The AR Roundup: April 2022 — from linkedin.com by Tom Emrich

Excerpts:

Every month I round up what you may have missed in Augmented Reality including the latest stats, funding news and launch announcements and more. Here is what happened in augmented reality between April 1-30, 2022.

 

Remote court transcription technology enables virtual court appearances — from abajournal.com by Nicole Black

Excerpts:

That’s why it’s imperative to make certain remote options are available for all aspects of legal work since doing so is the only way to guarantee the justice system doesn’t come to a grinding halt. One way to prevent that is to take advantage of the virtual deposition transcription tools I discussed in last month’s column. In that article, I provided an overview of virtual deposition transcription products and services that rely on videoconferencing tools and software platforms to facilitate remote depositions.

Another way business continuity has been maintained since March 2020 is via virtual court proceedings. Remote court appearances are now more common since courts periodically shifted to partial or fully remote operations throughout the pandemic. Many judges have become accustomed to and appreciate the convenience of virtual court proceedings, and many expect them to continue even after the pandemic ends.

Because all signs point to the continuation of virtual court proceedings, I promised in last month’s article that I would focus on remote court proceeding options in this column. These include software platforms and artificial intelligence language-processing tools that facilitate remote court proceedings.

Nicole’s article mentioned the following vendor/product:

Live Litigation -- Remote Solutions for Attending and Participating in Depositions, Trials, Hearings, Arbitrations, Mediations, Witness Prep, and more.

 

The amazing opportunities of AI in the future of the educational metaverse [Darbinyan]

The amazing opportunities of AI in the future of the educational metaverse — from forbes.com by Rem Darbinyan

Excerpt:

Looking ahead, let’s go over several potential AI-backed applications of the metaverse that can empower the education industry in many ways.

Multilingual Learning Opportunities
Language differences may be a real challenge for students from different cultures as they may not be able to understand and keep up with the materials and assignments. Artificial intelligence, VR and AR technologies can enhance multilingual accessibility for learners no matter where they are in the world. Speech-to-text, text-to-speech and machine translation technologies enrich the learning process and create more immersive learning environments.

AI can process multiple languages simultaneously and provide real-time translations, enabling learners to engage with the materials in the language of their choice. With the ability to instantly transcribe speech across multiple languages, artificial intelligence removes any language barriers for students, enabling them to be potentially involved, learn and communicate in any language.

Artificial Intelligence (AI) in Education Market size exceeded USD 1 billion in 2020 and is expected to grow at a CAGR of over 40% between 2021 and 2027. (source)

Along the lines of innovation within our educational learning ecosystems, see:

3 Questions for Coursera’s Betty Vandenbosch & U-M’s Lauren Atkins Budde on XR — from insidehighered.com by Joshua Kiim
How might extended reality shape the future of learning?

Excerpts (emphasis DSC):

[Lauren Atkins Budde] “Being able to embed quality, effective extended reality experiences into online courses is exponentially a game-changer. One of the persistent constraints of online learning, especially at scale, is how do learners get hands-on practice? How do they experience specific contexts and situations? How do they learn things that are best experienced? XR provides that opportunity for actively doing different kinds of tasks, in various environments, in ways that would otherwise not be possible. It will open up  Lauren Atkins Buddeboth how we teach online and also what we teach online.”

These courses are really exciting and cover a broad range of disciplines, which is particularly important. To choose the right subjects, we did an extensive review of insights from industry partners, learners and market research on in-demand and emerging future-of-work skills and then paired that with content opportunities where immersive learning is really a value-add and creates what our learning experience designers call “embodied learning.”

Addendum on 5/1/22:
Can the Metaverse Improve Learning? New Research Finds Some Promise — from edsurge.com by Jeffrey R. Young

“The findings support a deeper understanding of how creating unique educational experiences that feel real (i.e., create a high level of presence) through immersive technology can influence learning through different affective and cognitive processes including enjoyment and interest,” Mayer and his colleagues write.

 

EDUCAUSE QuickPoll Results: Learning Spaces Transformation — from er.educause.edu by Jenay Robert

Excerpts:

With an eye toward the future, IT units can help institutions create inclusive, flexible spaces that support a variety of learning activities and modalities. Appropriate technology infrastructure, strategic support from institutional leaders, and financial resources are among the most essential elements for transforming learning spaces.

.

Figure 1. Types of Learning Spaces Being Transformedbar graph showing percentage of respondents who said each type of learning space was being transformed. Small classrooms 52%; Spaces for remote classes 52%; Libraries 50%; Lecture halls 44%; Study spaces 44%; Experimental learning spaces 42%; Discipline-specific labs 39%; Gathering spaces; 36%; Residential spaces 20%; Hallways and foyers 16%.

 

We need to use more tools — that go beyond screen sharing — where we can collaborate regardless of where we’re at. [Christian]

From DSC:
Seeing the functionality in Freehand — it makes me once again think that we need to use more tools where faculty/staff/students can collaborate with each other REGARDLESS of where they’re coming in to partake in a learning experience (i.e., remotely or physically/locally). This is also true for trainers and employees, teachers and students, as well as in virtual tutoring types of situations. We need tools that offer functionalities that go beyond screen sharing in order to collaborate, design, present, discuss, and create things.  (more…)

 

The Digital versus Brick-and-Mortar Balancing Game — from educause.edu

Excerpt:

The blended campus required after two years of upheaval calls for out-of-the box thinking about what to keep and what to discard from both digital and physical work and learning spaces. Technology leaders face critical decisions regarding workplace culture, physical classroom design, and traditional campus spaces.

Making the move from fully in-person instruction to a learning environment that also accommodates remote students (and remote faculty) requires rethinking and redesigning physical learning spaces to provide an equitable experience for all learners. Technology leaders will need to overcome sizable obstacles to create inclusive classrooms that enable faculty and students to reap the many benefits of hybrid [hyflex] learning.

Also see some of the other most urgent issues in higher education here:

The EDUCAUSE showcase series spotlights the most urgent issues in higher education.

 

Zoom Announces New Education Features, Enhancing Hybrid [Hyflex] Learning Experience for Educators & Students — from edtechreview.in by Stephen Soulunii

Excerpt:

According to a news release, the features span Zoom’s Chat and Meeting offerings and are designed to support teachers who need to engage and manage students joining class remotely or submitting homework assignments.

Breakout Rooms Enhancements
Breakout rooms, a popular education feature, also received enhancements in this latest release. Program Audio allows meeting hosts to share content with audio to breakout rooms, adding the ability to share videos with audio. With the LTI Pro integration enhancement, educators can populate breakout rooms from the course roster. This can be used to assign breakout rooms in advance, and then automatically sort students into breakout rooms.

Anywhere Polls
Anywhere Polls will allow polling content to live in a central repository that can be accessed from any meeting on an account, instead of being associated with a particular meeting. This will make it easier for instructors to reuse polls and will also be beneficial for grading. This feature will be available this year.

 

Teaching: Fresh Approaches to Faculty Development — from chronicle.com by Beckie Supiano

Excerpt:

Baranovic can’t imagine returning to the old model: He’s sticking to panels in Zoom. Among the benefits, he says: “This arrangement breaks institutional silos, allows faculty to talk more about their experiences, shares effective practices from sources faculty trust (their peers), creates a stronger sense of community, makes it easy for panelists (they receive the questions ahead of time if they want to prepare, but because they’re speaking to experience, they don’t really have to prepare), and creates a form of support that works like therapy but doesn’t feel like therapy.”

Next, Baranovic hopes to turn the panels into a podcast format for professors unable to attend in real time.

From DSC:
As someone who had been involved with Teaching & Learning Centers for years, I can tell you that it’s very disheartening to put together a training session for faculty members and have very few — if any — people show up for it. It’s a waste of time and it leaves the T&L staff and/or IT staff members feeling discouraged and unvalued.

Over the years, I developed a preference for putting things into an asynchronous digital format for faculty members and adjunct faculty members to access per their own schedules. The institutions that I was working for got a greater ROI from those sessions and they were able to visit an internal “course” or website to reference those materials on-demand.

I also like the idea of podcasting here, but that takes a lot of time and effort — and isn’t always possible when you are one person trying to assist hundreds of faculty members (from a technical support and an LMS admin standpoint).

As an Instructional Designer, I also want to comment that it’s hard to help steer a car if you can’t even get into the car. Those institutions that are using team-based approaches will be far more successful in designing and developing more polished, effective, accessible learning experiences. Very few people can do it all.

 

Innovative and practical applications of the metaverse — from mckinsey.com

In this episode of the At the Edge podcast, McKinsey expert Richard Ward speaks with McKinsey’s Mina Alaghband.

Excerpts:

One of the things that we’ve learned during the pandemic is that if you put these metaverse design rooms up on the internet, your clients and other expert engineers can log in remotely, and the experience takes on the quality of Zoom in 3-D, which allows a new level of engineering to happen. The beauty of it is that people are able to do highly productive engineering design work without getting on an airplane. And that has a lot of rollover value for what we’re doing long term.

One of the great lessons we’ve had from the pandemic, as horrible as it’s been, is that things that people had said were impossible for decades are now possible. Like the idea that you can’t possibly have everybody not be in the office—it’s been proven wrong.

Also relevant/see:

 

Now we just need a “Likewise TV” for learning-related resources! [Christian]

Likewise TV Brings Curation to Streaming — from lifewire.com by Cesar Aroldo-Cadenas
And it’s available on iOS, Android, and some smart TVs

All your streaming services in one place. One search. One watchlist. Socially powered recommendations.

Entertainment startup Likewise has launched a new recommendations hub that pulls from all the different streaming platforms to give you personalized picks.

Likewise TV is a streaming hub powered by machine learning, people from the Likewise community, and other streaming services. The service aims to do away with mindlessly scrolling through a menu, looking for something to watch, or jumping from one app to another by providing a single location for recommendations.

Note that Likewise TV is purely an aggregator.


Also see:

Likewise TV -- All your streaming services in one place. One search. One watchlist. Socially powered recommendations.

 


From DSC:
Now we need this type of AI-based recommendation engine, aggregator, and service for learning-related resources!

I realize that we have a long ways to go here — as a friend/former colleague of mine just reminded me that these recommendation engines often miss the mark. I’m just hoping that a recommendation engine like this could ingest our cloud-based learner profiles and our current goals and then present some promising learning-related possibilities for us. Especially if the following graphic is or will be the case in the future:


Learning from the living class room


Also relevant/see:

From DSC:
Some interesting/noteworthy features:

  • “The 32- inch display has Wi-Fi capabilities to supports multiple streaming services, can stream smartphone content, and comes with a removable SlimFit Cam.”
  • The M8 has Wi-Fi connectivity for its native streaming apps so you won’t have to connect to a computer to watch something on Netflix. And its Far Field Voice mic can be used w/ the Always On feature to control devices like Amazon Alexa with your voice, even if the monitor is off.
  • “You can also connect devices to the monitor via the SmartThings Hub, which can be tracked with the official SmartThings app.”

I wonder how what we call the TV (or television) will continue to morph in the future.


Addendum on 3/31/22 from DSC:
Perhaps people will co-create their learning playlists…as is now possible with Spotify’s “Blend” feature:

Today’s Blend update allows you to share your personal Spotify playlists with your entire group chat—up to 10 users. You can manually invite these friends and family members to join you from in the app, then Spotify will create a playlist for you all to listen to using a mixture of everyone’s music preferences. Spotify will also create a special share card that everyone in the group can use to save and share the created playlist in the future.


 

The Conversation: Twitter Trends 2022 -- from marketing.twitter.com

The Conversation: Twitter Trends 2022 — from marketing.twitter.com

Excerpt:

Billions of Tweets reveal tomorrow’s big movements. 

The biggest movements start quietly. An idea becomes conversation becomes a seismic cultural shift. And if you want in on what’s next, listen to what people on Twitter are saying right now. 

To help you out, we analyzed1 billions of Tweets over a two-year period to find three must-know trends about to go big. From The Great Restoration to Fan-Built Worlds to Finance Goes Social, the talk on Twitter reveals the underlying shifts in power shaping where the world is going. 

 

Revisiting Camera Use in Live Remote Teaching: Considerations for Learning and Equity — from er.educause.edu by Patricia Turner

Excerpts:

Given the need to balance equity concerns with effective teaching practices, the following suggestions might be helpful in articulating an approach to using cameras in live remote teaching sessions. This list is not exhaustive; these suggestions are offered as a starting point from which to begin thinking about this issue.


Given what we know from research about interaction, active learning, equity, and inclusion, one possible philosophy is this: if we believe that some students are not using a camera because of privacy issues, because they lack a quiet space in which to learn, or because of inequitable circumstances, we can let our students know that we are available if they need help and that, although we can’t solve all problems, we may be able to help students get the support and resources they need.

 

Universities reimagine teaching labs for a virtual future — from edtechmagazine.com by Renee Morad
Schools are replacing take-home lab kits with more advanced virtual options that allow students to access industry-grade equipment.

Excerpt:

Soon after, engineering professors at Morgan State began using more advanced virtual lab options, which allowed students to access industry-grade lab equipment. The students could use an oscilloscope, a digital multimeter, a power supply and a function generator. The students logged on remotely to a cloud-based platform and followed the instructor’s video feed to get real-time guidance and feedback.

As the global pandemic forced professors and department chairs to adapt to a new learning frontier, it shined a spotlight on new methods to remotely replicate the in-person lab experience. It shifted the university lab from a traditional learning center to a futuristic innovation hub.

From DSC:
Also interesting here, see:

Keysight University courses will advance your knowledge of precision digital and RF measurement approaches, the latest industry standards, compliance, power, and more.

Also relevant here, see:

  • U San Diego Nursing Students to Learn Clinical Skills in VR — from campustechnology.com by Rhea Kelly
    Excerpt:
    The University of San Diego is rolling out virtual reality technology in its nursing curriculum to help prepare students for real-world clinical scenarios. The VR tools will enable students to learn and practice clinical skills in a low-risk setting, as well as reduce their anxiety when interacting with live patients, according to a news announcement.
 

The Metaverse Will Radically Change Content Creation Forever — from forbes.com by Falon Fatemi

Excerpt:

Although the metaverse promises to touch nearly every person in our society, there’s one demographic that will almost certainly see disproportionately strong disruption: creators. The metaverse has the potential to fundamentally disrupt the content creation process.

The metaverse is slated to help creators make more interactive and immersive content, thanks in large part to advances in VR and AR. The stakes will be raised as creators will be expected to build more immersive and interactive content than ever before.

Also related/see:

The Amazing Possibilities Of Healthcare In The Metaverse — from forbes.com by Bernard Marr

Excerpts:

What’s generally agreed on, however, is that it’s effectively the next version of the internet – one that will take advantage of artificial intelligence (AI), augmented reality (AR), virtual reality (VR), and ever-increasing connectivity (for example, 5G networks) to create online environments that are more immersive, experiential and interactive than what we have today.

Metaverse involves the convergence of three major technological trends, which all have the potential to impact healthcare individually. Together, though, they could create entirely new channels for delivering care that have the potential to lower costs and vastly improve patient outcomes. These are telepresence (allowing people to be together virtually, even while we’re apart physically), digital twinning, and blockchain (and its ability to let us create a distributed internet).

From DSC:
That last paragraph could likely apply to our future learning ecosystems as well. Lower costs. A greater sense of presence. Getting paid for one’s teaching…then going to learn something new and paying someone else for that new training/education.

 

The best lighting for video conferencing, according to experts— from blog.webex.com

A home office lighting setup for video conferencing.

Contents:

  • What is the best lighting for video conferencing?
  • Where should the light be for a video call?
  • What kind of lighting is best for video meetings?
  • What are the best lighting products for a video conference?
  • What is the best lighting for video conferencing on-the-go?
  • Good lighting means good communication:
 
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