AI and smart campuses are among higher ed tech to watch in 2020 — from edtechmagazine.com by Adam Stone
Early adopters tap emerging tools to achieve cost savings and improve learning outcomes.

Excerpt:

In parallel with the rise of municipal smart cities, higher education continues to push toward the smart campus, a vision of a digitally interconnected learning space in which data and devices combine to enhance the student experience. Colleges need to get smart to stay competitive.

Below is an excerpt from Deloitte’s report — Smart campus: The next-generation connected campus — which the above article links to.

Innovations used in smart banking, smart retail, smart digital workplaces, and smart venues like hospitals and stadiums could be extended to higher education campuses. These smart environments are enabling an easy and seamless experience by leveraging the most advanced and next-generation technologies available to them. And more importantly, they continually
modernize and adjust their practices to meet the needs of their constituents. To stay sustainable and relevant, institutions should employ technology and analytics-based insights to enhance the well-being of the communities in which they are rooted.

 

Virtual access to legal assistance becoming mainstream is hopefully not far off!

From DSC:
Along these lines, we’ll likely see more bots and virtual legal assistants that we will be able to ask questions of.

#A2J #AccessToJustice #legal #lawyers #society #legaltech #bots #videoconferencing #AI #bots #VirtualAssistants

Along these lines, also see:

Innovative and inspired: How this US law school is improving access to justice — from studyinternational.com

Excerpt:

Though court and other government websites in the US provide legal information, knowing what to search for and understanding legal jargon can be difficult for lay people.

Spot, software that is being developed at the LIT Lab, aims to fix this.

“You know you have a housing problem. But very few people think about their housing problems in terms of something like constructive eviction,” explains David Colarusso, who heads the LIT Lab. “The idea is to have the tool be able to spot those issues based upon people’s own language.”

Developed by Colarusso and students, Spot uses a machine-based algorithm to understand legal queries posed by lay persons. With Spot, entering a question in plain English like “My apartment is so moldy I can’t stay there anymore. Is there anything I can do?” brings up search results that would direct users to the right legal issue. In this case, the query is highly likely to be related to a housing issue or, more specifically, to the legal term “constructive eviction.”

 

Lastly, here’s an excerpt from INSIGHT: What’s ‘Innovative’ in BigLaw? It’s More Than the Latest Tech Tools — from news.bloomberglaw.com by Ryan Steadman and Mark Brennan

Top Innovation Factors for Success

  • The first step is always to observe and listen.
  • True innovation is about rigorously defining a client problem and then addressing it through a combination of workflow process, technology, and people.
  • Leave aside the goal of wholesale transformation and focus instead on specific client use cases.

Before revving the engines in the innovation process, the safety check comes first. Successful innovation requires a deliberate, holistic approach that takes into consideration people, process, and technology. Firms and vendors that listen and learn before implementing significant change will stand apart from competitors—and help ensure long-term success.

 

Colleges see equity success with adaptive learning systems — from edtechmagazine.com by Shailaja Neelakantan
Powered by advanced algorithms, adaptive learning technologies boost completion rates and give students confidence.

“I used to teach one class of 100 students, but now I teach 100 classes of one student each,” said Doug Williams, the adaptive learning coordinator at Arizona State University, in the white paper, describing the effect of using such a technology-driven system to improve learning outcomes.

 

From DSC:
I post this item because I believe that this is the type of thing that will be a piece of our future learning ecosystems. Learning agents. Systems that accommodate each individual’s learning preferences. Real-time formative assessments…that impact what you see and experience next.  Intelligent systems. Intelligent tutoring.

People demonstrate mastery at different times — let that be part of our futures — versus this one-size fits all, hop-on-board-or-you-miss-the-train…a train that stops for no one.

 

 

Amazon’s new Fire TV Blaster works with Echo to control your TV, soundbar, cable box and more — from techcrunch.com by Sarah Perez

Excerpt:

Amazon already offers Alexa voice control to TV owners through its Fire TV devices, by way of a voice remote or by pairing an Echo device with a Fire TV, for hands-free voice commands. Now, it’s introducing a new device, the Fire TV Blaster, which extends that same hands-free voice control to your TV itself and other TV devices — like your soundbar, cable box, or A/V Receiver.

That means you’ll be able to say things like “Alexa, turn off the TV,” or “Alexa, switch to HDMI 1 on TV.” You can also control the volume and the playback.

And if you have other TV devices, you can control them hands-free as well, by saying things like “Alexa, turn up the soundbar volume,” or “Alexa tune to ESPN on cable.”

 

From DSC:
How might such Natural Language Processing (NLP) / voice recognition technologies impact future learning experiences and learning spaces? Will we enjoy more hands-free navigation around some cloud-based learning-related content? Will faculty members be able to use their voice to do the things that a Crestron Media Controller does today?

Parenthetically…when will we be able to speak to our routers (to shut off the kids’ internet connections/devices for example) and/or speak to our thermostats (to set the temperature(s) quickly for the remainder of the day)?

 

 

This former Apple designer is taking on Amazon’s Twitch with $146 million and Fox’s backing — from fastcompany.com by Jeff Beer
Caffeine founder and CEO Ben Keighran talks about why live streaming is much more than gaming—it’s the future of TV.

Excerpt (emphasis DSC):

Live-streaming startup Caffeine, started by former Apple designer Ben Keighran, is emerging out of a two-year beta today and aims to overtake Amazon’s Twitch and Microsoft’s Mixer as the world’s leading live broadcasting platform. The official release version features a completely new design for its website and iOS and Android apps that combines editorial, algorithmic, and social connections to make it easier to discover live broadcasting from gamers, entertainers, and athletes, as well as create your own interactive broadcasts featuring live television content.

Twitch is the undisputed king of live-streamed gaming, but Keighran is betting that Caffeine’s more diverse focus to go beyond gaming—into entertainment and sports—will make it a more attractive place for both viewers and creators.

Keighran says another technological difference between Caffeine and Twitch is in its ease of use and quickness. “In just a couple of clicks, you can stream Red Bull 24/7 and be the commentator, you can stream Fortnite in one click, you can create an entertainment stream and talk about the new sneaker you just got, and you can do that all in one place,” he says. “And it’s all in real-time—there’s no delay in the video, whereas on Twitch, there’s up to a 60-second delay.”

 

From DSC:
Hmmm… social interaction. New platforms for streaming live content. Ability to comment and ask questions (i.e., audience interactions). Interactive chats.

Can we add learning-related experiences to the audiences and applications here?

 

 

A somewhat related item:

 

Turn Your Home Into A Mixed Reality Record Store With Spotify On Magic Leap — from vrscout.com by Kyle Melnick

“We see a time in the not too distant future when spatial computing will extend into the wider world of podcasts, audiobooks and storytelling,” continues Magic Leap in their post. “And this is just the beginning. The launch of Spotify marks an evolution in the way you can see, hear and experience the bands and artists that you love. It’s an exciting time for music. For musicians. For developers. And for music-lovers the world over.”

 

FTI 2020 Trend Report for Entertainment, Media, & Technology [FTI]

 

FTI 2020 Trend Report for Entertainment, Media, & Technology — from futuretodayinstitute.com

Our 3rd annual industry report on emerging entertainment, media and technology trends is now available.

  • 157 trends
  • 28 optimistic, pragmatic and catastrophic scenarios
  • 10 non-technical primers and glossaries
  • Overview of what events to anticipate in 2020
  • Actionable insights to use within your organization

KEY TAKEAWAYS

  • Synthetic media offers new opportunities and challenges.
  • Authenticating content is becoming more difficult.
  • Regulation is coming.
  • We’ve entered the post-fixed screen era.
  • Voice Search Optimization (VSO) is the new Search Engine Optimization (SEO).
  • Digital subscription models aren’t working.
  • Advancements in AI will mean greater efficiencies.

 

 

Emerging Tech Trend: Patient-Generated Health Data — from futuretodayinstitute.com — Newsletter Issue 124

Excerpt:

Near-Futures Scenarios (2023 – 2028):

Pragmatic: Big tech continues to develop apps that are either indispensably convenient, irresistibly addictive, or both, and we pay for them, not with cash, but with the data we (sometimes unwittingly) let the apps capture. But for the apps for health care and medical insurance, the stakes could literally be life-and-death. Consumers receive discounted premiums, co-pays, diagnostics and prescription fulfillment, but the data we give up in exchange leaves them more vulnerable to manipulation and invasion of privacy.

Catastrophic: Profit-driven drug makers exploit private health profiles and begin working with the Big Nine. They use data-based targeting to over prescribe patients, netting themselves billions of dollars. Big Pharma target and prey on people’s addictions, mental health predispositions and more, which, while undetectable on an individual level, take a widespread societal toll.

Optimistic: Health data enables prescient preventative care. A.I. discerns patterns within gargantuan data sets that are otherwise virtually undetectable to humans. Accurate predictive algorithms identifies complex combinations of risk factors for cancer or Parkinson’s, offers early screening and testing to high-risk patients and encourages lifestyle shifts or treatments to eliminate or delay the onset of serious diseases. A.I. and health data creates a utopia of public health. We happily relinquish our privacy for a greater societal good.

Watchlist: Amazon; Manulife Financial; GE Healthcare; Meditech; Allscripts; eClinicalWorks; Cerner; Validic; HumanAPI; Vivify; Apple; IBM; Microsoft; Qualcomm; Google; Medicare; Medicaid; national health systems; insurance companies.

 

Are smart cities the pathway to blockchain and cryptocurrency adoption? — from forbes.com by Chrissa McFarlane

Excerpts:

At the recent Blockchain LIVE 2019 hosted annually in London, I had the pleasure of giving a talk on Next Generation Infrastructure: Building a Future for Smart Cities. What exactly is a “smart city?” The term refers to an overall blueprint for city designs of the future. Already half the world’s population lives in a city, which is expected to grow to sixty-five percent in the next five years. Tackling that growth takes more than just simple urban planning. The goal of smart cities is to incorporate technology as an infrastructure to alleviate many of these complexities. Green energy, forms of transportation, water and pollution management, universal identification (ID), wireless Internet systems, and promotion of local commerce are examples of current of smart city initiatives.

What’s most important to a smart city, however, is integration. None of the services mentioned above exist in a vacuum; they need to be put into a single system. Blockchain provides the technology to unite them into a single system that can track all aspects combined.

 

From DSC:
There are many examples of the efforts/goals of creating smart cities (throughout the globe) in the above article. Also see the article below.

 

Announcing AI Business School for Education for leaders, BDMs and students — from educationblog.microsoft.com by Anthony Salcito

Excerpt:

Microsoft’s AI Business School now offers a learning path for education. Designed for education leaders, decision-makers and even students, the Microsoft AI Business School for Education helps learners understand how AI can enhance the learning environment for all students—from innovations in the way we teach and assess, to supporting accessibility and inclusion for all students, to institutional effectiveness and efficiency with the use of AI tools. The course is designed to empower learners to gain specific, practical knowledge to define and implement an AI strategy. Industry experts share insights on how to foster an AI-ready culture and teach them how to use AI responsibly and with confidence. The learning path is available on Microsoft Learn, a free platform to support learners of all ages and experience levels via interactive, online, self-paced learning.

 

From DSC:
The other day, I put this post out there.

Now, I’d like to add to that information with information from Mr. Joseph Byerwalter, who pointed me to the following videos re: LEGO BOOST!

 

LEGO® BOOST lets children create models with motors and sensors, and then bring their creations to life through simple, icon-based coding commands. The free LEGO BOOST tablet app includes easy step-by-step building instructions for creating and coding multifunctional models.

P.S. I am not getting paid by LEGO or anyone else here.
I just think learning should be engaging and fun!

 

LEGO BOOST

 

LEGO BOOST

 

LEGO BOOST

 

LEGO BOOST

 

LEGO BOOST

 

LEGO BOOST

 

LEGO BOOST

 

LEGO BOOST

Addendum on 10/18/19:

 

DC: In the future…will there be a “JustWatch” or a “Suppose” for learning-related content?

DC: In the future...will there be a JustWatch or a Suppose for learning-related content?

 

From DSC:
Is this only on Pixel 4? If so, too bad. It has a lot of potential — especially for students and lecture capture!

Speaking of lecture capture…Panopto offers an incredible search feature for searching text, audio, and video!

“With Panopto, you can search through your video library the same way you’d search across the internet, or through your email.

  • By any keyword spoken in your videos
  • By any word that ever appears on-screen or anywhere else in your video
  • By traditional and advanced metadata, including tags and titles, viewer notes and comments, and even speakers notes from your PowerPoint slides.
  • Panopto enables you to search across every video in your library…and get specific results that fast-forward to the exact moment the keyword occurs in your video.”

 

 

Students nationwide to join coding boot camp phase of 2019 National Cyber Robotics Coding Competition — from gocoderz.com

Excerpts:

During the first phase, a two-week boot camp, students and educators begin learning about coding and robotics in a virtual, highly scaffolded “sandbox” on the competition platform, the award-winning CoderZ Cyber Robotics Learning Environment. The cloud-based platform features a graphical simulation of LEGO Mindstorms EV3 robots; users activate the virtual robot, or “cyber-robot,” in game-like “missions” and watch the results in a real-time simulation.

Organized by ISCEF, the Intelitek STEM and CTE Education Foundation, the national CRCC is the first-of-its-kind, online coding and robotics tournament for students in grades 5-8 that enables schools, districts, after-school programs and clubs to engage students in STEM learning.

 

Also see:

Cyber Robotics 101 Course

Bring Cyber Robotics into your classroom. Use the appeal of robotics and gaming to introduce all your students to coding

The solution empowers all students to learn STEM.
Students learn how to code and operate virtual robots guided by a step-by-step instruction and gamified missions completely online. No need for expensive hardware or specialized training.

CoderZ is classroom ready, designed for teachers, and school friendly. The courseware can be teacher-led, self-paced or used in flipped classroom.

Level: Middle School (5 – 8th Grade). No previous knowledge is needed.
Length: 15 hours of courseware and programming exercises

Give students an in depth look at STEM and cyber robotics using all the available teacher resources…

Coding Robots

Introduce students to the concepts of Robots and Code with CoderZ, an online learning environment for programming real and virtual robots.

The Robotics & Coding STEM Curriculum brings your students up to speed with code and robotics in no time. This 45 hour program will teach your students to solve STEM problems through code, using math and engineering to overcome challenges. CoderZ uses engaging simulation so students will have immediate life-like feedback and can work from any computer, even from home, making sure all students get to code their robot even when time and resources are limited.

The Coding Robots STEM Curriculum brings your students up to speed with code and robotics in no time. This 45 hour program will teach your students to solve STEM problems through code, using math and engineering to overcome challenges. CoderZ helps get teachers started with robotics and bring the interdisciplinary value of STEM into the classroom. CoderZ uses engaging simulation so students will have immediate life-like feedback and can work from any computer, in class or at home, making sure all students get to code their robot even when time and resources are limited.

Learning Robotics and Coding with CoderZ

CoderZ is an online STEM learning environment where students worldwide engage in Robotics and Computer Science Education (CSEd) by coding virtual 3D robots.

 

Accessibility and Usability Resource site from Quality Matters

 

Meet AURS — Your go-to resource for addressing accessibility challenges — from wcetfrontiers.org and Quality Matters

Excerpt:

Accessibility is not only one of the main areas of focus for WCET, but a consistent issue and opportunity for higher education institutions. In order to support faculty, instructional designers, and others who work in the area, Quality Matters, a WCET member, created a new resource site for educators to get information on how to address key accessibility and usability concerns. Today’s post introduces the new website, AURS, and reviews the development process for the site and the resources.

 
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