From DSC:
iBeacons, sensors, & similar machine-to-machine (M2M) communications: Connecting the physical world with the digital world while opening up enormous possibilities for education & training-related applications.
From DSC:
With thanks to Mr. Jeff Finder at
Faculty Row for this resource!
Also, take note of how
interdisciplinary this piece is,
encompassing Daniel Nemroff’skills
in filmmaking, visual effects,
photography, & graphic design — but also
his visionary thinking and his awareness
of what might be effective uses of
educational technologies.
From DSC:
The title of this posting made me think it was for K-12 or Higher Ed, but the target audience is more likely corporate training/universities. Still, the concepts/ideas are valid in all of these spaces.
Excerpts of iBeacon and Education: Bringing Beacons to the Classroom
Adding iBeacons to the mLearning Mix
iBeacons have the potential to provide contextualized learning based on a user’s proximity. To demonstrate how this might work, we developed a simple concept app called Beacon Learn. Its purpose is to initiate a dialogue with clients as to how they might consider using iBeacons to support Training and Learning in their organization.
The Beacon Learn app demonstrates four Use Cases:
Context Sensitive Training – delivery of the right content, to the right user, at the right time.
Job Aids – step by step guides presented to the user with compliance tracked in a Learning Record Store using the xAPI.
Expert Locator – using their iPhones as a iBeacon, experts can make others aware of their presence and availability for mentoring.
Emergency – although not really a training function, the ability for users to alert others of an emergency on the shop floor is a very useful feature that can be provided using a combination of iBeacons, M7 motion coprocessor and indoor mapping (iOS 8).
Also see:
6 virtual field trips to give lesson plans a boost — from educationdive.com by Allie Gross
Excerpts:
These resources can be used to take students on “virtual” field trips from the comfort of the classroom. For schools facing tight budgets, or just not feasibly close enough to a location of interest, these trips are valuable opportunities to expand students’ horizons.
Let’s check out some of our favorite trips that can be incorporated into curriculum for the upcoming school year.
Also see:
Excerpt:
Findings of the study, which was conducted by Lennie Scott Webber, director of education environments globally at Steelcase Education and appeared in the peer-reviewed Planning for Higher Education Journal, include:
- Seventy-two percent of students surveyed said that making their classroom more flexible improved their motivation to attend class;
- Eighty-four percent of participating students said they were more engaged in classroom activities in a flexible classroom;
- Seventy-two percent of students surveyed told researchers that they believed they would earn a higher grade in the flexible classroom;
- Students rated the flexible classroom higher on 12 different measures of engagement, such as collaboration, focus, comfort with participation and active involvement; and
- When measured, student engagement levels were higher in the flexible classrooms than in the traditional classroom with row and columns of desks.
Augmented Reality: 32 resources about using it in education — from mediaspecialistsguide.blogspot.com by Julie Greller
Excerpt:
According to Webster’s Dictionary, augmented reality is “an enhanced version of reality created by the use of technology to overlay digital information on an image of something being viewed through a device (as a smartphone camera); also : the technology used to create augmented reality.” Think of it as a type of virtual reality, using the computer to copy your world. You are probably familiar with a tool created by Google which falls into this category: Google Glass. Although augmented reality has existed for a long time, we as teachers are only now grasping how to use it in the classroom. Let’s take a look below.