Very clever designs! Some serious creativity here!
From DSC: NOTE: I’ve never been to this site before, but I saw the clever QWERTY image on Pinterest, which lead me to this page. What if more of our learning spaces — and/or perhaps our playgrounds — featured this level of creativity, color, innovative design, passion, beauty, and energy?
Extended Reality (XR) Extended Reality (XR) is a newly added term to the dictionary of the technical words. For now, only a few people are aware of XR. Extended Reality refers to all real-and-virtual combined environments and human-machine interactions generated by computer technology and wearables. Extended Reality includes all its descriptive forms like the Augmented Reality (AR), Virtual Reality (VR), Mixed Reality (MR). In other words, XR can be defined as an umbrella, which brings all three Reality (AR, VR, MR) together under one term, leading to less public confusion. Extended reality provides a wide variety and vast number of levels in the Virtuality of partially sensor inputs to Immersive Virtuality.
Since past few years, we have been talking regarding AR, VR, and MR, and probably in coming years, we will be speaking about XR.
Summary: VR is immersing people into a completely virtual environment ; AR is creating an overlay of virtual content, but can’t interact with the environment; MR is a mixed of virtual reality and the reality, it creates virtual objects that can interact with the actual environment. XR brings all three Reality (AR, VR, MR) together under one term.
Audi has released a new AR smartphone application that is triggered by their TV commercials. The app brings the cars from the commercial out of the screen and into your living room or driveway.
According to a release from the company, the Audi quattro coaster AR application “recognizes” specific Audi TV commercials. If the right commercial is playing, it will then trigger a series of AR events.
From DSC: How might this type of setup be used for learning-related applications?
Will Augmented and Virtual Reality Replace Textbooks? — from centerdigitaled.com by Michael Mathews Students who are conceptual and visual learners can grasp concepts through AVR, which in turn allows textbooks to make sense.
Excerpt:
This past year, Tulsa TV-2, an NBC News affiliate, did a great story on the transition in education through the eyes of professors and students who are using augmented and virtual reality. As you watch the news report you will notice the following:
Professors will quickly embrace technology that directly impacts student success.
Students are more engaged and learn quicker through visual stimulation.
Grades can be immediately improved with augmented and virtual reality.
An international and global reach is possible with stimulating technology.
Within the food industry, AR and VR have also begun to make headway. Although development costs are still high, more and more F&B businesses are beginning to realize the potential of AR/VR and see it as a worthwhile investment. Three main areas – human resources, customer experiences, food products – have seen the most concentration of AR/VR development so far and will likely continue to push the envelope on what use cases AR & VR have within the industry.
Hologram-like 3D images offer new ways to study educational models in science and other subjects. zSpace has built a tablet that uses a stylus and glasses to allow students to have interactive learning experiences. Technology like this not only makes education more immersive and captivating, but also can provide more accurate models for students in professional fields like medicine.
Just days after previewing its augmented reality content strategy, the Times has already delivered on its promise to unveil its first official AR coverage, centered on the 2018 Winter Olympic Games in PyeongChang. When viewed through the NYTimes app for iPhones and iPads, the “Four of the World’s Best Olympians, as You’ve Never Seen Them Before” article displays AR content embedded at regular intervals as readers scroll along.
Retail IT is still in its infancy and is yet to become general practice, but given the popularity of video, the immersive experience will undoubtedly catch on. The explanation lies in the fact that the wealth of information and the extensive range of products on offer are overwhelming for consumers. Having the opportunity to try products by touching a button in an environment that feels real is what can make the shopping experience more animated and less stressful. Also, through VR, even regular customers can experience VIP treatment at no additional cost. Sitting in the front row at the Paris Fashion Week without leaving your local mall or, soon, your own house, will become the norm.
Additionally, we want to challenge you (and ourselves, too) to find time to be more creative. What do you want to learn more about? What art project have you been thinking about but haven’t made time to make a reality? Make it happen this month! Stay tuned, as throughout November we’ll be sharing:
Real-life examples of Design Thinking in the classroom
How creativity and critical thinking can go hand-in-hand
How makerspaces can become a core component of your work on creativity
A cool new city-wide effort to integrate art into different subject areas from a large urban district
How you can engage your classroom with music and games
How project-based learning can unleash student creativity
How one school encouraged creativity and project-based learning through a school-wide peace prize
With Google Earth VR, you can go anywhere in virtual reality. Whether you want to stroll along the canals of Venice, stand at the summit of Mount Kilimanjaro or soar through the sky faster than a speeding bullet, there’s no shortage of things to do or ways to explore. We love this sense of possibility, so we’re bringing Street View to Earth VR to make it easier for you to see and experience the world.
This update lets you explore Street View imagery from 85 countries right within Earth VR. Just fly down closer to street level, check your controller to see if Street View is available and enter an immersive 360° photo. You’ll find photos from the Street View team and those shared by people all around the world.
With more than two billion active devices, Android is the largest mobile platform in the world. And for the past nine years, we’ve worked to create a rich set of tools, frameworks and APIs that deliver developers’ creations to people everywhere. Today, we’re releasing a preview of a new software development kit (SDK) called ARCore. It brings augmented reality capabilities to existing and future Android phones. Developers can start experimenting with it right now.
AR Experiments is a site that features work by coders who are experimenting with augmented reality in exciting ways. These experiments use various tools like ARCore, an SDK that lets Android developers create awesome AR experiences. We’re featuring some of our favorite projects here to help inspire more coders to imagine what could be made with AR.
Available as a preview, ARCore is an Android software development kit (SDK) that lets developers introduce AR capabilities to, you guessed it, Android devices. Because of how ARCore works, there is no need for folks to purchase additional sensors or hardware – it will work on existing and future Android phones.
Education
Virtual Reality to teach the skills needed for the future by enabling learners to explore, play, work as a team, compete, and be rewarded for their achievements through interactive lessons.
Virtual Field Trips
Immersive VRXOne Lab
VR for Arts & Design
Safe Laboratory Practicals through VR
Game based Learning
Geography, Marine Life VR Exploration
Astronomy & Space Research through VR
Architecture & Interiors
VR for Sports & Games
VR to improve Public Speech
Corporate Training Virtual reality (VR) enhances traditional training methods through a new, practical and interactive approach. Improve Knowledge Retention by doing things in an immersive Environment.
* VR based Induction/ Onboarding
* Improving Health & Safety through VR
* Increase Knowledge Retention
* Hands-on VR Training Simulations
* Customer interactivity through VR
* VR to improve Marketing Strategy
* Special purpose training in VR
* High Risk Environment VR Simulation
* Critical National Infrastructure brief on VR
* VR for Business Planning
Healthcare
Virtual Reality has proven great results with 34% of Physical Health and 47% of Mental Health Improvements through various applications and learning programs.
* 360° Live streaming of Surgical Procedure
* Medical & Nursing Simulation
* Emergency Drill Scenario
* VR for pain & anxiety relief
* Assistive Technology for Special Education.
* Interactive Anatomy Lessons
* Yoga, Meditation and Recreational Therapy
* Virtual Medical Consultation
* Motivational Therapy for Aged Citizens
* VR for Medical Tourism
If you work in education, you’ll know there’s a HUGE array of applications, services, products and tools created to serve a multitude of functions in education.
Tools for teaching and learning, parent-teacher communication apps, lesson planning software, home-tutoring websites, revision blogs, SEN education information, professional development qualifications and more.
There are so many companies creating new products for education, though, that it can be difficult to keep up – especially with the massive volumes of planning and marking teachers have to do, never mind finding the time to actually teach!
So how do you know which ones are the best?
Well, as a team of people passionate about education and learning, we decided to do a bit of research to help you out.
We’ve asked some of the best and brightest in education for their opinions on the hottest EdTech of 2017. These guys are the real deal – experts in education, teaching and new tech from all over the world from England to India, to New York and San Francisco.
They’ve given us a list of 82 amazing, tried and tested tools…
From DSC: The ones that I mentioned that Giorgio included in his excellent article were:
AdmitHub – Free, Expert College Admissions Advice
Labster – Empowering the Next Generation of Scientists to Change the World
From DSC: After reviewing the article and video (below), it will be interesting to see how machine-to-machine (M2M) communications will be used in combination with augmented reality — and perhaps with virtual reality and mixed reality as well. That is, get to within a certain range of an object, and something automatically happens on your mobile device or your head mounted device. Perhaps that’s the sort of thing Apple is building into their next smart phone. It would sure open up some interesting learning and entertainment-related experiences — as such new affordances could help foster anticipation and curiosity, while grabbing someone’s attention.
This type of thing could easily become a piece of the future of art and creativity.
Even in its early beta stages, the new live exhibition from digital artists Adrien M and Claire B will have you rubbing your eyes in disbelief. Throughout their Mirages & Miracles display, the artist duo uses wondrous applications of augmented reality to create an orchestra of new installations, both small and large. Much like their live dance performance work at BAM, the new bundle merges the digital with the material, blurring the lines between what is real and what is fake. The multi-pronged ensemble uses augmented drawings, holographic illusions, virtual-reality headsets, and large-scale projections to create a number of unbelievable scenarios “that take root in both the mirage and the miracle,” according to the duo.
Don’t discount the game-changing power of the morphing “TV” when coupled with artificial intelligence (AI), natural language processing (NLP), and blockchain-based technologies!
When I saw the article below, I couldn’t help but wonder what (we currently know of as) “TVs” will morph into and what functionalities they will be able to provide to us in the not-too-distant future…?
For example, the article mentions that Seiki, Westinghouse, and Element will be offering TVs that can not only access Alexa — a personal assistant from Amazon which uses artificial intelligence — but will also be able to provide access to over 7,000 apps and games via the Amazon Fire TV Store.
Some of the questions that come to my mind:
Why can’t there be more educationally-related games and apps available on this type of platform?
Why can’t the results of the assessments taken on these apps get fed into cloud-based learner profiles that capture one’s lifelong learning? (#blockchain)
When will potential employers start asking for access to such web-based learner profiles?
Will tvOS and similar operating systems expand to provide blockchain-based technologies as well as the types of functionality we get from our current set of CMSs/LMSs?
Will this type of setup become a major outlet for competency-based education as well as for corporate training-related programs?
Will augmented reality (AR), virtual reality (VR), and mixed reality (MR) capabilities come with our near future “TVs”?
Will virtual tutoring be one of the available apps/channels?
Will the microphone and the wide angle, HD camera on the “TV” be able to be disconnected from the Internet for security reasons? (i.e., to be sure no hacker is eavesdropping in on their private lives)
The TVs will not only have access to Alexa via a microphone-equipped remote but, more importantly, will have access to the over 7,000 apps and games available on the Amazon Fire TV Store – a huge boon considering that most of these Smart TVs usually include, at max, a few dozen apps.
“I’ve been predicting that by 2030 the largest company on the internet is going to be an education-based company that we haven’t heard of yet,” Frey, the senior futurist at the DaVinci Institute think tank, tells Business Insider.
EdSurge profiles the growth of massive online open courses in 2016, which attracted more than 58 million students in over 700 colleges and universities last year.
The top three MOOC providers — Coursera, Udacity and EdX — collectively grossed more than $100 million last year, as much of the content provided on these platforms shifted from free to paywall guarded materials.
Many MOOCs have moved to offering credentialing programs or nanodegree offerings to increase their value in industrial marketplaces.
Some conference participants were concerned that this beleaguered region might grow. In fact, one attendee — an old friend who strategizes about technology for a big New York bank — commented that perhaps Wall Street would become “the new Rust Belt.” His concern was that automation of the finance industry would hollow out jobs in that field in the same way that robotics and other technologies have reduced manufacturing employment.
This is a sobering prospect, but there is plenty of evidence that it’s a real possibility. Key aspects of the finance industry have already been automated to a substantial degree. Jobs in the New York finance field have been declining for several years. According to data from research firm Coalition Ltd., more than 10,000 “front-office producer” jobs have been lost within the top 10 banks since 2011. Coalition also suggests that global fixed-income headcount has fallen 31% since 2011.
According to a new report, organizations are moving away from hierarchies, focusing on improving the employee experience, redesigning training, and reinventing the role of HR.
Business and HR leaders should rethink almost all of their management and HR practices as the proliferation of digital technologies transform the way organizations work, according to predictions for 2017 from Bersin by Deloitte, Deloitte Consulting LLP.
This year’s report includes 11 predictions about rapid technological, structural, and cultural changes that will reshape the world of work, including management, HR, and the markets for HR and workplace technology.
Artificial intelligence has a big year ahead — from cnet.com by Stepehn Shankland In 2017, AI won’t just be for the nerdy companies. Machine learning can help with mortgage applications and bridge safety, too.
Excerpt:
Get ready for AI to show up where you’d least expect it.
In 2016, tech companies like Google, Facebook, Apple and Microsoft launched dozens of products and services powered by artificial intelligence. Next year will be all about the rest of the business world embracing AI.
Artificial intelligence is a 60-year-old term, and its promise has long seemed like it was forever over the horizon. But new hardware, software, services and expertise means it’s finally real — even though companies will still need plenty of human brain power to get it working.
AI was one of the hottest trends in tech this year, and it’s only poised to get bigger. You’ve already brushed up against AI: It screens out spam, organizes your digital photos and transcribes your spoken text messages. In 2017, it will spread beyond digital doodads to mainstream businesses.
The design world has seen its own changes and updates as well. And as we know, change is the only constant. We’ve asked some of the top creatives to share what 2017 design trends they think will be headed our way.
SAN JOSE, Calif.–(BUSINESS WIRE)–The market has evolved from technologists looking to learn and understand new big data technologies to customers who want to learn about new projects, new companies and most importantly, how organizations are actually benefitting from the technology. According to John Schroeder, executive chairman and founder of MapR Technologies, Inc., the acceleration in big data deployments has shifted the focus to the value of the data. John has crystallized his view of market trends into these six major predictions for 2017…
2016 was a rich year for medical technology. Virtual Reality. Augmented Reality. Smart algorithms analysing wearable data. Amazing technologies arrived in our lives and on the market almost every day. And it will not stop in the coming year. The role of a futurist is certainly not making bold predictions about the future. No such big bet has taken humanity forward. Instead, our job is constantly analysing the trends shaping the future and trying to build bridges between them and what we have today. Still, people expect me to come up with predictions about medical technologies every year, and thus here they are.
Artificial intelligence (and machine/deep learning) is the hottest trend, eclipsing, but building on, the accumulated hype for the previous “new big thing,” big data. The new catalyst for the data explosion is the Internet of Things, bringing with it new cybersecurity vulnerabilities. The rapid fluctuations in the relative temperature of these trends also create new dislocations and opportunities in the tech job market.
The hottest segment of the hottest trend—artificial intelligence—is the market for chatbots. “The movement towards conversational interfaces will accelerate,” says Stuart Frankel, CEO, Narrative Science. “The recent, combined efforts of a number of innovative tech giants point to a coming year when interacting with technology through conversation becomes the norm. Are conversational interfaces really a big deal? They’re game-changing. Since the advent of computers, we have been forced to speak the language of computers in order to communicate with them and now we’re teaching them to communicate in our language.”
Google changed the world with its PageRank algorithm, creating a new kind of internet search engine that could instantly sift through the world’s online information and, in many cases, show us just what we wanted to see. But that was a long time ago. As the volume of online documents continues to increase, we need still newer ways of finding what we want.
That’s why Google is now running its search engine with help from machine learning, augmenting its predetermined search rules with deep neural networks that can learn to identify the best search results by analyzing vast amounts of existing search data. And it’s not just Google. Microsoft is pushing its Bing search engine in the same direction, and so are others beyond the biggest names in tech.
3 Forces Shaping Ed Tech in 2017— from campustechnology.com by Dian Schaffhauser
Ovum’s latest report examines the key trends that are expected to impact higher education in the new year.
Excerpts:
Institutions Will Support the Use of More Innovative Tech in Teaching and Learning
Schools Will Leverage Technology for Improving the Student Experience
The Next-Generation IT Strategy Will Focus More on IT Agility
We’ve seen a lot of exciting new innovations take place over the course of 2016. This year has introduced interesting new uses for virtual reality—like using VR to help burn victims in hospitals mentally escape from the pain during procedures—and even saw the world’s first revolutionary augmented reality game in the form of Pokémon Go. The iPhone 7 was also introduced, leaving millions of people uncertain of their feelings regarding Apple, while Samsung loyalists just prayed that their smartphones would stay in one piece.
Undoubtedly, there have been quite a few ups and downs in technology over the past year. With any luck, 2017 will provide us with even more new innovations and advancements in tech. But what exactly do we have to look forward to? TMC recently caught up with Jordan Edelson, CEO of Appetizer Mobile, to discuss his thoughts on 2016 and his predictions for what’s to come in the future. You can find the entire exchange below.
2016 is fast drawing to a close. And while many will be glad to see the back of it, for those of us who work and play with Virtual Reality, it has been a most exciting year. By the time the bells ring out signalling the start of a new year, the total number of VR users will exceed 43 million. This is a market on the move, projected to be worth $30bn by 2020. If it’s to meet that valuation, then we believe 2017 will be an incredibly important year in the lifecycle of VR hardware and software development. VR will be enjoyed by an increasingly mainstream audience very soon, and here we take a quick look at some of the trends we expect to develop over the next 12 months for that to happen.
Every December, we take a look back at big ideas from the past twelve months that promise to gain momentum in the new year. With more than eleven thousand projects launched between our Design and Tech categories in 2016, we have a nice sample to draw from. More importantly, we have a community of forward-thinking backers who help creators figure out which versions of the future to pursue. Here are some of the emerging trends we expect to see more of in 2017.
Everyday artificial intelligence
Whether chatting with a device as if it’s a virtual assistant strikes you as a sci-fi dream come true or a dystopian nightmare, we’re going to see an increasing number of products that use voice-controlled artificial intelligence interfaces to fit into users’ lives more seamlessly. Among the projects leading the way in this arena are Vi, wireless earphones that double as a personal trainer; Bonjour, an alarm clock that wakes you up with a personalized daily briefing; and Dashbot, a talking car accessory that recalls Kit, David Hasselhoff’s buddy from Knight Rider. One of the factors driving this talking AI boom is the emergence of platforms like Microsoft’s Cognitive Service, Amazon’s Alexa, and Google’s Speech API, which allow product developers to focus on user experience rather than low-level speech processing. For the DIY set, Seeed’s ReSpeaker offers a turnkey devkit for working with these services, and we’ll surely see more tools for integrating AI voice interfaces into all manner of products.
During Microsoft’s Build Conference earlier this year, CEO Satya Nadella delivered the three-hour keynote address, in which he highlighted his belief that the future of technology lies in human language. In this new wave of technology, conversation is the new interface, and “bots are the new apps.” While not as flashy as virtual reality nor as immediately practical as 3D printing, chatbots are nevertheless gaining major traction this year, with support coming from across the entire tech industry. The big tech enterprises are all entering the chatbot space, and many startups are too.
Out with the apps, in with the chatbots. The reason for the attention is simple: The power of the natural language processor, software that processes and parses human language, creating a simple and universal means of interacting with technology.
Developments in computing are driving the transformation of entire systems of production, management, and governance. In this interview Justine Cassell, Associate Dean, Technology, Strategy and Impact, at the School of Computer Science, Carnegie Mellon University, and co-chair of the Global Future Council on Computing, says we must ensure that these developments benefit all society, not just the wealthy or those participating in the “new economy”.
Artificial Intelligence (AI) is an important development and consumers globally will see it playing a much more prominent role — both in society and at work — next year, a new report said on Tuesday. Ericsson ConsumerLab, in its annual trend report titled “The 10 Hot Consumer Trends for 2017 and beyond”, said that 35 percent of advanced internet users want an AI advisor at work and one in four would like AI as their manager.At the same time, almost half of the respondents were concerned that AI robots will soon make a lot of people lose their jobs.
From driverless cars to robotic workers, the future is going to be here before you know it. Many emerging technologies you hear about today will reach a tipping point by 2025, according to a report from The World Economic Forum’s Global Agenda Council on the Future of Software & Society. The council surveyed more than 800 executives and experts from the technology sector to share their respective timelines for when technologies would become mainstream. From the survey results, the council identified 21 defining moments, all of which they predict will occur by 2030. Here’s a look at the technological shifts you can expect during the next 14 years.
… The first robotic pharmacist will arrive in the US 2021.
A new year is quickly approaching and Microsoft Research is offering a glimpse at what the tech scene has in store for 2017 along with some hints at the Redmond, Wash., tech giant’s own priorities for the coming year. This year, the company gathered prominent women researchers to share their thoughts on what to expect next year. Surprising nobody’s who’s been following Microsoft’s software and cloud computing strategy of late, the company is betting big on artificial intelligence (AI).
It’s still early days for the Internet of Things. As recently as 2014, 87 percent of consumers had never heard of the technology, according to Accenture. In 2016, and 19% of business and government professionals reported that they had never heard of the Internet of Things while 18% were only vaguely familiar with it, according to research from the Internet of Things Institute. Although the technology is getting the most traction in the industrial space, the most promising use cases for the technology are just starting to come to light. To get a sense of what to expect as we head into 2017, we spoke with Stanford lecturer and IoT author Timothy Chou, Ph.D.; Thulium.co CEO Tamara McCleary; industry observer and influencer Evan Kirstel; and Sandy Carter, CEO and founder of Silicon-Blitz.
15 tech trends in autonomous cars, artificial intelligence, and machine learning for 2017 — from venturebeat.com by John Brandon Tech is about to change dramatically next year. Want to stay up to date? These predictions from the famed design firm frog spell things out for you. In each section, a designer explains all of the details. Which one is already on your radar?
For the next three weeks, Robohub readers can vote for their “Readers’ Pick” startup from the Robot Launch competition. Each week, we’ll be publishing 10 videos. Our ultimate Robohub Readers’ Favorites, along with lots of other prizes, will be announced at the end of November. Every week we’ll showcase different aspects of robotics startups and their business models: from agricultural to humanoid, from consumer to industrial and from hardware to robotics software. Make sure you vote for your favorite – below – by 18:00pm UTC, Wednesday 9 November, spread the word through social media using #robotlaunch2016 and come back next week for the next 10!
Students develop critical thinking and problem-solving skills in middle school. LEGO MINDSTORMS Education EV3 grows these 21st century skills through inquiry-based and active learning.
From DSC: Interactive video — a potentially very powerful medium to use, especially for blended and online-based courses or training-related materials! This interactive piece from Heineken is very well done, even remembering how you answered and coming up with their evaluation of you from their 12-question “interview.”
But notice again, a TEAM of specialists are needed to create such a piece. Neither a faculty member, a trainer, nor an instructional designer can do something like this all on their own. Some of the positions I could imagine here are:
Script writer(s)
Editor(s)
Actors and actresses
Those skilled in stage lighting and sound / audio recording
Digital video editors
Programmers
Graphic designers
Web designers
Producers
Product marketers
…and perhaps others
This is the kind of work that I wish we saw more of in the world of online and blended courses! Also, I appreciated their use of humor. Overall, a very engaging, fun, and informative piece!