Aurora Institute: Federal Policy Priorities and Recommendations 2022 — from aurora-institute.org

Introduction:

It is critically important for our country to reimagine education and focus on investing in our future, not our past. The current K-12 education system has not produced equitable outcomes for all students. We must change policies and invest in innovation to transform our education systems. Student-centered policies are needed for true systems change and innovations for equity. We must challenge frames and investments that perpetuate tinkering with the existing system, rather than reimagining it. The time is ripe to redesign education to align with future needs and purposes to achieve human flourishing.

To ensure all learners are prepared for life’s uncertainties, as well as a more knowledge-driven workforce and economy, we must restructure the education system to universally recognize anytime, anywhere learning. Many states and districts have taken steps to move in new and improved directions, but more work must be done to meet students where they are and accelerate them to successful futures and prosperity. We must question the fundamental purposes of our education system, align our goals to that purpose, and expand learning to anytime and anyplace, with greater opportunities for next generation learning.

Aurora Institute’s latest Federal Policy Priorities represent an equity-oriented and future-focused set of recommendations designed to ensure that the nation’s education system moves from its current state to a system capable of preparing all learners with the knowledge and skills necessary to achieve lifelong success.

 


From DSC:
I post this because I like the design thinking exhibited herein. I love the idea of greater collaboration between K-12, higher education, vocational training, and the workforce/workplace. We should consider eliminating — or at least building much better bridges between the — existing silos. These silos seem to be easier to put up than they are to take down.


 

 

The Metaverse Will Reshape Our Lives. Let’s Make Sure It’s for the Better. — from time.com by Matthew Ball

Excerpts (emphasis DSC):

The metaverse, a 30-year-old term but nearly century-old idea, is forming around us. Every few decades, a platform shift occurs—such as that from mainframes to PCs and the internet, or the subsequent evolution to mobile and cloud computing. Once a new era has taken shape, it’s incredibly difficult to alter who leads it and how. But between eras, those very things usually do change. If we hope to build a better future, then we must be as aggressive about shaping it as are those who are investing to build it.

The next evolution to this trend seems likely to be a persistent and “living” virtual world that is not a window into our life (such as Instagram) nor a place where we communicate it (such as Gmail) but one in which we also exist—and in 3D (hence the focus on immersive VR headsets and avatars).

 

Forget long screen recordings. These tools automate your company’s how-tos. — from protocol.com by Lizzy Lawrence
Scribe and Tango take screen recordings and automatically turn them into step-by-step lists.

Excerpt (emphasis DSC):

If only there were a better way of transferring this knowledge, Smith thought at the time. Later, she worked in venture capital and kept hearing the same thing: How do we efficiently spread the company wisdom that’s trapped inside people’s heads? Without the thick binder or the 45-minute screen recording? Thus began Scribe.

To use Scribe, you record your screen as you go through a standard workplace process. When you finish recording, Scribe automatically generates a step-by-step written guide with screenshots that you can edit and share with whomever you want. It’s a browser extension and a desktop app, meant to be as easy as possible for both the sender and recipient of information.

 

Should you Switch from Teacher to Instructional Designer? — from teamedforlearning.com
It takes more than a new headline on your resume to transition from teacher to instructional designer.

Excerpts:

If you’re a teacher you may be looking for ways to make the most of the boom in digital learning job opportunities. You’ve developed some new skills in elearning and want to put them to use. It may be tempting to rebrand yourself as an instructional designer. Not so fast. The shift to instructional design is more than a title change, it demands additional credentials and skills that you might not have yet.

Before you try to make the leap, you should understand the real differences between the two roles. You may need to seek out new skills and credentials. It takes more than a new headline on your resume to transition from teacher to instructional designer.

You Can Make The Switch From Teacher To Instructional Designer

By now, we hope you understand why instructional design is more than a title, it’s a unique role in the digital learning ecosystem. Although switching roles isn’t as easy as just using new vocabulary, it can be done. With a little planning and the right credentials, you can make the switch from teacher to instructional designer.

The digital learning industry is evolving everyday.

 

Matthew Ball on the metaverse: We’ve never seen a shift this enormous — protocol.com by Janko Roettgers
The leading metaverse theorist shares his thoughts on the sudden rise of the concept, its utility for the enterprise and what we still get wrong about the metaverse.

Excerpts:

What are the biggest misconceptions about the metaverse?
First, the idea that the metaverse is immersive virtual reality, such as an Oculus or Meta Quest. That’s an access device. It would be akin to saying the mobile internet is a smartphone.

We should think of the metaverse as perhaps changing the devices we use, the experiences, business models, protocols and behaviors that we enjoy online. But we’ll keep using smartphones, keyboards. We don’t need to do all video conferences or all calls in 3D. It’s supplements and complements, doesn’t replace everything.

Also relevant/see:

A former Amazon exec thinks Disney will win the metaverse — from protocol.com by

Excerpt:

This month, Ball is publishing his book, “The Metaverse: And How It Will Revolutionize Everything.” The work explains in detail what the metaverse is all about and which shifts in tech, business and culture need to fall into place for it to come into existence.

How will the metaverse change Hollywood? In his book, Ball argues that people tend to underestimate the changes new technologies will have on media and entertainment.

  • Instead of just seeing a movie play out in 360 degrees around us, we’ll want to be part of the movie and play a more active role.
  • One way to achieve that is through games, which have long blurred the lines between storytelling and interactivity. But Ball also predicts there will be a wide range of adjacent content experiences, from virtual Tinder dates in the “Star Wars” universe to Peloton rides through your favorite movie sets.

Addendum on 7/24/22:

Neurodiversity, Inclusion And The Metaverse — from workdesign.com by Derek McCallum

Excerpt:

Innovation in virtual and augmented reality platforms and the vast opportunities connected to the metaverse are driving innovation in nearly every industry. In the workplace, future-focused companies are increasingly exploring ways to use this nascent technology to offer workers more choices and better support for neurodiverse employees.

It would be nearly impossible to list all the challenges and opportunities associated with this technology in a single article, so I’ll keep things focused on an area that is top-of-mind right now as many of us start to make our way back into the office—the workplace. The truth is, while we can use our expertise and experience to anticipate outcomes, no one truly knows what the metaverse will become and what the wide-ranging effects will be. At the moment, the possibilities are exciting and bring to mind more questions than answers. As a principal and hands-on designer in a large, diverse practice, my hope is that we will be able to collectively harness the inherent opportunities of the metaverse to support richer, more accessible human experiences across all aspects of the built environment, and that includes the workplace.


 

In Fight Against Ableism, Disabled Students Build Centers of Their Own — from chronicle.com by Adrienne Lu

Excerpt:

Thanks to student advocates, including Sullivan and Lockwood, the university recently became the latest in a growing number with disability cultural centers, which aim to shine light on the perspectives and experiences of disabled people, foster a sense of community, and promote activism and disability justice. Altogether, at least 12 disability cultural centers now exist nationwide; in addition, students are working to create new centers on about a dozen other campuses.

 

Also relevant/see:

What is Norton Rose Fulbright’s LX Studio? — from artificiallawyer.com

Excerpts:

‘From tiny acorns, mighty oak trees grow’ so the saying goes, and it’s fair to say that US-based LX Studio, the new innovation project of global firm Norton Rose Fulbright (NRF), is very much still an acorn – but it has plenty of potential.

Artificial Lawyer spoke to Jeff Cody, Managing Partner for the US side of 3,700-lawyer NRF, which was formed by the merger of the UK’s Norton Rose and America’s Fulbright & Jaworski in 2013, to find out some more.

But, with a more optimistic outlook one might say that this is a beginning; and that although the US is home to many pioneering legal tech companies and ALSPs, the reality is that few law firms in the US have dedicated innovation groups which mirror the full range of what NRF has in the UK, for example.

NRF Transform -- global legal operations

 
 

After an AI bot wrote a scientific paper on itself, the researcher behind the experiment says she hopes she didn’t open a ‘Pandora’s box’ — from insider.com by Hannah Getahun

Excerpt:

  • An artificial-intelligence algorithm called GPT-3 wrote an academic thesis on itself in two hours.
  • The researcher who directed the AI to write the paper submitted it to a journal with the bot’s consent.
  • “We just hope we didn’t open a Pandora’s box,” the researcher wrote in Scientific American.

AI Empowers Scalable Personalized Learning and Knowledge Sharing — from learningsolutionsmag.com by Markus Bernhardt

Excerpt:

AI aids in providing true personalization
Automation through AI is providing us with the tools necessary to deploy fully personalized digital learning, extremely fast and at scale. With the advent of this technology, we will see a revolution in digital training; in addition, I predict that the impact the digital piece will have on human-led efforts will lead to a further revolution of education, training, workshops, mentoring, and coaching.

How A.I. Could Help You Design Your Perfect Office (or Store) — from inc.com by Ben Sherry
Artificial intelligence may soon help fill the gap between your interior design skills and your imagination.

Excerpt:

Boom Interactive is one of several companies attempting to streamline the interior design process using automation. The Salt Lake City-based startup’s free app, Bubbles, which is scheduled to soft launch in the third quarter of 2022, uses artificial intelligence to read floor plans and create a “digital twin” of your real-life space, according to CEO and founder Timber Barker. Once a “twin” has been created, users have full freedom to customize the space by adding doors, erasing walls, and placing furniture.

The Increasing Role of Artificial Intelligence in Our Lives — from rdene915.com by Rachelle Dene Poth

Excerpt:

All of this recent information has made me even more curious about the role artificial intelligence will play over the next few months as we hopefully get back to more of a normal life experience and can engage in work and learning but also in leisure activities. What can we learn from the recent uptick in AI information and how can it help us in the future?

Optical illusions could help us build the next generation of AI — from digitaltrends.com by Luke Dormehl

 

From DSC:
The following two items make me wonder how Extended Reality (XR)-related techs will impact theatre, gaming, opera, & other forms of entertainment.


AR Opera Glasses Could Change Broadway Forever — from vrscout.com by Kyle Melnick

Excerpt:

Immersive technology brings the stage to life like never before.

Students from the South Korean Hongik University have developed a pair of reimagined 19th-century opera glasses that utilize AR technology to immerse spectators in Broadway shows in a variety of unique and imaginative ways. The device is compatible with popular shows such as Wicked, Aladdin, Cats, Mamma Mia, and Frozen.

Reddot_Rene from ???/??????? on Vimeo.


What ‘Shakespeare Karaoke’ Teaches About the Virtual Reality Future — from edsurge.com by Rebecca Koenig
Does technology work better as a solo encounter or a group experience?

Excerpt:

To immerse, or not to immerse?

For professors designing virtual reality versions of Shakespeare’s plays, that is the question. The answer(s) may have implications for designing new edtech tools—and VR technology intended to be used beyond the classroom, too.

The Bard’s masterpieces, plays written in the late 1500s and early 1600s, have received all kinds of digital makeovers in the 21st century. Two current efforts designed by academics for use in teaching draw on extended reality tools that invite users to actively participate in scenes from works like “Romeo and Juliet.”

Play the Knave is a video game that helps users design actor-avatars they can direct with their bodies around virtual theater spaces. Shakespeare-VR is a project-in-development that will enable users to don a VR headset, step on to a virtual Elizabethan stage and perform alongside avatars voiced by professional actors.

Play the Knave* is a mixed reality video game that enables virtual design and performance of dramatic scenes from Shakespeare--or any text you choose

 

Forget the Jetsons. Transportation of the future will look more like ‘Westworld’ — from fastcompany.com
Futuristic public transportation projects are already in the works.

Excerpt:

THE NEXT GENERATION
The way we commute has already started to change. With next generation transportation projects, public transportation is becoming more efficient by employing self-driving buses and trains and installing automatic card-ticketing systems.

From DSC:
But we need to look out here. As we’ve seen before, not everything is so rosy with emerging technologies. See this next item for example:

Cruise’s Robot Car Outages Are Jamming Up San Francisco— from wired.com by Aarian Marshall
In a series of incidents, the GM subsidiary lost contact with its autonomous vehicles, leaving them frozen in traffic and trapping human drivers.

“A letter sent anonymously by a Cruise employee to the California Public Utilities Commission that month alleged that the company loses contact with its driverless vehicles ‘with regularity,’ blocking traffic and potentially hindering emergency vehicles.”

 

From DSC:
Below are several observations re: our learning ecosystems — and some ideas on how we can continue to improve them.


It takes years to build up the knowledge and skills in order to be a solid teacher, faculty member, instructional designer, and/or trainer. It takes a lot of studying to effectively research how the brain works and how we learn. Then we retire…and the knowledge is often lost or not passed along. And the wheel gets reinvented all over again. And again. And again.

Along these lines — and though we’re making progress in this area — too often we separate the research from the practical application of that research. So we have folks working primarily in learning science, neuroscience, cognitive psychology, and related fields. But their research doesn’t always get practically applied within our learning spaces. We have researchers…and then we have practitioners. So I greatly appreciate the likes of Pooja Agarwal and Patrice Bain out at RetrievalPractice.org, Daniel Willingham, Eva Keiffenheim, The Learning Scientists, James Lang, and several others who bridge this gap.

We need to take more of the research from learning science and apply it in our learning spaces.

Perhaps more researchers, faculty members, teachers, trainers, instructional designers, principals, provosts, etc. could blog or be active out on social media.

***

Along these lines, we need to spend more time helping people know how best to study and to learn.
If that type of thing is ever to be learned, it seems like it’s often learned or discussed in the mid- to later years of one’s life…often after one’s primary and secondary days are long gone.

Instead, we should consider putting these easy-to-understand posters from the Learning Scientists in every K-12 school, college, and university in the nation — or something like them.

***

To provide the most effective engaging learning experiences, we should consider using more team-based approaches. As appropriate, that could include the students themselves.

***

We put way too much emphasis on grades — which produces gameplayers who seek only to do the minimum amount of work necessary to get the A’s.  Doing so creates systems whereby learning is not the goal — getting a 4.0+ is.

***
As we are now required to be lifelong learners, our quality of life as a whole goes waaaay up if we actually enjoy learning.  Many people discover later in life that they like to learn…they just didn’t like school. Perhaps we could place greater emphasis within K-16 on whether students enjoyed their learning experiences or not. And if not, what might have made that topic more enjoyable to them? Or what other topics would they like to dive into (that weren’t’ on the original learning menu)?

This could also apply in the corporate training/L&D space as well. Such efforts could go a long way in helping establish stronger learning cultures.

***

We don’t provide enough choice to our students. We need to do a better job of turning over more control to them in their learning journey. We turn students off to learning because we try to cram information that they don’t care about down their throats. So then we have to use the currency of grades to force them into doing the work that they could care less about doing. Their experience with learning/school can easily get soured.

Learners need: More voice. More choice. More control. -- this image was created by Daniel Christian

We need to be more responsive with our curricula. And we need to explain how the information we’re trying to relay is relevant in the real world and will be relevant in their futures.

***

So those are some ideas that I wanted to relay. Thanks for your time and for your shared interests here!

 

The Path Ahead for Community Colleges — from chronicle.com by Lee Gardner; PDF file here
3 ways to reset and succeed.

Excerpts:

This country often underappreciates its community colleges, but there’s no question that it needs them and the job they do. Here are three specific areas that scholars, advocates, and community-college leaders say are vital to future success for two-year institutions, and some examples of those that are trying new strategies to help themselves reset and rebuild.

  1. Rethink Enrollment
  2. Cater to Adults
  3. Look for New Leadership

 

 

The Metaverse in 2040 — from pewresearch.org by Janna Anderson and Lee Rainie
Hype? Hope? Hell? Maybe all three. Experts are split about the likely evolution of a truly immersive ‘metaverse.’ They expect that augmented- and mixed-reality enhancements will become more useful in people’s daily lives. Many worry that current online problems may be magnified if Web3 development is led by those who built today’s dominant web platforms

 

The metaverse will, at its core, be a collection of new and extended technologies. It is easy to imagine that both the best and the worst aspects of our online lives will be extended by being able to tap into a more-complete immersive experience, by being inside a digital space instead of looking at one from the outside.

Laurence Lannom, vice president at the Corporation for National Research Initiatives

“Virtual, augmented and mixed reality are the gateway to phenomenal applications in medicine, education, manufacturing, retail, workforce training and more, and it is the gateway to deeply social and immersive interactions – the metaverse.

Elizabeth Hyman, CEO for the XR Association

 


 

The table of contents for the Metaverse in 2040 set of articles out at Pew Research dot org -- June 30, 2022

 


 
 
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