Michigan flags 112 low-performing schools for intensive intervention — from mlive.com by Matthew Miller

Excerpt:

“These are the urban high minority districts, right? So they were the ones that had the highest death rates, the highest case rates, the highest income and economic hits because of the pandemic,” she said. “We know that all of this goes into what we label as school quality even though it’s about so much more than the school or the district.”

The full list is here >>

From DSC:
I surely hope that what’s going on in the image below isn’t what’s going on within the state of Michigan (as well as other states) — but I have my fears/concerns in that regard. Though admittedly, my focus here isn’t so much about the financial pictures, but rather it has to do with the straight-jacketing of the teachers and students by legislators in Lansing (and other state capitals). If I were to redraw this image, I would have legislators in (far-away) Lansing seated in comfortable chairs and offices while frazzled/overworked educators are straight-jacketed in the classrooms.

We have too many standardized tests and too many one-size-fits-all methods of “doing school” that aren’t coming from the people on the front lines. Those same people, given the right environment, could unleash a far greater amount of joy, wonder, relevance, creativity, and counsel — for themselves as well as for their students.

.

The ‘Digital Equity’ Students Need to Learn May Not Come Without Community Outreach — from edsurge.com by Daniel Mollenkamp

Excerpt:

And that means, more than ever, getting an education requires access to fast, reliable internet. But while the infrastructure to make sure that everyone can use the internet has improved in the last couple of years, the process isn’t complete.

If we want to keep the digital divide from growing, experts say, it’ll mean districts thinking about themselves as just one part of the larger community composed of families, nonprofits, businesses—all of them potential partners in expanding internet access for students.

.

Missing an Opportunity: Ed Dept. Criticized by GAO for Teacher Shortage Strategy — from the74million.org by Marianna McMurdock
In recent report, GAO finds key recruitment, retention challenges impacting the profession, and why current federal strategy lacks teeth to succeed

Excerpt:

The challenge of cost of entry into the profession and concerns of return on investment, the GAO report found, is also significantly straining the country’s supply of teachers. Compounding the financial reality, many candidates fear being overworked and mistreated.

“The COVID-19 pandemic laid bare teachers’ discontent with aspects of their jobs, including a lack of support for their safety and value as professionals and an increasingly disrespectful and demanding workplace culture—and exacerbated teacher shortages nationwide,” the GAO stated, pulling data from focus groups held throughout the pandemic.


Addendum on 12/10/22:

 

Tech Survey 2022 — from lawtechnologytoday.org

Excerpt:

The ABA Legal Technology Survey Report is the most comprehensive study available of lawyers’ actual technology use, spanning a vast range of topics from security and basic office software to technology budgets, marketing tools, and much more. The survey has been published annually for more than 20 years. The 2022 edition features five volumes, each with detailed charts, tables, and trends.

TechReport 2022: Technology Budget and Planning — from lawtechnologytoday.org by Taylor Young

Excerpt:

Each year the American Bar Association’s Legal Technology Resource Center surveys ABA members to discover how lawyers are using technology in their practices nationwide. The 2022 ABA Legal Technology Survey Report is published in five volumes:  Online Research, Technology Basics & Security, Law Office Technology, Marketing & Communication Technology, Litigation Technology & E-Discovery. The published results represent one of the most comprehensive technology surveys of lawyers available.

2022 ABA Tech Survey provides information on attorney use of iPhones and iPads — from legaltechmonitor.com by Jeff Richardson

Excerpt:

For over three decades, the ABA has conducted an annual survey of lawyers to find out what legal technology they use.   These results are released every year by the ABA Legal Technology Resource Center.  The 2022 report was just released (edited by Taylor Young, and researched by Taylor Young and Joshua Poje).  There are five volumes, and you can purchase a copy using this page of the ABA website.

I have been looking at these reports every year since 2010 because they have been the best source of statistics on the use of mobile technology by lawyers.  (My reports on the prior ABA surveys are located here: 202120202019201820172016201520142013201220112010.)

AALS Selects 2023 Scholarly Papers Competition Winner — from aals.org

Excerpt (emphasis DSC):

Washington, DC (November 22, 2022) – The Association of American Law Schools (AALS) has announced the winner of the 2023 AALS Scholarly Papers Competition for law school faculty members in the field for five years or fewer.

The competition’s selection committee recognized the following outstanding paper:

    • Nicole Summers, Associate Professor, Georgetown University Law Center, “Civil Probation.”  

In “Civil Probation,” Summers investigates the outcomes of eviction settlements. Based on her empirical findings, she advances a novel theory of “civil probation” within the eviction legal system. The article will be published in an upcoming issue of Stanford Law Review.

“With eviction complaints comprising nearly a quarter of all civil filings, it’s crucial we develop policies that address the myriad ways tenants are systemically disadvantaged in the cases and ultimately harmed. I am very grateful to my mentors and colleagues for encouraging and supporting me in this project.”
 

 

 

Making a Digital Window Wall from TVs — from theawesomer.com

Drew Builds Stuff has an office in the basement of his parents’ house. Because of its subterranean location, it doesn’t get much light. To brighten things up, he built a window wall out of three 75? 4K TVs, resulting in a 12-foot diagonal image. Since he can load up any video footage, he can pretend to be anywhere on Earth.

From DSC:
Perhaps some ideas here for learning spaces!

 
 

The Digital Divide 2.0: Navigating Digital Equity and Health Equity in Education — from edsurge.com by Mordecai I. Brownlee

Excerpt:

Luckily, we don’t have to do this work alone. Mainstream awareness of the access gap is growing, which has encouraged corporations like AT&T and Comcast and organizations like United Way to respond by creating employee and community campaigns to bring forth solutions.

Such awareness has also inspired a surge in federal, state and local governments discussing solutions and infrastructure upgrades. For example, nationally, the Affordable Connectivity Program is an FCC benefit program aimed at providing affordable broadband access for work, school, health care and more. It is important to note that participants must meet the Federal Poverty Guidelines eligibility standards to receive such benefits.

Also relevant/see:

Can Colleges Reach Beyond Campus to Foster ‘Digital Equity’ in Communities? — from edsurge.com by Rebecca Koenig

Excerpt (emphasis DSC):

So his organization is working with the city of Orangeburg and Claflin University to extend the university’s broadband out into the surrounding community at affordable rates. And because research from McKinsey suggests that more than 80 percent of HBCUs are located in “broadband deserts,” it’s a strategy that may work elsewhere in the country, too.

“That makes HBCUs and other minority-serving institutions, and universities more broadly, really interesting and powerful partners in bridging the digital divide,” Ben-Avie said.

 

Using Virtual Reality for Career Training — from techlearning.com by Erik Ofgang
The Boys & Girls Clubs of Indiana have had success using virtual reality simulations to teach students about career opportunities.

a Woman with a virtual reality set on occupies one half of the screen. The other shows virtual tools that she is controlling.

Excerpts:

Virtual reality can help boost CTE programs and teach students about potential careers in fields they may know nothing about, says Lana Taylor from the Indiana Alliance of Boys & Girls Clubs of America.

One of those other resources has been a partnership with Transfer VR to provide students access to headsets to participate in career simulations that can give them a tactile sense of what working in certain careers might be like.

“Not all kids are meant to go to college, not all kids want to do it,” Taylor says. “So it’s important to give them some exposure to different careers and workforce paths that maybe they hadn’t thought of before.” 


AI interviews in VR prepare students for real jobseeking — from inavateonthenet.net

 

What might the ramifications be for text-to-everything? [Christian]

From DSC:

  • We can now type in text to get graphics and artwork.
  • We can now type in text to get videos.
  • There are several tools to give us transcripts of what was said during a presentation.
  • We can search videos for spoken words and/or for words listed within slides within a presentation.

Allie Miller’s posting on LinkedIn (see below) pointed these things out as well — along with several other things.



This raises some ideas/questions for me:

  • What might the ramifications be in our learning ecosystems for these types of functionalities? What affordances are forthcoming? For example, a teacher, professor, or trainer could quickly produce several types of media from the same presentation.
  • What’s said in a videoconference or a webinar can already be captured, translated, and transcribed.
  • Or what’s said in a virtual courtroom, or in a telehealth-based appointment. Or perhaps, what we currently think of as a smart/connected TV will give us these functionalities as well.
  • How might this type of thing impact storytelling?
  • Will this help someone who prefers to soak in information via the spoken word, or via a podcast, or via a video?
  • What does this mean for Augmented Reality (AR), Mixed Reality (MR), and/or Virtual Reality (VR) types of devices?
  • Will this kind of thing be standard in the next version of the Internet (Web3)?
  • Will this help people with special needs — and way beyond accessibility-related needs?
  • Will data be next (instead of typing in text)?

Hmmm….interesting times ahead.

 

Virtual Internships matches students with top companies around the world — from techcrunch.com by Catherine Shu

Excerpts:

Remote work struck down barriers for many employees, and now Virtual Internships is doing the same for university students around the world by partnering with over 12,000 companies from 100 countries.

Virtual Internships uses AI to match students at scale with internships at companies ranging from startups to blue chips and guarantees a match within one month.

 

The next chapter for Learning on YouTube — from blog.youtube by Jonathan Katzman

Next year, qualified creators can begin offering free or paid Courses to provide in-depth, structured learning experiences for viewers. Viewers who choose to buy a Course can watch the video ad-free and play it in the background.

…to help learners apply what they’ve learned, we’re introducing Quizzes — a new way for creators to help viewers test their knowledge.”

.

 

What if smart TVs’ new killer app was a next-generation learning-related platform? [Christian]

TV makers are looking beyond streaming to stay relevant — from protocol.com by Janko Roettgers and Nick Statt

A smart TV's main menu listing what's available -- application wise

Excerpts:

The search for TV’s next killer app
TV makers have some reason to celebrate these days: Streaming has officially surpassed cable and broadcast as the most popular form of TV consumption; smart TVs are increasingly replacing external streaming devices; and the makers of these TVs have largely figured out how to turn those one-time purchases into recurring revenue streams, thanks to ad-supported services.

What TV makers need is a new killer app. Consumer electronics companies have for some time toyed with the idea of using TV for all kinds of additional purposes, including gaming, smart home functionality and fitness. Ad-supported video took priority over those use cases over the past few years, but now, TV brands need new ways to differentiate their devices.

Turning the TV into the most useful screen in the house holds a lot of promise for the industry. To truly embrace this trend, TV makers might have to take some bold bets and be willing to push the envelope on what’s possible in the living room.

 


From DSC:
What if smart TVs’ new killer app was a next-generation learning-related platform? Could smart TVs deliver more blended/hybrid learning? Hyflex-based learning?
.

The Living [Class] Room -- by Daniel Christian -- July 2012 -- a second device used in conjunction with a Smart/Connected TV

.

Or what if smart TVs had to do with delivering telehealth-based apps? Or telelegal/virtual courts-based apps?


 

Per Adobe today (emphasis DSC):

And we’re live! Starting 9:30am pst on Adobe Live’s YouTube Channel

After years of partnering with the Creative Cloud YouTube channel to bring our community inspiration and advice, Adobe Live will be streaming to our own YouTube channel (+Behance!) starting 9/6! This gives the Adobe Live team an exciting opportunity to connect closely with YOU, our community, through tailored content, YouTube’s community tab and, of course, LIVE streams.

Make sure to subscribe to the Adobe Live channel NOW!
.

Adobe Live is now on YouTube -- as of 9-6-22

 

EdTech Giant Unacademy Launches 50 New Channels On YouTube To Democratise Online Education — from edtechreview.in by Shalini Pathak

Excerpt:

Unacademy, an Indian EdTech unicorn and one of the leading online learning platform, has recently launched 50 new education channels on Google-owned YouTube. The channels significantly help in increasing accessibility for millions of learners across academic and non-academic categories.

Few of these 50 channels are built on the existing content categories as offered by Unacademy. They mark Unacademy’s foray into newer terrains such as ‘Tick Tock Tax’- to simplify the direct and indirect tax concepts, and Life After IIT – a platform to crack JEE and discuss success stories of top rankers.

 

Top Tools for Learning 2022 [Jane Hart]

Top Tools for Learning 2022

 

Top tools for learning 2022 — from toptools4learning.com by Jane Hart

Excerpt:

In fact, it has become clear that whilst 2021 was the year of experimentation – with an explosion of tools being used as people tried out new things, 2022 has been the year of consolidation – with people reverting to their trusty old favourites. In fact, many of the tools that were knocked off their perches in 2021, have now recovered their lost ground this year.


Also somewhat relevant/see:


 

Test proctoring room scans violated college student’s privacy, judge rules — from highereddive.com by Natalie Schwartz

Excerpt from Dive Brief: 

  • Cleveland State University violated the Fourth Amendment’s protection against unreasonable government searches and seizures by scanning rooms via online proctoring software before students took exams, a federal judge ruled Monday.
 

The Metaverse Is Not a Place — from oreilly.com by Tim O’Reilly
It’s a communications medium.

Excerpt:

Foundations of the metaverse
You can continue this exercise by thinking about the metaverse as the combination of multiple technology trend vectors progressing at different speeds and coming from different directions, and pushing the overall vector forward (or backward) accordingly. No new technology is the product of a single vector.

So rather than settling on just “the metaverse is a communications medium,” think about the various technology vectors besides real-time communications that are coming together in the current moment. What news from the future might we be looking for?

  • Virtual Reality/Augmented Reality
  • Social media
  • Gaming
  • AI
  • Cryptocurrencies and “Web3”
  • Identity

#metaverse #AI #communications #gaming #socialmedia #cryptocurrencies #Web3 #identity #bots #XR #VR #emergingtechnologies

 

Brands Are Already Making Millions in the Metaverse. Here’s What Business Owners Need To Know. — from inc.com by Ben Sherry
Entrepreneurs who follow Gen-Z into the metaverse could gain a competitive advantage.

Excerpt (emphasis DSC):

If you’re still skeptical about the metaverse, you certainly aren’t alone. According to a recent survey, 55 percent of adults with yearly incomes over $100,000 said they were not interested or excited about the concept, while 37 percent said they were primarily worried about it. Only 6 percent of respondents claimed to be excited about the metaverse.

Those numbers might not seem encouraging, but it’s important to remember that one of the most popular metaverse platforms currently available, Roblox, averages more than 54 million daily users, the vast majority of whom are Gen-Z or younger. Those users have cumulatively spent more than $1 billion on digital items such as outfits or accessories designed to be worn by player avatars in addition to in-experience upgrades and various other paid features.

From DSC:
The article stated that over 30 million virtual worlds had been created from scratch using Roblox Studio, the platform’s creation engine. So youth are creating, sharing, and participating in virtual worlds all the time…while experimenting, playing, and practicing their creativity. This all is done outside of school. Hmm…

 

 
© 2024 | Daniel Christian