Unlocking the past: How wearable tech could help get us back to our roots — from wareable.com by Daniel Coughlin
A genealogy expert predicts the future of using wearables to see into your past

 

Could wearable tech unlock the past?

 

Excerpt:

Imagine if you could snap on a DNA-matching wristband that connects you with long lost cousins, or pick up a personalised VR headset game that could immerse you in the lives of your ancestors? “It’s simply a matter of time before we could see this sort of technology,” says genealogy expert Thomas MacEntee.

Known in the industry as ‘The Tech Guy’, MacEntee runs an online community of 3,000 family history bloggers called GeneaBloggers. He also heads up Hack Genealogy, a blog about “repurposing today’s technology for tomorrow’s genealogy”, as well as the consulting site High-Definition Genealogy. MacEntee is renowned in the industry for spotting emerging family history trends and innovations.

Wearable technology for genealogy research and exploration is currently in its very early days. Ancestry.com, the world’s leading genealogy website, has made the industry’s first foray with its Ancestry app for Apple Watch, which launched last April. The app offers speedy access to Ancestry.com’s 14 billion records and images, allows the user to edit their family tree in an instant and delivers regular family history-related notifications.

That’s pretty much it for the moment – but MacEntee, who has envisaged a number of exciting potential uses, believes that this is just the beginning.

 

 

Facing the future: “Everything about our financial services experience will change.”

 

What will the bank of the future look like? — from weforum.org by Taavet Hinrikus (formerly…as Skype’s first employee, Taavet helped build a company that has changed hundreds of millions of lives…so he knows how to ride these “waves.”)

Excerpt:

Lionel Barber, the editor of the FT, summed it up at Davos: “Nobody wants to be in banking, everyone wants to be in FinTech”. FinTech — or financial technology — has reached the mainstream, but what does this mean for the banks?

The Fourth Industrial Revolution is taking hold in banking.  The rise of FinTech came about over the last five years primarily as the result of five key developments:

  1. Loss of trust in the global financial crisis of 2008
  2. Higher expecations
  3. Rise of the Millennials
  4. The rise of the mobile Internet
  5. Regulation that truly looks after the rights of the consumer

 

Looking ahead to ten years’ time, the picture changes even more dramatically: 20% of consumers anticipate they will trust technology providers with all their financial service across the board from credit cards to mortgages.

 

 

 

300-year-old library in Dublin featuring a hall filled by 200,000 rare books — from fubiz.net

Example pictures:

 

 

 

 

 

 

Around 2,000 years ago, this was not a Good Friday for the LORD.  But for us, looking back on His resurrection, it is a Good Friday — as He paid the price for our sins.

 

JesusChristontheCross

 

As it is written in Isaiah Chapter 53:

Surely he took up our pain
    and bore our suffering,
yet we considered him punished by God,
    stricken by him, and afflicted.
But he was pierced for our transgressions,
    he was crushed for our iniquities;
the punishment that brought us peace was on him,
    and by his wounds we are healed.
We all, like sheep, have gone astray,
    each of us has turned to our own way;
and the Lord has laid on him
    the iniquity of us all.

———————-

Isaiah Chapter 53 (NIV version) in its entirety reads:

53 Who has believed our message
    and to whom has the arm of the Lord been revealed?
He grew up before him like a tender shoot,
    and like a root out of dry ground.
He had no beauty or majesty to attract us to him,
    nothing in his appearance that we should desire him.
He was despised and rejected by mankind,
    a man of suffering, and familiar with pain.
Like one from whom people hide their faces
    he was despised, and we held him in low esteem.

Surely he took up our pain
    and bore our suffering,
yet we considered him punished by God,
    stricken by him, and afflicted.
But he was pierced for our transgressions,
    he was crushed for our iniquities;
the punishment that brought us peace was on him,
    and by his wounds we are healed.
We all, like sheep, have gone astray,
    each of us has turned to our own way;
and the Lord has laid on him
    the iniquity of us all.

He was oppressed and afflicted,
    yet he did not open his mouth;
he was led like a lamb to the slaughter,
    and as a sheep before its shearers is silent,
    so he did not open his mouth.
By oppression[a] and judgment he was taken away.
    Yet who of his generation protested?
For he was cut off from the land of the living;
    for the transgression of my people he was punished.[b]
He was assigned a grave with the wicked,
    and with the rich in his death,
though he had done no violence,
    nor was any deceit in his mouth.

10 Yet it was the Lord’s will to crush him and cause him to suffer,
    and though the Lord makes[c] his life an offering for sin,
he will see his offspring and prolong his days,
    and the will of the Lord will prosper in his hand.
11 After he has suffered,
    he will see the light of life[d] and be satisfied[e];
by his knowledge[f] my righteous servant will justify many,
    and he will bear their iniquities.
12 Therefore I will give him a portion among the great,[g]
    and he will divide the spoils with the strong,[h]
because he poured out his life unto death,
    and was numbered with the transgressors.
For he bore the sin of many,
    and made intercession for the transgressors.

 

The essential unique search tool your students may have never used — from novemberlearning.com by Alan November
The Wayback Machine is as basic a reference tool for the Internet Age as a dictionary. When was the last time you saw a student use it?

Excerpt:

When I’m giving a talk to students about being responsible digital citizens, I’ll tell them, “You know, some day you might apply to college, or run for Congress—and you might regret something you posted online when you were young.” And there’s always one student who will say to me, “Mr. November, we’re not that stupid—we’re going to take those things off the Web before we apply to college.”

At that point, I pause the discussion. I show them a website called the Wayback Machine, and I call up some website that’s been gone for 10 years. There it is, live on the screen, as if it never had vanished. Typically, all of the links work as well.

The audience goes from laughing at me for how naïve I am for not realizing there is a delete button for web content to stunned silence in the blink of an eye.

I should really bring paper bags, because some kids are so nervous about the implications of what they’ve just seen, they’re hyperventilating. They simply had no idea that the overwhelming majority of the Internet is being saved in its entirety, links and all. This happens every few weeks or months, depending on the nature of a website and how often it’s updated.

 

waybackmachine-march-2016

 

What happens when you’re reading an article online, and you come across a link and you click on it, but it’s dead? They’ll say, “Well, I just give up.” And I say, “Watch this: You just copy the link, and you paste it into the Wayback Machine, and presto—there’s the website.”

 

 

From DSC:
I’m guessing this can be a scary thing — not just for students, but for adults as well.  I post it so that we can impress on our students NOT to post things that they don’t want to haunt them later on in life (which is a tall order indeed).

 

 

From DSC:
Though the jigsaw technique has been around for decades, it came to my mind the other day as we recently built a highly-collaborative, experimental learning space at our college — some would call it an active learning-based classroom.  There are 7 large displays throughout the space, with each display being backed up by Crestron-related hardware and software that allows the faculty member to control what’s appearing on each display.  For example, the professor can take what is on Group #1’s display and send the content from that display throughout the classroom. Or they can display something from a document camera or something from their own laptop, iPad, or smartphone. Students can plug in their devices (BYOD) and connect to the displays via HDMI cables (Phase I) and wirelessly (Phase II).

I like this type of setup because it allows for students to quickly and efficiently contribute their own content and the results of their own research to a discussion.  Groups can present their content throughout the space.

With that in mind, here are some resources re: the jigsaw classroom/technique.


 

From Wikipedia:

The jigsaw technique is a method of organizing classroom activity that makes students dependent on each other to succeed. It breaks classes into groups and breaks assignments into pieces that the group assembles to complete the (jigsaw) puzzle. It was designed by social psychologist Elliot Aronson to help weaken racial cliques in forcibly integrated schools.

The technique splits classes into mixed groups to work on small problems that the group collates into a final outcome. For example, an in-class assignment is divided into topics. Students are then split into groups with one member assigned to each topic. Working individually, each student learns about his or her topic and presents it to their group. Next, students gather into groups divided by topic. Each member presents again to the topic group. In same-topic groups, students reconcile points of view and synthesize information. They create a final report. Finally, the original groups reconvene and listen to presentations from each member. The final presentations provide all group members with an understanding of their own material, as well as the findings that have emerged from topic-specific group discussion.

 

From jigsaw.org

 

jigsaw-method

 

jigsaw-method-steps

 

Interactive app brings 4th-century thinker to life — from campustechnology.com by Toni Fuhrman
At Villanova University, a student-developed app version of Augustine’s Confessions brings contemporary vitality and relevance to a classic 4th-century work.

Excerpt:

Augustine of Hippo, who lived from A.D. 354 to 430, might be surprised to find his Confessions in circulation today, including a number of e-book versions. Still widely read, popular in great books programs and studied in university classes, The Confessions of St. Augustine is autobiography and confession, spiritual quest and emotional journey.

One of the most recent electronic versions of the Confessions is an interactive app developed at Villanova University (PA), the nation’s only Augustinian Catholic University. Released three months ago on Augustine’s birthday (Nov. 13), the Confessions app is required for all freshmen as part of a “foundation” course. Available for both Apple and Android devices, the app includes the 13 books of the Confessions, authoritative commentaries, photo gallery, timeline, map and text-highlighted audio, as well as search, note-taking, annotation and bookmark options.

 

“What better way to reflect on and update this struggle than for today’s students to use technology to bring the text to life through visual, audio and analytical components?”

 

 

 

Confessions-Feb2016

 

 

From DSC:
Love the idea. Love the use of teams — including students — to produce this app!

 

 

 

 

 

 

 

50 of the best teaching & learning apps for 2016 — from teachthought.com

Excerpt:

What are the best teaching and learning apps for 2016? That’s a good question this post looks to answer.

Every year, we put together a collection of what we believe are the best teaching and learning apps for that year. (Here, for example, is our 2015 version of the list below, where you will notice about half the apps are the same, and half have changed. That’s not bad for progress, is it?

This year, we were asked by the good folks at Easelly (the infographic and visual data platform) to create a collection of resources that while including their apps, would curate a lot of good stuff teachers would benefit from in 2016. Since we were preparing to release our TeachThought Editor’s Choice: 2016 Best Teaching and Learning Apps–and have used Easelly for years ourselves–we combined the two projects to give you something you can use to guide your #edtech integration this year.

 

 

6 ed tech tools to try in 2016 — from cultofpedagogy.com by Jennifer Gonzalez

Excerpt:

About a year ago, I published an e-book called the Teacher’s Guide to TechOver the last month, I have been updating it for 2016, adding over 30 new tools and refreshing the information I had about the original ones. I have to say, the 2015 version was excellent, but now it’s SO MUCH BETTER. (To take a peek at the guide, scroll to the bottom of this post.)

In the process, I discovered some tools that I absolutely fell in love with, and I wanted to share them with you here. Each of these tools can make your teaching more efficient and effective, and your students’ learning deeper and more engaging.

Let’s take a look.

 

6toolstotry-2016

 

 

Visit Shakespeare’s London at FIU’s new virtual reality facility — from cec.fiu.edu

Excerpt:

It’s 1598, and you’re on your way to the Globe Theater to watch one of Shakespeare’s plays. You walk along the dirt roads and the green fields of London and you realize you can see the London Bridge in the distance. A vagabond asks you for a coin, and you find the village houses and the town market bustling with customers. Once you arrive at the theater, you watch the first few minutes of the opening monologue of “Henry V.”

This is a virtual world created by a multidisciplinary team of FIU students – and you can immerse yourself in this time-travel journey starting Jan. 29 when the I-CAVE opens at Modesto A. Maidique Campus.

.

 

 

Google brings commenting to sheets and slides on mobile— from techcrunch.com by Frederic Lardinois

Excerpt:

Google announced [on 1/28/16] a couple of updates to the commenting features in its Google Apps productivity suite.

These include the launch of mobile commenting in the iOS and Android apps for Slides and Sheets. Thanks to this, the commenting experience in Google’s apps is now (almost) the same across all of its apps — whether on the web or on mobile. I’m not sure why Google didn’t already offer this before, but better late than never, right?

 

 

10 very good tools for student researchers — from educatorstechnology.com

Excerpt:

One of the onerous parts in essay and academic writing is the bibliography section. Managing, organizing and citing references can sometimes be a real challenge especially if you don’t keep track of what and who you cite. The last thing you  want after a strenuous writing task is a messy bibliography with one reference missing a page number, the other needs publication date or, worse of all, having to go back to your sources to check for the source of that quotation you included in your conclusion. If you find yourself constantly grappling with problems such as these, the web tools below are absolutely something you might need to consider. These are some of the best applications for organizing, managing, and publishing bibliographies, citations and references. Some of these softwares are integrated with Google Scholar.

 

 

Fresco News app brings crowdsourced journalism to Apple TV — from imore.com by Dan Thorp-Lancaster

Excerpt:

Fresco News, an app that crowdsources news footage by allowing citizen journalists to upload and share their photos videos of current events around the globe, has officially launched an Apple TV app. With the app, users can check out first-hand accounts of events around the world on the big screen through their Apple TV.

 

 

5 Apple TV fitness apps to get in shape on a budget — from macworld.com by Caitlin McGarry
There are tons of streaming TV apps, but I’m on the hunt for a streaming workout app that won’t cost a fortune.

Excerpt:

The fourth-generation Apple TV now has more than 3,600 tvOS apps, Apple revealed in its first-quarter earnings call Tuesday. Most of those are games or streaming video apps, and there are tons of great options in both categories. When it comes to fitness, which seems to me a natural fit for the TV, the selection is sparse. But still, I was sure at least one Apple TV app would have what I was looking for: a cheap way to stay in shape. But it wasn’t that easy.

 

 

Codespark.org

 

codespark-jan2016

 

 

Codemonkey

codemonkey-jan2016

 

 

Best iPhone 6 and 6s tripods for stablizing and mounting — from imore.com by Brent Zaniewski
A dependable tripod can enhance your iPhone photography skills and help you get an otherwise impossible shot.

 

 

 

Livestream unveils new device for affordable multi-camera productions — from bizbash.com by Mitra Sorrells
The tiny Movi camera links with an iOS app for real-time recording, editing, and streaming from events.

Excerpt:

Planners interested in creating multi-camera video productions at their events will soon have a new, inexpensive option. Livestream, the company behind live online events for brands such as Tesla, Salesforce.com, the N.B.A., and more, has created a 2.5-inch device that lets users record and edit in real time between nine virtual high-definition cameras. Movi is available for preorder for delivery in April, currently at a price of $299.

 

 

This lens can widen your view into a classroom for only $10 — from blog.edthena.com

 

 

How Five EdTech Start-Ups Are Using Big Data To Boost Business Education — from by Seb Murray
MOOC platforms explore analytics with b-school partners

Excerpt:

Education tech companies including Coursera, edX, Udacity and their b-school and university partners are delving deeper into big data analytics to improve teaching and student learning.

Simon Nelson, CEO of online learning company FutureLearn, says: “The potential is incredible — and we are just scratching the surface.”

A report to be published in January by the UK’s Higher Education Commission (HEC) envisages that big data will help identify risk of failure; give students instant feedback; and benchmark their performance against peers.

Addendum on 2/1/16:

Addendum on 2/2/16:

 

 

From DSC:
Currently, you can add interactivity to your digital videos. For example, several tools allow you to do this, such as:

So I wonder…what might interactivity look like in the near future when we’re talking about viewing things in immersive virtual reality (VR)-based situations?  When we’re talking about videos made using cameras that can provide 360 degrees worth of coverage, how are we going to interact with/drive/maneuver around such videos? What types of gestures and/or input devices, hardware, and software are we going to be using to do so? 

What new forms of elearning/training/education will we have at our disposal? How will such developments impact instructional design/designers? Interaction designers? User experience designers? User interface designers? Digital storytellers?

Hmmm…

The forecast?  High engagement, interesting times ahead.

Also see:

  • Interactive video is about to get disruptive — from kineo.com by James Cory-Wright
    Excerpt:
    Seamless and immersive because it all happens within the video
    We can now have embedded hotspots (motion tags) that move within the video; we can use branching within the video to change the storyline depending on the decisions you make; we can show consequences of making that decision; we can add video within video to share expert views, link directly to other rich media or gather real-time data via social media tools – all without leaving the actual video. A seamless experience.
    .
  • Endless learning: Virtual reality in the classroom — from pixelkin.org by David Jagneaux
    Excerpt:
    What if you could be part of the audience for Martin Luther King Jr.’s riveting “I Have a Dream” speech? What if you could stand in a chemistry lab and experiment without any risk of harm or danger? What if you could walk the earth millions of years ago and watch dinosaurs? With virtual reality technology, these situations could become real. Virtual reality (VR) is a hot topic in today’s game industry, but games are only one aspect of the technology. I’ve had fun putting  on a headset and shooting  down ships in outer space. But VR also has the potential to enhance education in classrooms.
    .
  • Matter VR

 

MatterVR-Jan2016

 

Celebrating Ludwig van Beethoven’s 245th Year <– a fun Google Doodle

 

beethoven-dec2015

 

 

WhatJaneSaw-Dec2015

You are invited to time travel to two art exhibitions witnessed by Jane Austen: the Sir Joshua Reynolds retrospective in 1813 or the Shakespeare Gallery as it looked in 1796. These two Georgian blockbusters took place, years apart, in the same London exhibition space at 52 Pall Mall (it no longer exists). When Austen visited in 1813, the building housed the British Institution, an organization promoting native artists. On her earlier London visit in 1796, it was the first-ever museum dedicated to William Shakespeare.

 

7 unexpected virtual reality use cases — from techcrunch.com by Andrew Thomson

Excerpt:

How VR will be used, and the changes that the technology will make to the day-to-day lives of regular people is still a matter of speculation. Gamers are warming up their trigger fingers for a new level of immersive gaming, and the field of entertainment will be transformed by the changes. But use cases in other industries could be just as transformative.

Indeed, some amazing and inventive new ways to use VR technology are already appearing that could dramatically impact people in their daily lives.

 

UnexpectedCases-VR-TechcrunchDec2015

 

Also see:

 

Unimersive-Dec2015

 

Also see:

 

zspace-dec2015

 

Also see:

Excerpt:

“VR is an individual experience. We’re looking at less obvious VR applications.”

One of these is education. To which end, Mr Hirsch took me into another room to watch a two-minute educational VR video Zypre have made with the Smithsonian National Air and Space Museum, along with some of the Avatar team, using AMD’s technology. It depicts the Wright brothers’ 1903 flight at Kitty Hawk, North Carolina.

The film took six months to make, with computer-generated photorealistic visuals and every detail overseen by historians. I watched it on a prototype of the much-heralded Oculus Rift VR headset, expected out early next year.

It was several times more startling than the VR footage I described in April. It was more than virtual reality; it was pretty much . . . reality.

It’s not enough to say that, standing in a stuffy, darkened room in LA, I truly felt I was on a beach in North Carolina in 1903.

It was way more vivid than that. I even thought I felt the sea breeze in my face, then the backdraught from the propeller of the brothers’ flying machine. I shouted out that I could feel the wind and the techies surrounding me laughed. Apparently, a lot of people say that. It seems the brain is so fooled that it extrapolates and adds effects it thinks should be there. I have to confess, my American history is so sketchy I didn’t even know the flight was on a beach.

 

Also see:

 

MShololens-dec2015

 

See more information re:the
Microsoft HoloLens Development Edition.

 

The 50 Most Popular MOOCs of All Time — from onlinecoursereport.com, via Jordan Hall

Excerpt:

MOOCs – or Massive Open Online Courses – are picking up momentum in popularity – at least in terms of initial enrollment.

Unlike regular college/ university courses, MOOCs can attract many thousands of enrollees around the world. They can come in the form of active course sessions with participant interaction, or as archived content for self-paced study. MOOCs can be free, or there can be a charge – either on a subscription basis or a one-time charge. Free MOOCs sometimes have a paid “verified certificate” option. There are now thousands of MOOCs available worldwide from several hundred colleges, universities and other institutions of higher learning. For your convenience, we’ve compiled a list of 50 of the most popular MOOCs, based on enrollment figures for all sessions of a course. The ranking is based on filtering enrollment data for 185 free MOOCs on various elearning platforms.

 

UDL: A Systematic Approach to Supporting Diverse Learners — from facultyfocus.com by

Excerpt:

However, simply recognizing learner diversity is one thing; navigating this challenge in the classroom is quite another. How can we possibly hope to present content, structure learning experiences, and devise assessments that will be appropriate and effective for students with different learning strengths and challenges? Fortunately, researchers have developed a framework based in neuroscience that can help.

Universal Design for Learning
Universal Design for Learning (UDL) offers a functional framework to understand and address this variability in our courses. The Center for Applied Special Technology (CAST) outlines three principles that when systematically applied in the classroom help support diverse learners.

multiple means of representing content.
multiple means of action and expression.
multiple means of engagement in learning.

 

 

7 Golden Rules Of Learning — from theelearningcoach.com by Connie Malamed
A List to Help Subject Matter Experts with Instructional Design

 

 

Socratic Questions In eLearning — from elearningindustry.com

Excerpt:

6 Types of Socratic Questions
Clarification.
Probing assumptions.
Probing reasons and evidence.
Analyzing perspectives.
Probing consequences.
Questioning the question.

5 Tips To Use Socratic Questions in eLearning

 

Understanding Dyslexia and the Reading Brain in Kids — from ww2.kqed.org / MindShift by Holly Korbey

Excerpt:

At a recent talk for special education teachers at the Los Angeles Unified School District, child development professor Maryanne Wolf urged educators to say the word dyslexia out loud.

“Don’t ever succumb to the idea that it’s going to develop out of something, or that it’s a disease,” she recalled telling teachers. “Dyslexia is a different brain organization that needs different teaching methods. It is never the fault of the child, but rather the responsibility of us who teach to find methods that work for that child.”

Wolf, who has a dyslexic son, is on a mission to spread the idea of “cerebrodiversity,” the idea that our brains are not uniform and we each learn differently. Yet when it comes to school, students with different brains can often have lives filled with frustration and anguish as they, and everyone around them, struggle to figure out what is wrong with them.

 

 

6 Strategies to Truly Personalize PBL — from edutopia.org by Andrew Miller

Excerpt:

Teachers have always had students pursue their own research projects on their own questions. Students around the globe are engaged in genius hour activities about their passions and are given voice and choice in how they show their learning. These are just some aspects of personalized PBL, and we can improve the model further still when we adopt more tenets of personalization into the already-existing PBL framework. In addition, many teachers are claiming that they’re personalizing learning for students when in fact they are not. However, PBL and personalized learning make an excellent match that creates engagement for students through authentic, personal work on content and skills that they want and need. Here are six strategies that you can try.

 

 

Teaching History with 100 Objects — from teachinghistory100.org
One hundred objects from museums across the UK with resources, information and teaching ideas to inspire your students’ interest in history.

 

History100objects

 

 

 

Discovr Labs brings Virtual Reality to the classroom, lets teachers see what students see  — from techcrunch.com by Greg Kumparak

Excerpt (emphasis DSC):

As consumers, we tend to focus on how virtual reality will work in our homes — the new types of games it allows, the insane 360-degree cinematic experiences, etc.  Some of VR’s greatest potential, though, lays not at home, but in the classroom.

Discovr Labs has built an interface and technology to help teachers use VR as a teaching tool. After the student straps on their headset, Discovr allows the teacher to select which module the student is interacting with, and to see exactly what the student sees; everything from the headset is beamed, wirelessly, to an all-seeing interface.

 

For now, Discovr is focusing on a local experience, with all of the students being in the same room as the teacher. Moving forward, they envision remote experiences where students and their teachers can come together in VR experiences regardless of their physical location.

 

Also see:

 

discovrlabs-sept2015

 

discovrlabs2-sept2015

 

 

 

 

A somewhat related addendum on 9/24/15:

Virtual Zeno Robot – The Future of Augmented Reality in Education — from virtual-strategy.com

Excerpt:

Digital Elite developed a new line of low-cost head mounted augmented reality paper viewers specifically for the education market. A number of novel applications in the field of robotics, virtual physics and a unique book for autism is already readily supported by the viewer. More Apps in the pipeline are being developed to support other immersive and virtual experiences.

In a scientific study the new viewers have compared favorably against expensive VR headsets, such as the Samsung/Oculus Gear VR and Zeiss VR One. The viewers were also tested in a number of real-life education scenarios and Apps. One example is a virtual robot teaching physics and geography deployed in an Augmented Reality (AR) application to break down the final frontier between physical robots and their virtual counterparts. Results are being published in conferences in Hong Kong today and Korea later this month.

 

 

Addendum on 9/25/15:

  • Five emerging trends for innovative tech in education — from jisc.ac.uk by Matt Ramirez
    No longer simply future-gazing, technologies like augmented and virtual reality (AR/VR) are becoming firmly accepted by the education sector for adding value to learning experiences.
 
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