The Surprising Impact of Meeting-Free Days — from sloanreview.mit.edu by Ben Laker, Vijay Pereira, Pawan Budhwar, and Ashish Malik
Many organizations are implementing no-meeting days, but finding the optimal weekly balance requires deliberation.

Excerpt:

Though building trust and achieving team cohesion rely on frequent, quality interactions, meetings are no longer the best way to accomplish this. As a result, many organizations…are taking a stand by adopting no-meeting days, during which people operate at their own rhythms and collaborate with others at a pace and on a schedule that is convenient, not forced.

The subsequent impact of introducing meeting-free days was profound, as outlined in the table below. When one no-meeting day per week was introduced, autonomy, communication, engagement, and satisfaction all improved, resulting in decreased micromanagement and stress, which caused productivity to rise.

 

Inside Melbourne’s Major New Interactive Gallery, Where Art and Science Collide

Inside Melbourne’s Major New Interactive Gallery, Where Art and Science Collide — from broadsheet.com.au by Liv Downing
The inaugural Science Gallery exhibition tackles mental health head-on, but with an out-of-the-box approach. Across 3500 square metres, there’s a kaleidoscopic human-sized hamster wheel you can step inside, a gigantic white balloon trapped in a pink cage, and a fake bedroom where two performance artists will live for a week.

 

From DSC:
These ideas are specially meant for you entrepreneurs and vendors out there! Including such vendors and products such as Zoom, Cisco Webex, Microsoft Teams, Adobe Connect, and others!

This idea could also be profitable and fun for CMS/LMS vendors and products such as Instructure/Canvas, Blackboard Learn, D2L, Google Classroom and others!


How might we take engagement within an online-based learning environment to an entirely different level? Well, check out these ideas!

What if learning could feature more personality? Be more fun? Have shades of game shows even!? Yet at the same time, if you are a learner who ventures into the ideas that I’m about to suggest, you had better be ready to back up and explain your perspective/position!

Here’s what I’m getting at. You know when you are messaging you can insert some fun motion graphics into your message?

 

Well, what about if we could select from a bank of very short video clips during a live/synchronous discussion — or during an asynchronous-based discussion board posting — that contained a famous movie clip/message? Then, if you choose to do that, you are then required to explain your perspective/position.  

 

Video What the video could mean
“Beam me up Scotty! There’s no intelligent life down here.” This is ridiculous. No one’s making any sense here. 
“You meddling kids.”
 From various bad guys on Scooby-Doo.
 You’re messing with me. I don’t agree with your perspective, and here’s why.
“That does not compute.”
Spock from Star Trek. 
I don’t agree with your answer. That doesn’t make any sense and here’s why.
“You can’t handle the truth.”
Jack Nicholson in “A Few Good Men.”
Are you sure you want to know the truth about this topic? Can you handle such a truth? This is about to get real in here.
“Do. Or do not. There is no try.”
Yoda. Star Wars
 Take action on something; do something.
“I’ll be back.”
Arnold Schwarzenegger in various films.
I’m stepping away from my desk…but I’ll be back soon.
or
You may have one this round, but I’ll be back for another round.

Learners within a learning community could use entertainment and have some fun while also having to backup their position/perspective! Talk about engagement! Shooooot.

And/or…learners could be like DJ’s at radio stations — and, on the fly, select from a bank of songs, audio-based noises and sounds!

The danger here is that humor can sometimes backfire and/or offend someone. So we would need to watch the content that’s available to choose from within the repositories of media. We would want to do some serious beta testing here to make sure things stay on the fun, entertaining, and educational sides of things.

Such an approach could introduce opportunities for creativity and for honing one’s ability to think on one’s feet. Also, learners could work on their communication skills as well as their ability to debate or persuade, or to practice some critical thinking.

While more gameshow-like on the surface, if you use such media, you have to explain why you used that media.

 

From DSC:
For those who work within higher education, my guess is that this phenomenon/message comes as no surprise. But for those outside of higher ed, can you blame young people — and their families — for giving up on a path because it appears too expensive? 


Perceptions of Affordability — from insidehighered.com by Elizabeth Redden
High school juniors who believe they can’t afford higher education are about 20 percentage points less likely to attend college within the first three years after high school than peers who don’t think affordability is a barrier.

 


Google Slides here


 
 
 

See the Appvent calendar from ICT Evangelist

Excerpt from this posting:

Welcome to day 21 of the 2021 Appvent Calendar. It’s been so much fun sharing all of these amazing tools each day across the month so far. With Google featuring twice already on the calendar, it’s great to share again the awe and wonder of human history in the arts and within our cultures with the sharing of this amazing free app. Thanks to Gustavo Calderón De Anda for suggesting it!

Also see:

  • 14 measurement apps for teaching math & science — from teachthought and Glenda Stewart-Smith
    Glenda Stewart-Smith of Surrey School District #36 in Canada, along with TeachThought staff, helped put together this collection of iPhone and iPad apps that offer all of these measuring abilities and more.
 
 

The Humanities May Be Declining at Universities — But They’re Thriving on Zoom — from edsurge.com by Rebecca Koenig

Excerpt:

Throughout the pandemic, versions of this close-reading conversation have taken place week after week. Organized through new nonprofits and small startups including the Catherine Project, Night School Bar and Premise, they bring together adults who want to spend their free time talking to strangers about literature and philosophy.

It sounds at first like an ambitious book club—except for the fact that many of these seminars are organized and led by college professors, some so eager to participate that they do it for free.

“Mostly it’s a way for them to do a kind of teaching they can’t do at their regular jobs,” explains Zena Hitz, founder of the Catherine Project and a tutor (faculty member) at St. John’s College in Annapolis, Maryland.

From DSC:
I’ve often thought that online-based learning may be the thing that saves the liberal arts (i.e., available throughout one’s lifetime and would be far less expensive). It would be ironic though, as many liberal arts institutions have not been proponents of online-based learning.

 

Top Resources For Students To Discover Real World Problems and Issues

Top Resources For Students To Discover Real World Problems & Issues — from edtechreview.in by Saniya Khan

Are you looking for ways to help students learn about world issues: climate change, cultural diversity, biodiversity, education, water crisis, [homelessness] and more to build awareness about global issues and develop global competence?

 

VRJAM -- the metaverse platform for music

The VRJAM metaverse platform is coming to transform the world of live entertainment 

VRJAM, the UK’s leading creator of live music experiences in virtual reality, today teased the launch of the VRJAM platform, a revolutionary new metaverse events platform and NFT creation solution. 

To bring the VRJAM metaverse platform to life, VRJAM has partnered with market leading NFT software developer Enjin.io to launch a rich virtual reality world that offers a host of new solutions for artists to render and monetize their music and live shows in amazing new ways using NFT’s, blockchain and immersive technology.  

The VRJAM platform promises to open up completely new ways for both fans and artist to experience live music events and represents the next step in the evolution of live music. 

Ownership of this virtual world will be shared by a guild of globally recognised artists and record labels who will cooperate to create value and define new possibilities for music inside the metaverse. 

VRJAM’s metaverse platform offers solutions for true live performance using technology that is years ahead of other similar platforms. It provides unsurpassed user experience and offers fans, artists and labels an array of unique features:

VRJAM's metaverse -- a vivid virtual world built for music

At the heart of the VRJAM metaverse platform is a blockchain based trading and finance system, VRJAM Coin. This revolutionary new cryptocurrency will create ways for both artists and fans to earn money inside the metaverse and promises to create entirely new business models for artists, venues and labels at a time when their traditional ways of making money have been turned upside down by the Covid 19 pandemic. 

The VRJAM cryptocurrency is backed by investment from 5 of the world’s leading blockchain specialist investment and venture capital firms, demonstrating the exciting potential of VRJAM’s tech.

The VRJAM platform is scheduled to go live in early 2022, follow on social media to stay up to date.


From DSC:
Hmmmmm….might this type of thing spill over into the worlds of teaching and learning? More direct-to-consumer (learner) types of offerings? Will this open up the doors for new methods of earning a living or for  those interested in building a teaching & learning-based brand?

Alternatively, will this impact what actors, actresses, and comedians will be able to do?


Addendum on 12/2/21:


 

The Push-Pull of Leading Motivation Using Microlearning — from learningsolutionsmag.com by Robyn Defelice

Excerpt:

So, let’s pick up from there: You’re a learning leader in an organization that has aligned all these elements and is ready to see microlearning put to good use. So, what’s the obstacle in your path?

Maybe you’re stuck on using microlearning as a motivational tool for performance growth but are not sure if a formal or informal approach will have more appeal. Should you push or pull, as they ask. Let’s get you out of this tug-of-war and address how your L&D team can lead the way in motivating the learning audience for new performance gains by implementing a microlearning campaign (or two or three)!

Push (formal) vs pull (informal)

 

What Team-Building Games Can Be Used For Remote Teaching And Online Learning?

50 digital team-building games (for students of all ages)

Excerpt:

At TeachThought, we believe that learning is inherently social, and we see a virtual or online learning structure as an opportunity to stretch ourselves and try new strategies. We’ve curated 50 of the most fun, engaging, and easy-to-implement digital team-building games for students of all ages, arranged by category.

 

 

Make Room for Creativity in Learning from Early Design Stage — from learningsolutionsmag.com by Bill Brandon

Excerpt:

Change the paradigm: Invite learners to create
Learning leaders can change this by encouraging their teams to add creative activities for the learners to participate in. Here are some examples of what participants in a learning program can create:

  • Stories from their own workplace or from the work they aspire to do
  • Presentations with diagrams showing new processes that can be put in place based on what was learned
  • Vision boards made from collages showing their hopes for an improved environment
  • Zoom improvs portraying interpersonal relationships in a playful way
  • Answers to a question from the facilitator in a chatroom
 
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