Example snapshots from
Microsoft’s Productivity Future Vision
Five Minute Film Festival: Video Boot Camp — from edutopia.org by Bill Selak
Excerpt:
The rapid adoption of devices in the classroom has fundamentally changed the way we can create video. Every part of the creation process — writing, recording, editing, and distributing — is possible on the devices that can fit in our pocket. Vision is the most dominant of the five senses. Research shows that concepts are better remembered if they are taught visually. This is called the pictorial superiority effect, and it’s why video is such a powerful learning tool.
A video is created three times: when you write it, when you shoot it, and when you edit it. There are several formats that can be used to write a script for the classroom: a Google Doc, a dedicated app (ex: Storyboards), a Google Form, or a production organization document. Whichever format is used, emphasis should be placed on how it will be used in the classroom, and what the goal of the video is. When recording, it is important to incorporate basic rules of composition, such as the rule of thirds, into your video. Being aware of the environment (basic concepts like lighting and room tone) makes it easier to edit.
Curating content is another significant way to incorporate video into your classroom. If you don’t have the time or software to make a fancy video, odds are someone has already made it and shared it on YouTube. This Film Festival is equal parts curation and creation.
From DSC:
This is a nice collection of resources and tips to help you and your students further develop your new media literacy.
Excerpts:
Some notes:
A collection of curated items:
Socratic questioning: 30 thought-provoking questions to ask your students — from opencolleges.edu.au by Saga Briggs
Open Educational Resources – from the Babson Survey Research Group by I. Elaine Allen, Ph.D. and Jeff Seaman, Ph.D.
Opening the Curriculum: Open Education Resources in U.S. Higher Education, 2014
This report, funded by a grant from The William and Flora Hewlett Foundation with additional support from Pearson, examines the attitudes, opinions, and use of Open Educational Resources (OER) among teaching faculty in U.S. higher education. Some of the key findings:
Katie Novak: Universal Design for Learning, an introduction — from edtalks.org
Dr Katie Novak is a Reading curriculum coordinator and an independent ‘Universal Design for Learning’ (UDL) consultant. Universal Design for Learning is a framework that allows teachers to meet the needs of all learners in the classroom, and in this keynote speech at ULearn14 Katie outlines the background to UDL and demonstrates how UDL enables teachers to take rigorous curriculum and make it accessible to all students.
Related:
What is UDL?
UDL Guidelines
Five inspiring EdTekTalks — from iste.org by Diana Fingal
Harvard researchers spent six years studying innovative entrepreneurs to find out how their creative processes work. What they found was that the number one skill all innovators practice regularly is connecting across a variety of disciplines. In other words, innovators are people who cross-pollinate, or use ideas from other industries to spark their own creativity.
With that in mind, ISTE reached out to inspiring people from a range of fields and asked them to share their insights in mini-keynotes called EdTekTalks. This provocative series of five talks includes futurists, designers and entrepreneurs from beyond the world of ed tech.
Berklee College of Music Opens Major WSDG-Designed Audio Teaching Complex in 160 Mass. Ave. Tower — from aeccafe.com; via @eduwiretech
Excerpt:
BOSTON, MASS. Berklee College of Music opened the doors to its 160 Massachusetts Avenue,residence tower in January 2014. The building now features one of the largest, most progressive, and versatile professional audio teaching/production/performance complexes in the U.S. Over three years and $100 million have been invested in the development and construction of this cusp point educational compound. Situated over four dedicated floors in a striking, sixteen-story, 155,000 sq. ft. William Rawn Associates building, the ten-studio Walters-Storyk Design Group – designed, audio education component represents a pinnacle of contemporary studio planning.
7 Simple Ways You Can Help Students Pay Attention In A Traditional Classroom — from teachthought.com
Oculus Connect Videos and Presentations Online — from oculus.com
Excerpt:
All the keynotes, panels, and developer sessions from Connect are now available to watch online. The slides from each session are also available for download from the Connect site under the “Schedule” section. Complete list of the keynotes, panels, and developer sessions from Connect:
Keynotes:
.
Keynote Panel:
.
Developer Sessions:
Related items:
The amazing ways new tech shapes storytelling — from stuff.tv by Stephen Graves
Excerpt:
From the moment some singer-poet livened up his verse performances with a musical instrument, technology has changed entertainment. The printing press, theatrical lighting, the cinema, radio, cinematic sound – they’ve all either impacted on existing storytelling forms, or created whole new ones.
In recent years, the arrival of digital formats and non-linear editing changed TV. Existing TV formats like drama benefited from the same level of technical polish as films; and at the same time, the ability to shoot and edit large amounts of footage quickly and cheaply created a whole new form of storytelling – reality TV.
…
Streaming media’s one thing – but the biggest tech leap in years is, of course, your smartphone. Texting during films may infuriate but whipping your phone out in the cinema may become an integral part of the story: the 2013 film App used a second-screen app to display extra layers of narrative, synced to the film’s soundtrack. There are books that use second-screen apps: last year’s Night Film lets you scan tags in the physical book to unlock extra content, including mocked-up websites and trailers.
Also see:
Excerpt from A Brief Look at Texting and the Internet in Film — by Tony Zhou
Is there a better way of showing a text message in a film? How about the internet? Even though we’re well into the digital age, film is still ineffective at depicting the world we live in. Maybe the solution lies not in content, but in form.
From DSC:
With a shout out/thanks to Krista Spahr,
Senior Instructional Designer at Calvin College, for this resource
New children’s book combines modern technology and storytelling — from iwantpop.com by
Excerpt (emphasis DSC):
MONTREAL, April 15, 2014 /IWANTPOP.COM/ — Jonathan Belisle, a Montreal teacher, script writer and web entrepreneur, has developed the ultimate storytelling system. It’s a combination of old and new, traditional mythology and modern technology, a mixture of fantasy and reality.
Wuxia the Fox is a transmedia project that comes as an illustrated book paired with an iPad app. “The app reacts to what it hears and sees,” explained Belisle. “As you read the story, the app adds the music and sound effects, based on where you are in the story and the tone of your voice. It’s the future of children’s books.”
The iPad app triggers new scenes of content using image recognition, and transforms into a musical instrument when interacting with small wooden blocks provided with the book.
Also see:
https://www.kickstarter.com/projects/jonathanbelisle/wuxia-the-fox-augmented-book-and-ipad-app
Also, another interesting item:
Predicting the future of cinema: No limits — and the web wins — from variety.com by David Cohen
Excerpt:
He said today’s tech already offers hints of what the future will bring: screens large and small that can duplicate nearly anything the eye can perceive; cameras that let filmmakers choose framing, depth of field, focus and brightness in post, rather than on the day of shooting; fast networks that permit “collaboration at the speed of thought” and allow people to work together regardless of how far apart they are.
Why you should try video feedback with students — from edudemic.com by bcotmedia; with thanks to Tim Pixley’s Scoop on this
Excerpt:
…the rationale being that the learners, so used to consuming information from a resource-rich moving image centred multimedia experience, are provided with more detailed, personalised, and engaging feedback that is in keeping with the way they choose to consume information in their free time.
Similarly, by asking learners to submit video responses themselves (on phones/ vine/ webcams) they too are encouraged to embrace the technology driven environment of industry, enhance their digital literacy, demonstrate ICT competency, and develop their own communication skills in a real differentiated option to achieve criteria beyond the traditionalist (written) assessment.