WE ARE NOT READY FOR THIS! Per Forrester Research: In US, a net loss of 7% of jobs to automation — *in 2018*!

Forrester predicts that AI-enabled automation will eliminate 9% of US jobs in 2018 — from forbes.com by Gil Press

Excerpt (emphasis DSC):

A new Forrester Research report, Predictions 2018: Automation Alters The Global Workforce, outlines 10 predictions about the impact of AI and automation on jobs, work processes and tasks, business success and failure, and software development, cybersecurity, and regulatory compliance.

We will see a surge in white-collar automation, half a million new digital workers (bots) in the US, and a shift from manual to automated IT and data management. “Companies that master automation will dominate their industries,” Forrester says. Here’s my summary of what Forrester predicts will be the impact of automation in 2018:

Automation will eliminate 9% of US jobs but will create 2% more.
In 2018, 9% of US jobs will be lost to automation, partly offset by a 2% growth in jobs supporting the “automation economy.” Specifically impacted will be back-office and administrative, sales, and call center employees. A wide range of technologies, from robotic process automation and AI to customer self-service and physical robots will impact hiring and staffing strategies as well as create a need for new skills.

 

Your next entry-level compliance staffer will be a robot.

 

From DSC:

Are we ready for a net loss of 7% of jobs in our workforce due to automation — *next year*? Last I checked, it was November 2017, and 2018 will be here before we know it.

 

***Are we ready for this?! ***

 

AS OF TODAY, can we reinvent ourselves fast enough given our current educational systems, offerings, infrastructures, and methods of learning?

 

My answer: No, we can’t. But we need to be able to — and very soon!

 

 

There are all kinds of major issues and ramifications when people lose their jobs — especially this many people and jobs! The ripple effects will be enormous and very negative unless we introduce new ways for how people can learn new things — and quickly!

That’s why I’m big on trying to establish a next generation learning platform, such as the one that I’ve been tracking and proposing out at Learning from the Living [Class] Room. It’s meant to provide societies around the globe with a powerful, next generation learning platform — one that can help people reinvent themselves quickly, cost-effectively, conveniently, & consistently! It involves providing, relevant, up-to-date streams of content that people can subscribe to — and drop at any time. It involves working in conjunction with subject matter experts who work with teams of specialists, backed up by suites of powerful technologies. It involves learning with others, at any time, from any place, at any pace. It involves more choice, more control. It involves blockchain-based technologies to feed cloud-based learner profiles and more.

But likely, bringing such a vision to fruition will require a significant amount of collaboration. In my mind, some of the organizations that should be at the table here include:

  • Some of the largest players in the tech world, such as Amazon, Google, Apple, IBM, Microsoft, and/or Facebook
  • Some of the vendors that already operate within the higher ed space — such as Salesforce.com, Ellucian, and/or Blackboard
  • Some of the most innovative institutions of higher education — including their faculty members, instructional technologists, instructional designers, members of administration, librarians, A/V specialists, and more
  • The U.S. Federal Government — for additional funding and the development of policies to make this vision a reality

 

 

The Living [Class] Room -- by Daniel Christian -- July 2012 -- a second device used in conjunction with a Smart/Connected TV

 

 

The 10 Best AR Apps for Classrooms Using Apple’s New ARKit — from edsurge.com by Jaime Donally

Excerpts:

The ARKit is often mistaken as a single app, but it’s actually a tool for developers to create their own apps. Already, it has opened up the AR floodgates for newer Apple devices, and developers have been showcasing their new apps on social media using the hashtag #ARKit. The latest apps include technology that simulate realistic experiences, making AR more useful than ever in our daily lives.

While testing some apps before the release of iOS 11, I was overwhelmed with the educational potential and benefit for our students contained in this technology. I found some incredible apps that blew the roof off of our classroom walls, as well as some that provided minimal benefit.

Here, I’ve made my list of top 10 recommended ARKit apps (as of today) that can drastically transform our lessons and the interactions with content. While I’ve tried to explain the value of these tools, there are some instances where you simply need to see it to believe it, so I’ve included my experience on video using some of the apps to provide further insights whenever possible.

 

From DSC:
I wonder if teams involved in creating/enhancing learning spaces might benefit from using magicplan (1 of the 10 apps mentioned) for quick floor plans and ideas:

The award winning magicplan app lets you create professional floor plans simply by taking pictures. Use magicplan to generate complete job estimates, view your space in 3D, plan DIY projects, or furnish your home. Create floor plans in minutes and edit them with ease. Add objects, photos, annotations, product price lists, tasks, and taxes in a single tap. Purchase your floor plans to get them in PDF, JPG, DXF, PNG, SVG, and CSV formats. Share them with any magicplan user. View them in 3D. Publish them as interactive floor plans on the web – or store them on the MagicPlan Cloud to view and edit them on multiple devices.

 

 

 

 

 

Some reflections on students owning their own learning — from DSC:
Sometimes when students are introduced to a new method of learning something — say when a professor introduces a new pedagogy into an active learning-based classroom — they may not like it. It not only looks and feels different, but at times this new method of learning may require additional time and/or effort from them. For example, this could occur with a flipped/inverted classroom approach. In that model of learning, the students are supposed to review some learning-related materials online ahead of time so that their face-to-face time in the (physical) classroom can be used for group discussions, group work, problem solving, debates, etc.  Coming to class prepared may take some additional time and/or effort. Also, to think of where the gaps are in one’s understanding — a metacognitive activity — requires effort, time, and reflection.

Students may balk at having to do these things. These methods don’t match up to their histories…to the ways things have always been done. In fact, a student may ask, ‘Why should I do these things? It’s a lot more work than listening to the lectures in class, then doing the homework outside of class. I’ve/We’ve never done it this way before.”

Here are some of my answers to that WHY question:

  • You need to OWN your OWN learning and be open to new ways of learning. Your future will require it.
  • You need to be active — and even proactive — in your own learning. Intentionally build your own learning ecosystem and make adjustments to it as necessary.
  • To stay marketable and relevant today, each of us is now required to be a lifelong learner. No longer is it a situation of going to college for four years and calling it good. You need to learn how to learn.
  • When you graduate, it’s likely no one will be there to give you a Betty Crocker list of next steps. You need to think of and own those decisions.
  • When you get into your first job, you will likely get some training (if the company or organization is any good). But there will be times when the training isn’t enough to get you ready to take the next step in your career (and I’m not talking about a job ladder, which often doesn’t even exist anymore). In fact, you could easily be laid off from that first job due to a new direction that the company decided to take. Or you could be let go because the company was acquired by another organization — and you have to move or lose your job (which happened to me…twice). Or perhaps your group is being let go due to a decline in sales. Or perhaps some technological changes were made by everyone else in your industry — except your company — and now your company is being blown out of the water by its competition. There are a myriad of reasons you could lose your job. Then, what will you do? No one is there to spoon feed you. You need to be able to pivot, think for yourself, practice real-life problem solving, reflect on your values and where you want to contribute, etc.  This will be on YOU, and no one else. You need to be able to learn new things.

Also, it’s not just what you know. It’s what you can do with what you know. “Yeh, yeh, yeh…blah, blah, blah…I’ve heard it all before” (I can hear some of you saying.) B.S.! This is serious business. Wake up! Let me give you some concrete, real-world motivation then that relates to whether you will be able to put some bread and butter on your table, and whether or not you will be able to pay your bills, and whether or not you will be able to pay for decent housing and medical care, and whether or not you will be able to save enough money for retirement, and more:

  • You didn’t get that software developer position because, though you knew a lot about programming, your applications were uninspiring/weak/not very useful and they weren’t easy to use.
  • You didn’t get that User Experience Design position because, although you had a UX degree from ___, the app that you submitted on your application was hard to use and not very intuitive.
  • You didn’t get that new sales job because your previous sales didn’t match the other applicants’ sales figures.
  • You didn’t get that marketing position because your competitions’ marketing campaigns were far better, more polished, and more effective than yours was.
  • You didn’t get that web developer position because your web sites didn’t employ the latest and greatest designs, colors, navigation methods, scripting, extended technologies, and more.
  • You didn’t get that editor position because, although your writing was grammatically correct, was boring and verbose. We need sharp, concise, engaging copy!
  • Etc., etc., etc.

There’s your bottom line. Not only do you need to know things — you need to be able to do good, solid work with what you know.

So, you need to own your own learning — you want to own your own learning. Now!

 

Some potential/relevant hashtags for this posting might be (even if they don’t currently exist):
#stayingrelevant | #surviving | #reinvent | #heutagogy | #lifelonglearning | #nomorespoonfeeding
#motivation | #ownyourlearning | #adaptingtochange | #paceofchange | #beingabletopayyourbills

 

 

Plan now to attend the 2018 Next Generation Learning Spaces Conference — tour USC’s campus!

From DSC:
I am honored to be currently serving on the 2018 Advisory Council for the Next Generation Learning Spaces Conference with a great group of people. Missing — at least from my perspective — from the image below is Kristen Tadrous, Senior Program Director with the Corporate Learning Network. Kristen has done a great job these last few years planning and running this conference.

 

The Advisory Board for the 2018 Next Generation Learning Spaces Conference

NOTE:
The above graphic reflects a recent change for me. I am still an Adjunct Faculty Member
at Calvin College, but I am no longer a Senior Instructional Designer there.
My brand is centered around being an Instructional Technologist.

 

This national conference will be held in Los Angeles, CA on February 26-28, 2018. It is designed to help institutions of higher education develop highly-innovative cultures — something that’s needed in many institutions of traditional higher education right now.

I have attended the first 3 conferences and I moderated a panel at the most recent conference out in San Diego back in February/March of this year. I just want to say that this is a great conference and I encourage you to bring a group of people to it from your organization! I say a group of people because a group of 5 of us (from a variety of departments) went one year and the result of attending the NGLS Conference was a brand new Sandbox Classroom — an active-learning based, highly-collaborative learning space where faculty members can experiment with new pedagogies as well as with new technologies. The conference helped us discuss things as a diverse group, think out load, come up with some innovative ideas, and then build the momentum to move forward with some of those key ideas.

If you haven’t already attended this conference, I highly recommend that you check it out. You can obtain the agenda/brochure for the conference by providing some basic contact information here.

 

The 2018 Next Generational Learning Spaces Conference- to be held in Los Angeles on Feb 26-28, 2018

 

Tour the campus at UCLA

Per Kristen Tadrous, here’s why you want to check out USC:

  • A true leader in innovation: USC made it to the Top 20 of Reuter’s 100 Most Innovative Universities in 2017!
  • Detailed guided tour of leading spaces led by the Information Technology Services Learning Environments team
  • Benchmark your own learning environments by getting a ‘behind the scenes’ look at their state-of-the-art spaces
  • There are only 30 spots available for the site tour

 



 

Building Spaces to Inspire a Culture of Innovation — a core theme at the 4th Next Generation Learning Spaces summit, taking place this February 26-28 in Los Angeles. An invaluable opportunity to meet and hear from like-minded peers in higher education, and continue your path toward lifelong learning. #ngls2018 http://bit.ly/2yNkMLL

 



 

 

 

2018 Tech Trends for Journalism & Media Report + the 2017 Tech Trends Annual Report that I missed from the Future Today Institute

 

2018 Tech Trends For Journalism Report — from the Future Today Institute

Key Takeaways

  • 2018 marks the beginning of the end of smartphones in the world’s largest economies. What’s coming next are conversational interfaces with zero-UIs. This will radically change the media landscape, and now is the best time to start thinking through future scenarios.
  • In 2018, a critical mass of emerging technologies will converge finding advanced uses beyond initial testing and applied research. That’s a signal worth paying attention to. News organizations should devote attention to emerging trends in voice interfaces, the decentralization of content, mixed reality, new types of search, and hardware (such as CubeSats and smart cameras).
  • Journalists need to understand what artificial intelligence is, what it is not, and what it means for the future of news. AI research has advanced enough that it is now a core component of our work at FTI. You will see the AI ecosystem represented in many of the trends in this report, and it is vitally important that all decision-makers within news organizations familiarize themselves with the current and emerging AI landscapes. We have included an AI Primer For Journalists in our Trend Report this year to aid in that effort.
  • Decentralization emerged as a key theme for 2018. Among the companies and organizations FTI covers, we discovered a new emphasis on restricted peer-to-peer networks to detect harassment, share resources and connect with sources. There is also a push by some democratic governments around the world to divide internet access and to restrict certain content, effectively creating dozens of “splinternets.”
  • Consolidation is also a key theme for 2018. News brands, broadcast spectrum, and artificial intelligence startups will continue to be merged with and acquired by relatively few corporations. Pending legislation and policy in the U.S., E.U. and in parts of Asia could further concentrate the power among a small cadre of information and technology organizations in the year ahead.
  • To understand the future of news, you must pay attention to the future of many industries and research areas in the coming year. When journalists think about the future, they should broaden the usual scope to consider developments from myriad other fields also participating in the knowledge economy. Technology begets technology. We are witnessing an explosion in slow motion.

Those in the news ecosystem should factor the trends in this report into their strategic thinking for the coming year, and adjust their planning, operations and business models accordingly.

 



 

 

2017 Tech Trends Annual Report — from the Future Today Institute; this is the first I’ve seen this solid report

Excerpts:

This year’s report has 159 trends.
This is mostly due to the fact that 2016 was the year that many areas of science and technology finally started to converge. As a result we’re seeing a sort of slow-motion explosion––we will undoubtedly look back on the last part of this decade as a pivotal moment in our history on this planet.

Our 2017 Trend Report reveals strategic opportunities and challenges for your organization in the coming year. The Future Today Institute’s annual Trend Report prepares leaders and organizations for the year ahead, so that you are better positioned to see emerging technology and adjust your strategy accordingly. Use our report to identify near-future business disruption and competitive threats while simultaneously finding new collaborators and partners. Most importantly, use our report as a jumping off point for deeper strategic planning.

 

 



 

Also see:

Emerging eLearning Tools and Platforms Improve Results — from learningsolutionsmag.com

  • Augmented and virtual reality offer ways to immerse learners in experiences that can aid training in processes and procedures, provide realistic simulations to deepen empathy and build communication skills, or provide in-the-workflow support for skilled technicians performing complex procedures.
  • Badges and other digital credentials provide new ways to assess and validate employees’ skills and mark their eLearning achievements, even if their learning takes place informally or outside of the corporate framework.
  • Chatbots are proving an excellent tool for spaced learning, review of course materials, guiding new hires through onboarding, and supporting new managers with coaching and tips.
  • Content curation enables L&D professionals to provide information and educational materials from trusted sources that can deepen learners’ knowledge and help them build skills.
  • eBooks, a relative newcomer to the eLearning arena, offer rich features for portable on-demand content that learners can explore, review, and revisit as needed.
  • Interactive videos provide branching scenarios, quiz learners on newly introduced concepts and terms, offer prompts for small-group discussions, and do much more to engage learners.
  • Podcasts can turn drive time into productive time, allowing learners to enjoy a story built around eLearning content.
  • Smartphone apps, available wherever learners take their phones or tablets, can be designed to offer product support, info for sales personnel, up-to-date information for repair technicians, and games and drills for teaching and reviewing content; the possibilities are limited only by designers’ imagination.
  • Social platforms like Slack, Yammer, or Instagram facilitate collaboration, sharing of ideas, networking, and social learning. Adopting social learning platforms encourages learners to develop their skills and contribute to their communities of practice, whether inside their companies or more broadly.
  • xAPI turns any experience into a learning experience. Adding xAPI capability to any suitable tool or platform means you can record learner activity and progress in a learning record store (LRS) and track it.

 



 

DevLearn Attendees Learn How to ‘Think Like a Futurist’ — from learningsolutionsmag.com

Excerpt:

How does all of this relate to eLearning? Again, Webb anticipated the question. Her response gave hope to some—and terrified others. She presented three possible future scenarios:

  • Everyone in the learning arena learns to recognize weak signals; they work with technologists to refine artificial intelligence to instill values. Future machines learn not only to identify correct and incorrect answers; they also learn right and wrong. Webb said that she gives this optimistic scenario a 25 percent chance of occurring.
  • Everyone present is inspired by her talk but they, and the rest of the learning world, do nothing. Artificial intelligence continues to develop as it has in the past, learning to identify correct answers but lacking values. Webb’s prediction is that this pragmatic optimistic scenario has a 50 percent chance of occurring.
  • Learning and artificial intelligence continue to develop on separate tracks. Future artificial intelligence and machine learning projects incorporate real biases that affect what and how people learn and how knowledge is transferred. Webb said that she gives this catastrophic scenario a 25 percent chance of occurring.

In an attempt to end on a strong positive note, Webb said that “the future hasn’t happened yet—we think” and encouraged attendees to take action. “To build the future of learning that you want, listen to weak signals now.”

 



 

 

 

 

 

6 Strategies for Taking High-Quality Notes — from edutopia.org by John Rich
Get your students thinking deeply while they’re taking notes—and show them how to make the most of those notes later.

Excerpt:

In my practice as a professor, I’ve noticed an anecdotal difference between the notes that my A and C students take during lectures. According to one study, students who take notes in an interactive fashion are more likely than those who record what they hear verbatim to be engaged in metacognition (thinking and evaluating one’s thought processes and understanding) and self-regulation (managing one’s behaviors for optimal results). And these two processes are more likely to lead to deeper processing.

The good news is that teachers can show their students how to take better notes. Even better, good note-taking activities are themselves learning processes that can help students think metacognitively about their own studying, and can improve their retention of course material. A virtuous cycle!

 

 

Twitter is rolling out 280-character tweets around the world — from theverge.com by Casey Newton

Excerpt:

In most of the world, the iconic 140-character tweet is now officially a thing of the past. Twitter said today that after a global test, 280-character tweets will roll out to users around the world. Longer tweets will now be the standard in every language where Twitter is available save for Chinese, Japanese, and Korean, where the 140-character limit will still apply. (The company says Asian languages fit more thoughts into fewer characters; the average length of a tweet in Japanese is 15 characters.)

In a blog post, Twitter said the expanded character limit would allow for easier expression while retaining the brevity for which the service is known. With the previous limit in place, 9 percent of tweets hit 140 characters. But during the test of expanded tweets, only 1 percent of tweets hit 280 characters, Twitter said. “More space makes it easier for people to fit thoughts in a tweet, so they could say what they want to say, and send Tweets faster than before,” the company said in a blog post.

 

From DSC:
As I tell students in my online-based Foundations of Information Technology course, Twitter is a key tool that I believe everyone should have as a piece of their learning ecosystems. It is a Top 10 tool in all 4 categories that Jane Hart tracks each year (2017 results are shown below):

  • Overall Top 200 Tools for Learning — #5
  • Top 100 Tools for Personal & Professional Learning — #3
  • Top 100 Tools for Workplace Learning– #6
  • Top 100 Tools for Education — #9

 

 

 

 

Will blockchain help make Virtual Reality more social? — from thenextweb.com by Alice Bonasio

Excerpt:

Emerging social VR platforms are experimenting with new ways of democratizing access and ownership of content and information.

VR has often been considered something of a solitary experience, but that’s changing fast. Social VR platforms are on the rise, and as the acquisition of AltspaceVR by Microsoft shows, major players in that space are taking notice.

This shows how momentum is building around social VR, and although it’s unlikely that such platforms will replace social media in terms of popularity overnight, the question is certainly being asked about who will emerge as “Facebook of VR.”

“We believe virtual reality will flourish once users have a more prominent role in controlling their creations. Currently, the companies that create the virtual worlds own all of the content built by the users. They are the ones who profit, reap the benefits from the network effects, and have the power to undo, change or censor what happens within the world itself. The true potential of VR might be realized, and certainly surpass what already exists, if this power were put into the hands of the users instead,” believes Ariel Meilich, founder of blockchain-based virtual platform Decentraland.

A blockchain is a digitized, decentralized public ledger of cryptocurrency transactions. Essentially each ‘block’ is like an individual bank statement. Completed ‘blocks’ (the most recent transactions) are added in chronological order allowing market participants to keep track of the transactions without the need for central record keeping. Just as Bitcoin eliminates the need for a third party to process or store payments, and isn’t regulated by a central authority, users in any blockchain structure are responsible for validating transactions whenever one party pays another for goods or services.

 

From DSC:
As this article reminded me, it’s the combination of two or more emerging technologies that will likely bring major innovation our way.  Here’s another example of that same idea/concept.

 

 

 

Warby Parker Uses Face ID in iPhone X to Measure Your Face for Glasses — from mobile-ar.reality.news by Tommy Palladino

Excerpt:

Online glasses retailer Warby Parker built its reputation by selling fashionable yet affordable eyeglasses, so it perhaps a surprise that it’s one of the first developers to take advantage of the technology in the least affordable iPhone yet.

While other developers are making adjusting to their apps to account for the infamous camera notch, Warby Parker decided to update its Glasses app to directly leverage the Face ID facial recognition system. Now, in the updated version of the app, Glasses can measure the user’s face to estimate which frames will fit best.

 

 

 

Apple Is Ramping Up Work on AR Headset to Succeed iPhone — from bloomberg.com by Mark Gurman

Excerpt:

Apple Inc., seeking a breakthrough product to succeed the iPhone, aims to have technology ready for an augmented-reality headset in 2019 and could ship a product as early as 2020.

Unlike the current generation of virtual reality headsets that use a smartphone as the engine and screen, Apple’s device will have its own display and run on a new chip and operating system, according to people familiar with the situation. The development timeline is very aggressive and could still change, said the people, who requested anonymity to speak freely about a private matter.

 

 

“The power is that we can take the user anywhere in the entire universe throughout all of time for historical experiences like this.” (source)

 

 

AR navigation app promises better accuracy than GPS alone — from engadget.com by Jon Fingas
Walk the streets as if you had a local by your side.

 

 

 

 

 

 

 

Want to Really Teach a Robot? Command It With VR — from wired.com by Matt Simon

Excerpt:

Ask a robot to do the same and you’ll either get a blank stare or a crumpled object in the cold, cold grasp of a machine. Because robots are good at repetitive tasks that require a lot of strength, but they’re still bad at learning how to manipulate novel objects. Which is why today a company called Embodied Intelligence has emerged from stealth mode to fuse the strengths of robots and people into a new system that could make it far easier for regular folk to teach robots new tasks. Think of it like a VR videogame—only you get to control a hulking robot.

 

From DSC:
To remain up-to-date, Engineering Departments within higher ed have their work cut out for them — big time! Those Senior Engineering Teams have many new, innovative pathways and projects to pursue these days.

 

 

 

Daqri ships augmented reality smart glasses for professionals — from venturebeat.com by Dean Takahashi

Excerpt:

Daqri has begun shipping its augmented reality smart glasses for the workplace.

Los Angeles-based Daqri is betting that AR — a technology that overlays digital animations on top of the real world — will take off first in the enterprise, where customers are willing to pay a higher price in order to solve complex problems. The idea is to help people solve real-world problems, like fixing a jet engine or piecing together an assembly. Daqri argues that the gains in productivity and efficiency make up for the initial cost.

At $4,995, the system is not cheap, but it is optimized to present complex workloads and process a lot of data right on the glasses themselves. It is available for direct purchase from Daqri’s web site and through channel partners. Daqri is targeting customers across manufacturing, field services, maintenance and repair, inspections, construction, and others.

 


 

 

 

 

The NBA really wants you to watch games in VR — from cnet.com by Terry Collins
The basketball league has now struck two partnerships to broadcast games in virtual reality. Are fans willing to watch them?

Excerpt:

What’s keeping you from watching NBA games in VR?

Is it the bulky headsets? Is it the slow camera switches that don’t follow the players quickly enough? Is it too expensive?

The NBA is betting that one reason is it just doesn’t have enough partnerships yet. So, the league is teaming up with Turner Sports and Intel TrueVR to air weekly games on TNT in VR starting with the All-Star weekend festivities from Los Angeles in February.
russell-westbrook-alley-oop.jpg

NBA fans will soon be able to see more of MVP Russell Westbrook in virtual reality.
NBAE/Getty Images

This partnership represents a doubling down of NBA’s VR efforts, despite indications it isn’t actually working. Last year, the NBA began airing games with NextVR as part of a multiyear deal.

 

 

 

Microsoft: Here’s how Mixed Reality will aid information workers and boost digital transformation — from techrepublic.com by Alison DeNisco Rayome
At Microsoft Future Decoded, the tech giant explained how mixed reality can help workers and companies achieve more.

Excerpt:

The 3 big takeaways

  1. At the Microsoft Future Decoded conference in London, executives from the tech giant offered a vision for integrating Microsoft 365, Microsoft HoloLens, Windows Mixed Reality, and 3D capabilities into modern workplaces to aid digital transformation.
  2. Firstline workers and information workers will likely be the first to benefit from mixed reality in the workplace, using the technology for collaboration, training, and more.
  3. Microsoft has made a number of moves into the mixed reality space recently, including expanding its HoloLens headset into new European markets.

 

 

 

 

 

 

 

Romans 11:33-36 New International Version (NIV)

Doxology

33 Oh, the depth of the riches of the wisdom and knowledge of God!
    How unsearchable his judgments,
    and his paths beyond tracing out!
34 “Who has known the mind of the Lord?
    Or who has been his counselor?”
35 “Who has ever given to God,
    that God should repay them?”
36 For from him and through him and for him are all things.
    To him be the glory forever! Amen.

 

 

 

 

“The 2017 Readers’ Choice Awards” in K-12 — from thejournal.com by David Nagel

 

“Google was the absolute winner overall.”

 

Excerpt:

In an open-ended question asking for educators’ favorite technologies currently in use at their schools, respondents overwhelmingly chose Google’s G Suite for Education as their top overall pick.

The top overall categories were:

  • Mobile devices
  • Interactive whiteboards/displays/projectors
  • eLearning/learning management systems and reading software — Lexia Learning’s Core5 scored big in the reading software area, while Google Classroom, Schoology, Moodle, Canvas, and Blackboard Learn were often mentioned in the LMS area

 

 

 

 

Also, there was an article in there on learning spaces. Some ideas mentioned include:

 

 

 

 

Celebrating creativity in the classroom — from gettingsmart.com

Excerpt:

Additionally, we want to challenge you (and ourselves, too) to find time to be more creative. What do you want to learn more about? What art project have you been thinking about but haven’t made time to make a reality? Make it happen this month! Stay tuned, as throughout November we’ll be sharing:

  • Real-life examples of Design Thinking in the classroom
  • How creativity and critical thinking can go hand-in-hand
  • How makerspaces can become a core component of your work on creativity
  • A cool new city-wide effort to integrate art into different subject areas from a large urban district
  • How you can engage your classroom with music and games
  • How project-based learning can unleash student creativity
  • How one school encouraged creativity and project-based learning through a school-wide peace prize

 

 

 

From DSC:
I recently happened to revisit a posting by Josh Bersin entitled, “The Disruption of Digital Learning: Ten Things We Have Learned.”  That posting contained the following graphic:

 

 

That graphic got me to reflecting upon the situation for many parents and families out there today. In many households today, it often takes 2 incomes just to keep your heads above the water. That said, neither of the parents have much energy by the time they:

  • Make their way through traffic to finally arrive home from a very long day of work
  • Prepare dinner
  • Clean up after the dinner
  • Attend to pressing items for the household (i.e., going through the mail, paying bills, shopping for groceries, doing the laundry, mowing the lawn, etc.)
  • …and more

Having little energy left is especially true with single parents, who often have to go straight from work to pick their kids up from the daycare center or from a relative’s place. My hat’s off — big time — to single parents, as I have a great deal of respect for the enormity of their task.

So all of this leads me to reflect upon the questions:

  • If a child brings home homework to do each night, who’s going to be able to assist them with it if help is needed?
  • Who’s got the energy to deal with that?!

Thus, I’m not big on homework unless it is well within the child’s Zone of Proximal Development. It should rarely — if ever — involve the parents. I realize that’s not a very ideal statement or assertion. But, it’s now our current reality — as captured by the above graphic.  This is true even when the parent, parents, or guardians highly value education.

It’s time to stop the homework. Or at least be sure that the children can do the homework themselves.

If anyone has some research on the efficacy of homework — or the lack thereof — please post it in the comments. I’d appreciate seeing those resources, and likely, others would too.

 

 

Nearly all prospective students want a tech-savvy institution — from campustechnology.com by Joshua Bolkan

Excerpt:

Nearly nine in 10 college students — 87 percent — said it was important to them that the institutions they applied for were technologically savvy, according to a new survey from ed tech provider Ellucian.

The report, “Students Are Looking for Personalized Digital Experiences: Do Colleges Deliver?” is based on responses of 1,000 students, including 265 from two-year institutions and 735 from four-year schools, who were invited to take the survey online via email.

More than half of students surveyed, 58 percent, said that of all the companies and institutions they engage with, their college is the one least likely to have personalized their experience.

 

Also see:

 

 

 

From DSC:
With our students using Uber, Lyft, AirBnB, and other such personalized services from Amazon.com and others, expectations are now being impacted. That is, what they expect in terms of their learning experiences are being influenced from other areas of their every day lives. This impacts credibility, which impacts enrollments.

As Ellucian asserts:

 

 

For those who would minimize or outright discard the impacts that technologies have on higher education, or the impacts of — and relevance of — technologies within higher education, how are you going to deal with this tidal wave?

 

From Daniel S. Christian

 

 

 

 

How to improve memory retention in online training — from growthengineering.co.uk by Christopher Pappas

Excerpt:

4. Incorporate A “Moment Of Need” Online Training Repository
That brings us to the next tip, which is to incorporate a “just in time” online training library. This features microlearning online training resources that are easy to digest and remember. Employees can access support tools based on their needs, goals, and skill gaps. Best of all, they can expand their knowledge whenever it’s most convenient, whether that’s on the sales floor, before a client meeting, or during the morning commute. “Moment of need” online training repositories aid in memory retention by breaking the online training content into consumable pieces, instead of barraging your employees with large quantities of information.

 

From DSC:
This idea of an online training repository is tied in with a more recent development of “chatbots.” As artificial intelligence continues to pick up steam, these chatbots could offer internal employees as well as external customers automated responses to questions. People could ask the questions either by typing in their questions and/or by using their voices to ask their questions. So keep your eyes on chatbots — as they will likely bring a whole new method of obtaining information and professional development to us in the near future!

 



 

Also from Christopher Pappas (@cpappas) see:

 

 



 

 

Which assessment strategies do students prefer? — from facultyfocus.com by John Orlando

Excerpt:

While most faculty stick with the tried-and-true quiz and paper assessment strategies for their online courses, the wide range of technologies available today offers a variety of assessment options beyond the traditional forms. But what do students think of these different forms?

Scott Bailey, Stacy Hendricks, and Stephanie Applewhite of Stephen F. Austin State University experimented with different assessment strategies in two online courses in educational leadership, and surveyed students afterward on their impressions of each one. The students were asked to score the strategies using three criteria: 1) enjoyment, 2) engagement with the material, and 3) transferability of knowledge gained to practice. The resulting votes allowed investigators to rank the various strategies from least to most preferred by students.

Interestingly, scores for the three criteria were remarkably consistent within each strategy. Students who found an activity highly enjoyable normally found it engaging and with a high degree of transferability of knowledge and vice versa. Moreover, traditional forms of assessment tended to score near the bottom.

The rankings provide a guide for any faculty member looking to develop engaging online content. Below are the different strategies grouped from lowest to highest in preference.

 

 

 
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