Students first in K-12: A conversation with Paul LeBlanc — from michaelbhorn.com

Speakers:

  • Paul LeBlanc, President, Southern New Hampshire University and Author, Student First
  • Lisa Hite-McIntyre, Vice President, Learning Innovation (Moderator)
  • Michael Horn, Founder, Clayton Christensen Institute
  • Dennis Littky, Co-Founder, Big Picture Learning
  • Lisa Scruggs, Partner, Duane Morris LLC

From DSC:
I wish there were more collaborations and/or discussions like this — i.e., those that involve leaders/administrators, teachers/faculty, instructional designers, curriculum planners, etc. from both K-12 and higher education.

Then, on the other side of the fence, it would be good to have these same folks within K-12 and within higher education talk with leaders in the corporate and vocational worlds — as we need better alignment. 

 

The metaverse: three legal issues we need to address — from theconversation.com by Pin Lean Lau

Excerpt:

The “metaverse” seems to be the latest buzzword in tech. In general terms, the metaverse can be viewed as a form of cyberspace. Like the internet, it’s a world – or reality, even – beyond our physical world on Earth.

The difference is that the metaverse allows us to immerse a version of ourselves as avatars in its environment, usually through augmented reality (AR) or virtual reality (VR), which people are and will increasingly be able to access using tools like VR goggles.

While it all seems very exciting, a curious lawyer like me is inclined to ask: who or what governs the metaverse? The way I see it, there are three key areas which, at this stage, are legally murky.

From DSC:
There are a lot more than three legal issues to be addressed with the metaverse, especially as it further develops. That said, I posted this in the hopes of raising the level of awareness within the legal arena on this particular area of emerging technologies. 

 

Turning Girls Loose to Build in STEM — from innotechtoday.com by Katherine Rieder

Excerpt:

To elementary-school science teachers and nostalgic postsecondary STEM students, it sounds like a dream. Yet the refrain resounding through the room is one of “this isn’t fair,” or “it’s too hard,” often accompanied by low grumbles and furrowed brows. This reaction to a relatively unstructured learning activity where the learning process takes priority over finding a concrete and “correct” answer is, in fact, typical with this age group and gender.

It results from the mutually reinforcing combination of girls’ decreasing confidence in their innate intellectual ability and the fixed mindset many develop as they move through the early years of their formal education. These same factors are incredibly detrimental to a young woman’s engagement with STEM and a future career in the field.

 

Skill assessments: The future of personalization in learning — from edyoucated.org by Julian Rasch

The future of personalization in professional online learning lies in detailed, but fast and effective skill assessments. Here’s how we do it at edyoucated.

 

22 Augmented Reality Trends to Keep an Eye on for 2022 — from linkedin.com by Tom Emrich

Excerpts:

#1 Metaverse remains at peak hype as the next iteration of the Internet feels so close but is actually much further away

#2 The smartphone continues to become an even more powerful augmented reality machine with advancements in chips, displays and connectivity

#3 Early consumer smartglasses reinforce the need for smartphones rather than attempt to replace them

The metaverse is defined differently by different people but for me, the metaverse is an aha moment. It is a realization by industry that the next wave of computing is comprised of a stack of emerging technologies (including blockchain, AI, IoT, AR and VR) that will all work together to create a fundamental shift in our relationship with technology. 

 



Also see:

 

Data-Informed Learning Design and the Shift to Online — from campustechnology.com by Rhea Kelly

Excerpt:

The pandemic has been a testament to the progress that has been made in the use of technology to support online learning, but it has also revealed how poorly traditional course design translates to a digital experience. And that’s an opportunity for institutions to become more sophisticated in leveraging digital learning environments to go beyond what’s possible in a brick-and-mortar classroom. That’s according to Luyen Chou, chief learning officer at 2U. Here, we talk about transforming online pedagogy, the potential of emerging technologies, the beauty of simple data, essential human skills and more.

 
 

The Future Of Law? Legal Data — from techlaw.co.il by Adv. Zohar Fisher

Excerpt:

In an increasingly digital world, data is being leveraged – and collected – in novel ways. The legal field, known for being extremely risk-averse, has a real opportunity to utilize digital tools for many aspects of legal practice to achieve a wide variety of goals, including increasing revenue and expediency.

The legal technology industry, colloquially dubbed ‘Legal Tech,’ has been fueled by a flood of recent investments, including $1.5 billion in 2020 alone. As part of this tidal wave, legal data analysis is an integral part of this rapid growth. In fact, according to the American Bar Association’s Legal Technology Survey, 58% of participants used web-based software to aid their practice.

These programs rely on different types of data including internal data derived from the activity of a firm (such as tracking billable hours), individual data collected from cookies and web traffic, as well as industry data (from publicly available legal sources), can be used and combined to give various forecasts and insights.

 

Five Building Blocks in the New Architecture of High Schools — from gettingsmart.com by Tom Vander Ark

Key Points

  • Schools personalizing learning and moving to mastery often use five linked learner experience systems to promote growth on learning goals.
  • Each system has unique learner experiences, feedback protocols, supports and staffing strategies.
  • These systems work independently and together to promote learner-centered growth toward shared outcomes.

Schools personalizing learning and moving to mastery or competency-based learning models often use five linked learner experience systems to promote growth on learning goals: skill-building, projects, immersion, advisory, and out-of-school learning. Each system has unique learner experiences, feedback protocols, supports and staffing strategies. These systems work independently and together to promote learner-centered growth toward shared outcomes (i.e., learner profile or portrait of a graduate).

 

Theater companies in the U.K., home to one of the world’s oldest and grandest performing traditions, are increasingly integrating digital technology into interactive theater performances. They’re even getting help from the government to do it, The New York Times reported.

Along these lines, also see:

 

What Could Web3 Mean for Education? — from edsurge.com by Rebecca Koenig

Excerpts:

It’s an ecosystem that could transform schools—sites for teaching and learning—into marketplaces—sites for buying and selling.

That includes higher education. In the vein of MOOC platforms, Web3 systems could make it easier to “unbundle” college courses from degree programs and universities, enabling individuals to sign up for whatever classes they want and instructors to market their courses to consumers directly, says Vriti Saraf, a former charter school teacher and administrator and Teach for America alumna who founded a startup called k20 Educators.

 

IAALS Panel Stresses Need for Funding, ‘Mavericks’ in Legal Education Innovation — from legaltechmonitor.com by Maddie Hosack

“Make sure you stay in touch with what’s going on in the legal community. Join organizations—your state bar organizations, national organizations. You can be involved, and then you need to demand more of your law schools. So when you see something that’s going on in the community, in real life, you take that back to your law school administrators, take it back to your law professors, take it back to your clinicians and demand more.” 

 

Discovery Education Introduces Free Augmented Reality App for Students and Educators — from thejournal.com by Kristal Kuykendall
Sandbox AR Lets Users Create Virtual Worlds or Augment Their Own — All Linked to Real World Knowledge

Excerpt:

Once a user has their Sandbox AR scene built to their satisfaction, they can take photos or record a video walkthrough with their own voiceover, to introduce their classmates or their teacher to what they created or what they learned, for example.

To help educators leverage the power of AR wherever learning takes place, Discovery Education has made the Sandbox AR iPad app available for free in the Apple App Store.

See a demo here.

 

The biggest tech trends of 2022, according to over 40 experts — from fastcompany.com by Mark Sullivan
Startup founders, Big Tech execs, VCs, and tech scholars offer their predictions on how Web3, the metaverse, and other emerging ideas will shape the next year.

We asked startup founders, Big Tech execs, VCs, scholars, and other experts to speculate on the coming year within their field of interest. Altogether, we collected more than 40 predictions about 2022. Together, they offer a smart composite look at the things we’re likely to be talking about by this time next year.

 

Tech & Learning Magazine Names the Winners of the Best of 2021 — from techlearning.com
Tech & Learning’s judges deemed these products as standouts for supporting teaching and learning in 2021

Excerpt:

Tech & Learning magazine has named the winners of the Awards of Excellence: Best of 2021 contest, which recognizes educational technology that exceptionally supported teachers and students last year.

 The contest focused on outstanding products that supported education this past year no matter the learning environment, whether face-to-face, remote, or anything in between. Eligible products included hardware, software, curriculum, and more, all divided by grade levels to make it easier to find the solutions you need.

 Each nominee answered the following questions: What specific problem does this product solve? How did your product exceptionally support teaching and learning in 2021? How does your product address the challenges facing education today?

 
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