Rethinking Learning Spaces: 4 Strategies for Student-Centered Learning — from techlearning.com by Erik Ofgang
The Brigantine Public School district has redesigned its learning spaces and rethought how and where learning takes place. Superintendent Glenn Robbins shares how others districts can do the same and prioritize student-centered learning in the process.

Excerpt:

Robbins shares how other educators can rethink their learning spaces and encourage student voice and choice in the process.

 

Sparking Curiosity for Learning — from rdene915.com by Rachelle Dene Poth

Excerpt:

When students are curious about learning, they become more invested in the process. Sparking curiosity will lead students to become problem solvers and critical thinkers and shift from being simply consumers to becoming creators and innovators. To bring these opportunities to our classrooms, we must first engage students in learning. But how?

 

How AI will change Education: Part I | Transcend Newsletter #59 — from transcend.substack.com by Alberto Arenaza; with thanks to GSV’s Big 10 for this resource

Excerpt:

You’ve likely been reading for the last few minutes my arguments for why AI is going to change education. You may agree with some points, disagree with others…

Only, those were not my words.

An AI has written every single word in this essay up until here.

The only thing I wrote myself was the first sentence: Artificial Intelligence is going to revolutionize education. The images too, everything was generated by AI.

 

Why Now Is The Time To Overhaul K-12 Education — from forbes.com by Phyllis Lockett and Michael Horn

Excerpts:

If you take a team approach, then one adult works with students on their social-emotional learning and how they connect to their learning. And another leverages data to create small group opportunities based on the learning objective. And another connects learning to real world projects and helps students build social capital in the community, which also creates a more permeable classroom that’s open to the outside world. Or there could be other ways the teams are structured to best support the student.

For all the plans in the past to “reinvent” K-12 education, none have questioned the fundamentals of time-based instruction. It’s no surprise then that the system produces the outcomes it does. Not every child needs exactly 180 days to master the knowledge and skills required for a third grader. Conversely, some kids need more time. It’s an arbitrary system that cuts off learning for children based on a calendar, yet doesn’t provide a different pathway forward for them that’s productive. In our current system, time is fixed and learning is variable, then students are labeled and sorted accordingly.

Michael Horn


From DSC:
This quote…

The answer is for district leaders to create independent teams of educators in which they are shielded from traditional day to day pressures and have the explicit license to do things differently. They can give these new “schools within schools” the resources they need without encumbering them by the old ways of doing things.

…makes me think of a graphic I did a while back about the need for more Trim Tabs within our learning ecosystems:


 

Using Virtual Reality for Career Training — from techlearning.com by Erik Ofgang
The Boys & Girls Clubs of Indiana have had success using virtual reality simulations to teach students about career opportunities.

a Woman with a virtual reality set on occupies one half of the screen. The other shows virtual tools that she is controlling.

Excerpts:

Virtual reality can help boost CTE programs and teach students about potential careers in fields they may know nothing about, says Lana Taylor from the Indiana Alliance of Boys & Girls Clubs of America.

One of those other resources has been a partnership with Transfer VR to provide students access to headsets to participate in career simulations that can give them a tactile sense of what working in certain careers might be like.

“Not all kids are meant to go to college, not all kids want to do it,” Taylor says. “So it’s important to give them some exposure to different careers and workforce paths that maybe they hadn’t thought of before.” 


AI interviews in VR prepare students for real jobseeking — from inavateonthenet.net

 

It’s time to redesign organized learning — from chieflearningofficer.com by Eric Albertini

Excerpt:

Organizations will need to think about three layers of learning content and access methods:

  • Thoughtfully curated by the organization for business fit.
  • Semi-curated with the learner having some control of what they learn.
  • Open for all, where the learner makes all the choices of what and how they learn.

Employee-centric learning approach. There must be a match of learning to organizational objectives as well. Non-curated, open content on platforms is great for focused and deeply aware employees but may not work for everyone, especially in cultures where self-direction is not very strong. Moreover, too much open, non-curated content, driven by non-contextual algorithms, is as detrimental to choice-making for the learner as is too little quality content.

To enable effective learning, technology must be part of a more systemic learning eco-system that includes things such as rewards (the “what’s in it for me”), building blocks from one intervention to the next and post-learning support.  

Also from chieflearningofficer.com, see:

 

Innova: A Revolution in Education? — from gettingsmart.com by Chris Terrill

Key Points

  • Innova Schools is designed to rapidly cut through the vast inequities that exist and be a lever for change in Latin America.
  • Innova has the potential to revolutionize education around the globe.

Excerpts (emphasis DSC):

The initial school start-up was funded by Carlos Rodriguez Pastor, a Peruvian businessman. He saw an opportunity to provide high-quality schools in areas where the government struggled to supply essential education services (Peru and Colombia consistently rank near the bottom on the global education survey). He enlisted the famed US design firm IDEO to develop a comprehensive program that would eventually be utilized in multiple countries.

From DSC:
Stop the presses. I love that idea of using IDEO to be involved here. It seems like that is a positive step towards implementing Design Thinking within our learning ecosystems.

In the original model, the founders designed a rigorous, engaging, personalized curriculum, with a heavy emphasis on Project-Based Learning. I wanted to know if and how that is actualized, and how that is enacted across multiple countries in schools thousands of miles apart.

Finally, IDEO’s work included a design for the physical structure of schools to be quickly and economically replicated at each location; how was that design working? The vision for Innova may be one of the most ambitious educational undertakings today. What lessons can I, as an individual educational leader, and we, as a global education community, learn from their work?

The Maker Space and the Gaming Lab demonstrate clearly how digital competency is a central element of their curriculum. I saw highly engaging lessons that were perfectly synced with classroom projects, pursuing a bigger goal of equipping Colombian students to fill the digital labor gap. 

 

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What does the ‘metaverse’ mean for education? — from hechingerreport.org by Javeria Salman
Experts warn educators to think twice before jumping on new technologies

Excerpt:

Sometime in the past year or two, you’ve likely heard the word “metaverse.” It’s the future, the next big frontier of the internet, if you ask technology CEOs or researchers.

While the term has become the latest buzzword in education circles, what it means for teaching and learning largely remains to be seen. Experts say much of what we see marketed as the metaverse from education technology companies isn’t actually the metaverse.

In a true metaverse experience, your digital identity travels between the physical and virtual worlds, Platt said. With the help of blockchain technology, that identity — your preferences, your achievements, your educational records, other elements of who you are — is maintained across platforms and applications.

 

4 Ways Classroom Design Impacts Executive Functioning — from edutopia.org by Andrew Ayers and Amelia Glauber
Effective classroom design can help elementary students develop skills like organization and task initiation.Excerpt:

Executive functions are process skills that allow us to successfully complete tasks. In any given classroom, there will be a wide range of students with a variety of executive functioning skill levels. These skills include working memory, task initiation, organization, metacognition, inhibition, planning and prioritizing, time management, emotional control, sustained attention, flexibility, and goal-directed persistence.

Also relevant/see:

Designing Classrooms Fit for Early Learners — from edsurge.com by Ozzie Tapia
With deliberate design, learning environments can promote independence, discovery and creativity for early learners.

Excerpt:

Working closely with districts has helped us hone these five strategies, which emphasize how the facility itself can play an active role in the teaching dynamic. When applied effectively, a facility—and the learning spaces inside and around it—becomes a tool for discovery and creative play, which is essential for learners at these early stages of development.

From DSC:
Along the lines of PreK-12th grade learning spaces, I’d like to see more innovations in regards to providing places within classrooms (or within a given facility at least) where students can go who want to/need to block out the cacophony of sites and sounds that may be occurring — in order to help them focus.

 

From DSC:
I’m very proud of our sister Sue Ellen — who worked hard to bring this idea/vision/exhibit to reality.

Sue Ellen Christian


Kalamazoo Valley Museum explores media & its messages — from woodtv.com by Jessica Jurczak

Excerpt:

GRAND RAPIDS, Mich. (WOOD) – We are constantly on the lookout for fun ideas that also involve learning and one of our go-to spots is the Kalamazoo Valley Museum! There’s a big exhibition there now called “Wonder Media: Ask the Questions!” As we all know, we’re bombarded everyday with messages from all types of media: TV, movies, social media and this exhibit encourages us to stop and evaluate some of those messages. The Kalamazoo Valley Museum also has a planetarium, and vast science and history galleries and today, we’re taking you inside!

 

Great leaders ask great questions: Here are 3 steps to up your questioning game. — from bigthink.com by Christopher J. Frank, Oded Netzer, and Paul F. Magnone; with thanks to Roberto Ferraro for this resource
Questioning isn’t just a way to get the right answer — it’s also a means for sustaining relationships and creative thinking.

Excerpt:

Building an inquisitive team
One of the best LinkedIn profiles starts with “I am insatiably curious.” What would it take to build a team of insatiably curious, truly inquisitive people? Building an inquisitive culture involves a combination of what and how. The what is a combination of the types of questions previously outlined, and the how is the environment you create. Great leaders create great cultures. There are three basic steps to building an inquisitive culture:

  1. Start with an open-ended question.
  2. Respond, don’t react. Embrace silence.
  3. Ask a stream of questions.

Also relevant/see:

 

 


Addendum on 10/29/22:

Innovation starts with the quality of your questions — from edte.ch by Tom Barrett
In the final publication of the October throughline we explore how to build a culture of innovation one question at a time.

Snapshot
A quick synthesis of this issue to share

  • Innovation starts with the quality of your questions. Asking the right questions leads to new possibilities and innovative solutions.
  • We are often drawn to ideas because we want to fix problems; starting with an idea feels safe and more fun than starting with a problem.
  • If we want an innovative culture in our teams, we need to start with questions instead of ideas.
  • Trust and psychological safety create the culture for collective negative capability, which John Keats coined as “the ability to live with ambiguity and uncertainty.”
  • Commit to action by being aware of your need for certainty, make space for ambiguity and uncertainty in development work, and build trust by encouraging questions.

 

Returning Joy to Teaching & Learning — from gettingsmart.com by Trace Pickering

Key Points

  • Too many school-based reform efforts continue to have educators implicitly standing with the standards against the students.
  • Pivot your perspective for a moment to the opposite.
  • What does a school where its educators stand with the students against the standards look like?

From DSC:
My hunch is that we need to cut — or significantly weaken the ties — between the state legislative bodies out there and our public school systems. We shouldn’t let people who know little to nothing about teaching and learning make decisions about how and what to teach students. Let those on the front lines — ie., the teachers and local school system leaders/staff — collaborate with the community on those items.

 

How Might Engineering Education Transition From In-Person To Hybrid and Online Modalities? — from insidehighered.com by Joshua Kim
Three questions for Rick Hill, professor of mechanical engineering at the University of Detroit Mercy.

Excerpts:

Tools I use in my classroom, including MATLAB and Simulink, are key to recreating the in-person lab experience and giving engineering students access to the same equipment as engineers in the field. Students can gain experience analyzing data, developing algorithms and creating models. They’re developing skills in the design of systems with multidomain models, simulation and deployment without the need for code.

Virtual labs allow an instructor to easily introduce “experiments” into nonlab classes, either in the middle of a lecture or in homework. I do this with live scripts and simulation models. It saves me and the students the time of having to set up and debug the lab hardware and saves the cost and space of the physical laboratory while providing a very quick and controlled environment for doing experiments.

 

It’s time to modernize workplace development programs — from chieflearningofficer.com by Jason Mundy

Excerpts:

So, what exactly do employers need to do to improve L&D? Incorporate individualized microlearning into workforce development.

Microlearning-based L&D is used to solve key business objectives and is useful for many types of employee education, such as compliance training, on-the-job skills and administrative responsibilities. Microlearning programs can be tailored to individuals and administered in a way that is not disruptive to employees. Through modern microlearning solutions, it’s also possible to implement scenario-based learning and gamification, both of which increase employee engagement.

From DSC:
After reading this article, some questions come to my mind:

  • Who decides what’s next on the training regime for an employee?
  • Is it a team of people doing that for each position? The employee, the supervisor, two levels up supervisor(s), L&D, other? 
  • And/or is it tapping into streams of content created by former people who have done that exact job?

streams of content are ever flowing by -- we need to tap into them and contribute to them

  • For each position, is it possible to capture a knowledgebase containing which topics, learning modules/courses, blogs, websites, people to follow on social media, or other resources?
  • Is there a community of practice for each position?
  • How and who keeps these knowledgebases pruned and up-to-date? 

Hmmm…thanks for letting me think out loud with you.

 
© 2024 | Daniel Christian