MaryMeeker2016-Cover

MaryMeeker2016-Outline

 

The 2016 edition of Mary Meeker’s annual Internet Trends report covers today’s Internet growth and an in-depth look at the following:

  • Global Internet users have surpassed 3B; India has supplanted the US as the world’s second-largest Internet market.
  • Internet user growth remains consistent (led by acceleration in India), while smartphone user and shipment growth have slowed.
  • In the face of a slowing global economy, key macro growth drivers from the past 2 decades are less certain.
  • Internet advertising (particularly via mobile) continues to grow, but so does ad-blocking, pushing the envelope on development of more innovative ad formats.
  • New online-first brands have rapidly grown in popularity for the millennial generation with their focus on omni-channel and personalized distribution strategies.
  • In communication, video and images shared are growing as a means of storytelling; creators, consumers, and advertisers are taking part.
  • Messaging has evolved from simple, expressive conversation to business-focused use cases, with Asian platforms often leading the way.
  • More efficient and often more convenient than typing, voice-based interfaces are ramping quickly and creating a new paradigm for human-computer interaction.
  • Transportation is being re-imagined, as the rise of car computerization, autonomous driving, and sharing transform our understanding of mobility.
  • Looking to China, Internet leadership continues, as the country boasts global innovation powerhouses in e-commerce, messaging, travel, financial services, and on-demand transportation.
  • The proliferation of data generated by a multitude of devices has fostered tremendous business opportunity, but privacy concerns abound.

 

 

@ 277MM Users…India passed USA to become #2 global user market behind China

 

 

Global GDP growth slowing = Growth in 6 of last 8 years @ below 20-year average

 

 

Total global debt loads over 2 decades = High & rising faster than GDP

 

 

MaryMeeker2016-3

From DSC:
Looking at this graphic — with Gen Z using 5 screens at once — it’s unlikely that faculty members will be able to stop students from bringing and using their screens/devices.  It might be better to ride the wave and use technologies in class, rather than try to halt the wave.

 

 

MaryMeeker2016-4

 

 

MaryMeeker2016-5

 

Ways for businesses to contact Millennials = Social media & chat…worst way = telephone

 

 

MaryMeeker2016-6

 

Amazon now lets you test drive Echo’s Alexa in your browser — from by Dan Thorp-Lancaster

Excerpt:

If you’ve ever wanted to try out the Amazon Echo before shelling out for one, you can now do just that right from your browser. Amazon has launched a dedicated website where you can try out an Echo simulation and put Alexa’s myriad of skills to the test.

 

Echosimio-Amazon-EchoMay2016

 

 

From DSC:
The use of the voice and gesture to communicate to some type of computing device or software program represent growing types of Human Computer Interaction (HCI).  With the growth of artificial intelligence (AI), personal assistants, and bots, we should expect to see more voice recognition services/capabilities baked into an increasing amount of products and solutions in the future.

Given these trends, personnel working within K-12 and higher ed need to start building their knowledgebases now so that we can begin offering more courses in the near future to help students build their skillsets.  Current user experience designers, interface designers, programmers, graphic designers, and others will also need to augment their skillsets.

 

 

 

Google-io-2016

 

9 most important things from the Google I/O keynote — from androidcentral.com by Jen Karner

Excerpt:
Here’s a breakdown of the nine big things Google brought to I/O 2016.

  1. Now on Steroids — Google Assistant
  2. Google Home — Amazon Who?
  3. Allo — A smarter messenger
  4. Duo — Standalone video chat
  5. Everything Android N
  6. Android Wear 2.0
  7. The future — Android Instant Apps
  8. New Android Studio
  9. New Firebase tools

 

CEO Sundar Pichai comes in at the 14:40 mark:

 

 

I/O: Building the next evolution of Google — from googleblog.blogspot.com

Excerpts:

Which is why we’re pleased to introduce…the Google assistant. The assistant is conversational—an ongoing two-way dialogue between you and Google that understands your world and helps you get things done. It makes it easy to buy movie tickets while on the go, to find that perfect restaurant for your family to grab a quick bite before the movie starts, and then help you navigate to the theater. It’s a Google for you, by you.

Google Home is a voice-activated product that brings the Google assistant to any room in your house. It lets you enjoy entertainment, manage everyday tasks, and get answers from Google—all using conversational speech. With a simple voice command, you can ask Google Home to play a song, set a timer for the oven, check your flight, or turn on your lights. It’s designed to fit your home with customizable bases in different colors and materials. Google Home will be released later this year.

 

 

 

Google takes a new approach to native apps with Instant Apps for Android — from techcrunch.com by Frederic Lardinois, Sarah Perez

Excerpt:

Mobile apps often provide a better user experience than browser-based web apps, but you first have to find them, download them, and then try not to forget you installed them. Now, Google wants us to rethink what mobile apps are and how we interact with them.

Instant Apps, a new Android feature Google announced at its I/O developer conference today but plans to roll out very slowly, wants to bridge this gap between mobile apps and web apps by allowing you to use native apps almost instantly — even when you haven’t previously installed them — simply by tapping on a URL.

 

 

Google isn’t launching a standalone VR headset…yet — from uploadvr.com

Excerpt:

To the disappointment of many, Google Vice President of Virtual Reality Clay Bavor did not announce the much-rumoured (and now discredited) standalone VR HMD at today’s Google I/O keynote.

Instead, the company announced a new platform for VR on the upcoming Android N to live on called Daydream. Much like Google’s pre-existing philosophy of creating specs and then pushing the job of building hardware to other manufacturers, the group is providing the boundaries for the initial public push of VR on Android, and letting third-parties build the phones for it.

.

 

 

Google’s Android VR Platform is Called ‘Daydream’ and Comes with a Controller — from vrguru.com by Constantin Sumanariu

Excerpt:

Speaking at the opening keynote for this week’s Google I/O developer conference, the company’s head of VR Clay Bavor announced that the latest version of Android, the unnamed Android N, would be getting a VR mode. Google calls the initiative to get the Android ecosystem ready for VR ‘Daydream’, and it sounds like a massive extension of the groundwork laid by Google Cardboard.

 

 

Conversational AI device: Google Home — from postscapes.com

Excerpt:

Google finally has its answer to Amazon’s voice-activated personal assistant device, Echo. It’s called Google Home, and it was announced today at the I/O developer conference.

 

 

Movies, TV Shows and More Comes to Daydream VR Platform — from vrguru.com by Constantin Sumanariu

 

 

 

 

Allo is Google’s new, insanely smart messaging app that learns over time — from androidcentral.com by Jared DiPane

Excerpt:

Google has announced a new smart messaging app, Allo. The app is based on your phone number, and it will continue to learn from you over time, making it smarter each day. In addition to this, you can add more emotion to your messages, in ways that you couldn’t before. You will be able to “whisper” or “shout” your message, and the font size will change depending on which you select. This is accomplished by pressing the send button and dragging up or down to change the level of emotion.

 

 

 

Google follows Facebook into chatbots — from marketwatch.com by Jennifer Booton
Google’s new home assistant and messenger service will be powered by AI

Excerpt:

Like Facebook’s bots, the Google assistant is designed to be conversational. It will play on the company’s investment in natural language processing, talking to users in a dialogue format that feels like normal conversation, and helping users buy movie tickets, make dinner reservations and get directions. The announcement comes one month after Facebook CEO Mark Zuckerberg introduced Messenger with chatbots, which serves basically the same function.

 

 

Also see:

 

 

Verizon files patent for Virtual Reality phone system — from uploadvr.com

Excerpt:

In hopes of keeping you immersed in your VR experience, Verizon was issued a patent yesterday that allows you to make calls while using VR to those who are not. Although Verizon is far from being the first to implement this idea (see: HTC Vive Phone Service), what is new is how it’s done.

 

 

Facebook shows us what it means to be ‘social’ in Virtual Reality (video) — from recode.net by Kurt Wagner
Gatherings of avatars.

Excerpt:

At its F8 developer conference…Facebook demoed what it calls “social VR,” which is exactly what it sounds like: Connecting two or more real people in a virtual world.

Facebook CTO Mike Schroepfer stood on stage in front of a live audience in San Francisco, put on one of Facebook’s Oculus Rift virtual reality headsets and “teleported” to London. There, he met up with another Facebook employee, who was actually wearing his own headset at the company’s Menlo Park, Calif., headquarters.

 

Why can’t the “One Day University” come directly into your living room — 24×7? [Christian]

  • An idea/question from DSC:
    Looking at the article below, I wonder…“Why can’t the ‘One Day University‘ come directly into your living room — 24×7?”

 

The Living [Class] Room -- by Daniel Christian -- July 2012 -- a second device used in conjunction with a Smart/Connected TV

 

This is why I’m so excited about the “The Living [Class] Room” vision. Because it is through that vision that people of all ages — and from all over the world — will be able to constantly learn, grow, and reinvent themselves (if need be) throughout their lifetimes. They’ll be able to access and share content, communicate and discuss/debate with one another, form communities of practice, go through digital learning playlists (like Lynda.com’s Learning Paths) and more.  All from devices that represent the convergence of the television, the telephone, and the computer (and likely converging with the types of devices that are only now coming into view, such as Microsoft’s Hololens).

 

LearningPaths-LyndaDotCom-April2016

 

You won’t just be limited to going back to college for a day — you’ll be able to do that 24×7 for as many days of the year as you want to.

Then when some sophisticated technologies are integrated into this type of platform — such as artificial intelligence, cloud-based learner profiles, algorithms, and the ability to setup exchanges for learning materials — we’ll get some things that will blow our minds in the not too distant future! Heutagogy on steroids!

 

 


 

 

Want to go back to college? You can, for a day. — from washingtonpost.com by Valerie Strauss

Excerpt:

Have you ever thought about how nice it would be if you could go back to college, just for the sake of learning something new, in a field you don’t know much about, with no tests, homework or studying to worry about? And you won’t need to take the SAT or the ACT to be accepted? You can, at least for a day, with something called One Day University, the brainchild of a man named Steve Schragis, who about a decade ago brought his daughter to Bard College as a freshman and thought that he wanted to stay.

One Day University now financially partners with dozens of newspapers — including The Washington Post — and a few other organizations to bring lectures to people around the country. The vast majority of the attendees are over the age 50 and interested in continuing education, and One Day University offers them only those professors identified by college students as fascinating. As Schragis says, it doesn’t matter if you are famous; you have to be a great teacher. For example, Schragis says that since Bill Gates has never shown to be one, he can’t teach at One Day University.

We bring together these professors, usually four at at a time, to cities across the country to create “The Perfect Day of College.” Of course we leave out the homework, exams, and studying! Best if there’s real variety, both male and female profs, four different schools, four different subjects, four different styles, etc. There’s no one single way to be a great professor. We like to show multiple ways to our students.

Most popular classes are history, psychology, music, politics, and film. Least favorite are math and science.

 

 


See also:


 

 

OneDayUniversity-1-April2016

 

OneDayUniversity-2-April2016

 

 

 


Addendum:


 

 

lyndaDotcom-onAppleTV-April2016

 

We know the shelf-life of skills are getting shorter and shorter. So whether it’s to brush up on new skills or it’s to stay on top of evolving ones, Lynda.com can help you stay ahead of the latest technologies.

 

 

From DSC:
Let’s take some of the same powerful concepts (as mentioned below) into the living room; then let’s talk about learning-related applications.


 

Google alum launches MightyTV for cable cord-cutters — from bizjournals.com by Anthony Noto

Excerpts (emphasis DSC):

MightyTV, which has raised more than $2 million in venture funding to date, launched today with a former Google exec at the helm. The startup’s technology incorporates machine learning with computer-generated recommendations in what is being touted as a “major step up” from other static list-making apps.

In this age of Roku and Apple TV, viewers can choose what to watch via the apps they’ve downloaded. MightyTV curates those programs — shows, movies and YouTube videos — into one app without constantly switching between Amazon, HBO, Netflix or Hulu.

Among the features included on MightyTV are:

*  A Tinder-like interface that allows users to swipe through content, allowing the service to learn what you’d like to watch
*  An organizer tool that lists content via price range
A discovery tool to see what friends are watching
*  Allows for group viewings and binge watching

 

From DSC:
What if your Apple TV could provide these sorts of functionalities for services and applications that are meant for K-12 education, higher education, and/or corporate training and development?

Instead of Amazon, HBO, Netflix or Hulu — what if the interface would present you with a series of learning modules, MOOCs, and/or courses from colleges and universities that had strong programs in the area(s) that you wanted to learn about?

That is, what if a tvOS-based system could learn more about you and what you are trying to learn about? It could draw upon IBM Watson-like functionality to provide you with a constantly morphing, up-to-date recommendation list of modules that you should look at.  Think microlearning. Reinventing oneself. Responding to the exponential pace of change. Pursuing one’s passions. More choice/more control. Lifelong learning. Staying relevant. Surviving.

…all from a convenient, accessible room in your home…your living room.

A cloud-based marketplace…matching learners with providers.

Now tie those concepts in with where LinkedIn.com and Lynda.com are going and how people will get jobs in the future.

 

The Living [Class] Room -- by Daniel Christian -- July 2012 -- a second device used in conjunction with a Smart/Connected TV

 

 

BlueJeans Unveils Enterprise Video Cloud as Businesses Hang Up on Audio-Only Communications
Global Enterprises Adopt Video as a First-Line Communications Strategy

Excerpt (emphasis DSC):

April 12, 2016 — Mountain View, CA—BlueJeans Network, the global leader in cloud-based video communication services, today unveiled the Enterprise Video Cloud, a comprehensive platform built for today’s globally distributed, modern workforce with video communications at the core. New global research shows that 85% of employees are already using video in the workplace and 72% believe that video will transform the way they communicate at work.

“There is a transformation happening among business today – face-to-face video is quickly rising as the preferred communications medium, offering new opportunities for deeper personal relations and outreach, as well as for improved internal and external collaboration,” said Krish Ramakrishnan, CEO of BlueJeans. “Once people experience the power of video, they ‘hang-up’ on traditional conference calling. We are seeing this happen with the emergence of video cultures that power the most innovative cultures—from Facebook and Netflix to Viacom and Del Monte.”

 

From DSC:
I wonder if we’ll see video communication vendors such as BlueJeans or The Video Call Center merge with vendors like Bluescape, Mezzanine, or T1V with their collaboration tools. If so, some serious collaboration could all happen…again, right from within your living room!

 

 

UniversityLearningStore-April2016

From DSC:

  • Will more institutions of higher education be joining/contributing courses to this type of University Learning Store? I’ve often wondered about the place of consortia in higher ed…perhaps this will be one of the ways that institutions pool their resources.  (i.e., creating and contributing content, tapping into content that’s been aggregated)
    .
  • How will corporate training / L&D groups view his sort of development? Will it be helpful to them?
    .
  • Will the University Learning Store, like Lynda.com, continually expand the list of topics that they are offering/addressing?
    .
  • Will these types of efforts morph into what I’ve been calling Learning from the Living [Class] Room? (i.e., learning on demand across a lifetime; employing web-based learner profiles, cognitive computing, social networking/learning while offering the ability to instantly form or join communities of practice) Another way of asking this question is this: “As technology-enabled collaborations increase what’s possible, what’s to keep courses from being ported to tvOS-based apps for on demand learning?”

For example, fast forward a few years from the technologies found in “The Video Call Center” and one could imagine some powerful means of collaborating from one’s living room:

VideoCallCenter-April2016

 

 

The Living [Class] Room -- by Daniel Christian -- July 2012 -- a second device used in conjunction with a Smart/Connected TV

 

 

Also see:

Micro-credentials offer universities an opportunity to bridge skill gaps — from centerdigitaled.com by Tanya Roscorla
By working with employers, universities can help students of all ages learn skills that industry leaders need.

Excerpt:

Higher education leaders are pondering how to make bite-sized, low-cost learning opportunities available to students in different ways.

Working adults who change jobs and careers frequently often don’t need to go through an entire degree program to learn different skills. However, they do need a flexible way to earn credentials that are recognized by employers and that demonstrate their ability to apply the skills they learn, said David Schejbal, dean of continuing education, outreach and e-learning at University of Wisconsin-Extension. University micro-credentials can help fill that role.

Six universities have been working with employers to find out what skills they need their employees to have, including the Georgia Institute of Technology, University of California Davis Extension, University of California Irvine Extension, University of Wisconsin-Extension, University of Washington and University of California, Los Angeles.

As a result of collaborating with industry, these universities created short courses and certification programs for the University Learning Store that launched last week. These courses fall into three categories: power skills, technical skills and career advancement skills. Power skills used to be called “soft skills” and include communication, collaboration and critical thinking.

 

 

 

MicrosoftHoloportationGoesLive-March2016

Description:

Holoportation is a new type of 3D capture technology that allows high-quality 3D models of people to be reconstructed, compressed and transmitted anywhere in the world in real time. When combined with mixed reality displays such as HoloLens, this technology allows users to see, hear, and interact with remote participants in 3D as if they are actually present in the same physical space. Communicating and interacting with remote users becomes as natural as face-to-face communication.

Team webpage:
http://research.microsoft.com/en-us/groups/i3d/

Video:
http://youtu.be/7d59O6cfaM0

 

 

holoportation is a new type of 3D capture technology that allows high quality 3D models of people to be reconstructed, compressed, and transmitted anywhere in the world in real-time. When combined with mixed reality displays such as HoloLens, this technology allows users to see and interact with remote participants in 3D as if they are actually present in their physical space. Communicating and interacting with remote users becomes as natural as face to face communication.

 

MicrosoftHoloportationGoesLive-March2016-2

 

Some other items on this:

 

 

Addendum:

 

How the ‘Internet of Things’ will affect the world — from businessinsider.com by John Greenough and Jonathan Camhi

Excerpt:

Here are some key points from the report:

  • In total, we project there will be 34 billion devices connected to the internet by 2020, up from 10 billion in 2015. IoT devices will account for 24 billion, while traditional computing devices (e.g. smartphones, tablets, smartwatches, etc.) will comprise 10 billion.
  • Nearly $6 trillion will be spent on IoT solutions over the next five years.
  • Businesses will be the top adopter of IoT solutions. They see three ways the IoT can improve their bottom line by 1) lowering operating costs; 2) increasing productivity; and 3) expanding to new markets or developing new product offerings.
  • Governments are focused on increasing productivity, decreasing costs, and improving their citizens’ quality of life. We believe they will be the second-largest adopters of IoT ecosystems.
  • Consumers will lag behind businesses and governments in IoT adoption. Still, they will purchase a massive number of devices and invest a significant amount of money in IoT ecosystems.

 

 

 

 

As IoT emerges, UX takes on greater urgency within enterprises — from zdnet.com by Joe McKendrick
User experience isn’t just a luxury — emerging Internet of Things, wearable, mobile, and virtual reality-based computing make it essential.

Excerpt:

Perhaps the renowned techno-futurist Mark Pesce said it best in a recent tweet: “I’d like to point out that [virtual reality] is the only display layer with profound UX implications. Fundamental ones. Ponder that,”

Pesce is spot on, of course, but we need to take his argument for heightened, immersive and interactive user experience a step further — not only is VR bringing it to the fore, but there is also the intense emphasis on connecting things — including wearables and mobile devices — into the emerging Internet of Things, as well as the ongoing challenges of the consumerization of IT, to make enterprise computing as intuitive and satisfying as consumer-based computing.

A recent survey of 7,725 executives and professionals shows that interest in UX — and UX testing — is on the rise. As summarized by Dennis McCafferty in CIO Insight, “respondents say that multi-device interaction–a.k.a., machine-to-machine tech–will greatly influence UX over the next five years. Which means CIOs and their tech teams should expect to devote more attention to UX for the indefinite future.”

 

 

 

The Internet of Things: It’s not quite here yet, but it’s definitely coming — from edtechmagazine.com by Nicci Fagan
Colleges and universities should take steps now to prepare for the impending barrage of connected devices and for the rise in IoT data.

 

 

 

Gartner warns of coming IoT data management overload — from readwrite.com by Donal Power

Excerpt:

The growth of Internet of Things (IoT) is rapidly increasing the amount of data generated, and industry experts warn that the current river of unstructured data will soon turn into a flood. Alarmingly, a recent study highlighted concerns that most proposed approaches could lead to data management overload ineffective for the coming torrent of data.

Enterprise Tech cited a recent Gartner report that examined the impact IoT will have on enterprise infrastructure. The report warned that “due to a lack of information capabilities adapted for the IoT” an estimated 25% of attempts to utilize IoT data will be abandoned before deployment ever occurs.

 

 

 

Key point from DSC:
Digitally-based means of learning are going to skyrocket!!! Far more than what we’ve seen so far!  There are several trends that are occurring to make this so.


 

As background here, some of the keywords and phrases that are relevant to this posting include:

  • Wireless content sharing
  • Wireless collaboration solutions
  • Active learning based classrooms
  • Conference rooms
  • Bring Your Own Device (BYOD)
  • Enterprise wireless display solutions
  • Enterprise collaboration solutions
  • Cross platform support: iOS, Android, Windows
  • Personalized learning
  • Learning analytics

Some of the relevant products in this area include:

  • Bluescape
  • Mezzanine from Oblong Industries
  • Montage from DisplayNote Technologies
  • ThinkHub and ViewHub from T1V
  • Mersive Solstice
  • Crestron AirMedia
  • Barco Clickshare
  • Haworth Workware Wireless
  • Christi Brio
  • AMX enzo
  • NovoConnect from Vivitek
  • Arrive MediaPoint
  • Apple TV
  • Chromecast

From DSC:

First of all, consider the following products and the functionalities they offer.

People who are in the same physical space can collaborate with people from all over the world — no matter if they are at home, in another office, on the road, etc.

For several of these products, remote employees/consultants/trainers/learners can contribute content to the discussions, just like someone in the same physical location can.

 

Bluescape-March2016

 

BlueScape-2015

 

Mezzanine-from-Oblong-May2013

Mezzanine-By-Oblong-Jan2016

 

mezzanine-feb-2015

 

 

ThinkHub-March2016

 

mersive-March2016

Montage-March2016

ArriveMediaPoint-March2016

 


From DSC:

Many of these sorts of systems & software are aimed at helping people collaborate — again, regardless of where they are located. Remote learners/content contributors are working in tandem with a group of people in the same physical location. If this is true in business, why can’t it be true in the world of education?

So keep that in mind, as I’m now going to add on a few other thoughts and trends that build upon these sorts of digitally-based means of collaborating.

Q: Towards that end…ask yourself, what do the following trends and items have in common?

  • The desire to capture and analyze learner data to maximize learning
  • Colleges’ and universities’ need to increase productivity (which is also true in the corporate & K-12 worlds)
  • The trend towards implementing more active learning-based environments
  • The increasing use of leveraging students’ devices for their learning (i.e., the BYOD phenomenon)
  • The continued growth and increasing sophistication of algorithms

A: All of these things may cause digitally-based means of learning to skyrocket!!!

To wrap up this line of thought, below are some excerpts from recent articles that illustrate what I’m trying to get at here.


 

Embrace the Power of Data
A continuous improvement mindset is important. Back-end learning analytics, for example, can reveal where large numbers of students are struggling, and may provide insights into questions that require new feedback or content areas that need more development. Data can also highlight how students are interacting with the content and illuminate things that are working well—students’ lightbulb moments.

Five Principles for Your Learning Design Toolkit
from edsurge.com by Amanda Newlin

 

Mitchell gave the example of flight simulators, which not only provide students with a way to engage in the activity that they want to learn, but also have data systems that monitor students’ learning over time, providing them with structured feedback at just the right moment. This sort of data-centric assessment of learning is happening in more and more disciplines — and that opens the door to more innovation, he argued.

A promising example, said Thille, is the use of educational technology to create personalized and adaptive instruction. As students interact with adaptive technology, the system collects large amounts of data, models those data, and then makes predictions about each student based on their interactions, she explained. Those predictions are then used for pedagogical decision-making — either feeding information back into the system to give the student a personalized learning path, or providing insights to faculty to help them give students individualized support.

“We need the models and the data to be open, transparent, peer-reviewable and subject to academic scrutiny.”

“We began to actually examine what we could do differently — based not upon hunches and traditions, but upon what the data told us the problems were for the students we enroll,” said Renick. “We made a commitment not to raise our graduation rate through getting better students, but through getting better — and that gain meant looking in the mirror and making some significant changes.”

A 21st-century learning culture starts with digital content. In 2010, Jackson State University was looking for ways that technology could better address the needs of today’s learner. “We put together what we call our cyberlearning ecosystem,” said Robert Blaine, dean of undergraduate studies and cyberlearning. “What that means is that we’re building a 21st-century learning culture for all of our students, writ large across campus.” At the core of that ecosystem is digital content, delivered via university-supplied iPads.

7 Things Higher Education Innovators Want You to Know
from campustechnology.com by Rhea Kelly

 

 

On Bennett’s wish list right now is an application that allows students to give feedback at specific points of the videos that they’re watching at home. This would help him pinpoint and fix any “problem” areas (e.g. insufficient instructions for difficult topics/tasks) and easily see where students are experiencing the most difficulties.

TechSmith’s now-retired “Ask3” video platform, for example, would have done the trick. It allowed users to watch a video and ask text-based questions at the point where playback was stopped. “I’d like to be able to look at my content and say, ‘Here’s a spot where there are a lot of questions and confusion,'” said Bennett, who also sees potential in an “I get it” button that would allow students to hit the button when everything clicks. “That would indicate the minimum viable video that I’d need to produce.” Learning Catalytics offers a similar product at a fee, Bennett said, “but I can’t charge my students $20 a year to use it.”

6 Flipped Learning Technologies To Watch in 2016
from thejournal.com by Bridget McCrea

 


All of these trends lend themselves to causing a major increase in the amount of learning that occurs via digitally-based means and methods.


 

 

From DSC:
Here are my notes from last week’s Next Generation Learning Spaces Conference.  This was just the second time this conference was offered, but the topics addressed therein are highly relevant to the future of learning spaces within higher education.  I hope they are helpful or interesting to some of you.

 

NGLS-2016

 

Implementing Active Learning Classrooms (ALCs) is about moving things from being teacher-centric to student-centric. There’s far less lecture and more hands-on, collaborative experiences; there’s more project-based learning and active learning. More discussions, case studies, problem-solving, use of small groups. The Jigsaw method was nicely modeled at the conference.

 

PairShareMaturityLevel-Mar2016

 

 

Getting solid results boils down to designing and implementing effective pedagogies. A space can’t do it for you.  A professor needs to align his/her instructional activities with the desired instructional outcomes.

 

 

 

GeorgiaStateU-March2016

 

 

“35-40% of seats on a campus should be for informal learning.”

Per Gary McNay, Principal Perkins+Will
Libraries, cafes, student commons…

 

 

 

ToCreateAName-KyleBowen-March2016

 

 

 

From DSC:
Hmm…I wonder how job seekers and job providers could benefit if IBM Watson were to team up with LinkedIn.com/Lynda.com? And/or for those freelancers who are seeking to work on new projects with those organizations who have projects to be completed…?

I’m thinking Artificial Intelligence (AI)-based job exchanges/marketplaces, with the engines constantly churning away through — and making sense of — enormous amounts of data in order to find people just the right job for them.

For example, someone in Texas wants to work part time in special education and their LinkedIn.com profile shows that they have x, y, and z as their credentials and that they have taken a, b, c, d, and e courses (which the person could also find on the “marketplace section” as having been necessary in that state).  They are looking for 20 hours a week and, as they live in San Antonio, they need something in or near that city.

Would this collaboration bring something that other current job exchanges don’t?  I’m not sure, as I don’t know how much data mining is occurring with them. But the scale of the two companies — along with the technologies and the strategies that they are pursuing — could present some interesting affordances.

 

 

+

 

 

 

 

 

 

 

 

economicgraph-linkedin-feb2016

 

 

This idea of the need for such a marketplace/mechanism takes on all the more importance if it’s true that we are living in a post-jobs economy and that getting new project-related work is key in putting bread and butter on the table.

Without having looked at this very much, it appears that LinkedIn.com has already been pursuing this type of goal/vision, as seen with the work they are doing involving The Economic Graph.

See:

 

 

 

 

What are the learning-related ramifications of technologies that provide virtual personal assistants? [Christian]

Everything Siri can do for you and your Apple TV — from imore.com by Lory Gill

Excerpt:

When you ask Siri what it can search for, it will respond, “I can search by title, people (actor, director, character name, guest star, producer, or writer), ratings (like PG or TV-G), reviews (such as best or worst), dates (like 2012 or the 80s), age (like kid-friendly or teen), seasons, episodes, and studio. And of course, I can search by genre.”

But, what else can Siri do?

Siri has a fairly robust search feature with multi-layer filtering.

While you are watching a movie or TV show, or listening to music, you can get a little extra help from Siri. It’s like having a buddy sitting next to you — but they don’t shush you when you ask a question.

You can search for content in the Music app on Apple TV by artist, album, or song title. With a little know-how, you can also turn Siri into your personal deejay.

While you may normally look to your smartphone for your weather predictions, Siri can be just as helpful about the conditions around the world as your local weatherman or app. All you have to do is ask.

 

From DSC:
Following this trajectory out a bit into the future — and in light of significant developments that continue to occur with artificial intelligence, the development and use of algorithms, the potential use of web-based learner profiles (think LinkedIn.com/Lynda.com, MOOCs, the use of nanodegrees), second screen-based apps, and the like — one has to wonder:

“What are the ramifications of this for learning-related applications?!”

 

The Living [Class] Room -- by Daniel Christian -- July 2012 -- a second device used in conjunction with a Smart/Connected TV

 

 

 

 

5-minute film festival: Resources for filmmaking in the classroom — from edutopia.org by Amy Erin Borovoy

Excerpt:

I’ll admit I’m a bit biased here since I’m a filmmaker by trade, but I truly believe the process of planning and making videos can offer tremendous learning opportunities for students of almost any age. Not only is the idea of telling stories with video really engaging for many kids, filmmaking is ripe with opportunities to connect to almost every academic subject area. As the technology to shoot and edit films becomes more ubiquitous, where is a teacher with no experience in video production to begin? I’ve shared some resources below to help you and your students get started on making blockbusters of your own.

 

 

Personal Response Systems and Student Engagement — from er.educause.edu by Stephanie Blackmon

Key Takeaways (the professor used Poll Everywhere)

  • A professor who wanted a mechanism for students to share their learning experiences, particularly a tool with the potential for anonymized feedback, implemented a mobile personal response system to accomplish that goal.
  • This article explains how the Poll Everywhere system helped the professor gauge students’ experiences in her course and consequently adjust aspects of the course based on students’ learning needs.
  • Practical uses for a mobile personal response system in a face-to-face course can spur further ideas for their effective use in synchronous and asynchronous online courses and other online environments.


Practical Online-Course Uses

Specific practical uses for a mobile personal response system in synchronous and asynchronous online courses can spur other ideas for their effective use. Some immediately practical uses include:

  • Poll students at the end of a lesson to assess student learning and adjust the remainder of the class time based on their responses (synchronous courses)
  • Use polls to quiz students on course material (synchronous and asynchronous courses)
  • Use polls for early course activities to get to know students and allow them to get to know each other (synchronous and asynchronous courses)
  • Imbed polls in course presentations to get just-in-time responses from students about course material during the presentation (synchronous courses)

 

From DSC:
A polling/student response system can be a solid tool in your toolbox, especially if you are teaching in an active learning environment.

Stephanie Blackmon, in the article above, mentioned that she was using Poll Everywhere:

 

PollEverywhere-Feb2016

 

Professor Derek Bruff also uses Poll Everywhere and has some solid thoughts re: clickers out at his website:

DerekBruffDotCom-Feb2016

 

In fact, Derek was presenting last year at Vanderbilt University, during a Next Generation Learning Spaces Conference.  He effectively used Poll Everywhere’s clickable image question type in the session that I attended:

 

 

 



While not an exhaustive list, below are some other tools to consider in this space:



 

FreemanXP-Feb2016

 

 

Turning Technologies

TurningTechnologies-feb2016

 

 

iclicker

iclicker-feb2016

 

 

Top Hat

TopHat-Feb2016

 

 

Mentimeter.com

Mentimeter-Feb2016

 

 

Socrative

Socrative-Feb2016

 

 

Via Response

ViaResponseFeb2016

 

 

Microsoft Pulse

MicrosoftPulse-feb2016

 

Survey Monkey

 

 



 

From Campus Technology 2015 Readers’ Choice Awards (09/30/15):

Student Response Systems and Classroom Clickers
Faculty members want to know whether their students are paying attention in class, and student response systems provide a simple way to know whether that’s happening. i>clicker, grabbing first place, introduced REEF Polling in April 2015, a free app for instructors that can be set up in two minutes, according to the company, and can allow dynamic polling sessions with any presentation application without having to import content first. Students subscribe to a paid version of REEF Polling to use with their smart devices to answer questions and show the instructor whether lessons have stuck or not. Runner-up Turning Technologies sells software and response devices for polling in the classroom (TurningPoint) and remote locations (RemotePoll). Third-place finisher Poll Everywhere’s higher ed plan offers an app that’s free for up to 40 responses per poll.

Platinum: i>clicker

Gold: Turning Technologies

Silver: Poll Everywhere



 

 

Addendum on 2/9/16:

Excerpt (emphasis DSC):
Nelson said there are many ways of effectively utilizing the i>clicker in classes: to facilitate discussion; to test preexisting knowledge; to ask anonymous questions; or to quiz students on the material taught, where instructors can give points to correct answers or simply to student participation.

 
© 2024 | Daniel Christian