by 2020. If it’s to meet that valuation, then we believe 2017 will be an incredibly important year in the lifecycle of VR hardware and software development.

VR will be enjoyed by an increasingly mainstream audience very soon, and here we take a quick look at some of the trends we expect to develop over the next 12 months for that to happen.

 

 

Murdoch University hosts trial of virtual reality classroom TeachLivE — from communitynews.com.au by Josh Zimmerman

Excerpt:

IN an Australian first, education students will be able hone their skills without stepping foot in a classroom. Murdoch University has hosted a pilot trial of TeachLivE, a virtual reality environment for teachers in training.

 

The student avatars are able to disrupt the class in a range of ways that teachers may encounter such as pulling out mobile phones or losing their pen during class.

 

murdoch-university-teachlive-dec017

 

 

8 Cutting Edge Virtual Reality Job Opportunities — from appreal-vr.com by Yariv Levski
Today we’re highlighting the top 8 job opportunities in VR to give you a current scope of the Virtual Reality job market.

 

 

 

Epson’s Augmented Reality Glasses Are a Revolution in Drone Tech — from dronelife.com by Miriam McNabb

Excerpt:

The Epson Moverio BT-300, to give the smart glasses their full name, are wearable technology – lightweight, comfortable see-through glasses – that allow you to see digital data, and have a first person view (FPV) experience: all while seeing the real world at the same time. The applications are almost endless.

 

 

 

Volkswagen Electric Car To Feature Augmented Reality Navigation System — from gas2.org by Steve Hanley

Excerpt:

Volkswagen’s pivot away from diesel cars to electric vehicles is still a work in progress, but some details about its coming I.D. electric car — unveiled in Paris earlier this year — are starting to come to light. Much of the news is about an innovative augmented reality heads-up display Volkswagen plans to offer in its electric vehicles. Klaus Bischoff, head of the VW brand, says the I.D. electric car will completely reinvent vehicle instrumentation systems when it is launched at the end of the decade.

 

 

These global research centers are a proof that virtual reality is more than gaming — from haptic.al by Deniz Ergürel

Excerpt:

For decades, numerous research centers and academics around the world have been working the potential of virtual reality technology. Countless research projects undertaken in these centers are an important indicator that everything from health care to real estate can experience disruption in a few years.

  • Virtual Human Interaction Lab — Stanford University
  • Virtual Reality Applications Center — Iowa State University
  • Institute for Creative Technologies—USC
  • Medical Virtual Reality — USC
  • The Imaging Media Research Center — Korea Institute of Science and Technology
  • Virtual Reality & Immersive Visualization Group — RWTH Aachen University
  • Center For Simulations & Virtual Environments Research — UCIT
  • Duke immersive Virtual Environment —Duke University
  • Experimental Virtual Environments (EVENT) Lab for Neuroscience and Technology — Barcelona University
  • Immersive Media Technology Experiences (IMTE) — Norwegian University of Technology
  • Human Interface Technology Laboratory — University of Washington

 

 

Where Virtual and Physical Worlds Converge — from disruptionhub.com

Excerpt:

Augmented Reality (AR) dwelled quietly in the shadow of VR until earlier this year, when a certain app propelled it into the mainstream. Now, AR is a household term and can hold its own with advanced virtual technologies. The AR industry is predicted to hit global revenues of $90 billion by 2020, not just matching VR but overtaking it by a large margin. Of course, a lot of this turnover will be generated by applications in the entertainment industry. VR was primarily created by gamers for gamers, but AR began as a visionary idea that would change the way that humanity interacted with the world around them. The first applications of augmented reality were actually geared towards improving human performance in the workplace… But there’s far, far more to be explored.

 

 

VR’s killer app has arrived, and it’s Google Earth — from arstechnica.com by Sam Machkovech
Squishy geometry aside, you won’t find a cooler free VR app on any device.

Excerpt:

I stood at the peak of Mount Rainier, the tallest mountain in Washington state. The sounds of wind whipped past my ears, and mountains and valleys filled a seemingly endless horizon in every direction. I’d never seen anything like it—until I grabbed the sun.

Using my HTC Vive virtual reality wand, I reached into the heavens in order to spin the Earth along its normal rotational axis, until I set the horizon on fire with a sunset. I breathed deeply at the sight, then spun our planet just a little more, until I filled the sky with a heaping helping of the Milky Way Galaxy.

Virtual reality has exposed me to some pretty incredible experiences, but I’ve grown ever so jaded in the past few years of testing consumer-grade headsets. Google Earth VR, however, has dropped my jaw anew. This, more than any other game or app for SteamVR’s “room scale” system, makes me want to call every friend and loved one I know and tell them to come over, put on a headset, and warp anywhere on Earth that they please.

 

 

VR is totally changing how architects dream up buildings — from wired.com by Sam Lubell

Excerpt:

In VR architecture, the difference between real and unreal is fluid and, to a large extent, unimportant. What is important, and potentially revolutionary, is VR’s ability to draw designers and their clients into a visceral world of dimension, scale, and feeling, removing the unfortunate schism between a built environment that exists in three dimensions and a visualization of it that has until now existed in two.

 

 

How VR can democratize Architecture — from researchvr.podigee.io

Excerpt:

Many of the VR projects in Architecture are focused on the final stages of design process, basically for selling a house to a client. Thomas sees the real potential in the early stages: when the main decisions need to be made. VR is so good for this, as it helps for non professionals to understand and grasp the concepts of architecture very intuitively. And this is what we talked mostly about.

 

 

 

How virtual reality could revolutionize the real estate industry — from uploadvr.com by Benjamin Maltbie

 

 

 

Will VR disrupt the airline industry? Sci-Fi show meets press virtually instead of flying — from singularityhub.com by Aaron Frank

Excerpt:

A proposed benefit of virtual reality is that it could one day eliminate the need to move our fleshy bodies around the world for business meetings and work engagements. Instead, we’ll be meeting up with colleagues and associates in virtual spaces. While this would be great news for the environment and business people sick of airports, it would be troubling news for airlines.

 

 

How theaters are evolving to include VR experiences — from uploadvr.com by Michael Mascioni

 

 

 

#AI, #VR, and #IoT Are Coming to a Courthouse Near You! — from americanbar.org by Judge Herbert B. Dixon Jr.

Excerpt:

Imagine during one of your future trials that jurors in your courtroom are provided with virtual reality headsets, which allow them to view the accident site or crime scene digitally and walk around or be guided through a 3D world to examine vital details of the scene.

How can such an evidentiary presentation be accomplished? A system is being developed whereby investigators use a robot system inspired by NASA’s Curiosity Mars rover using 3D imaging and panoramic videography equipment to record virtual reality video of the scene.6 The captured 360° immersive video and photographs of the scene would allow recreation of a VR experience with video and pictures of the original scene from every angle. Admissibility of this evidence would require a showing that the VR simulation fairly and accurately depicts what it represents. If a judge permits presentation of the evidence after its accuracy is established, jurors receiving the evidence could turn their heads and view various aspects of the scene by looking up, down, and around, and zooming in and out.

Unlike an animation or edited video initially created to demonstrate one party’s point of view, the purpose of this type of evidence would be to gather data and objectively preserve the scene without staging or tampering. Even further, this approach would allow investigators to revisit scenes as they existed during the initial forensic examination and give jurors a vivid rendition of the site as it existed when the events occurred.

 

 

Microsoft goes long for mixed reality — from next.reality.news

Excerpt:

The theme running throughout most of this year’s WinHEC keynote in Shenzhen, China was mixed reality. Microsoft’s Alex Kipman continues to be a great spokesperson and evangelist for the new medium, and it is apparent that Microsoft is going in deep, if not all in, on this version of the future. I, for one, as a mixed reality or bust developer, am very glad to see it.

As part of the presentation, Microsoft presented a video (see below) that shows the various forms of mixed reality. The video starts with a few virtual objects in the room with a person, transitions into the same room with a virtual person, then becomes a full virtual reality experience with Windows Holographic.

 

 

Google Earth lets you explore the planet in virtual reality — from vrscout.com by Eric Chevalier

 

 

 

How virtual reality could change the way students experience education — from edtechmagazine.com by  by Andrew Koke and Anthony Guest-Scott
High-impact learning experiences may become the norm, expanding access for all students.

Excerpt:

The headlines for Pokémon GO were initially shocking, but by now they’re familiar: as many as 21 million active daily users, 700,000 downloads per day, $5.7 million in-app purchases per day, $200 million earned as of August. Analysts anticipate the game will garner several billion dollars in ad revenue over the next year. By almost any measure, Pokémon GO is huge.

The technologies behind the game, augmented and virtual reality (AVR), are huge too. Many financial analysts expect the technology to generate $150 billion over the next three years, outpacing even smartphones with unprecedented growth, much of it in entertainment. But AVR is not only about entertainment. In August 2015, Teegan Lexcen was born in Florida with only half a heart and needed surgery. With current cardiac imaging software insufficient to assist with such a delicate operation on an infant, surgeons at Nicklaus Children’s Hospital in Miami turned to 3D imaging software and a $20 Google Cardboard VR set. They used a cellphone to peer into the baby’s heart, saw exactly how to improve her situation and performed the successful surgery in December 2015.

“I could see the whole heart. I could see the chest wall,” Dr. Redmond Burke told Today. “I could see all the things I was worried about in creating an operation.”

 

 

 

Visionary: How 4 institutions are venturing into a new mixed reality — from ecampusnews.com by Laura Devaney
Mixed reality combines virtual and augmented realities for enhanced learning experiences–and institutions are already implementing it.

Excerpt:

Texas Tech University Health Sciences Center in Lubbock and San Diego State University are both part of a Pearson mixed reality pilot aimed at leveraging mixed reality to solve challenges in nursing education.

At Bryn Mawr College, a women’s liberal arts college in Pennsylvania, faculty, students, and staff are exploring various educational applications for the HoloLens mixed reality devices. They are testing Skype for HoloLens to connect students with tutors in Pearson’s 24/7 online tutoring service, Smarthinking.

At Canberra Grammar School in Australia, Pearson is working with teachers in a variety of disciplines to develop holograms for use in their classrooms. The University of Canberra is partnering with Pearson to provide support for the project and evaluate the impact these holograms have on teaching and learning.

 

 

 

ZapBox brings room-scale mixed reality to the masses — from slashgear.com by JC Torres

Excerpt:

As fantastic as technologies like augmented and mixed reality may be, experiencing them, much less creating them, requires a sizable investment, financially speaking. It is just beyond the reach of consumers as well as your garage-type indie developer. AR and VR startup Zappar, however, wants to smash that perception. With ZapBox, you can grab a kit for less than a triple-A video game to start your journey towards mixed reality fun and fame. It’s Magic Leap meets Google Cardboard. Or as Zappar itself says, making Magic Leap, magic cheap!

 

 

 

 

Shakespeare’s Tempest gets mixed reality makeover — from bbc.com by Jane Wakefield

 

intel-flying-whale-at-ces-2014Intel’s flying whale was the inspiration for the technology in The Tempest

 

 

 

eon-reality-education-nov2016

 

 

 

Excerpts from the 9/23/16 School Library Journal Webcast:

vr-in-education-thejournal-sept2016

 

 

 

 

 

ar-vr-elearningguildfall2016

 

Table of Contents

  • Introduction
  • New Technologies: Do They Really Change Learning Strategies? — by Joe Ganci and Sherry Larson
  • Enhanced Realities: An Opportunity to Avoid the Mistakes of the Past — by David Kelly
  • Let the Use Case Drive What Gets Augmented—Not the Other Way Around — by Chad Udell
  • Augmented Reality: An Augmented Perspective — by Alexander Salas
  • Virtual Reality Will Be the Perfect Immersive Learning Environment — by Koreen Pagano
  • Will VR Succeed? Viewpoint from Within a Large Corporation — by John O’Hare
  • Will VR Succeed? Viewpoint from Running a VR Start-up — by Ishai Albert Jacob

 

 

 

From DSC:
I think Technical Communicators have a new pathway to pursue…check out this piece from Scope AR and Caterpillar.

 

scopear-nov2016

 

 

 

Tech for change – from jwtintelligence.com by Jade Perry

Excerpt (emphasis DSC):

At this year’s WIRED conference, technology entrepreneurs were dialed in to how they might tackle world issues.

Over two days of sessions in London, speakers celebrated technology’s latest developments in fields ranging from healthcare to finance, from energy to art. Throughout the event, the notion of ‘humane tech’ emerged to describe the ways in which technology is being used to improve the state of the world. Increasingly, technology startups are harnessing the latest advances, including virtual reality and mobile technologies, to solve societal problems and tackle real issues.

Alexandra Ivanovitch, founder of Simorga, presented the company’s mission to develop VR apps that combat prejudice. The work follows research from BeAnotherLab which demonstrated that racial and gender biases can be reduced using virtual reality. When a user experiences the world as someone else, essentially swapping their body for a different one, empathy increases and bias decreases. Stanford University’s Virtual Human Interaction Lab has created a similar experience in which participants encounter racism while embodying someone else. The project’s mission is reminiscent of Sandy Speaks, the chatbot that uses artificial intelligence to educate people about the Black Lives Matter movement.

In a world where 26% of countries are described as ‘not free,’ technology is increasingly coming into play to empower citizens.

Another human rights issue that technology can seek to tackle is access to education. With approximately 250 million children globally failing to learn even the basics, there is scope for teaching through a range of technologies.

In addition to social issues and human rights, technology is being used on a broader scale to fight climate change…

Renewable energies that transform the everyday were another key focus.

 

An open letter to Microsoft and Google’s Partnership on AI — from wired.com by Gerd Leonhard
In a world where machines may have an IQ of 50,000, what will happen to the values and ethics that underpin privacy and free will?

Excerpt:

Dear Francesca, Eric, Mustafa, Yann, Ralf, Demis and others at IBM, Microsoft, Google, Facebook and Amazon.

The Partnership on AI to benefit people and society is a welcome change from the usual celebration of disruption and magic technological progress. I hope it will also usher in a more holistic discussion about the global ethics of the digital age. Your announcement also coincides with the launch of my book Technology vs. Humanity which dramatises this very same question: How will technology stay beneficial to society?

This open letter is my modest contribution to the unfolding of this new partnership. Data is the new oil – which now makes your companies the most powerful entities on the globe, way beyond oil companies and banks. The rise of ‘AI everywhere’ is certain to only accelerate this trend. Yet unlike the giants of the fossil-fuel era, there is little oversight on what exactly you can and will do with this new data-oil, and what rules you’ll need to follow once you have built that AI-in-the-sky. There appears to be very little public stewardship, while accepting responsibility for the consequences of your inventions is rather slow in surfacing.

 

From DSC:
We are hopefully creating the future that we want — i.e., creating the future of our dreams, not nightmares.  The 14 items below show that technology is often waaay out ahead of us…and it takes time for other areas of society to catch up (such as areas that involve making policies, laws, and/or if we should even be doing these things in the first place). 

Such reflections always make me ask:

  • Who should be involved in some of these decisions?
  • Who is currently getting asked to the decision-making tables for such discussions?
  • How does the average citizen participate in such discussions?

Readers of this blog know that I’m generally pro-technology. But with the exponential pace of technological change, we need to slow things down enough to make wise decisions.

 


 

Google AI invents its own cryptographic algorithm; no one knows how it works — from arstechnica.co.uk by Sebastian Anthony
Neural networks seem good at devising crypto methods; less good at codebreaking.

Excerpt:

Google Brain has created two artificial intelligences that evolved their own cryptographic algorithm to protect their messages from a third AI, which was trying to evolve its own method to crack the AI-generated crypto. The study was a success: the first two AIs learnt how to communicate securely from scratch.

 

 

IoT growing faster than the ability to defend it — from scientificamerican.com by Larry Greenemeier
Last week’s use of connected gadgets to attack the Web is a wake-up call for the Internet of Things, which will get a whole lot bigger this holiday season

Excerpt:

With this year’s approaching holiday gift season the rapidly growing “Internet of Things” or IoT—which was exploited to help shut down parts of the Web this past Friday—is about to get a lot bigger, and fast. Christmas and Hanukkah wish lists are sure to be filled with smartwatches, fitness trackers, home-monitoring cameras and other wi-fi–connected gadgets that connect to the internet to upload photos, videos and workout details to the cloud. Unfortunately these devices are also vulnerable to viruses and other malicious software (malware) that can be used to turn them into virtual weapons without their owners’ consent or knowledge.

Last week’s distributed denial of service (DDoS) attacks—in which tens of millions of hacked devices were exploited to jam and take down internet computer servers—is an ominous sign for the Internet of Things. A DDoS is a cyber attack in which large numbers of devices are programmed to request access to the same Web site at the same time, creating data traffic bottlenecks that cut off access to the site. In this case the still-unknown attackers used malware known as “Mirai” to hack into devices whose passwords they could guess, because the owners either could not or did not change the devices’ default passwords.

 

 

How to Get Lost in Augmented Reality — from inverse.com by Tanya Basu; with thanks to Woontack Woo for this resource
There are no laws against projecting misinformation. That’s good news for pranksters, criminals, and advertisers.

Excerpt:

Augmented reality offers designers and engineers new tools and artists and new palette, but there’s a dark side to reality-plus. Because A.R. technologies will eventually allow individuals to add flourishes to the environments of others, they will also facilitate the creation of a new type of misinformation and unwanted interactions. There will be advertising (there is always advertising) and there will also be lies perpetrated with optical trickery.

Two computer scientists-turned-ethicists are seriously considering the problematic ramifications of a technology that allows for real-world pop-ups: Keith Miller at the University of Missouri-St. Louis and Bo Brinkman at Miami University in Ohio. Both men are dismissive of Pokémon Go because smartphones are actually behind the times when it comes to A.R.

A very important question is who controls these augmentations,” Miller says. “It’s a huge responsibility to take over someone’s world — you could manipulate people. You could nudge them.”

 

 

Can we build AI without losing control over it? — from ted.com by Sam Harris

Description:

Scared of superintelligent AI? You should be, says neuroscientist and philosopher Sam Harris — and not just in some theoretical way. We’re going to build superhuman machines, says Harris, but we haven’t yet grappled with the problems associated with creating something that may treat us the way we treat ants.

 

 

Do no harm, don’t discriminate: official guidance issued on robot ethics — from theguardian.com
Robot deception, addiction and possibility of AIs exceeding their remits noted as hazards that manufacturers should consider

Excerpt:

Isaac Asimov gave us the basic rules of good robot behaviour: don’t harm humans, obey orders and protect yourself. Now the British Standards Institute has issued a more official version aimed at helping designers create ethically sound robots.

The document, BS8611 Robots and robotic devices, is written in the dry language of a health and safety manual, but the undesirable scenarios it highlights could be taken directly from fiction. Robot deception, robot addiction and the possibility of self-learning systems exceeding their remits are all noted as hazards that manufacturers should consider.

 

 

World’s first baby born with new “3 parent” technique — from newscientist.com by Jessica Hamzelou

Excerpt:

It’s a boy! A five-month-old boy is the first baby to be born using a new technique that incorporates DNA from three people, New Scientist can reveal. “This is great news and a huge deal,” says Dusko Ilic at King’s College London, who wasn’t involved in the work. “It’s revolutionary.”

The controversial technique, which allows parents with rare genetic mutations to have healthy babies, has only been legally approved in the UK. But the birth of the child, whose Jordanian parents were treated by a US-based team in Mexico, should fast-forward progress around the world, say embryologists.

 

 

Scientists Grow Full-Sized, Beating Human Hearts From Stem Cells — from popsci.com by Alexandra Ossola
It’s the closest we’ve come to growing transplantable hearts in the lab

Excerpt:

Of the 4,000 Americans waiting for heart transplants, only 2,500 will receive new hearts in the next year. Even for those lucky enough to get a transplant, the biggest risk is the their bodies will reject the new heart and launch a massive immune reaction against the foreign cells. To combat the problems of organ shortage and decrease the chance that a patient’s body will reject it, researchers have been working to create synthetic organs from patients’ own cells. Now a team of scientists from Massachusetts General Hospital and Harvard Medical School has gotten one step closer, using adult skin cells to regenerate functional human heart tissue, according to a study published recently in the journal Circulation Research.

 

 

 

Achieving trust through data ethics — from sloanreview.mit.edu
Success in the digital age requires a new kind of diligence in how companies gather and use data.

Excerpt:

A few months ago, Danish researchers used data-scraping software to collect the personal information of nearly 70,000 users of a major online dating site as part of a study they were conducting. The researchers then published their results on an open scientific forum. Their report included the usernames, political leanings, drug usage, and other intimate details of each account.

A firestorm ensued. Although the data gathered and subsequently released was already publicly available, many questioned whether collecting, bundling, and broadcasting the data crossed serious ethical and legal boundaries.

In today’s digital age, data is the primary form of currency. Simply put: Data equals information equals insights equals power.

Technology is advancing at an unprecedented rate — along with data creation and collection. But where should the line be drawn? Where do basic principles come into play to consider the potential harm from data’s use?

 

 

“Data Science Ethics” course — from the University of Michigan on edX.org
Learn how to think through the ethics surrounding privacy, data sharing, and algorithmic decision-making.

About this course
As patients, we care about the privacy of our medical record; but as patients, we also wish to benefit from the analysis of data in medical records. As citizens, we want a fair trial before being punished for a crime; but as citizens, we want to stop terrorists before they attack us. As decision-makers, we value the advice we get from data-driven algorithms; but as decision-makers, we also worry about unintended bias. Many data scientists learn the tools of the trade and get down to work right away, without appreciating the possible consequences of their work.

This course focused on ethics specifically related to data science will provide you with the framework to analyze these concerns. This framework is based on ethics, which are shared values that help differentiate right from wrong. Ethics are not law, but they are usually the basis for laws.

Everyone, including data scientists, will benefit from this course. No previous knowledge is needed.

 

 

 

Science, Technology, and the Future of Warfare — from mwi.usma.edu by Margaret Kosal

Excerpt:

We know that emerging innovations within cutting-edge science and technology (S&T) areas carry the potential to revolutionize governmental structures, economies, and life as we know it. Yet, others have argued that such technologies could yield doomsday scenarios and that military applications of such technologies have even greater potential than nuclear weapons to radically change the balance of power. These S&T areas include robotics and autonomous unmanned system; artificial intelligence; biotechnology, including synthetic and systems biology; the cognitive neurosciences; nanotechnology, including stealth meta-materials; additive manufacturing (aka 3D printing); and the intersection of each with information and computing technologies, i.e., cyber-everything. These concepts and the underlying strategic importance were articulated at the multi-national level in NATO’s May 2010 New Strategic Concept paper: “Less predictable is the possibility that research breakthroughs will transform the technological battlefield…. The most destructive periods of history tend to be those when the means of aggression have gained the upper hand in the art of waging war.”

 

 

Low-Cost Gene Editing Could Breed a New Form of Bioterrorism — from bigthink.com by Philip Perry

Excerpt:

2012 saw the advent of gene editing technique CRISPR-Cas9. Now, just a few short years later, gene editing is becoming accessible to more of the world than its scientific institutions. This new technique is now being used in public health projects, to undermine the ability of certain mosquitoes to transmit disease, such as the Zika virus. But that initiative has had many in the field wondering whether it could be used for the opposite purpose, with malicious intent.

Back in February, U.S. National Intelligence Director James Clapper put out a Worldwide Threat Assessment, to alert the intelligence community of the potential risks posed by gene editing. The technology, which holds incredible promise for agriculture and medicine, was added to the list of weapons of mass destruction.

It is thought that amateur terrorists, non-state actors such as ISIS, or rouge states such as North Korea, could get their hands on it, and use this technology to create a bioweapon such as the earth has never seen, causing wanton destruction and chaos without any way to mitigate it.

 

What would happen if gene editing fell into the wrong hands?

 

 

 

Robot nurses will make shortages obsolete — from thedailybeast.com by Joelle Renstrom
By 2022, one million nurse jobs will be unfilled—leaving patients with lower quality care and longer waits. But what if robots could do the job?

Excerpt:

Japan is ahead of the curve when it comes to this trend, given that its elderly population is the highest of any country. Toyohashi University of Technology has developed Terapio, a robotic medical cart that can make hospital rounds, deliver medications and other items, and retrieve records. It follows a specific individual, such as a doctor or nurse, who can use it to record and access patient data. Terapio isn’t humanoid, but it does have expressive eyes that change shape and make it seem responsive. This type of robot will likely be one of the first to be implemented in hospitals because it has fairly minimal patient contact, works with staff, and has a benign appearance.

 

 

 

partnershiponai-sept2016

 

Established to study and formulate best practices on AI technologies, to advance the public’s understanding of AI, and to serve as an open platform for discussion and engagement about AI and its influences on people and society.

 

GOALS

Support Best Practices
To support research and recommend best practices in areas including ethics, fairness, and inclusivity; transparency and interoperability; privacy; collaboration between people and AI systems; and of the trustworthiness, reliability, and robustness of the technology.

Create an Open Platform for Discussion and Engagement
To provide a regular, structured platform for AI researchers and key stakeholders to communicate directly and openly with each other about relevant issues.

Advance Understanding
To advance public understanding and awareness of AI and its potential benefits and potential costs to act as a trusted and expert point of contact as questions/concerns arise from the public and others in the area of AI and to regularly update key constituents on the current state of AI progress.

 

 

 

IBM Watson’s latest gig: Improving cancer treatment with genomic sequencing — from techrepublic.com by Alison DeNisco
A new partnership between IBM Watson Health and Quest Diagnostics will combine Watson’s cognitive computing with genetic tumor sequencing for more precise, individualized cancer care.

 

 



Addendum on 11/1/16:



An open letter to Microsoft and Google’s Partnership on AI — from wired.com by Gerd Leonhard
In a world where machines may have an IQ of 50,000, what will happen to the values and ethics that underpin privacy and free will?

Excerpt:

Dear Francesca, Eric, Mustafa, Yann, Ralf, Demis and others at IBM, Microsoft, Google, Facebook and Amazon.

The Partnership on AI to benefit people and society is a welcome change from the usual celebration of disruption and magic technological progress. I hope it will also usher in a more holistic discussion about the global ethics of the digital age. Your announcement also coincides with the launch of my book Technology vs. Humanity which dramatises this very same question: How will technology stay beneficial to society?

This open letter is my modest contribution to the unfolding of this new partnership. Data is the new oil – which now makes your companies the most powerful entities on the globe, way beyond oil companies and banks. The rise of ‘AI everywhere’ is certain to only accelerate this trend. Yet unlike the giants of the fossil-fuel era, there is little oversight on what exactly you can and will do with this new data-oil, and what rules you’ll need to follow once you have built that AI-in-the-sky. There appears to be very little public stewardship, while accepting responsibility for the consequences of your inventions is rather slow in surfacing.

 

 

Some reflections/resources on today’s announcements from Apple

tv-app-apple-10-27-16

 

tv-app2-apple-10-27-16

From DSC:
How long before recommendation engines like this can be filtered/focused down to just display apps, channels, etc. that are educational and/or training related (i.e., a recommendation engine to suggest personalized/customized playlists for learning)?

That is, in the future, will we have personalized/customized playlists for learning on our Apple TVs — as well as on our mobile devices — with the assessment results of our taking the module(s) or course(s) being sent in to:

  • A credentials database on LinkedIn (via blockchain)
    and/or
  • A credentials database at the college(s) or university(ies) that we’re signed up with for lifelong learning (via blockchain)
    and/or
  • To update our cloud-based learning profiles — which can then feed a variety of HR-related systems used to find talent? (via blockchain)

Will participants in MOOCs, virtual K-12 schools, homeschoolers, and more take advantage of learning from home?

Will solid ROI’s from having thousands of participants paying a smaller amount (to take your course virtually) enable higher production values?

Will bots and/or human tutors be instantly accessible from our couches?

Will we be able to meet virtually via our TVs and share our computing devices?

 

bigscreen_rocket_league

 

The Living [Class] Room -- by Daniel Christian -- July 2012 -- a second device used in conjunction with a Smart/Connected TV

 

 

 


Other items on today’s announcements:


 

 

macbookpro-10-27-16

 

 

All the big announcements from Apple’s Mac event — from amp.imore.com by Joseph Keller

  • MacBook Pro
  • Final Cut Pro X
  • Apple TV > new “TV” app
  • Touch Bar

 

Apple is finally unifying the TV streaming experience with new app — from techradar.com by Nick Pino

 

 

How to migrate your old Mac’s data to your new Mac — from amp.imore.com by Lory Gil

 

 

MacBook Pro FAQ: Everything you need to know about Apple’s new laptops — from amp.imore.com by Serenity Caldwell

 

 

Accessibility FAQ: Everything you need to know about Apple’s new accessibility portal — from imore.com by Daniel Bader

 

 

Apple’s New MacBook Pro Has a ‘Touch Bar’ on the Keyboard — from wired.com by Brian Barrett

 

 

Apple’s New TV App Won’t Have Netflix or Amazon Video — from wired.com by Brian Barrett

 

 

 

 

Apple 5th Gen TV To Come With Major Software Updates; Release Date Likely In 2017 — from mobilenapps.com

 

 

 

 

calvincollege-janseries2017-2

 

The speakers — and the topics that they’ll be discussing — for the 2017 January Series have been announced.  As you can see, very knowledgeable, talented speakers are planning on covering a variety of meaningful topics such as:

  • 500 Years Later: Why the Reformation Still Matters
  • Poverty and Profit in the American City
  • Race, Trauma, and the Doctrine of Discovery
  • Closing the Gender Gap in Technology
  • Tinkering in Today’s Healthcare Factories: Pursuing the Renewal of Medicine
  • Until All Are Free: A Look at Slavery Today and the Church’s Invitation to End It
  • I’ll Push You: A Story of Radical Friendship, Overcoming Challenges and the Power of Community
  • The EU and Global Governance
  • The Very Good Gospel: How Everything Wrong Can Be Made Right
  • How Did We Get Here? A Historical Perspective on Our Wild 2016 Election
  • How to Find and Live Your Calling: Lessons from the Psychology of Vocation
  • The World is a Scary Place, Love Anyway
  • The Royal Revolution: Fresh Perspectives on the Cross
  • American Violinist in Concert
  • Overrated: Are We More in Love with the Idea of Changing the World than Actually Changing the World?

You don’t have to physically attend these presentations in order to benefit from them, as the majority of these presentations will be streamed live over the Internet (audio only).  So plan now to attend (physically or virtually) one or more of these excellent talks.

 

 

 

Ephesians 3:20-21  (NIV)

20 Now to him who is able to do immeasurably more than all we ask or imagine, according to his power that is at work within us, 21 to him be glory in the church and in Christ Jesus throughout all generations, for ever and ever! Amen.

 

accenture-futuregrowthaisept2016

accenture-futurechannelsgrowthaisept2016

 

Why Artificial Intelligence is the Future of Growth — from accenture.com

Excerpt:

Fuel For Growth
Compelling data reveal a discouraging truth about growth today. There has been a marked decline in the ability of traditional levers of production—capital investment and labor—to propel economic growth.

Yet, the numbers tell only part of the story. Artificial intelligence (AI) is a new factor of production and has the potential to introduce new sources of growth, changing how work is done and reinforcing the role of people to drive growth in business.

Accenture research on the impact of AI in 12 developed economies reveals that AI could double annual economic growth rates in 2035 by changing the nature of work and creating a new relationship between man and machine. The impact of AI technologies on business is projected to increase labor productivity by up to 40 percent and enable people to make more efficient use of their time.

 

 

Also see:

 

 

 

Proverbs 27:1 New International Version (NIV)

Do not boast about tomorrow,
    for you do not know what a day may bring.

 

 Proverbs 27:17 New International Version (NIV)

As iron sharpens iron,
    so one person sharpens another.

 

Proverbs 27:19 New International Version (NIV)

19 As water reflects the face,
    so one’s life reflects the heart.

 

 

 

 

Top 200 Tools for Learning 2016: Overview — from c4lpt.co.uk by Jane Hart

Also see Jane’s:

  1. TOP 100 TOOLS FOR PERSONAL & PROFESSIONAL LEARNING (for formal/informal learning and personal productivity)
  2. TOP 100 TOOLS FOR WORKPLACE LEARNING (for training, e-learning, performance support and social collaboration
  3. TOP 100 TOOLS FOR EDUCATION (for use in primary and secondary (K12) schools, colleges, universities and adult education.)

 

top200tools-2016-jane-hart

 

Also see Jane’s “Best of Breed 2016” where she breaks things down into:

  1. Instructional tools
  2. Content development tools
  3. Social tools
  4. Personal tools

 

 

 

 

Women of Foresight: Changes in Education for Future Student Success — from leadingthought.us.com by Dr. Liz Alexander

 

 

Excerpt:

Education. A topic that remains hotly debated all over the world. Especially now, as we struggle to find our footing as our futures hurtle towards us, faster and more profoundly different than ever before.

What changes do existing schools and colleges need to make to better prepare students for the trends we already see? Together with those “weak signals” that suggest other, possible futures? In “trying to adapt education for what the American economy is evolving into,” is mandating “coding classes” part of the answer?  Are we doing enough to take into account contrarian perspectives like this one? Who gets to decide what the purpose of education should be, in any case?

These are just some of the questions everyone–from policy makers to parents, academics to students themselves–need to think about.

Intrigued as to what the global futurist and foresight communities might have in mind, I posed them the following question:

If there was one thing I could change in education to better prepare students for the future of work, it would be…

The twenty women that responded to my call are either professional futurists or apply foresight in their roles as leaders in global firms and consultancies, think tanks and foundations. They’re from countries as geographically disperse as Australia, Egypt, Germany, India, New Zealand, Norway, United Arab Emirates, United Kingdom, and United States.

(If you’re wondering why I only asked women, it was a deliberate move to broaden commentary on “our futures,” so people don’t think it’s the sole purview of older, white men. Also, because I believe women’s natural inclinations toward relationships and collaboration, communities and mutual support, are the future!)

 

 

One example/answer:

“…to put more emphasis on HOW students will contribute, rather than WHAT their expertise will be, by helping them answer these three questions:

  • How do I most want to contribute to something larger than myself, aka my ‘mission in life’?
  • In what work environment will I be able to make the meaningful contributions I’m capable of?
  • How do I interact with others? What might derail my ambitions, dreams, and wishes? What can I do about it?”

 

 

 

 

partnershiponai-sept2016

 

Established to study and formulate best practices on AI technologies, to advance the public’s understanding of AI, and to serve as an open platform for discussion and engagement about AI and its influences on people and society.

 

GOALS

Support Best Practices
To support research and recommend best practices in areas including ethics, fairness, and inclusivity; transparency and interoperability; privacy; collaboration between people and AI systems; and of the trustworthiness, reliability, and robustness of the technology.

Create an Open Platform for Discussion and Engagement
To provide a regular, structured platform for AI researchers and key stakeholders to communicate directly and openly with each other about relevant issues.

Advance Understanding
To advance public understanding and awareness of AI and its potential benefits and potential costs to act as a trusted and expert point of contact as questions/concerns arise from the public and others in the area of AI and to regularly update key constituents on the current state of AI progress.

 

 

 

The Few, The Proud, the Unusual — by Jack Uldrich

Excerpt:

An army of ants is an awe-inspiring and efficient force of nature. While each ant is individually small, collectively they accomplish amazing things—provided they have a sufficient source of food. The same is true of today’s modern corporation—if it has a profitable source of revenue. Alas, when the food or the money dries up, both the army and the corporation are endangered.

To protect themselves, ants rely on a unique sub-group of “pioneer ants.” Their sole job is to move out away from the main army in search of the next source of food. In this way, the pioneers act as a hedge against the possibility of being caught without a future source of food.

Every organization should also have at least a few “pioneers ants” whose single job is to identify future opportunities. To ensure these individuals have the best chance of success, I have outlined a series of unusual characteristics that I believe will bolster their odds of success–and, thus, your success…

 

 

Every organization should also have at least a few “pioneers ants” whose single job is to identify future opportunities.

 

 

 

If you doubt that we are on an exponential pace of change, you need to check these articles out! [Christian]

exponentialpaceofchange-danielchristiansep2016

 

From DSC:
The articles listed in
this PDF document demonstrate the exponential pace of technological change that many nations across the globe are currently experiencing and will likely be experiencing for the foreseeable future. As we are no longer on a linear trajectory, we need to consider what this new trajectory means for how we:

  • Educate and prepare our youth in K-12
  • Educate and prepare our young men and women studying within higher education
  • Restructure/re-envision our corporate training/L&D departments
  • Equip our freelancers and others to find work
  • Help people in the workforce remain relevant/marketable/properly skilled
  • Encourage and better enable lifelong learning
  • Attempt to keep up w/ this pace of change — legally, ethically, morally, and psychologically

 

PDF file here

 

One thought that comes to mind…when we’re moving this fast, we need to be looking upwards and outwards into the horizons — constantly pulse-checking the landscapes. We can’t be looking down or be so buried in our current positions/tasks that we aren’t noticing the changes that are happening around us.

 

 

 
© 2024 | Daniel Christian