Adobe revealed 4 new AI heavy hitters — from aivalley.com

  1. Project Stardust
  2. Project Primrose
  3. Project Poseable
  4. Project Dub Dub Dub


Adobe is working on generative AI video manipulation — from theverge.com by Umar Shakir
The company revealed Project Fast Fill, a new way to remove people, add objects, and replace colors in videos using generative AI and text-prompt interactions.

Adobe is showing off a new generative fill feature, Project Fast Fill, that can easily add or remove objects in videos with the power of AI. It’s one of several new, wild, experimental AI features announced today at the company’s MAX conference. Project Fast Fill has the ability to swap in clothing accessories on people in motion or remove tourists from the background of a landscape pan.



 

How Have Schools Improved Since the Pandemic? What Teachers Had to Say — from the74million.org by Cory Beets
Educator’s view: In technology, mental health, and nurturing and solutions-oriented environments, COVID provided lessons schools have taken to heart.

In doing research for my Ph.D. program, I sought out the perspectives of five teachers through informal conversations about how schools have improved since the pandemic. Four themes emerged.

From DSC:
To add another positive to the COVID-19 picture…

Just like COVID-19 did more for the advancement of online learning within our learning ecosystems than 20+ years of online learning development, COVID-19 may have done more to move our younger learners along the flexibility route that will serve them well in their futures. That is, with today’s exponential pace of change, we all need to be more agile and flexible — and be able to reinvent ourselves along the way. The type of learning that our K-12ers went through during COVID-19 may have been the most helpful thing yet for their future success and career development. They will need to pivot, adapt, and take right turn after right turn. 

 

Thinking with Colleagues: AI in Education — from campustechnology.com by Mary Grush
A Q&A with Ellen Wagner

Wagner herself recently relied on the power of collegial conversations to probe the question: What’s on the minds of educators as they make ready for the growing influence of AI in higher education? CT asked her for some takeaways from the process.

We are in the very early days of seeing how AI is going to affect education. Some of us are going to need to stay focused on the basic research to test hypotheses. Others are going to dive into laboratory “sandboxes” to see if we can build some new applications and tools for ourselves. Still others will continue to scan newsletters like ProductHunt every day to see what kinds of things people are working on. It’s going to be hard to keep up, to filter out the noise on our own. That’s one reason why thinking with colleagues is so very important.

Mary and Ellen linked to “What Is Top of Mind for Higher Education Leaders about AI?” — from northcoasteduvisory.com. Below are some excerpts from those notes:

We are interested how K-12 education will change in terms of foundational learning. With in-class, active learning designs, will younger students do a lot more intensive building of foundational writing and critical thinking skills before they get to college?

  1. The Human in the Loop: AI is built using math: think of applied statistics on steroids. Humans will be needed more than ever to manage, review and evaluate the validity and reliability of results. Curation will be essential.
  2. We will need to generate ideas about how to address AI factors such as privacy, equity, bias, copyright, intellectual property, accessibility, and scalability.
  3. Have other institutions experimented with AI detection and/or have held off on emerging tools related to this? We have just recently adjusted guidance and paused some tools related to this given the massive inaccuracies in detection (and related downstream issues in faculty-elevated conduct cases)

Even though we learn repeatedly that innovation has a lot to do with effective project management and a solid message that helps people understand what they can do to implement change, people really need innovation to be more exciting and visionary than that.  This is the place where we all need to help each other stay the course of change. 


Along these lines, also see:


What people ask me most. Also, some answers. — from oneusefulthing.org by Ethan Mollick
A FAQ of sorts

I have been talking to a lot of people about Generative AI, from teachers to business executives to artists to people actually building LLMs. In these conversations, a few key questions and themes keep coming up over and over again. Many of those questions are more informed by viral news articles about AI than about the real thing, so I thought I would try to answer a few of the most common, to the best of my ability.

I can’t blame people for asking because, for whatever reason, the companies actually building and releasing Large Language Models often seem allergic to providing any sort of documentation or tutorial besides technical notes. I was given much better documentation for the generic garden hose I bought on Amazon than for the immensely powerful AI tools being released by the world’s largest companies. So, it is no surprise that rumor has been the way that people learn about AI capabilities.

Currently, there are only really three AIs to consider: (1) OpenAI’s GPT-4 (which you can get access to with a Plus subscription or via Microsoft Bing in creative mode, for free), (2) Google’s Bard (free), or (3) Anthropic’s Claude 2 (free, but paid mode gets you faster access). As of today, GPT-4 is the clear leader, Claude 2 is second best (but can handle longer documents), and Google trails, but that will likely change very soon when Google updates its model, which is rumored to be happening in the near future.

 

Sparking online joy: five ways to keep students engaged — from timeshighereducation.com by Andrés Ordorica, Marcello Crolla, and Lizzy Garner-Foy
Five guiding principles to use when designing and developing content for short online courses that will keep students engaged

Keeping students engaged is a big challenge and one that’s key to making a short online course successful. With a diverse audience, a variety of learning preferences and a multitude of distractions in the online space, how can you create a course that successfully retains students’ attention? Here, we explore five guiding principles for designing an online course that is engaging and enjoyable.

By offering bitesize learning, embracing variety and interactivity, infusing meaning into content, fostering a learning community and adhering to the “less is more” principle, you can create a course that captivates your audience and cultivates a lasting love for learning. 


Speaking of pedagogical-related items, also see:

 

Canva’s new AI tools automate boring, labor-intensive design tasks — from theverge.com by Jess Weatherbed
Magic Studio features like Magic Switch automatically convert your designs into blogs, social media posts, emails, and more to save time on manually editing documents.


Canva launches Magic Studio, partners with Runway ML for video — from bensbites.beehiiv.com by Ben Tossell

Here are the highlights of launched features under the new Magic Studio:

  • Magic Design – Turn ideas into designs instantly with AI-generated templates.
  • Magic Switch – Transform content into different formats and languages with one click.
  • Magic Grab – Make images editable like Canva templates for easy editing.
  • Magic Expand – Use AI to expand images beyond the original frame.
  • Magic Morph – Transform text and shapes with creative effects and prompts.
  • Magic Edit – Make complex image edits using simple text prompts.
  • Magic Media – Generate professional photos, videos and artworks from text prompts.
  • Magic Animate – Add animated transitions and motion to designs instantly.
  • Magic Write – Generate draft text and summaries powered by AI.



Adobe Firefly

Meet Adobe Firefly -- Adobe is going hard with the use of AI. This is a key product along those lines.


Addendums on 10/11/23:


Adobe Releases New AI Models Aimed at Improved Graphic Design — from bloomberg.com
New version of Firefly is bigger than initial tool, Adobe says Illustrator, Express programs each get own generative tools


 

Introducing Magic Studio: the power of AI, all in one place — from canva.com


Also relevant/see:

Canva’s new AI features make everyone a designer — from joinsuperhuman.ai by Zain Kahn

…here are all the cool new ways you can use Canva to create pro-grade designs for your work:

  • Magic Media: Generate photos and videos with text prompts.
  • Magic Design: Turn ideas into designs with AI-generated templates.
  • Magic Switch: Translate content into different languages and formats.
  • Magic Expand: Make images bigger with AI.
  • Magic Edit: Edit images with simple text prompts.
  • Magic Morph: Transform text and shapes with visual effects.
  • Magic Write: Generate texts and summaries with AI.

Canva also announced that they’re creating a $200 million fund to compensate creators who opt-in to train their AI models.

 



Adobe video-AI announcements for IBC — from provideocoalition.com by Rich Young

For the IBC 2023 conference, Adobe announced new AI and 3D features to Creative Cloud video tools, including Premiere Pro Enhance Speech for faster dialog cleanup, and filler word detection and removal in Text-Based Editing. There’s also new AI-based rotoscoping and a true 3D workspace in the After Effects beta, as well as new camera-to-cloud integrations and advanced storage options in Frame.io.

Though not really about AI, you might also be interested in this posting:


Airt AI Art Generator (Review) — from hongkiat.com
Turn your creative ideas into masterpieces using Airt’s AI iPad app.

The Airt AI Generator app makes it easy to create art on your iPad. You can pick an art style and a model to make your artwork. It’s simple enough for anyone to use, but it doesn’t have many options for customizing your art.

Even with these limitations, it’s a good starting point for people who want to try making art with AI. Here are the good and bad points we found.

Pros:

  • User-Friendly: The app is simple and easy to use, making it accessible for users of all skill levels.

Cons:

  • Limited Advanced Features: The app lacks options for customization, such as altering image ratios, seeds, and other settings.

 

60-Second Strategies for Educators Our popular series of short videos that break down effective classroom practices for every grade level in literally one minute—all in one place. How’s that for a quick win?

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8 Fall Activities for Kids With a Digital Spin — from classtechtips.com


Redefining What High School Is Supposed to Look Like — from edutopia.org by Brittany R. Collins
From restorative grading to paid internships, an equity-centered approach to education creates rich learning opportunities for all students.

We have a networking party with special tables and food, and the students have to stand and mingle. We emulate this sort of a networking party, because they have to learn how to do it. They have to dress the part that day, and I film it so we can watch it back to give them some feedback.


Digital Promise Launches FutureLab to Investigate Transformative Approaches to Teaching and Learning — from digitalpromise.org

Digital Promise announced [on 9/26/23] the launch of the Digital Promise FutureLab. This cutting-edge initiative embodies Digital Promise’s long-standing dedication to innovation in education and aims to not only revolutionize the current state of education, but to reimagine a new world of learning.

FutureLab is funded in part by Digital Promise’s recent gift from MacKenzie Scott.

“Innovation is in Digital Promise’s DNA, and we are reaffirming our commitment to push the boundaries of what’s possible in education,” said Jean-Claude Brizard, President and CEO of Digital Promise. “We believe the Digital Promise FutureLab will be a catalyst for transformative change in education. It’s a significant opportunity to collaborate with visionary educators, technologists, and researchers to create a more equitable future for learners worldwide.”


 

In Iowa, a “Billy Madison Project” Yields a Different Way to do School — from by Sam Chaltain
A great flood reveals a new path . . .

The idea was simple: ask sixty community leaders to fan across the city’s public schools, follow in the footsteps of its youngest citizens, and report back on what they saw.

Fifty-nine said yes. What they found, Pickering says, “were kids with dead eyes. Kids not engaged. And kids who knew that school was a game – and the game was rigged.”

So the Billy Madison team used its findings to design a prospective high school that would actually produce what its participants said they wanted to see: 

Let kids pursue their passions. Give them real work to do.  And get them out of the school building, and in the community. 

Passion. Projects. People.


How 9 of the World’s Most Innovative Schools Ignite Children’s Love for Learning — from learntrepreneurs.com by Eva Keffenheim
And equip the next generation to become changemakers.


This thought-provoking discussion delves into the topic of system replacement in education. Is school transformation possible without replacing the existing education system? Joining [Michael] to discuss the question are Thomas Arnett of the Christensen Institute and Kelly Young of Education Reimagined.

In an educational landscape that constantly seeks marginal improvements, [Michael’s] guests speak to the importance of embracing new value networks that support innovative approaches to learning. They bring to light the issue of programs that remain niche solutions, rather than robust, learner-centered alternatives. In exploring the concept of value networks, [Michael’s] guests challenge the notion of transforming individual schools or districts alone. They argue for the creation of a new value network to truly revolutionize the education system. Of course, they admit that achieving this is no small feat, as it requires a paradigm shift in mindset and a careful balance between innovation and existing structures. In this conversation, we wrestle with the full implications of their findings and more.

From DSC:
This reminds me of the importance of TrimTab Groups who invent or test out something new apart from the mothership.


Technology in education — from unesco.org by ; via Eva Keffenheim
A tool on whose terms?

The 2023 GEM Report on technology and education explores these debates, examining education challenges to which appropriate use of technology can offer solutions (access, equity and inclusion; quality; technology advancement; system management), while recognizing that many solutions proposed may also be detrimental.

The report also explores three system-wide conditions (access to technology, governance regulation, and teacher preparation) that need to be met for any technology in education to reach its full potential.



Campus Road Trip Diary: 8 Things We Learned This Year About America’s Most Innovative High Schools — from the74million.org by Greg Toppo & Emmeline Zhao

Since last spring, journalists at The 74 have been crossing the U.S. as part of our 2023 High School Road Trip. It has embraced both emerging and established high school models, taking us to 13 schools from Rhode Island to California, Arizona to South Carolina, and in between.

It has brought us face-to-face with innovation, with programs that promote everything from nursing to aerospace to maritime-themed careers.

At each school, educators seem to be asking one key question: What if we could start over and try something totally new?

What we’ve found represents just a small sample of the incredible diversity that U.S. high schools now offer, but we’re noticing a few striking similarities that educators in these schools, free to experiment with new models, now share. Here are the top eight:
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Campus Road Trip Diary: 8 Things We Learned This Year About America’s Most Innovative High Schools

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Learners need: More voice. More choice. More control. -- this image was created by Daniel Christian

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Empowering Parents: School Choice and Technology — from obviouslythefuture.substack.com
Ep 2 | Joe Connor, Odyssey Education, ESAs, Streamlined Technology Platform, Informed Choices

What does it take to empower parents and decentralize schooling? Why is a diversity of school models important to parents? Are we at a tipping point?
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PROOF POINTS: Lowering test anxiety in the classroom — from hechingerreport.org/ by Jill Barshay
Review of 24 studies finds quizzes boost achievement and alleviate stress over exams

Several meta-analyses, which summarize the evidence from many studies, have found higher achievement when students take quizzes instead of, say, reviewing notes or rereading a book chapter. “There’s decades and decades of research showing that taking practice tests will actually improve your learning,” said David Shanks, a professor of psychology and deputy dean of the Faculty of Brain Sciences at University College London.

Still, many students get overwhelmed during tests. Shanks and a team of four researchers wanted to find out whether quizzes exacerbate test anxiety.  The team collected 24 studies that measured students’ test anxiety and found that, on average, practice tests and quizzes not only improved academic achievement, but also ended up reducing test anxiety. Their meta-analysis was published in Educational Psychology Review in August 2023.


The End of Scantron Tests — from theatlantic.com by Matteo Wong
Machine-graded bubble sheets are the defining feature of American schools. Today’s kindergartners may never have to fill one out.


Benefits of Pretesting in the Classroom — from learningscientists.org by Cindy Nebel

There are several possible reasons why pretesting worked in this study.

  1. Students paid more attention to the pretested material during the lecture.
  2. The pretest activated prior knowledge (some of them are clearly doing a lot of prework), and allowed them to encode the new information more deeply.
  3. They were doing a lot of studying of the pretested information outside of class.
  4. There are some great spaced retrieval effects going on. That is, students saw the material before lecture, they took a quiz on it during the pretest, then later they reviewed or quizzed themselves on that same material again during self-study.

 

The out-of-this-world project redefining ‘edutainment’ — from inavateonthenet.net by Reece Webb

A new planetarium project in the UK has the potential to revolutionise education and entertainment. Reece Webb reports.

Many integrators will work on a career defining project, and for Amir Khosh, a new, one-of-a-kind planetarium project nestled in the heart of Nottinghamshire, UK, has sat at the centre of his world.

A project more than five years in the making, ST Engineering Antycip will be part of the large-scale developmemt that is the Sherwood Observatory, which aims to drive education enrichment and visitor attraction in marginalised communities.

A new planetarium project in the UK has the potential to revolutionise education and entertainment. Reece Webb reports.


Also from inavateonthenet.net, see:

Digital Projection paints a picture at Vincent meets Rembrandt exhibition

 

Preparing Students for the AI-Enhanced Workforce — from insidehighered.com by Ray Schroeder
Our graduating and certificate-completing students need documented generative AI skills, and they need them now.

The common adage repeated again and again is that AI will not take your job; a person with AI skills will replace you. The learners we are teaching this fall who will be entering, re-entering or seeking advancement in the workforce at the end of the year or in the spring must become demonstrably skilled in using generative AI. The vast majority of white-collar jobs will demand the efficiencies and flexibilities defined by generative AI now and in the future. As higher education institutions, we will be called upon to document and validate generative AI skills.


AI image generators: 10 tools, 10 classroom uses — from ditchthattextbook.com by Matt Miller

AI image generators: 10 tools, 10 classroom uses


A Majority of New Teachers Aren’t Prepared to Teach With Technology. What’s the Fix? — from edweek.org by Alyson Klein

Think all incoming teachers have a natural facility with technology just because most are digital natives? Think again.

Teacher preparation programs have a long way to go in preparing prospective educators to teach with technology, according to a report released September 12 by the International Society for Technology in Education, a nonprofit.

In fact, more than half of incoming teachers—56 percent—lack confidence in using learning technology prior to entering the classroom, according to survey data included with the report.


5 Actual Use Cases of AI in Education: Newsletter #68 — from transcend.substack.com by Alberto Arenaza
What areas has AI truly impacted educators, learners & workers?

  1. AI Copilot for educators, managers and leaders
  2. Flipped Classrooms Chatbots
  3. AI to assess complex answers
  4. AI as a language learning tool
  5. AI to brainstorm ideas

AI-Powered Higher Ed — from drphilippahardman.substack.com by  Dr. Philippa Hardman
What a House of Commons round table discussion tells us about how AI will impact the purpose of higher education

In this week’s blog post I’ll summarise the discussion and share what we agreed would be the most likely new model of assessment in HE in the post-AI world.

But this in turn raises a bigger question: why do people go to university, and what is the role of higher education in the twenty first century? Is it to create the workforce of the future? Or an institution for developing deep and original domain expertise? Can and should it be both?


How To Develop Computational Thinkers — from iste.org by Jorge Valenzuela

In my previous position with Richmond Public Schools, we chose to dive in with computational thinking, programming and coding, in that order. I recommend building computational thinking (CT) competency first by helping students recognize and apply the four elements of CT to familiar problems/situations. Computational thinking should come first because it’s the highest order of problem-solving, is a cross-curricular skill and is understandable to both machines and humans. Here are the four components of CT and how to help students understand them.

 

2023 Students and Technology Report: Flexibility, Choice, and Equity in the Student Experience

2023 Students and Technology Report: Flexibility, Choice, and Equity in the Student Experience — from library.educause.edu by Mark McCormack

Excerpt:

What does it mean to be a student in 2023, on the fading tail end of a global pandemic and in the midst of lingering uncertainty about the world? What do students still need from a postsecondary education, and where does technology serve as a fulcrum—for better and for worse—both opening and closing students’ paths forward through their educational journeys?

In this report we draw on data from EDUCAUSE’s 2023 Student Survey to offer higher education leaders and decision-makers key insights as they consider what these questions might mean for their particular institutions and communities.

The report explores findings across three main areas, each representing a key challenge (and opportunity) institutions are going to face now and in the future:

  • Supporting students on and off campus
  • The role of students as consumers in the educational marketplace
  • Equity and accessibility in teaching and learning

Students who are empowered to “choose their own adventure” with their course modality engagements are far more satisfied with their course experiences than those who don’t get to choose.

Learners need: More voice. More choice. More control. -- this image was created by Daniel Christian

 

The Ready Player One Test: Systems for Personalized Learning — from gettingsmart.com by Dagan Bernstein

Key Points

  • The single narrative education system is no longer working.
  • Its main limitation is its inability to honor young people as the dynamic individuals that they are.
  • New models of teaching and learning need to be designed to center on the student, not the teacher.

When the opportunity arises to implement learning that uses immersive technology ask yourself if the learning you are designing passes the Ready Player One Test: 

  • Does it allow learners to immerse themselves in environments that would be too expensive or dangerous to experience otherwise?
  • Can the learning be personalized by the student?
  • Is it regenerative?
  • Does it allow for learning to happen non-linearly, at any time and place?
 

Building Pre-K Students’ Skills to Codesign the Classroom — from edutopia.org by Sarika S. Gupta
In order to help ensure that young students’ needs are met, it’s important to seek feedback about their learning experiences.

VIEW CHILDREN AS ACTIVE LEADERS IN THEIR LEARNING
I was co-teaching in an inclusive preschool classroom 20 years ago when I led my first professional development workshop (the project approach). The aim was to show teachers that children could co-construct their learning experiences when they were invited to do so. Two groundbreaking Reggio Emilia books came to mind—Shoe and Meter and Everything Has a Shadow Except Ants. These inspirational books were part of a series published in collaboration with the Italian Ministry of Education called “The Unheard Voice of Children.”

The series recognized children as active leaders of their learning and endeavored to document the process of learning through children’s learning experiences.

Learners need: More voice. More choice. More control. -- this image was created by Daniel Christian

Let Kids Make Decisions — from edutopia.org by Sean Cassel
An overreliance on rules can backfire. Instead, teachers can focus on providing students with choices and teaching good decision-making skills.

I’ve deeply thought about that last part over the course of my career: Let kids make decisions. Twenty years later, I am a high school administrator tasked with enforcing rules every day. Let me be clear: Schools need rules to function, but they don’t have to be the focus. My school focuses on allowing students to make choices: It is a centerpiece of how we operate. And although kids don’t always make the right choices, often enough they do. An overreliance on rules, in either a classroom or an entire school, can limit the ability of students to grow and develop their decision-making skills.

Using Free Edtech Tools to Get to Know Your New Middle and High School Students — from edutopia.org by Matthew X. Joseph
Older students can use these tools to introduce themselves to their teachers and each other—even before school starts.

From DSC:
Some nice ideas and tools listed here to start developing relationships even before the first day of school.

An Intentional Approach to Improving Your Teaching Practice — from edutopia.org by Marcus Luther
By selecting one area for growth, collecting resources, and connecting with others, teachers can make meaningful improvements in the classroom.

Last summer, my focus was improving the level of inquiry in my classroom. I describe my process below, which transfers to any area or topic on which you might hope to focus your own professional learning.

Setting Up Libraries to Be the Best Space in School — from edutopia.org by Paige Tutt
We took a peek inside school libraries across America to see how librarians are reframing the space to support students’ social, emotional, and creative growth—while still prioritizing excellent reads.

The recently renovated library—now known as the Learning Commons—is a bright, spacious multipurpose hub within the school. There are bistro tables where kids can work together; comfortable and flexible seating; a makerspace where students can explore activities like sewing and jewelry making; an audio recording and production studio; and a video production studio where kids can create TikToks or YouTube videos using their phones or school-issued laptops. It’s a far cry from the space it used to be—an attendance sheet from 2008 tracked just 21 students signing into the library one day.

 

Will one of our future learning ecosystems look like a Discord server type of service? [Christian]

 
© 2024 | Daniel Christian