Making a Digital Window Wall from TVs — from theawesomer.com

Drew Builds Stuff has an office in the basement of his parents’ house. Because of its subterranean location, it doesn’t get much light. To brighten things up, he built a window wall out of three 75? 4K TVs, resulting in a 12-foot diagonal image. Since he can load up any video footage, he can pretend to be anywhere on Earth.

From DSC:
Perhaps some ideas here for learning spaces!

 

In elementary classrooms, demand grows for play-based learning — from hechingerreport.org by Ariel Gilreath
Play supporters point to improved literacy, fewer achievement gaps, and better motor skills for students

Excerpt:

It can be difficult to explain what play-based learning looks like, said Mara Krechevsky, senior researcher at Project Zero, an education research group in Harvard’s Graduate School of Education. Over the past seven years, Krechevsky and her research team have been working on a project called the Pedagogy of Play, studying play-based learning at schools in Boston, Denmark, South Africa and Colombia.

Through their research, Krechevsky’s group came up with three basic tenets for playful learning: students should be able to help lead their own learning, explore the unknown, and find joy. Under this framework, play time doesn’t have to be the reward for completing work and learning. Play can actually be the work, Krechevsky said.

Addendums on 11/20/22:

 
 

The Digital Divide 2.0: Navigating Digital Equity and Health Equity in Education — from edsurge.com by Mordecai I. Brownlee

Excerpt:

Luckily, we don’t have to do this work alone. Mainstream awareness of the access gap is growing, which has encouraged corporations like AT&T and Comcast and organizations like United Way to respond by creating employee and community campaigns to bring forth solutions.

Such awareness has also inspired a surge in federal, state and local governments discussing solutions and infrastructure upgrades. For example, nationally, the Affordable Connectivity Program is an FCC benefit program aimed at providing affordable broadband access for work, school, health care and more. It is important to note that participants must meet the Federal Poverty Guidelines eligibility standards to receive such benefits.

Also relevant/see:

Can Colleges Reach Beyond Campus to Foster ‘Digital Equity’ in Communities? — from edsurge.com by Rebecca Koenig

Excerpt (emphasis DSC):

So his organization is working with the city of Orangeburg and Claflin University to extend the university’s broadband out into the surrounding community at affordable rates. And because research from McKinsey suggests that more than 80 percent of HBCUs are located in “broadband deserts,” it’s a strategy that may work elsewhere in the country, too.

“That makes HBCUs and other minority-serving institutions, and universities more broadly, really interesting and powerful partners in bridging the digital divide,” Ben-Avie said.

 

Rethinking Learning Spaces: 4 Strategies for Student-Centered Learning — from techlearning.com by Erik Ofgang
The Brigantine Public School district has redesigned its learning spaces and rethought how and where learning takes place. Superintendent Glenn Robbins shares how others districts can do the same and prioritize student-centered learning in the process.

Excerpt:

Robbins shares how other educators can rethink their learning spaces and encourage student voice and choice in the process.

 

Innova: A Revolution in Education? — from gettingsmart.com by Chris Terrill

Key Points

  • Innova Schools is designed to rapidly cut through the vast inequities that exist and be a lever for change in Latin America.
  • Innova has the potential to revolutionize education around the globe.

Excerpts (emphasis DSC):

The initial school start-up was funded by Carlos Rodriguez Pastor, a Peruvian businessman. He saw an opportunity to provide high-quality schools in areas where the government struggled to supply essential education services (Peru and Colombia consistently rank near the bottom on the global education survey). He enlisted the famed US design firm IDEO to develop a comprehensive program that would eventually be utilized in multiple countries.

From DSC:
Stop the presses. I love that idea of using IDEO to be involved here. It seems like that is a positive step towards implementing Design Thinking within our learning ecosystems.

In the original model, the founders designed a rigorous, engaging, personalized curriculum, with a heavy emphasis on Project-Based Learning. I wanted to know if and how that is actualized, and how that is enacted across multiple countries in schools thousands of miles apart.

Finally, IDEO’s work included a design for the physical structure of schools to be quickly and economically replicated at each location; how was that design working? The vision for Innova may be one of the most ambitious educational undertakings today. What lessons can I, as an individual educational leader, and we, as a global education community, learn from their work?

The Maker Space and the Gaming Lab demonstrate clearly how digital competency is a central element of their curriculum. I saw highly engaging lessons that were perfectly synced with classroom projects, pursuing a bigger goal of equipping Colombian students to fill the digital labor gap. 

 

4 Ways Classroom Design Impacts Executive Functioning — from edutopia.org by Andrew Ayers and Amelia Glauber
Effective classroom design can help elementary students develop skills like organization and task initiation.Excerpt:

Executive functions are process skills that allow us to successfully complete tasks. In any given classroom, there will be a wide range of students with a variety of executive functioning skill levels. These skills include working memory, task initiation, organization, metacognition, inhibition, planning and prioritizing, time management, emotional control, sustained attention, flexibility, and goal-directed persistence.

Also relevant/see:

Designing Classrooms Fit for Early Learners — from edsurge.com by Ozzie Tapia
With deliberate design, learning environments can promote independence, discovery and creativity for early learners.

Excerpt:

Working closely with districts has helped us hone these five strategies, which emphasize how the facility itself can play an active role in the teaching dynamic. When applied effectively, a facility—and the learning spaces inside and around it—becomes a tool for discovery and creative play, which is essential for learners at these early stages of development.

From DSC:
Along the lines of PreK-12th grade learning spaces, I’d like to see more innovations in regards to providing places within classrooms (or within a given facility at least) where students can go who want to/need to block out the cacophony of sites and sounds that may be occurring — in order to help them focus.

 

From DSC:
I’m very proud of our sister Sue Ellen — who worked hard to bring this idea/vision/exhibit to reality.

Sue Ellen Christian


Kalamazoo Valley Museum explores media & its messages — from woodtv.com by Jessica Jurczak

Excerpt:

GRAND RAPIDS, Mich. (WOOD) – We are constantly on the lookout for fun ideas that also involve learning and one of our go-to spots is the Kalamazoo Valley Museum! There’s a big exhibition there now called “Wonder Media: Ask the Questions!” As we all know, we’re bombarded everyday with messages from all types of media: TV, movies, social media and this exhibit encourages us to stop and evaluate some of those messages. The Kalamazoo Valley Museum also has a planetarium, and vast science and history galleries and today, we’re taking you inside!

 

2022 EDUCAUSE Horizon Action Plan: Hybrid Learning — from library.educause.edu

Excerpts:

Building on the trends, technologies, and practices described in the 2022 Horizon Report: Teaching and Learning Edition, the panel crafted its vision of the future along with practical action items the teaching and learning community can employ to make this future a reality. Any stakeholder in higher education who teaches in or supports hybrid learning modalities will find this report helpful in preparing for the future of hybrid learning. The future we want is within reach, but only if we work together.

Asked to describe the goals and elements of hybrid learning that they would like to see 10 years from now, panelists collaboratively constructed their preferred future for institutions, students, instructors, and staff.

Institutions

  • Higher education is available on demand.
  • Learning is not measured by seat time.
  • Collaboration across institutions facilitates advancement.
  • College and university campuses are not the sole locations for learning spaces.

Students, Instructors, and Staff

  • Everything is hybrid.
  • Student equity is centered in all modalities.
  • Professional development is ongoing, integrated, and valued.
 

The New Library at Magdalene College by Niall McLaughlin Architects wins 2022 Stirling Prize — from dezeen.com by Lizzie Crook

 

 

Lessons From Higher Education To Guide Office Design — from allwork.space
The design successes and struggles of colleges and universities provide useful insight for organizations planning space for hybrid and coworking offices.

 

Amazon ups its cloud training investments — from workshift.opencampusmedia.org by Byelyse Ashburn
Amazon Web Services just launched a new skills center near D.C. and is expanding both its in-person and online training programs for cloud careers.

Excerpt:

The big idea: The skills center is just one part of AWS’ plan to spend hundreds of millions of dollars providing free training in cloud computing to 29 million people globally by 2025. In the past year, the company has dramatically increased its free cloud skills offerings, adding AWS Skill Builder, an online library of 500-plus self-paced courses. It’s also twice expanded re/Start, its cohort-based training program for workers who are unemployed or underemployed.

Thus far, the company has helped more than 13 million people gain cloud skills for free through its various offerings—seven million more than this time last year.

 

DSC: What?!?! How might this new type of “parallel reality” impact smart classrooms, conference rooms, and board rooms? And/or our living rooms? Will it help deliver more personalized learning experiences within a classroom?


 

What might the ramifications be for text-to-everything? [Christian]

From DSC:

  • We can now type in text to get graphics and artwork.
  • We can now type in text to get videos.
  • There are several tools to give us transcripts of what was said during a presentation.
  • We can search videos for spoken words and/or for words listed within slides within a presentation.

Allie Miller’s posting on LinkedIn (see below) pointed these things out as well — along with several other things.



This raises some ideas/questions for me:

  • What might the ramifications be in our learning ecosystems for these types of functionalities? What affordances are forthcoming? For example, a teacher, professor, or trainer could quickly produce several types of media from the same presentation.
  • What’s said in a videoconference or a webinar can already be captured, translated, and transcribed.
  • Or what’s said in a virtual courtroom, or in a telehealth-based appointment. Or perhaps, what we currently think of as a smart/connected TV will give us these functionalities as well.
  • How might this type of thing impact storytelling?
  • Will this help someone who prefers to soak in information via the spoken word, or via a podcast, or via a video?
  • What does this mean for Augmented Reality (AR), Mixed Reality (MR), and/or Virtual Reality (VR) types of devices?
  • Will this kind of thing be standard in the next version of the Internet (Web3)?
  • Will this help people with special needs — and way beyond accessibility-related needs?
  • Will data be next (instead of typing in text)?

Hmmm….interesting times ahead.

 

2022 Students and Technology Report: Rebalancing the Student Experience — from library.educause.edu by Jenay Robert

2022 Students and Technology Report: Rebalancing the Student Experience

Excerpt:

In this report, we describe the findings of the survey in four key areas:

Key Findings

  • Educational technology impacts student wellness.
  • Physical campus spaces continue to play an important role in students’ access to education.
  • The online versus face-to-face dichotomy is being disrupted.
  • Device access is not a simple issue when examined through an equity lens.
  • Assistive technology can help all students.
  • Students are whole people with complex learning needs and goals.
 

8 Ways to Use QR Codes in Higher Education Classrooms — from er.educause.edu by Tolulope (Tolu) Noah

Excerpt:

QR codes open up a world of possibility in the higher education setting. They provide a quick and easy way for students to access instructional materials, and they complement the design of more interactive and engaging learning experiences.

From DSC:
QR codes can bridge the physical world with the digital world — which is something about to take an exponential leap as more AR and MR-based hardware and software solutions hit the marketplace in the near future.

 
© 2024 | Daniel Christian