Papers/tracks
(You can view the abstracts or complete papers where available.)
- Beyond Just Crunching Numbers: Games for Learning Math and Science
- Classroom is a Game: Technological and Educational Insights for Games for Learning
- Game Design and Designers
- Game Evaluation
- Game Mechanics and Design Principles
- Games and Data: Between Design and Research
- Games, Ethics and Rhetoric
- Games: Legal, Economic, and Policy Insights
- Gamification
- Gaming for the Sake of Healthy Mind and Body
- Gender and Games
- Innovation in Game Design
- Is it the Age of Dragon Age?
- Modding: Design and Analysis
- Motivation, Engagement, and Enjoyment during Gameplay
- Observe, Listen, and Learn: Studying Games Using Ethnographic Methodology
- Social Gaming and Collaborative Play
- The World of MMOs
- Thinking Differently about Games 4 Learning
- Understanding Games through the Lens of Narrative