This is how blockchain will change your life — from medium.com by Don Tapscott and Alex Tapscott

Excerpt:

Enter the blockchain, the first native digital medium for peer to peer value exchange. Its protocol establishes the rules — in the form of globally distributed computations and heavy duty encryption — that ensure the integrity of the data traded among billions of devices without going through a trusted third party. Trust is hard-coded into the platform. That’s why we call it the Trust Protocol. It acts as a ledger of accounts, a database, a notary, a sentry, and clearing house, all by consensus.

 

 

 

 

Blockchain technology: Redefining makerspaces — from worlds-of-learning.com by Laura Fleming

Excerpt:

My own personal fascination with blockchain technology lies in its potential for makerspaces and its role in the Maker Movement.  The blockchain by nature is decentralized (peer-to-peer), distributed and open-source…the blueprint for makerspaces.  Makerspaces both in and out of schools are about decentralizing and widening-access. This includes not only access to the spaces themselves, but also to equipment and resources.  I have written before about he potential of Open Educational Resources (OER) in a makerspace.  Blockchain technology could further open up access and use of resources, making our educational system that much more open and flexible.

Within schools, giving students credit for the skills they gain in a makerspace is always a challenge.  The blockchain offers a real possiblity for managing and processing these types of credentials. Outside of school, no standard exists for certification or credentialing in a makerspace.  You might be certified to use a tool in one makerspace, but walk into another and not be able to use that same tool there. Blockchain technology can help streamline and create a new standard for these types of certifications.

 

 

 

New platform aims to make it easier to develop for blockchain — from adigaskell.org

Excerpt (emphasis DSC):

Blockchain is undoubtedly one of the hottest technologies around at the moment. Whilst it has gained most of its notoriety for the Bitcoin financial technology, it also has a number of other possible applications.

For instance, John Holden and Greg Irving from the University of Cambridge use blockchain technology as a means of making clinical trial documents immutable. The pair wanted to tackle the thorny issue of ensuring that research data is untampered with, so that external people can have confidence in the results from the trials.

They highlighted the use of blockchain in cardiovascular diabetes and ethanol research via a report published on the F1000 website.

 

 

 

Bitcoin transaction initiated from fed offices, for the first time — from fee.org
Blockchain technology is maturing very quickly

Excerpt:

Some remarkable things are happening in the bitcoin/blockchain space. It’s hard to believe that just seven years ago, this technology was first revealed on an email list followed by just a handful of cypherpunks, who should be remembered by history as brilliant and dedicated innovators of a revolutionary technology. Today what they did has grabbed the attention of the world’s largest financial institutions and central banks.

And why? It’s clear this innovation is not going away. It’s simply a better method for exchanging value globally. It is a technology that will influence—if not define—the future of payments and money. It is already disrupting the status quo in more ways than even the best experts can track, especially in emerging markets.

 

Four of us blockchainers actually visited Janet Yellen [Chair of the Board of Governors of the Federal Reserve System] in her office.

 

 

 

 

BlockchainEcosystem-July2016

 

 

 

 

Can IBM really make a business out of blockchain? — from fortune.com by Jeff Roberts

Excerpt:

One of the loudest evangelists is IBM, which has been touting the potential of blockchain—a technology that can allow companies to create quick, tamper-proof ledgers—to transform everything from finance to trading to insurance.

On Tuesday, IBM announced the formal launch of a so-called “Bluemix Garage” in New York, where developers can experiment with financial-tech software and explore new forms of blockchain innovation.

It’s a fine idea and one that could serve IBM’s long-term strategic interests. Namely, if developers flock to IBM’s platform, the company will be well-positioned to grab a big share of the “blockchain-as-a-service” market—a still nascent industry dedicated to helping firms navigate the world of ledgers, smart contracts, and all that other good stuff.

 

 

 

 

MusicOnBlockchain-July2016

Excerpt:

Distributed Ledger Technology (DLT), or ‘blockchain’, has started to receive increasing media attention and investment from several sectors including governments, financial services and the creative industries. The potential application in relation to music is of particular interest, as it appears to offer solutions to problems artists have highlighted for decades – around transparency, the sharing of value and the relationships with intermediaries that sit between the artist and fan, the central and most important relationship in music.

If blockchain technology can help the commercial and contractual relationships in music keep pace with technology and the communication between artists and fans then it could be truly revolutionary.

 

 

 

Pink Floyd: Blockchain technology in music could be ‘truly revolutionary’ — from ibtimes.co.uk by Ian Allison
A research team at Middlesex University has released their ‘Music on the blockchain’ report.

Excerpt:

According to the report, there are four main areas where blockchain could transform the music industries:

  • A single, networked database for music copyright information, rather than the many, not-quite-complete databases maintained at present;
  • fast, frictionless royalty payments, whereas payments can currently take years;
  • transparency through the value chain, allowing musicians and their managers to see exactly how much money they are owed, as opposed to a culture of non-disclosure agreements and “black boxes”; and
  • access to alternative sources of capital, with smart contracts – contracts implemented via software – potentially transforming crowdfunding and leading to the establishment of ‘artist accelerators’ on the model of tech start-ups.

 

 

 

Using blockchain to re-imagine learning — from medium.com by Ben Blair, co-founder of Teachur

Excerpt:

In her recent blog, KnowledgeWorks Senior Director of Strategic Foresight Katherine Prince lists six challenges that K-12 education faces. I’m not going to go all panacea on you, but let me illustrate how blockchain technology could address at least one of those issues and gesture to how it could play an important — if not central — part in addressing all six.

 

 

MIT10BreakthroughTechs2016

 

10 Breakthrough Technologies 2016 — from technologyreview.com

Excerpt:

Which of today’s emerging technologies have a chance at solving a big problem and opening up new opportunities? Here are our picks. The 10 on this list all had an impressive milestone in the past year or are on the verge of one. These are technologies you need to know about right now.

 

 

 

Stanford’s virtual reality lab cultivates empathy for the homeless — from kqed.org by Rachael Myrow

 

Excerpt:

The burgeoning field of Virtual Reality — or VR as it is commonly known — is a vehicle for telling stories through 360-degree visuals and sound that put you right in the middle of the action, be it at a crowded Syrian refugee camp, or inside the body of an 85-year-old with a bad hip and cataracts.  Because of VR’s immersive properties, some people describe the medium as “the ultimate empathy machine.” But can it make people care about something as fraught and multi-faceted as homelessness?

A study in progress at Stanford’s Virtual Human Interaction Lab explores that question, and I strapped on an Oculus Rift headset (one of the most popular devices people currently use to experience VR) to look for an answer.

A new way of understanding homelessness
The study, called Empathy at Scale, puts participants in a variety of scenes designed to help them imagine the experience of being homeless themselves.

 

HoloAnatomy app previews use of augmented reality in medical schools — from medgadget.com

Excerpt:

The Cleveland Clinic has partnered with Case Western Reserve University to release a Microsoft HoloLens app that allows users to explore the human body using augmented reality technology. The HoloLens is a headset that superimposes computer generated 3D graphics onto a person’s field of view, essentially blending reality with virtual reality.

The HoloAnatomy app lets people explore a virtual human, to walk around it looking at details of different systems of the body, and to select which are showing. Even some sounds are replicated, such as that of the beating heart.

 

 

 

 

 

 

Virtual reality: The Next Big Thing for college creatives — from college.usatoday.com by Morgan Buckley, University of Southern California

Excerpt:

College students across the country — from the University of Southern California to the University of Minnesota to Southern Methodist University — are also experimenting with virtual reality applications via clubs, design labs and hackathons.

The tech industry is taking note.

Among the bigger showcases for the technology took place last month, when the University of Southern California’s Virtual Reality Club (VRSC) hosted its first annual Virtual Reality Festival and Demo Day, a showcase of projects and panels with The Walt Disney Company as its title sponsor.

Students traveled from the University of California-San Diego, UCLA, Chapman University, Loyola Marymount University and the University of Colorado-Boulder to attend the fest. The judges were industry professionals from companies including NVIDIA, Google, Maker Studios and Industrial Light and Magic’s X Lab.

Some $25,000 in prizes were split among winners in four categories: 360 Live-Action Videos, 360 Animation, Interactive VR Games and Immersive Technology/Augmented Reality (AR). VR/AR categories ranged from health care to games, journalism, interactive design and interpretive dance.

 

One step closer to reality: introducing 360-degree live streaming and spatial audio on YouTube — from youtube.googleblog.com

Excerpt:

We first launched support for 360-degree videos back in March 2015. From musicians to athletes to brands, creators have done some incredible things with this technology. Now, they’ll be able to do even more to bring fans directly into their world, with 360-degree live streaming. And after years of live streaming Coachella for fans around the world who can’t attend the festival, this year we’re bringing you the festival like never before by live streaming select artist performances in 360 degrees this weekend. Starting today, we’re also launching spatial audio for on-demand YouTube videos. Just as watching a concert in 360 degrees can give you an unmatched immersive experience, spatial audio allows you to listen along as you do in real life, where depth, distance and intensity all play a role. Try out this playlist on your Android device.

 

 

Could HoloLens’ augmented reality change how we study the human body? — from edtechmagazine.com by D. Frank Smith
Case Western Reserve University is helping to revolutionize medical-science studies with a new technology from Microsoft.

Excerpt:

CWRU was among the first in higher education to begin working with HoloLens, back in 2014. They’ve since discovered new ways the tech could help transform education. One of their current focuses is changing how students experience medical-science courses.

“This is a curriculum that hasn’t drastically changed in more than 100 years, because there simply hasn’t been another way,” says Mark Griswold, the faculty director for HoloLens at CWRU. “The mixed-reality of the HoloLens has the potential to revolutionize this education by bringing 3D content into the real world.”

 

 

 

Virtual reality invites a new era of learning to higher education  — from edtechmagazine.com by D. Frank Smith
A team of technology experts at the University of Maryland see an endless horizon of opportunities in education through virtual reality applications.

Excerpt:

“Imagine a physics class where you’re able to show how friction works. Imagine being able to experience gravity on Mars — by moving around virtually,” he says. “VR can make science, technology and art come alive.”

VR will soon become an open canvas for educators to create learning experiences. Eventually, fitting VR into the curriculum will be limited only by an instructor’s imagination and budget, says Christopher Sessums, the program director of research and evaluation at Johns Hopkins School of Education.

 

 

 

NYU Holodeck to be model for year 2041 cyberlearning — from kurzweilai.net
The role of VR and AI in future integrated living, learning, and research environments

Excerpt:

In an open-access paper in the Journal of Artificial Intelligence Education, Winslow Burleson, PhD, MSE, associate professor, New York University Rory Meyers College of Nursing, suggests that “advanced cyberlearning environments that involve VR and AI innovations are needed to solve society’s “wicked challenges*” — entrenched and seemingly intractable societal problems.

Burleson and and co-author Armanda Lewis imagine such technology in a year 2041 Holodeck, which Burleson’s NYU-X Lab is currently developing in prototype form, in collaboration with colleagues at NYU Courant, Tandon, Steinhardt, and Tisch.

“The “Holodeck” will support a broad range of transdisciplinary collaborations, integrated education, research, and innovation by providing a networked software/hardware infrastructure that can synthesize visual, audio, physical, social, and societal components,” said Burleson.

It’s intended as a model for the future of cyberlearning experience, integrating visual, audio, and physical (haptics, objects, real-time fabrication) components, with shared computation, integrated distributed data, immersive visualization, and social interaction to make possible large-scale synthesis of learning, research, and innovation.

 

 

 

Virtual tour honored Shakespeare’s legacy — from thejournal.com by Richard Chang

Excerpt:

…British television presenter Diane-Louise Jordan will guide students on a tour through Shakespeare’s hometown of Stratford-upon-Avon, including his childhood home and school; and the bard’s view of London, including the famous Globe Theatre where his plays were performed. (Shakespeare actually died April 23, which this year falls on a Saturday.)

 

Also see:

VirtualShakespeareTour-April2016

You can register to see the recording on that page as well.

 

 

 

The current selection of Mixed Reality and Virtual Reality related hardware
As of April 2016; from https://www.wired.com/2016/04/magic-leap-vr/

 

MR-and-VR-selections--as-of-april-2016

 

 

Film Students To Compete in Virtual Reality Production Contest — from campustechnology.com by Michael Hart
One of the first ever competitions involving virtual reality production will challenge college film students to create their own 360-degree films.

Excerpt:

360fly, which produces single-lens cameras to capture 360-degree video, will sponsor the 360 VR (virtual reality) Film Contest for film students at New York University and the Rhode Island School of Design along with Drury Design. The students will use 360fly HD cameras, which they were briefed on during an April 9 presentation on the NYU campus.

 

 

 

HBO and Discovery are partnering with a startup to develop holograms — from theverge.com by Ananya Bhattacharya
Going beyond the TV screen

Excerpt:

HBO and Discovery Communications announced today that they are partnering with 3D-graphics startup OTOY — both companies taking equity stakes. The partnership marks an effort by the two networks to evolve entertainment experiences beyond two dimensional television. Virtual reality, augmented reality, and even holograms were all highlighted as areas OTOY would help its traditional media partners explore.

 

 

TV knows it must push toward virtual and augmented reality

 

 

 

Also see the various items re: Augmented & Virtual Reality from:
Rutgers Office of Instructional & Research Technology

Excerpts:

 

 

 

Mark Zuckerberg says augmented reality glasses are ‘what we’re trying to get to’ — from theverge.com

 

 

 

Facebook plans to build augmented reality glasses — from mashable.com

 

 

 

 

Apple patents new augmented reality technology — from mobilesyrup.com by Rose Behar

Excerpt:

Apple was granted a patent today for a type of live interactive augmented reality (AR) video to be used in future iOS devices, indicating the company may soon enter the AR/VR game. The patent does not appear to be directly related to an AR/VR headset, but is certainly a step in that direction.

The patent describes Apple’s planned augmented reality technology as layered, live AR video that users can interact with via touchscreen. In the live video, objects can be identified and an information layer can be generated for them.

“In some implementations,” the patent text notes, “the information layer can include annotations made by a user through the touch sensitive surface.”

 

 

 

AltspaceVR wants to make VR chat sessions part of everyday life — from by Adi Robertson

 

 

 

 

 

Virtual & Augmented Reality: Blooloop’s Guide to VR and AR — from blooloop.com
Visitor attractions are racing to embrace Virtual and Augmented Reality technologies.  But what are the potential opportunities and possible pitfalls of VR and AR?

 

 

This massive solar-powered computer can provide water for an entire village — from digitaltrends.com by Maria Mora

Excerpt:

The Center for Disease Control estimates that 9.1 percent of global disease could potentially be prevented by cleaner water and improved sanitation. One European-based company is aiming to provide fresh, drinkable water; Internet connectivity; and free electricity to a community in need.

Watly is world’s first, and largest, solar-powered computer that uses thermal technology to provide clean water, electricity, and Internet connectivity to about 750 people. Measuring in at about 131 feet (40 meters) long, this machine can sanitize up to 1,320 gallons (5,000 liters) of water a day, while generating electricity that can be used to charge external devices. Watly is also built with a 3G/4G router that gives people access to the Internet.

 

 

 

Also see:
Microscope Uses Artificial Intelligence to Find Cancer Cells — from futurism.com
A new microscope developed by researchers from UCLA uses AI to detect cancer cells in blood samples.

Excerpt:

Artificial intelligence is one of the greatest goals of the 21st century. Major developments in AI do astound, machines learning how to turn words into images and how to beat world class players in Go.

Who would have known AI can also spot cancer?

A new microscope, developed by researchers from UCLA, uses AI in helping detect and spot blood samples with cancer cells. Faster and more accurate than its contemporary techniques, it can analyze 36 million images every second without damaging the blood samples.

 

We can do nothing to change the past, but we have enormous power to shape the future. Once we grasp that essential insight, we recognize our responsibility and capability for building our dreams of tomorrow and avoiding our nightmares.

–Edward Cornish


From DSC:
This posting represents Part IV in a series of such postings that illustrate how quickly things are moving (Part I, Part II, Part III) and to ask:

  • How do we collectively start talking about the future that we want?
  • Then, how do we go about creating our dreams, not our nightmares?
  • Most certainly, governments will be involved….but who else should be involved?

 

The biggest mystery in AI right now is the ethics board that Google set up after buying DeepMind — from businessinsider.com by Sam Shead

Excerpt (emphasis DSC):

Google’s artificial intelligence (AI) ethics board, established when Google acquired London AI startup DeepMind in 2014, remains one of the biggest mysteries in tech, with both Google and DeepMind refusing to reveal who sits on it.

Google set up the board at DeepMind’s request after the cofounders of the £400 million research-intensive AI lab said they would only agree to the acquisition if Google promised to look into the ethics of the technology it was buying into.

A number of AI experts told Business Insider that it’s important to have an open debate about the ethics of AI given the potential impact it’s going to have on all of our lives.

 

 

 

Algorithms may save us from information overload, but are they the curators we want? — from newstatesman.com by Barbara Speed
Instagram is joining the legions of social networks which use algorithms to dictate what we see, and when we see it.

Excerpt:

We’ve entered the age of the algorithm.

In a way, it was inevitable: thanks to the rise of smartphones and social media, we’re surrounded by vast, unfiltered streams of information, dripped to us via “feeds” on sites like Facebook and Twitter. As a result, we needed something to tame all that information, because an unfiltered stream is about as useful as no information at all. So we turned to a type of algorithm which could help separate the signal from the noise: basically, a set of steps which would calculate which information should be prioritised, and which should be hidden.

It’s impossible to say that algorithms are “good” or “bad”, just as humanity isn’t overridingly either. Algorithms are designed by humans, and therefore carry forward whatever prejudice or bias they’re programmed to perform.

 

 

 

Internet of Things to be used as spy tool by governments: US intel chief  — from arstechnica.com by David Kravets
Clapper says spy agencies “might” use IoT for surveillance, location tracking.

Excerpt:

James Clapper, the US director of national intelligence, told lawmakers Tuesday that governments across the globe are likely to employ the Internet of Things as a spy tool, which will add to global instability already being caused by infectious disease, hunger, climate change, and artificial intelligence.

Clapper addressed two different committees on Tuesday—the Senate Armed Services Committee and the Senate Select Committee on Intelligence Committee—and for the first time suggested that the Internet of Things could be weaponized by governments. He did not name any countries or agencies in regard to the IoT, but a recent Harvard study suggested US authorities could harvest the IoT for spying purposes.

 

 

 

“GoPro” Anthropology — paying THEM to learn from US? — from Jason Ohler’s Big Ideas Series

Excerpt (emphasis DSC):

What’s the big idea?
Consumer research and individual learning assessment techniques will merge, using wearable technology that observes and records life from the wearer’s point of view. The recording technology will be invisible to the consumer and student, as well as to the public. Video feeds will be beamed to analysts, real time. Recordings will be analyzed and extrapolated by powerful big data driven analytics. For both consumers and students, research will be conducted for the same purpose: to provide highly individualized approaches to learning and sales. Mass customized learning and consumerism will take a huge step forward. So will being embedded in the surveillance culture.

Why would we submit to this? Because we are paid to? Perhaps.  But we may well pay them to watch us, to tell us about ourselves, to help us and our children learn better and faster in a high stakes testing culture, and to help us make smarter choices as consumers. Call it “keeping up with data-enhanced neighbors.” Numerous issues of privacy and security will be weighed against personal opportunity, as learners, consumers and citizens.

 

 

 

10 promising technologies assisting the future of medicine and healthcare — by Bertalan Meskó, MD, PhD

Excerpt (emphasis DSC):

Technology will not solve the problems that healthcare faces globally today. And the human touch alone is not enough any more, therefore a new balance is needed between using disruptive innovations but still keeping the human interaction between patients and caregivers. Here are 10 technologies and trends that could enable this.

I see enormous technological changes heading our way. If they hit us unprepared, which we are now, they will wash away the medical system we know and leave it a purely technology–based service without personal interaction. Such a complicated system should not be washed away. Rather, it should be consciously and purposefully redesigned piece by piece. If we are unprepared for the future, then we lose this opportunity. I think we are still in time and it is still possible.

The advances of technology do not have to mean the end of the human touch. Instead, the beginning of a new era when both are crucial.

 

 

 

Inside the Artificial Intelligence Revolution: A Special Report, Pt. 1 — from rollingstone.com by Jeff Goodell
We may be on the verge of creating a new life form, one that could mark not only an evolutionary breakthrough, but a potential threat to our survival as a species

Inside the Artificial Intelligence Revolution: A Special Report, Pt. 2 — from rollingstone.com by Jeff Goodell
Self-driving cars, war outsourced to robots, surgery by autonomous machines – this is only the beginning

 

 

Laser weapons ready for use today, Lockheed executives say — from defensenews.com by Aaron Mehta
The time has finally come where those weapons are capable of being fielded, according to a trio of Lockheed Martin executives who work on the development of the company’s laser arsenal.

 

 

 

Delivery Robot – Fresh Pizza With DRU From Domino. — from wtvox.com

From DSC:
How many jobs will be displaced here? How many college students — amongst many others — are going to be impacted here, as they try to make their way through (paying for) college? But don’t assume that it’s just lower level jobs that will be done away with…for example, see the next entry re: the legal profession.

 

 

New Report Predicts Over 100,000 Legal Jobs Will Be Lost To Automation — from futurism.com by
An extensive new analysis by Deloitte estimates that over 100,000 jobs will be lost to technological automation within the next two decades. Increasing technological advances have helped replace menial roles in the office and do repetitive tasks.

Excerpt:

A new analysis from Deloitte Insight states that within the next two decades, an estimated 114,000 jobs in the legal sector will have a high chance of having been replaced with automated machines and algorithms. The report predicts “profound reforms” across the legal profession with the 114,000 jobs representing over 39% of jobs in the legal sector.

These radical changes are spurred by the rapid pace of technological progress and the need to offer clients more value for their money. Automation and the increasing rise of millennials in the legal workplace also alter the nature of talent needed by law firms in the future.

 

 

 

Raffaello D’Andrea: Meet the dazzling flying machines of the future — from ted.com

Description:

When you hear the word “drone,” you probably think of something either very useful or very scary. But could they have aesthetic value? Autonomous systems expert Raffaello D’Andrea develops flying machines, and his latest projects are pushing the boundaries of autonomous flight — from a flying wing that can hover and recover from disturbance to an eight-propeller craft that’s ambivalent to orientation … to a swarm of tiny coordinated micro-quadcopters.

 

 

 

Addendum on 4/4/16:

The Scarlett Johansson Bot is the robotic future of objectifying women — from wired.com by April Glaser (From DSC: I’m not advocating this objectification of woman *at all*; rather I post this addendum  here because this is the kind of thing that we need to be aware of and talking about, or the future won’t be a dream…it will be a nightmare)

Excerpt:

The question, however, is one of precedent. If a man can’t earn the attention of the woman he longs for, is it plausible for that man to build a robot that looks exactly like his love interest instead? Is there any legal recourse to prevent someone from building a ScarJo bot, or Beyonce bot, or a bot of you? Sure, people make doll and wax replicas of famous people all the time. But the difference here is that Mark 1 moves, smiles, and winks.

 

 

10 promising technologies assisting the future of medicine and healthcare — by Bertalan Meskó, MD, PhD

Excerpt:

Technology will not solve the problems that healthcare faces globally today. And the human touch alone is not enough any more, therefore a new balance is needed between using disruptive innovations but still keeping the human interaction between patients and caregivers. Here are 10 technologies and trends that could enable this.

 

 

Labster: Empowering the Next Generation of Scientists to Change the World
Laboratory Simulations for Educators to Empower their STEM Students

From DSC:
I recently met Maaroof Fakhri at the Next Generation Learning Spaces Conference. It was a pleasure to meet him and hear him speak of the work they are doing at Labster (which is located in Denmark). He is very innovative, and he shines forth with a high degree of energy, creativity, and innovation.

Keep an eye on the work they are doing. Very sharp.

 

labster-march2016

 

 

Also see:

 

 

 

activelearning-labster-dec2015

 

 

learnathon

 

Learnathons, on the other hand are optimized sessions that teach participants how to apply what they learn as soon as possible. They are on the opposite end of how classroom teaching is organized, with lessons spread out over the course of a semester focusing on theory and weekly practice. They are a fairly new concept, but have created an environment for learning that is speeding up comprehension and application to levels that aren’t seen elsewhere.

 

 

 

Addendum on 3/16/16:

What are Remote Labs? <– from ilabcentral.org

Making high school science labs more real, more engaging, and more accessible
Remote Online laboratories (iLabs) are experimental facilities that can be accessed through the Internet, allowing students and educators to carry out experiments from anywhere at any time.

 

iLabCentral-march2016

 

 

The IT industry is launching new markets worth more than $2 trillion, IBM CEO says — from finance.yahoo.com by Julie Bort

Excerpt (emphasis DSC):

She says IBM is on track to meet her promise to investors, made last year, of hitting $40 billion worth of revenue in a bunch of new and more profitable markets by 2018.

These include big data/analytics, cloud computing, security, social and mobile. The company has already hit $29 billion in these “strategic imperative” areas, and they are now 36% of IBM’s $82 billion of revenue, she said.

These new markets, which IBM calls “decision support” represent a $2 trillion market. Plus IBM sees a bunch of other growth markets.

1. Machine learning (which IBM calls ‘cognitive computing”) is at the heart of the $2 trillion market IBM sees developing by 2025. This is where smart computers that can learn, can understand all kinds of data (even audio, photos, videos), reason, talk, make decisions and learn.

Companies will use this to make all of their important decisions she believes. And it will be used to solve other problems like managing and curing illness. Watson is already being used by medical device manufacturer Medtronic to help patients predict dangerous low-blood sugar events up to two hours before they occur.

Decision support will create $2 trillion worth of IT spending beyond the $1 trillion companies already spend on software, services and hardware.

 

2020 Vision: Experts Predict the Future of Virtual Reality — from vrscout.com by Eric Chevalier

Excerpt:

  1. VR will be the new internet.
  2. You will spend your flights in virtual reality.
  3. AR will beat VR.
  4. There will be no MMO. [yet]
  5. Virtual reality will change the film industry.
  6. Parallax technology won’t be able to support augmented reality.
  7. The space we’ll explore won’t be in the sky.
  8. We will see a MMO game with a million subscribers.
  9. The Divine Comedy will provide a model for successful VR storytelling.
  10. Robots will touch you in VR and you’ll like it.
  11. Journalism will be forever transformed.

 

 

 

Teachers-in-training-VR-Feb2016

 

Teachers-in-training learn through virtual reality — from thedmonline.com by Madeleine Beck

Excerpt:

The UM School of Education is using a program that allows teachers-in-training to practice classroom skills in a virtual setting before sending them into local elementary and secondary schools.

The simulated TeachLivE classroom consists of an 80-inch monitor with five student avatars. Each avatar has his or her own personality.

“All five avatar children are actually controlled by somebody in Florida, an actor or actress,”  Dean of the School of Education David Rock said. “They’re set up with equipment so that if the actor raises his hand in Florida, the avatar child will raise his hand on the screen.”

 

 

EON Reality launches EON Creator AVR, a do-it-yourself augmented and virtual reality knowledge content creation application for teachers and students
EON Creator AVR empowers students and teachers to make engaging AR and VR knowledge transfer applications without programming skills.

Excerpt:

IRVINE, CA, February 16th, 2016 – EON Reality Inc., the world leader in Virtual Reality based knowledge transfer for industry, education, and edutainment, announced the upcoming release of EON Creator AVR (Augmented Virtual Reality), a mobile based application that enables users to easily create, share, collaborate, and publish Augmented Reality (AR) and Virtual Reality (VR) knowledge content. Using EON Reality’s patent pending Augmented Virtual Reality (AVR) technology, EON Creator AVR combines both Augmented Reality and Virtual Reality with a large AR/VR component library and assessment database to create one of a kind learning experiences. EON Creator AVR also leverages built in intelligence to help students and teachers quickly create highly interactive learning content directly on their tablets, smart phones, VR headsets, or AR glasses without requiring programming skills.

 

eonreality-feb2016

 

 

5 top augmented reality apps for education — from hongkiat.com by Gabriela Jugaru

Excerpt:

1. Google Sky Map
This is an augmented reality app which makes learning about astronomy interesting and fun. Instead of looking at descriptions of constellations in a book and then attempting to identify them in the sky, you can use Google Sky Map to directly identify stars and constellations using the camera on your smartphone.

Google Sky Map

 

 

 

How virtual reality could soon help stroke victims recover — from cnet.com by Max Taves
A $100 million investment in a Swiss startup highlights how VR offers more than just fun and games.

Excerpt:

Doctors could soon start prescribing an unusual solution to help stroke victims in the US: virtual reality goggles.

That’s the hope of Switzerland-based MindMaze, which on Wednesday got a $100 million investment to bring its blend of virtual reality hardware and neuroscience to market. The four-year-old startup’s technology has already won approval from regulators in Europe, where its applications for brain injury victims showcase what could soon be possible in the United States.

MindMaze’s 34-year-old founder and CEO Tej Tadi explains how: Imagine a stroke victim who’s lost control of her left hand but can still move her right hand. After putting on MindMaze goggles, the patient sees a 3-D image, or avatar, of her left hand that moves as she moves her right hand.

“That triggers areas in the brain to say, ‘Wait, let’s regain control of this hand’,” says Tadi. “The hand that was not working now works.” And that process of tricking the brain into seeing something that’s actually not there in the real world accelerates recovery, he says.

 

 

The Associated Press is partnering with AMD for more virtual reality journalism — from theverge.com by Adi Robertson

Excerpt:

After moving into virtual reality video journalism last year, the Associated Press is partnering with chip maker AMD for a new push into VR. Today, the companies announced that they’re launching a web portal for AP virtual reality, promising more journalistic endeavors soon — including “lifelike VR environments” built with the help of AMD.

Several news outlets have now started producing 360-degree videos, which can be watched through a Google Cardboard headset or a smartphone. The New York Times, which partnered with production house Vrse.works, offers documentary video about topics like child refugees and the 2016 presidential election in a dedicated NYT VR app. Vice has similarly partnered with Vrse.works, and ABC News worked with Jaunt to record a 360-degree version of a tour in North Korea. So far, the AP has partnered with a VR studio called RYOT, whose past work includes a short film about the April 2015 earthquake in Nepal.

 

 

Blippar’s new augmented reality app is supposed to recognize any object you point it at (video) — from recode.net by Lauren Goode

Excerpt:

But it’s safe to say that augmented reality is coming into a new phase: The contextual information being supplied is getting smarter, and people are gradually becoming more aware of the capabilities of AR and virtual reality (some are even excited to wear headsets, if you can believe it). So Blippar, in an effort to evolve along with the rest of the AR world, has just launched a new version of its smartphone app that is supposed to recognize literally any object you point at it — whether it has been “tagged” with an AR code or not.

 

 

 

Meta Unveils Incredible Augmented Reality Headset at TED — from uploadvr.com

Excerpt:

Redwood City-based Meta showed its latest AR glasses live on stage at TED in Vancouver.

The Meta 2 was demonstrated live by CEO Meron Gribetz with a person-to-person “call” showing a hand-off of a 3D model from a holographic person. Gribetz’ perspective was shown through the glasses as he reached out and took a model of a brain — a 3D hologram — from the hands of a colleague he saw projected in front of him.

“We’re all going to be throwing away our external monitors,” Gribetz said.

 

 

 

 

 

Augmented reality transforms biopharma — from genengnews.com by Gail Dutto
Shed the rose-colored glasses, says AFS, and put on smart glasses to achieve real-time oversight

Excerpt:

AFS’s technology combines smart glasses with biopharma-specific software to let people essentially see through others’ eyes. The software also overlays tags on equipment and lets wearers access data in their glasses, leaving their hands free for other tasks.

These capabilities improve outcomes from remote troubleshooting and training, enhance situational awareness among maintenance personnel and operators, and increase efficiency for researchers and other technical employees.

“The best technicians can only be in so many places. Now a novice with smart glasses can collaborate with engineers or seasoned technicians for better service.”

Enabling an engineer to see in real time — on a phone or tablet — what an operator is seeing brings immediate technical expertise to the problem without having to call an engineer onsite in the middle of the night or engage in the ambiguity of phone or text messages. And, if the engineer circles a panel or button on a tablet or smart phone, the operator sees that in the glasses, minimizing the chance of mistakes and reducing the need for emergency site visits, Pignata asserts.

 

Virtual reality shines light on illiteracy at World Economic Forum — from fortune.com by John Gaudiosi

Excerpt:

A trio of virtual reality experiences, Project Literacy: A Life Unseen, debuted at the World Economic Forum in Davos-Klosters, Switzerland, today.

Each virtual reality scenario is a frozen moment in the life of an illiterate person. They explore the global nature of illiteracy and its correlation with gender inequality and malnutrition. According to UNESCO, these two global challenges incur economic costs estimated at $3.5 trillion and $12 trillion, respectively.

“As others have aptly called it, virtual reality is the ultimate empathy machine,” Shamlin says. “Nothing else gives you the same sense of immersion and presence. The international struggle to fight illiteracy has raged on for a long time and we were asked to bring fresh perspective. Now, with the advent of this technology, we can bring a renewed and more intimate awareness of how people struggle with illiteracy.”

 
Paging Dr. Robot: The coming AI health care boom — from fastcompany.com by Sean Captain
Use of artificial intelligence in health care to grow tenfold in 5 years, say analysts—for everything from cancer diagnosis to diet tips.

Excerpt:

More than six billion dollars: That’s how much health care providers and consumers will be spending every year on artificial intelligence tools by 2021—a tenfold increase from today—according to a new report from research firm Frost & Sullivan. (Specifically, it will be a growth from $633.8 million in 2014 to $6,662.2 million in 2021.)

Computer-aided diagnosis can weigh more factors than a doctor could on their own, such as reviewing all of a patient’s history in an instant and weighing risk factors such as age, previous diseases, and residence (if it’s in a heavily polluted area) to come up with a short list of possible diagnoses, even a percent confidence rating that it’s disease X or syndrome Y. Much of this involves processing what’s called “unstructured data,” such as notes from previous exams, scan images, or photos. Taking a first pass on x-rays and other radiology scans is one of the big applications for AI that Frost & Sullivan expects.

 

Babylon, the U.K. digital doctor app, scores $25M to develop AI-driven health advice — from techcrunch.com by Steve O’Hear

Excerpt:

Hot on the heels of PushDoctor’s $8.2 million Series A, another U.K. startup playing in the digital health app space has picked up funding. Babylon Health, which like PushDoctor, lets you have video consultations with a doctor (and a lot more), has raised a $25 million Series A round led by Investment AB Kinnevik, the Swedish listed investment fund.

 

 

Under Armour and IBM to transform personal health and fitness, powered by IBM Watson — from ibm.com
New Cognitive Coaching System Will Apply Machine Learning to the World’s Largest Digital Health and Fitness Community

 

 

IBM Watson bets $1 billion on healthcare with Merge acquisition — from techrepublic.com by Conner Forrest
[Back in August 2015] IBM ponied up $1 billion for medical imaging company Merge Healthcare. Here’s what it means for the future of IBM’s cognitive computing system.

 

The emergence of precision algorithms in healthcare — from Gartner

Summary:

Recent announcements that several medical institutions intend to publish extensive portfolios of advanced algorithms via an open marketplace serve as an early indicator that interest in sharing clinical algorithms is increasing. We explore the impact of this trend and offer recommendations to HDOs.

 

 

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