Google sounds the death knell for Adobe Flash — from businessinsider.com.au by Matt Weinberger

Excerpt:

Starting in September, the Google Chrome web browser will no longer automatically show Adobe Flash advertisements, the search giant announced [on 8/27/15].

Chrome is the second most popular browser for desktop and laptop computers, with about 28% market share, behind only Microsoft Internet Explorer, according to NetMarketshare.

The change, first announced in June, is just Google’s latest attack against Adobe Flash.

Flash had been the standard for interactive web content since it was introduced in the early 2000s. But there’s been a huge industry pushback in the last few years, mainly from Apple — which never supported Flash on the iPhone or iPad — and more recently Google.

 

What might our learning ecosystems look like by 2025? [Christian]

This posting can also be seen out at evoLLLution.com (where LLL stands for lifelong learning):

DanielChristian-evoLLLutionDotComArticle-7-31-15

 

From DSC:
What might our learning ecosystems look like by 2025?

In the future, learning “channels” will offer more choice, more control.  They will be far more sophisticated than what we have today.

 

MoreChoiceMoreControl-DSC

 

That said, what the most important aspects of online course design end up being 10 years from now depends upon what types of “channels” I think there will be and what might be offered via those channels. By channels, I mean forms, methods, and avenues of learning that a person could pursue and use. In 2015, some example channels might be:

  • Attending a community college, a college or a university to obtain a degree
  • Obtaining informal learning during an internship
  • Using social media such as Twitter or LinkedIn
  • Reading blogs, books, periodicals, etc.

In 2025, there will likely be new and powerful channels for learning that will be enabled by innovative forms of communications along with new software, hardware, technologies, and other advancements. For examples, one could easily imagine:

  • That the trajectory of deep learning and artificial intelligence will continue, opening up new methods of how we might learn in the future
  • That augmented and virtual reality will allow for mobile learning to the Nth degree
  • That the trend of Competency Based Education (CBE) and microcredentials may be catapulted into the mainstream via the use of big data-related affordances

Due to time and space limitations, I’ll focus here on the more formal learning channels that will likely be available online in 2025. In that environment, I think we’ll continue to see different needs and demands – thus we’ll still need a menu of options. However, the learning menu of 2025 will be more personalized, powerful, responsive, sophisticated, flexible, granular, modularized, and mobile.

 


Highly responsive, career-focused track


One part of the menu of options will focus on addressing the demand for more career-focused information and learning that is available online (24×7). Even in 2015, with the U.S. government saying that 40% of today’s workers now have ‘contingent’ jobs and others saying that percentage will continue climbing to 50% or more, people will be forced to learn quickly in order to stay marketable.  Also, the 1/2 lives of information may not last very long, especially if we continue on our current trajectory of exponential change (vs. linear change).

However, keeping up with that pace of change is currently proving to be out of reach for most institutions of higher education, especially given the current state of accreditation and governance structures throughout higher education as well as how our current teaching and learning environment is set up (i.e., the use of credit hours, 4 year degrees, etc.).  By 2025, accreditation will have been forced to change to allow for alternative forms of learning and for methods of obtaining credentials. Organizations that offer channels with a more vocational bent to them will need to be extremely responsive, as they attempt to offer up-to-date, highly-relevant information that will immediately help people be more employable and marketable. Being nimble will be the name of the game in this arena. Streams of content will be especially important here. There may not be enough time to merit creating formal, sophisticated courses on many career-focused topics.

 

StreamsOfContent-DSC

 

With streams of content, the key value provided by institutions will be to curate the most relevant, effective, reliable, up-to-date content…so one doesn’t have to drink from the Internet’s firehose of information. Such streams of content will also offer constant potential, game-changing scenarios and will provide a pulse check on a variety of trends that could affect an industry. Social-based learning will be key here, as learners contribute to each other’s learning. Subject Matter Experts (SMEs) will need to be knowledgeable facilitators of learning; but given the pace of change, true experts will be rare indeed.

Microcredentials, nanodegrees, competency-based education, and learning from one’s living room will be standard channels in 2025.  Each person may have a web-based learner profile by then and the use of big data will keep that profile up-to-date regarding what any given individual has been learning about and what skills they have mastered.

For example, even currently in 2015, a company called StackUp creates their StackUp Report to add to one’s resume or grades, asserting that their services can give “employers and schools new metrics to evaluate your passion, interests, and intellectual curiosity.” Stackup captures, categorizes, and scores everything you read and study online. So they can track your engagement on a given website, for example, and then score the time spent doing so. This type of information can then provide insights into the time you spend learning.

Project teams and employers could create digital playlists that prospective employees or contractors will have to advance through; and such teams and employers will be watching to see how the learners perform in proving their competencies.

However, not all learning will be in the fast lane and many people won’t want all of their learning to be constantly in the high gears. In fact, the same learner could be pursuing avenues in multiple tracks, traveling through their learning-related journeys at multiple speeds.

 


The more traditional liberal arts track


To address these varied learning preferences, another part of the menu will focus on channels that don’t need to change as frequently.  The focus here won’t be on quickly-moving streams of content, but the course designers in this track can take a bit more time to offer far more sophisticated options and activities that people will enjoy going through.

Along these lines, some areas of the liberal arts* will fit in nicely here.

*Speaking of the liberal arts, a brief but important tangent needs to be addressed, for strategic purposes. While the following statement will likely be highly controversial, I’m going to say it anyway.  Online learning could be the very thing that saves the liberal arts.

Why do I say this? Because as the price of higher education continues to increase, the dynamics and expectations of learners continue to change. As the prices continue to increase, so do peoples’ expectations and perspectives. So it may turn out that people are willing to pay a dollar range that ends up being a fraction of today’s prices. But such greatly reduced prices won’t likely be available in face-to-face environments, as offering these types of learning environment is expensive. However, such discounted prices can and could be offered via online-based environments. So, much to the chagrin of many in academia, online learning could be the very thing that provides the type of learning, growth, and some of the experiences that liberal arts programs have been about for centuries. Online learning can offer a lifelong supply of the liberal arts.

But I digress…
By 2025, a Subject Matter Expert (SME) will be able to offer excellent, engaging courses chocked full of the use of:

  • Engaging story/narrative
  • Powerful collaboration and communication tools
  • Sophisticated tracking and reporting
  • Personalized learning, tech-enabled scaffolding, and digital learning playlists
  • Game elements or even, in some cases, multiplayer games
  • Highly interactive digital videos with built-in learning activities
  • Transmedia-based outlets and channels
  • Mobile-based learning using AR, VR, real-world assignments, objects, and events
  • …and more.

However, such courses won’t be able to be created by one person. Their sophistication will require a team of specialists – and likely a list of vendors, algorithms, and/or open source-based tools – to design and deliver this type of learning track.

 


Final reflections


The marketplaces involving education-related content and technologies will likely look different. There could be marketplaces for algorithms as well as for very granular learning modules. In fact, it could be that modularization will be huge by 2025, allowing digital learning playlists to be built by an SME, a Provost, and/or a Dean (in addition to the aforementioned employer or project team).  Any assistance that may be required by a learner will be provided either via technology (likely via an Artificial Intelligence (AI)-enabled resource) and/or via a SME.

We will likely either have moved away from using Learning Management Systems (LMSs) or those LMSs will allow for access to far larger, integrated learning ecosystems.

Functionality wise, collaboration tools will still be important, but they might be mind-blowing to us living in 2015.  For example, holographic-based communications could easily be commonplace by 2025. Where tools like IBM’s Watson, Microsoft’s Cortana, Google’s Deepmind, and Apple’s Siri end up in our future learning ecosystems is hard to tell, but will likely be there. New forms of Human Computer Interaction (HCI) such as Augmented Reality (AR) and Virtual Reality (VR) will likely be mainstream by 2025.

While the exact menu of learning options is unclear, what is clear is that change is here today and will likely be here tomorrow. Those willing to experiment, to adapt, and to change have a far greater likelihood of surviving and thriving in our future learning ecosystems.

 

From DSC:
Many times we don’t want to hear news that could be troubling in terms of our futures. But we need to deal with these trends now or face the destabilization that Harold Jarche mentions in his posting below. 

The topics found in the following items should be discussed in courses involving economics, business, political science, psychology, futurism, engineering, religion*, robotics, marketing, the law/legal affairs and others throughout the world.  These trends are massive and have enormous ramifications for our societies in the not-too-distant future.

* When I mention religion classes here, I’m thinking of questions such as :

  • What does God have in mind for the place of work in our lives?
    Is it good for us? If so, why or why not?
  • How might these trends impact one’s vocation/calling?
  • …and I’m sure that professors who teach faith/
    religion-related courses can think of other questions to pursue

 

turmoil and transition — from jarche.com by Harold Jarche

Excerpts (emphasis DSC):

One of the greatest issues that will face Canada, and many developed countries in the next decade will be wealth distribution. While it does not currently appear to be a major problem, the disparity between rich and poor will increase. The main reason will be the emergence of a post-job economy. The ‘job’ was the way we redistributed wealth, making capitalists pay for the means of production and in return creating a middle class that could pay for mass produced goods. That period is almost over. From self-driving vehicles to algorithms replacing knowledge workers, employment is not keeping up with production. Value in the network era is accruing to the owners of the platforms, with companies such as Instagram reaching $1 billion valuations with only 13 employees.

The emerging economy of platform capitalism includes companies like Amazon, Facebook, Google, and Apple. These giants combined do not employ as many people as General Motors did.  But the money accrued by them is enormous and remains in a few hands. The rest of the labour market has to find ways to cobble together a living income. Hence we see many people willing to drive for a company like Uber in order to increase cash-flow. But drivers for Uber have no career track. The platform owners get richer, but the drivers are limited by finite time. They can only drive so many hours per day, and without benefits. At the same time, those self-driving cars are poised to replace all Uber drivers in the near future. Standardized work, like driving a vehicle, has little future in a world of nano-bio-cogno-techno progress.

 

Value in the network era is accruing to the owners of the platforms, with companies such as Instagram reaching $1 billion valuations with only 13 employees.

 

For the past century, the job was the way we redistributed wealth and protected workers from the negative aspects of early capitalism. As the knowledge economy disappears, we need to re-think our concepts of work, income, employment, and most importantly education. If we do not find ways to help citizens lead productive lives, our society will face increasing destabilization. 

 

Also see:

Will artificial intelligence and robots take your marketing job? — from by markedu.com by
Technology will overtake jobs to an extent and at a rate we have not seen before. Artificial intelligence is threatening jobs even in service and knowledge intensive sectors. This begs the question: are robots threatening to take your marketing job?

Excerpt:

What exactly is a human job?
The benefits of artificial intelligence are obvious. Massive productivity gains while a new layer of personalized services from your computer – whether that is a burger robot or Dr. Watson. But artificial intelligence has a bias. Many jobs will be lost.

A few years ago a study from the University of Oxford got quite a bit of attention. The study said that 47 percent of the US labor market could be replaced by intelligent computers within the next 20 years.

The losers are a wide range of job categories within the administration, service, sales, transportation and manufacturing.

Before long we should – or must – redefine what exactly a human job is and the usefulness of it. How we as humans can best complement the extraordinary capabilities of artificial intelligence.

 

This development is expected to grow fast. There are different predictions about the timing, but by 2030 there will be very few tasks that only a human can solve.

 

 

Consumers spend 85% of time on smartphones in apps, but only 5 apps see heavy use — from techcrunch.com by Sarah Perez — with a shout out to @visionmobile for the original heads-up on it; information per Forrester Research

Excerpts:

 

Screen Shot 2015-06-22 at 12.06.29 PM

 

 

 

Screen Shot 2015-06-22 at 12.06.13 PM

 

 

 

Also see:

 

The classroom of the future: We went on a virtual field trip with Google Cardboard — from gizmag.com by Will Shanklin

Excerpt:

Google’s Cardboard Expeditions is the company’s plan to get Cardboard VR headsets in the hands of teachers, for use in classrooms. While most companies start with AAA consumer products, and eventually find a way to get said products into the educational market, Google is jumping straight to that point – letting teachers use the cheap headsets to take students on virtual field trips.

I went on one of those field trips today, during a demo session at Google I/O. We may have been a group full of developers and other members of the press, but for a few minutes we played the roles of kids taking a field trip to the Natural History Museum. It was a fascinating glimpse into the classroom of the future.

This “trip” consisted of 360-degree photos of various points in the museum: T-Rex skeletons, Alaskan Moose and the like. Our “teacher” (in this case, a Googler) talked to us through our headphones, indicating points in our virtual environments that she was talking about – through circles and arrows that popped up to nudge us in the right direction.

 

 

 

 

 

 

Also see:

Augmented and Virtual Reality get real: A look at media applications happening now — from digitalcontentnext.org by Michelle Manafy

Excerpt:

Here are some examples of the ways in which media outlets are leveraging AR:

  • National Geographic was early to experiment with AR—notably with its 2011 shopping mall experience that allowed shoppers to interact with dinosaurs. More recently, National Geographic has begun to leverage AR for educational experiences that enhance explorations of natural places.
  • Disney also offers an “edutainment” application of AR with its Disneynature Explore app, which offers kids a way to take adventures in their own backyards while learning more about nature along the way.
  • Conde Nast Traveler uses GPS data location and augmented reality in its iPhone Apps to allow travelers to find things and learn more simply by pointing their phone in a given direction.
  • Conde Nast is also among several media outlets—including Time Inc., The Wall Street Journal and Warner Brothers Interactive—that are working with Shazam, which can scan physical objects for augmented reality and other enhanced content.

Virtual reality headsets and content will be “the next mega tech theme” and a market worth more than $60 billion in a decade, according to investment bank, Piper Jaffray Cos. And as we increasingly see, mega tech themes quickly become mega media themes, as the two are intertwined in the minds—and devices—of consumers.

 

 

 

 

 

 

Alternatives to traditional higher education continue to develop:


 

Google partners with Udacity to launch Android development nanodegree — from techcrunch.com by Frederic Lardinois

Excerpt:

At its I/O developer conference in San Francisco, Google announced [on 5/28/15] that it has partnered with Udacity to launch a six-course Android development nanodegree.

The idea here is to help developers learn how to write apps for Google’s mobile operating system “the right way” up to the point where they could potentially be hired by Google itself.

 

 

Udemy alternatives for selling video courses online — from robcubbon.com

Excerpt:

Udemy is currently the leading online learning platform. Their top 10 instructors all made over $500,000 last year and the top earner makes over $8 million. I make $4000+ each month by selling courses on Udemy.

 

 

16 startups poised to disrupt the education market — from inc.com by Ilan Mochari
Colleges and universities are facing new competition for customers–students and their parents–from startups delivering similar goods (knowledge, credentials, prestige) more affordably and efficiently. Here’s a rundown of some of those startups.

 

 

 

bootcamp-datascience-NY-june2015

 

 

 

datasciencedojo-summer2015

 

 

 

 

UX-10-WeekImmersiveTraining-OCt2014

 

 

 

FlatironSchool

 

 

CorpUnivs-May2015

 

 

.

PayWhatYouWantBootcamp-Jan2015

 

 

 

 

ElevenFifty-CodingAcademy-Jan2015

 

 

 

New MOOC Platform Provides Free IT Certification Courses — from campustechnology.com by Rhea Kelly

 

 

Cybrary-IT-Jan2015

 

 

 

 

Ideo U

IDEO-Online-EducationBeta-Oct2014

 

 

Yieldr Academy

YieldrAcademy-Sept2014

 

Lessons Go Where

LessonsGoWhere

 

 

ClassDo

ClassDo

 

 

Udemy

udemy

 

C-Suite TV.com

MYOB-July2014

 

 

Simon & Schuster to sell online courses taught by popular authors — from nytimes.com by Alexandra Alter; with thanks to Sidneyeve Matrix for her Tweet on this

Excerpt:

Simon & Schuster is making a push into paid online video, with a new website offering online courses from popular health, finance and self-help authors.

The cost of the first batch of online courses ranges from $25 to $85, and includes workbooks and access to live question-and-answer sessions with three authors: Dr. David B. Agus, the best-selling author of “The End of Illness”; Zhena Muzyka, who wrote the self-help book “Life by the Cup”; and Tosha Silver, the author of the spiritual advice book “Outrageous Openness.” The courses will be available on the authors’ individual websites and on the company’s new site, SimonSays.

.

 

Simon-Schuster-OnlineCourses-Jan2015

But there is a new wave of online competency-based learning providers that has absolutely nothing to do with offering free, massive, or open courses. In fact, they’re not even building courses per se, but creating a whole new architecture of learning that has serious implications for businesses and organizations around the world.

It’s called online competency-based education, and it’s going to revolutionize the workforce.

The key distinction is the modularization of learning.

Here’s why business leaders should care: the resulting stackable credential reveals identifiable skillsets and dispositions that mean something to an employer. As opposed to the black box of the diploma, competencies lead to a more transparent system that highlights student-learning outcomes.

 

 

 

 

 

 

 

CanvasDotNet-April2015

 

 

 

 

worldacademy.tv

WorldAcademyDotTV-May2015

 

 

 

Addendum on 6/3/15:

Disrupting Higher Education — from Campus Technology
Can colleges and universities break out of traditional models and compete with the disruptive forces changing the nature of higher ed?

Excerpts:

Also, traditional colleges and universities have turned away from the growing population of “nonconsumers” who need workforce skills. Only one in five freshmen actually have that residential college experience that we tend to glorify, she said. Close to 71 percent of students are what we now call non-traditional students, but which are fast becoming the norm.

These kinds of students are “overserved” by those bundled services of traditional brick-and-mortar institutions, she said. Many feel underprepared for the workforce, and they’re looking for something different.

“Higher education institutions are now competing with organizations they have never even heard of,” Weise said. “These are organizations that are really getting at the inadequacies of the system…. things like coding boot camps, where you can pay $10,000 to $20,000, spend six to 12 weeks learning to code, and get recruited by places like Google or Facebook and start earning about six figures…. Your shot at getting a job is better than if you went to law school.

“This is just to emphasize that it’s not who you think you’re competing with,” she said.

Per Michelle Weise  p. 8 pf 45

IBM-Affiliated Brooklyn School Graduates Its First Students Ahead of Schedule With Both High School & College STEM Degrees — from finance.yahoo.com and the PR Newswire
Young trailblazers pave way for national education model for tens of thousands of students

Excerpt:

BROOKLYN, N.Y., June 2, 2015 /PRNewswire/ — Six students from Brooklyn are graduating from P-TECH (Pathways in Technology Early College High School) two years early with both their high school diplomas and college degrees in computer systems technology, fast tracking through the nation’s first school that blends public high school, community college, and work experience into one.

Addendums on 7/1/15:

  • Boot camp classes may offer a peek at the future of higher ed — from cnbc.com by Bob Sullivan
    Excerpt (emphasis DSC): 
    Udacity has abandoned the idea of giving classes away to huge numbers of people in favor of “nanodegrees”—boot-camp style, short-term programs with a laser-like focus on preparing students for a career. Nanodegree subjects include Web developer, Android developer, iOS developer … you get the picture.

What you don’t get is a huge student loan debt. Udacity classes start at $1,200 for a six-month program. The fees have actually helped with online classes’ biggest problem: High dropout rates. Turns out, more people stick with classes if they have to pay for them.

 

  • Are small, private online courses the future of higher education in America? — from theweek.com by James Poulos
    Excerpt:
    Rather than trying to get universities to shape up, we should recognize that the SPOC (Small and Private Online Courses) model will flourish best outside the confines of today’s campus environment. In small, private forums, pioneers who want to pursue wisdom can find a radically alternate education — strikingly contemporary, yet deeply rooted in the ancient practice of conversational exegesis.

 

 

Addendum on 7/24/15:

HowZone Collaborative Learning Communities
Connecting you with people from around the world who are passionate about the same topics as you.

What We Do:
HowZone connects people around topics of shared interest and gives them tools to help each other learn. Beginners get the foundational knowledge they need and experts get special ways to take their expertise as far as they want to go.

Addendums on 7/24/15 — with thanks to Thomas Frey for his posting mentioning these resources

.

 

geekdom-july2015

 

betamore-july2015

 

 

 

Addendum 8/7/15:

 

teachery-2015

 

 

Pathwright-2015

 

 

Addendums on 8/26/15:

 

TheFireHoseProject-bootcamp-2015

 

HackReactor-2015

 

 

galvanize-2015

 

 

 

Addendum on 10/15/15:

 

 

GoPro goes 360-degrees with new VR array — from zdnet.com by Adrian Kingsley-Hughes
Summary: Think that having one GoPro camera attached to your car, helmet or skateboard is cool. How about an array of 16 GoPros that can capture 3D video?

001.jpg

 

 

StereoLabs announces huge hardware breakthrough: Human vision — from zdnet.com by Greg Nichols
Summary: Earlier this month, a Bay Area startup called ?StereoLabs quietly introduced the first affordable high definition stereo camera. This is a big deal, and autonomous machines will never be the same. Here’s why.

 

zed-3d-scanner-in-hands.jpg

 

 

Expeditions – Google Offers Immersive Learning — from digitalbodies.net

Excerpt:

Immersive learning is about to get a lot more real this fall with Expeditions – the new Google tool which will allow teachers to take students on virtual trips using the Google Cardboard viewer. Google reported that over 1 million devices are already in the hands of users from all ages. According to the announcement:

From the Expeditions app on their tablet, a teacher is able to send synchronized three-dimensional 360° panoramas to each student’s Cardboard viewer, pointing out areas of interest in real time and instantly pausing the trip when needed.

Expeditions will work to combine three things: a software platform, immersive virtual reality content and Android and iOS devices.

 

 

World 1st Holographic Patient-Based Augmented Reality Surgical Navigation — from youtube.com as posted by Maki Sugimoto

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HolographicSurgery-Spring2015

 

 

 

MIT’s Humanoid Robot Goes to Robo Boot Camp — from wired.com

 

 

Top Emerging Technologies – The Internet Of DNA Or Human Beings — from wtvox.com

 

 

New ‘deep learning’ technique enables robot mastery of skills via trial and error — from newscenter.berkeley.edu by Sarah Yang

Excerpt:

BERKELEY — UC Berkeley researchers have developed algorithms that enable robots to learn motor tasks through trial and error using a process that more closely approximates the way humans learn, marking a major milestone in the field of artificial intelligence. They demonstrated their technique, a type of reinforcement learning, by having a robot complete various tasks — putting a clothes hanger on a rack, assembling a toy plane, screwing a cap on a water bottle, and more — without pre-programmed details about its surroundings.

 

 

And for some upcoming innovations:

 

 

 

Addendum on 6/1/15:

 

Work time pie chart with TouchJet touchscreen

 

Google has shipped over 1 million Cardboard VR units — from techcrunch.com by Darrell Etherington

Excerpt:

Google revealed today that Cardboard has quietly become the leading VR platform in terms of platform reach – over 1 million Cardboard units have shipped to users so far, a 100 percent increase on the 500,000 milestone it announced in December last year.

Cardboard’s progression is a testament to Google’s approach, which favors simplicity and low barriers to entry instead of freaky real verisimilitude and expensive, high-powered hardware. Google first revealed Cardboard at last year’s I/O event, throwing it out there almost as an afterthought and a seeming subtle dig at Facebook’s high-priced acquisition of Oculus VR.

 

 

Google’s Project Brillo is an OS for the home — and a lot more — from computerworld.com by Zach Miners

Excerpt:

Google has made a big play for the Internet of Things, announcing a new OS on Thursday that will connect appliances around the home and allow them to be controlled from an Android smartphone or tablet.

Dubbed Project Brillo, it’s a stripped down version of Google’s Android OS that will run on door locks, ovens, heating systems and other devices that have a small memory footprint, and allow them to communicate and work together.

 

Google takes another shot at mobile payments with Android Pay — from techcrunch.com by Kyle Russell

Excerpt:

At its I/O developer conference today, Google announced Android Pay, a new payments solution native to its mobile operating system. In addition to making it easier to pay at a merchant’s point of sale via NFC, the new system lets merchants integrate payments directly into their apps for selling physical goods and services using an Android Pay API rather than integrating a third-party provider like Venmo or PayPal.

 

Google launches Android M preview with fingerprint scanner support, Android Pay, improved permissions and battery life
— from techcrunch.com by Frederic Lardinois

Excerpt:

As expected, Google today announced the developer preview release of the next version of Android at its I/O developer conference in San Francisco. With Android M (which will get its full name once it’s released to users), Google focuses mostly on fit and finish, but the company also added a number of new features to its mobile operating system. It’s no surprise that Android M won’t feature any major new design elements. The last release, Android Lollipop, introduced Google’s Material Design language, after all, and there are still plenty of developers who haven’t even migrated their apps over.

 

Android M will be able to give you contextual info about what’s happening in your Android Apps — from techcrunch.com by Frederic Lardinois

Excerpt:

Google Now has long helped Android users get timely information about local traffic, movies that are playing locally and other information based on their commutes, browsing history and other data. With Android M, which Google announced today, the Now service is getting even smarter and more contextual. When you tap and hold the home button in Android M, Google will grab the information from the application you are using at that moment and Now will try to give you the right contextual information about what you are looking at in that app. Google Calls This ‘Google Now on Tap.’

 

Chromecast gets autoplay, queuing, second screen and multiplayer game powers — from techcrunch.com by Darrell Etherington

Excerpt:

Google’s Chromecast is a quiet little media secret agent turning the search giant into a big time home entertainment player. All told, users of Cast-enabled software have hit the little button to put their small-screen content up on the big screen a total of 1.5 billion times in the U.S. alone, and Chromecast floats other Google boats, too – users increase their YouTube viewing time by 45 percent on average once they start using the device, for instance.

Chromecast (and Cast-enabled devices, including the Nexus Player and the Nvidia Shield) is about to get more powerful, thanks to a handful of new features announced at I/O this year. These new abilities turn the streamer into a much more robust media device, making it easy to see how Cast could underpin the home theater or media room of the near future. Here’s what Chromecast developers and users can look forward to coming out of this year’s show:

 

Google Play gets more family-friendly with content ratings, filtering by age and interest — from techcrunch.com by Sarah Perez

Excerpt:

In April, Google announced a new developer-facing program called “Designed for Families” which allowed mobile app publishers the option to undergo an additional review in order to be included in a new section focused on kids’ apps within Google Play. Today, the company officially unveiled that section — or sections, as it turns out — at its I/O developer conference.

Parents searching Google’s mobile app store will now be able to tap on a new “Family” button indicated with a green, smiley faced star icon in order to find the family-friendly content across apps, games, movies and TV homepages.

There’s also a “Children’s Books” button on the Books homepage, where parents can also filter the selection by age range and genre.

 

Google’s new Cloud Test Lab lets Android developers quickly test their apps on top Android devices for free — from techcrunch.com by Frederic Lardinois

Excerpt:

Google launched a new project at its I/O developer conference today that will make it easier for developers to check how their mobile apps work on twenty of the most popular Android devices from around the world. Sadly, the service will only roll out to developers later this year, but if you are interested, you can sign up to join the pilot program here.

It’s no secret that the diverse Android ecosystem makes life harder for developers, given that they can’t simply test their apps on a small number of popular devices and assume that everything will run smoothly for all users. Most developers keep a few phones and tablets handy to test their apps on, but few have access to a wide variety of recent devices to test every revision of their apps on.

 

google-io-20150241

 

 

Google Photos breaks free of Google+, now offers free, unlimited storage — from techcrunch.com by Sarah Perez

Excerpt:

Google officially announced its long-rumored revamp of its photo-sharing service, Google Photos, at its I/O developer conference in San Francisco today. The killer feature? Users can now backup up full-resolution photos and videos – up to 16MP for photos and 1080p for videos – to Google’s cloud for free. The service will roll out to Android, iOS and web users starting today, the company says.

The free storage option makes more sense for those with point-and-shoot cameras, and lets you keep a copy of your photos that’s good for your typical printing and photo-sharing needs. However, those with DSLR cameras or who want to store their photos and videos in their original sizes can choose a different plan which taps into your Google Account’s 15 GB of free storage. This is what was available before, and you can add to your storage quota as needed for a fee.

 

Android developer news from Google I/O 2015 — from lynda.com by David Gassner

Excerpt:

The keynote featured a smorgasbord of new technologies and additions/improvements to existing platforms. A stream of presenters followed each other across the stage, each talking about what was new for 2015. They covered Android, Chrome, and Chromebooks, virtual reality, 360-degree camera arrays, a stripped-down version of Android for the internet of things, and many other geeky new toys. Here’s what’s coming to an Android device or Android developer workstation near you.

Google I/O 2015: How context is slowly killing off the mobile app menu — from zdnet.com by Kevin Tofel
Summary: Google’s new Now On Tap feature, coming with Android M, shows a future where you don’t hunt through home screens and menus to find an app. The right apps come to you.

 

The cool things are happening at the intersections of fields, not deep, deep, deep in a field — with a few exceptions.

 Per Laszlo Bock, Google’s senior vice
president of people operations; see
Google HR boss shares his best advice
for succeeding in today’s workplace

 

From DSC:
If this is true, what might that mean for the curriculum we develop and provide?  For how we set up our learning environments?  For the pedagogies we employ?

Does this address what many people were trying to get at with Deeper Learning (i.e., creating more interdisciplinary programs and thinking; focusing more on learning for transfer — helping students take what’s learned in one situation and apply it to another)?

 

Part 3: Google Search will be your next brain — from medium.com by Steven Levy
Inside Google’s massive effort in Deep Learning, which could make already-smart search into scary-smart search

Excerpt:

But about ten years ago, in Hinton’s lab at the University of Toronto, he and some other researchers made a breakthrough that suddenly made neural nets the hottest thing in AI. Not only Google but other companies such as Facebook, Microsoft and IBM began frantically pursuing the relatively minuscule number of computer scientists versed in the black art of organizing several layers of artificial neurons so that the entire system could be trained, or even train itself, to divine coherence from random inputs, much in a way that a newborn learns to organize the data pouring into his or her virgin senses. With this newly effective process, dubbed Deep Learning, some of the long-standing logjams of computation (like being able to see, hear, and be unbeatable at Breakout) would finally be untangled. The age of intelligent computers systems?—?long awaited and long feared?—?would suddenly be breathing down our necks. And Google search would work a whole lot better.

This breakthrough will be crucial in Google Search’s next big step: understanding the real world to make a huge leap in accurately giving users the answers to their questions as well as spontaneously surfacing information to satisfy their needs. To keep search vital, Google must get even smarter.

This is very much in character for the Internet giant. From its earliest days, the company’s founders have been explicit that Google is an artificial intelligence company. It uses its AI not just in search?—?though its search engine is positively drenched with artificial intelligence techniques?—?but in its advertising systems, its self-driving cars, and its plans to put nanoparticles in the human bloodstream for early disease detection.

Indeed, as of now, all Google’s deep learning work has yet to make a big mark on Google search or other products. But that’s about to change.

 

Also see the other parts in this series:

Part 1: The never ending search

Excerpt:

Google’s flagship product has been part of our lives for so long that we take it for granted. But Google doesn’t. Part One of a study of Search’s quiet transformation.

 

Part 2: How Google knows what you want to know
Eight times a day Google asks test subjects about their information needs. Their replies can be sobering.

Excerpt:

Google search really isn’t threatened by competition from other search engines. But the people on the search team constantly worry that they may be falling short in satisfying the needs of their users. To address that problem, of course, Google needs to know what those needs are. One way to do this is by examining the logs to see what queries are unsatisfied. But there are lots of things people want to know that they aren’t asking Google about.

How does Google know what those needs are?

It asks them.

Every year since 2011 Google has run an annual study to learn what people really, really want to know, whether it’s something Google provides or not. It’s called Daily Information Needs, but the psychologists at Google involved with the project just call it DIN.

 

Part 4: The Deep Mind of Demis Hassabis — from medium.com by Steven Levy
Google’s prize AI prodigy tells all. In the race to recruit the best AI talent, Google scored a coup by getting the team led by a former video game guru and chess prodigy

Excerpt:

From the day in 2011 that Demis Hassabis co-founded DeepMind—with funding by the likes of Elon Musk—the UK-based artificial intelligence startup became the most coveted target of major tech companies. In June 2014, Hassabis and his co-founders, Shane Legg and Mustafa Suleyman, agreed to Google’s purchase offer of $400 million. Late last year, Hassabis sat down with Backchannel to discuss why his team went with Google—and why DeepMind is uniquely poised to push the frontiers of AI. The interview has been edited for length and clarity.

 

 

 

Addendum on 3/16/15:

 

DeepLearning-Moz-March2015

 

 

Introducing the YouTube Kids app — from youtube.com

Published on Feb 23, 2015
Download YouTube Kids for free on your Android or iOS device.
Android: http://goo.gl/SsDTHh | iOS: http://goo.gl/P0cikI

The YouTube Kids app is designed for curious little minds to dive into a world of discovery, learning, and entertainment. This free app is easy to use and packed full of age-appropriate videos, channels and playlists. YouTube Kids features popular children’s programming, plus kid-friendly content from filmmakers, teachers, and creators all around the world. YouTube Kids is currently available in the U.S. only. For additional questions, please visit http://support.google.com/youtubekids

 

Video categories
At the top of the YouTube Kids home screen, you’ll see icons for video content by category:

  • Shows includes kid-friendly programming from popular YouTube creators.
  • Music includes songs to sing and dance along to, including nursery rhymes, popular music videos for kids, and clips from their favorite musicals.
  • Learning includes everything from ABCs and 123s to science lessons and language arts so children can engage, grow and learn.
  • Explore includes content that helps your child discover the world around them, develop new hobbies, and explore topics they’re interested in.

 

 

10 Great YouTube for Kids Channels — from teachercast.net by Jeff Bradbury

 

 

 

 

How Google and Coursera may upend the traditional college degree — from brookings.edu by

Excerpt:

Recently, the online education firm Coursera announced a new arrangement with Google, Instagram and other tech firms to launch what some are calling “microdegrees” – a set of online courses plus a hands-on capstone project designed in conjunction with top universities and leading high-tech firms. Coursera is one of America’s leading MOOC developers (Massive Open Online Courses).

Why does this announcement suggest such a shakeup is likely? Several reasons. Here are just four:

  • MOOCs are moving from novel sideshow to serious competition.
  • The partnership between online education and employers is likely a game-changer.
  • Accreditation as a restriction on competition is eroding.
  • Microdegrees are likely the pathway to customized degree programs.

 

Also see:

Top companies work with university partners to help create capstone projects with real world applications — from blog.coursera.org

Excerpt:

Experts at top companies like Google and Instagram have joined Coursera to help develop the final projects — called “Capstones” — for Coursera Specializations.

Combining a curated series of courses with a final Capstone Project, Specializations help you master new skills with the best of university teaching and the real-time market perspective of top industry partners. Hundreds of thousands of learners have enrolled in Specializations since their launch in January 2014.

 

But partnerships like Coursera’s include employers actually certifying groups of courses as meeting industry’s standards for skills and knowledge – essentially an end-run around traditional accreditation as a measure of quality.

 

 

Also see:

 

 

From DSC:

First of all, that piece about the end-around traditional accreditation should make those of us working within higher ed veeeeerrrrry nervous — and much more responsive — as accreditation has been what’s kept traditional institutions of higher ed in the game. If that goes, well…hmmm…things could get very interesting.

Secondly, those who talk of the demise of MOOCs are waaayyy too premature in their assessment/conclusion. Technologies and vendors such as IBM (Watson), Apple (Siri), Google (Deepmind), and Microsoft (Cortana and Azure Machine Learning) could bake their products into MOOCs. Also, what happens if vendors involved with developing personalized learning platforms and/or those vendors specializing with big data start approaching MOOC providers? (See Will micro-credentialing be an example of the use of big data in education and training?) The resulting offerings could have an enormous impact on how people learn and make a living in the future. Again, if those types of technologies get baked into MOOCs, I’m pretty sure that people won’t be discounting MOOCs any longer.

Also, it’s because of items like those mentioned above that sometimes make me wonder if online education and digitally-related delivery mechanisms are what will save the liberal arts.  People could pick up courses in the liberal arts throughout their lifetimes — obtaining degrees…or not. (As a brief aside, I wonder to what extent faculty members will develop their own brands.)  Anyway, it’s getting to the point that many people can’t afford the campus experience.  But could they afford something online…? It could be…depending upon the pricing and associated business models involved. My guess is that those institutions who practice a team-based approach will survive and thrive if they keep a steady eye on their pricing. 

 

 

Google enters the collaborative economy in a big way — from web-strategist.com by Jeremiah Owyang

Excerpt:

[On 2/3/15], Google has entered the Collaborative Economy with a series of announcements that leave a casual reader scratching their [heads]. But placing the announcements line by line, you can see an organized attempt to enter this space traditionally dominated by early stage startups.

  1. Google is a major investor in Uber and Lending Club.
  2. Google plans to roll out self-driving cars, competing with car manufactures.
  3. Google now resells P2P loans, competing with banks.
  4. Google partners with Airbnb and Lyft, challenging hotels and taxis.
  5. Google is reportedly building a ride hailing app to compete with Uber.
 

Internet access as vital as devices to boosting the learning experience — from thejournal.com by Dian Schaffhauser

Excerpt:

The project reported five key findings:

  • Access to a computing device and the Internet resulted in “greater student engagement in learning.” Eighty percent of the students said having the tablet “made learning more fun and interesting”; 72 percent reported they “were more engaged in their lessons.”
  • Sixty percent of students said they did more reading and writing during the school year because of having a tablet. In fact, teachers assigned more reading and writing homework because they knew home Internet access was available. “This resulted in increased reading and writing fluency, which is especially important for English Language Learners,” the report noted.
  • Internet access shot up. Nearly 80 percent of students reported accessing the Internet on a daily basis in fifth grade, up from 4 percent in fourth grade.
  • Students became more independent learners. Almost all said they “used their tablet regularly to look up information on the Internet when they had a question about something.”
  • With professional development, teachers changed their instructional practices. According to the report, this was evident “by the level of integration of the tablets into everyday instruction” and by “the new project based learning orientation within the classes.”

But the greatest difference overall, the researchers stated, occurred because students could access online information anytime, anywhere. That access “transformed the classroom environment by allowing both students and teachers to bring additional resources into the learning process, at just the right moment to have the greatest impact on learning.”

 

Five Minute Film Festival: Video Boot Camp — from edutopia.org by Bill Selak

Excerpt:

The rapid adoption of devices in the classroom has fundamentally changed the way we can create video. Every part of the creation process — writing, recording, editing, and distributing — is possible on the devices that can fit in our pocket. Vision is the most dominant of the five senses. Research shows that concepts are better remembered if they are taught visually. This is called the pictorial superiority effect, and it’s why video is such a powerful learning tool.

A video is created three times: when you write it, when you shoot it, and when you edit it. There are several formats that can be used to write a script for the classroom: a Google Doc, a dedicated app (ex: Storyboards), a Google Form, or a production organization document. Whichever format is used, emphasis should be placed on how it will be used in the classroom, and what the goal of the video is. When recording, it is important to incorporate basic rules of composition, such as the rule of thirds, into your video. Being aware of the environment (basic concepts like lighting and room tone) makes it easier to edit.

Curating content is another significant way to incorporate video into your classroom. If you don’t have the time or software to make a fancy video, odds are someone has already made it and shared it on YouTube. This Film Festival is equal parts curation and creation.

 

From DSC:
This is a nice collection of resources and tips to help you and your students further develop your new media literacy.

 

 

 

 
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