Internet of Everything: 2015 [slide deck] — from businessinsider.com

Excerpt:

BI Intelligence has created a slideshow highlighting the most important ways the Internet of Everything market will develop, the benefits newly connected devices will offer consumers and businesses, and the potential barriers that could inhibit growth.

 

 

BI-SlideDeck-IoE-Jan2015

 

 

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From DSC:
We continue to see more articles and innovations that involve the Internet of Things (IoT) or the Internet of Everything (IoE). This trend has made me reflect upon what I think will be a future, required subset of needed expertise within the fields of Instructional Design, User Experience Design, User Interface Design, Product Development, Programming, Human Computer Interaction (HCI), and likely other fields such as Artificial Intelligence (AI), Augmented Reality (AR), and Virtual Reality(VR) as well.

And that is, we will need people who can craft learning experiences from the presence of beacons/sensors and that integrate such concepts as found in “If This Then That” (ifttt.com) whereby one is putting the Internet and cloud/mobile-based applications to work for you. Certainly, those involved in retail are already busy working on these types of projects. But those of us involved with learning, human computer interaction (HCI), and interface design need to get involved as well.

 

 

IfThisThenThat-Combined-With-iBeacons

 

For example, this potential scenario of a K-12 field trip might be fodder for such a learning experience.

So for those individuals who are involved with the aforementioned disciplines…we need to pulse check what new affordances are coming from the rollout and further development of the IoT/IoE.

 

 

 

 

 

DanielChristian-Beacons-n-educ-2015

A potential scenario

A teacher takes a group of students on a field trip to their city’s recycling center.

The city has installed sensors/beacons next to their bins. They’ve also made Wi-Fi available (but only during normal hours of operation).

Upon arriving, the city’s beacons sense that mobile devices are in its proximity — including one that’s been pre-registered as a K-12 teacher — and thus take the following steps:

  • A request for permission to display content is received by each mobile device
  • If approved, a video of the city’s mayor is sent to each of the students’ mobile devices, explaining what the city is trying to achieve with their recycling operations
  • This video is followed up with a graphic that relays how many tons of recycling are processed each week/month/year — as well as other relevant information
  • After that, a brief quiz hits the students’ devices, asking them a series of questions about what was hopefully learned from the trip
  • Upon submission of the quiz, the National Audubon Society has arranged with the city to transmit gift certificates worth $5.00 to each device — with an option to accept the certificate or not — and sends an interesting item to the devices from one of their sites

Meanwhile, upon returning to school:

  • Another quiz is sent to each student’s device, using the concept of spaced practice/repetition to again assess whether the learning objectives were reached re: that days’ field trip
  • Once the student clicks on the submit button for the quiz:
    • their score is registered in the system and an answer key appears
    • simultaneously, a notification is sent to the child’s parent/guardian that says that Billy has completed the field trip to XYZ recycling center, and encouraging the parent/guardian to ask Billy some open ended questions (in fact, 2-3 are provided to help with the conversation later on). That email could also let the parents know when the center is open and if they have any special programs going on (like Christmas tree disposal and recycling for Christmas tree lights)

 

 

 

The Internet of Things is far bigger than anyone realizes (Part 1) — from wired.com by Daniel Burrus

Excerpt:

The Internet of Things really comes together with the connection of sensors and machines. That is to say, the real value that the Internet of Things creates is at the intersection of gathering data and leveraging it. All the information gathered by all the sensors in the world isn’t worth very much if there isn’t an infrastructure in place to analyze it in real time.

Cloud-based applications are the key to using leveraged data. The Internet of Things doesn’t function without cloud-based applications to interpret and transmit the data coming from all these sensors. The cloud is what enables the apps to go to work for you anytime, anywhere.

 

The Internet of Things is far bigger than anyone realizes (Part 2) — from wired.com by Daniel Burrus

Excerpt:

When we truly consider the ramifications of connecting a vast array of data-gathering sensors, devices, and machines together, what’s important to realize is that information will be translated into action at a rate that we have never seen before. We are closing in on a world with infinitesimal reaction times, immediate responses to changing conditions, and unparalleled control in managing assets and resources.

The key is not to think small. Like I said, the Internet of Things (IoT) is not merely about creating savings within current industry models. It’s about upending old models entirely, creating new services and new products. There is no one sector where the Internet of Things is making the biggest impact; it will disrupt every industry imaginable, including agriculture, energy, security, disaster management, and healthcare, just to name a few.

 

Seed Rapid Prototyping Kit – build connected products quickly and easily — with thanks to Joanna Wasiluk for posting the tweet below

 

 

From DSC:
Applying this concept towards learning spaces, such machine-to-machine communications would provide personalized room settings per professor, teacher, or trainer. Excellent.

 

 

The Hitchhikers Guide to iBeacon Hardware: A Comprehensive Report by Aislelabs

Excerpt:

In this report we examine 16 different iBeacon hardware vendors, including Estimote, Kontakt, and Gimbal. Over the past three months, we have stress tested the beacons under many conditions examining every aspect of them. This is the first and most comprehensive report of its kind.

 

 

GuideToiBeaconHW-Nov2014

 

 

GuideToiBeaconHW--Hiighlights-Nov2014

 

 

 

Addendum on 11/19/14:

 

Excerpt:

We’re really excited to unveil an enormous new set of software tools and services that make deploying and managing a beacon network easier than ever. A fallacy in the market right now is that all beacon hardware is created equal. It’s not. But although well-designed hardware is important, the real differentiation comes down to how tightly integrated that hardware is with software up the stack—from firmware to mobile SDKs to APIs to web services.Our flexible and extensible software allows remote configuration and management, enterprise-grade security, and rich analysis of data in real time for your entire beacon network.

 

 

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Also, from the press release (emphasis DSC):

  • Signul, the World’s First Complete Consumer iBeacon Solution, Unveils IFTTT Integration
    VANCOUVER, BRITISH COLUMBIA–(Marketwired – Oct. 28, 2014) – IoT Design Shop, the Internet of Things innovation centre at Finger Food Studios, today announced that it is actively developing an IFTTT Channel for Signul, the world’s first personal consumer iBeacon solution. IFTTT is an online service that allows users to create tasks that combine different Internet-based services from one platform.

Signul is a complete package of hardware and an easy-to-use App. By integrating with IFTTT, Signul users will be able to easily initiate automation in other IFTTT Channels. For example, Signul will turn on your lights as you pull into your garage or turn on your home’s air conditioner or heater when you leave work.

“Our goal is to help people simplify and automate their digital lives and integrating with IFTTT dramatically expands the potential of Signul. Based on the simple premise of ‘IF This Then That’, IFTTT is quickly becoming the leading web-based automation service. And with our own Channel, users can easily use Signul to connect with some of the most popular Internet of Things devices in the marketplace,” said Trent Shumay, CTO of Finger Food Studios.

 

From DSC:
This is the same concept that I was trying to get at my “What if we were to combine “If This Then That” with iBeacons/sensors?” blog posting. This concept has enormous potential for learning at all levels — K-12, higher ed, and in the corporate/business world.  It gets at the intersection/blending of the physical world with the digital world.  Where you are and what you are near will allow you to automatically bring up relevant resources. 

One can see this concept being played out in things like campus tours, in setting up and running chemistry or physics experiments, in touring art galleries, and more.  And if it’s implemented with a level of intrigue and digital storytelling baked into it, this could be a very powerful way to engage our students (as well as employees)!  In fact, such a concept has implications for ubiquitous, lifelong learning.

 

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iBeacons give visitors to the Palmer Museum of Art a customized experience — from news.psu.edu by Katie Jacobs

Excerpt:

Soon, there will be new, high-tech additions to the Palmer Museum’s galleries — small electronic devices that will be stuck to walls behind paintings, hidden under shelves or concealed in corners. You won’t be able to see them, but your mobile devices will.

The devices ares iBeacons, small transmitters created by Apple that communicate with nearby smartphones. If a visitor has the correct mobile app installed, content will be automatically sent to the phone with more information about the nearby artwork.

“Sometimes I’ll lead tours with visitors and focus on the works of art I think are particularly fascinating,” says Kletchka. “I thought it would be wonderful if everyone could have that experience here — they can learn more about the objects they are interested in on their own terms.”

 

 

DanielChristian-Combining-Digital-Physical-Worlds-Oct2014

 
 

From DSC:
I’m thinking out loud again…

What if were were to be able to take the “If This Then That (IFTTT)” concept/capabilities and combine it with sensor-based technologies?  It seems to me that we’re at the very embryonic stages of some very powerful learning scenarios, scenarios that are packed with learning potential, engagement, intrigue, interactivity, and opportunities for participation.

For example, what would happen if you went to one corner of the room, causing an app on your mobile device to launch and bring up a particular video to review?  Then, after the viewing of the video, a brief quiz appears after that to check your understanding of the video’s main points. Then, once you’ve submitted the quiz — and it’s been received by system ABC — this triggers an unexpected learning event for you.

Combining the physical with the digital…

Establishing IFTTT-based learning playlists…

Building learning channels…learning triggers…learning actions…

Setting a schedule of things to do for a set of iBeacons over a period of time (and being able to save that schedule of events for “next time”).

Hmmm…there’s a lot of potential here!

 

 

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iBeaconsAndEducation-8-10-14

 

 

Now throw augmented reality, wearables, and intelligent tutoring into the equation! Whew!

We need to be watching out for how machine-to-machine (M2M) communications can be leveraged in the classrooms and training programs across the globe.

One last thought here…
How are we changing our curricula to prepare students to leverage the power of the Internet of Things (IoT)?

 

From DSC:
The bridging of the physical world with the digital world presents many powerful scenarios for learning. Via the use of iBeacons (or similar devices), one could imagine students going to different places within a learning space and having a variety of relevant items and applications automatically open on their mobile devices.

Examples:

  • In a chemistry lab, students could go to the supplies area and see a video or a PDF listing of what they need for that day’s experiment — also taking in any warnings of the use of the equipment (hazardous materials, use of fire, etc.); then they could go to the hands-on lab area, and if they’ve struggled to do the experiment for _______ minutes, they could watch the first __ steps (or the experiment in its entirety); finally, the last area would initiate a webpage, video, or blog that summarizes what they should have learned and experienced if the lab was properly done
    .
  • In an art gallery, the iBeacons could initiate a video from the artist on a particular piece, explaining what they were trying to achieve, what materials they used, how long it took them to create/design, and any inspirational messages that they want to relay to budding artists
    .
  • On campus tours, iBeacons could control what takes place on a school’s Virtual Tour app
    .

This video by Paul Hamilton captures a bit of what I’m trying to get at w/ the use of iBeacons in the classroom:
https://www.youtube.com/watch?v=S04viOYnSg4&feature=youtu.be&app=desktop

Also see:

 

 


Other resources to check out:


 

 

 

ios8-released-9-17-14

 

What’s new in iOS 8? — from apple.com

Review: iOS 8 brings new features and high performance to Apple’s mobile devices — from geekwire.com by Blair Hanley Frank

20 iOS 8 New Features & Tips You Need To Know — from hongkiat.com

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New in iOS 8: Start Text-To-Speech Easily with Speak Screen  — from bdmtech.blogspot.com / Assistive Technology Blog

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The exciting impacts of iOS8 on iBeacon  — from blog.fosbury.co by Willem Spruijt

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Apple Adds Bundles And Previews To Give App Developers More Way — from techcrunch.com by Darrell Etherington

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Why We’re Excited About iOS 8 and How to Get the Most Out of It — from trueventures.com

Excerpt:

The features that excite me the most in iOS 8 are Metal, Interactive Notifications and App Extensions.

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Addendum on 9/19/14:

 

Recording of yesterday’s event/keynote

 

 

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Beyond the Major Apple Headlines, 11 Things You Need to Know — from blogs.wsj.com by Brian R. Fitzgerald

 

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The Apple Watch: Everything You Need to Know — from businessweek.com by Joshua Brustein

 

Apple Watch: Here Are the Apps to Expect  — from blogs.wsj.com by Nathan Olivarez-Giles

 

Apple in Focus After Debut of iPhone 6, Smart Watch, Apple Pay — from finance.yahoo.com by Zacks Research Staff

 

Tim Cook tells USA TODAY: ‘This is epic’ — from usatoday.com by Marco della Cava

 

Apple unveils smartwatch, bets on wearable devices — from finance.yahoo.com by Michael Liedtke and Anick Jesdanun

 

Apple Watch: Coming to a Classroom Near You? — from chronicle.com by Rebecca Koenig

 

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Beacons at the museum: Pacific Science Center to roll out location-based Mixby app next month — from geekwire.com by Todd Bishop

Excerpt:

Seattle’s Pacific Science Center has scheduled an Oct. 4 public launch for a new system that uses Bluetooth-enabled beacons and the Mixby smartphone app to offer new experiences to museum guests — presenting them with different features and content depending on where they’re standing at any given moment.

 

Also see:

 

From DSC:
The use of location-based apps & associated technologies (machine-to-machine (M2M) communications) should be part of all ed tech planning from here on out — and also applicable to the corporate world and training programs therein. 

Not only applicable to museums, but also to art galleries, classrooms, learning spaces, campus tours, and more.  Such apps could be used on plant floors in training-related programs as well.

Now mix augmented reality in with location-based technology.  Come up to a piece of artwork, and a variety of apps could be launched to really bring that piece to life! Some serious engagement.

Digital storytelling. The connection of the physical world with the digital world. Digital learning. Physical learning. A new form of blended/hybrid learning.  Active learning. Participation.

 

 

 

Addendum on 9/4/14 — also see:

Aerohive Networks Delivers World’s First iBeacon™ and AltBeacon™ – Enabled Enterprise Wi-Fi Access Points
New Partnership with Radius Networks Delivers IoT Solution to Provide Advanced Insights and Mobile Experience Personalization

Excerpt (emphasis DSC):

SUNNYVALE, Calif.–(BUSINESS WIRE)–Aerohive Networks® (NYSE:HIVE), a leader in controller-less Wi-Fi and cloud-managed mobile networking for the enterprise market today announced that it is partnering with Radius Networks, a market leader in proximity services and proximity beacons with iBeacon™ and AltBeacon™ technology, to offer retailers, educators and healthcare providers a cloud-managed Wi-Fi infrastructure enabled with proximity beacons. Together, Aerohive and Radius Networks provide complementary cloud platforms for helping these organizations meet the demands of today’s increasingly connected customers who are seeking more personalized student education, patient care and shopper experiences.

 

Also:

 

 

 
© 2024 | Daniel Christian