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From DSC:
Below is a great book that I highly recommend for instructional designers, multimedia developers, and any teacher or professor who is putting materials online. Check it out — especially the chapters on cognitive load theory.

e-Learning and the Science of Instruction: Proven Guidelines for Consumers and Designers of Multimedia Learning — Dr. Ruth Clark

10 innovative digital media & learning projects win $1.7M — from DMLcentral.net

The results of the MacArthur Foundation’s 2010 Digital Media and Learning Competition are in, and the 10 winning projects can’t help but to inspire anyone even remotely interested in understanding the potential of the Internet and digital technology to transform learning and knowledge creation.

From DSC:
The article provides a link to:

DML 2010 Learning Labs winning applications

From DSC:
For an assignment for class last week, I put together this graphic and MP3 file (you will need to click on the Sound/Speaker icon to here the audio).

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Media Chemistry

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From DSC:
In an assignment for a class last week, I ran across a time-saving tool offered via timetoast.com. If you want to put together interactive timelines — without having to know programming languages or scripting languages — you might be interested in kicking the tires on this web-based tool. As an example, I was able to put together the following timeline of instructional media* in an hour or so:

Daniel Christian: Example of a timeline created at timetoast.com

Further reflections on this from DSC:

  • As I was putting this timeline together, I saw how Thomas Edison and others proclaimed that technology X would make _____ obsolete…or that invention Y would change education forever. (I made a note to myself that I didn’t want to make such bold proclamations…and appear so foolish…but I’m probably too late in this area!) 🙂
  • But anyway, I reflected on how school museums were first used, on how radio and instructional television had an impact for a while but then died down in terms of educational use, how the training films of WWII impacted what we know and do today, and the post WWII research in audio-visual-based arenas , and then the advent/rise of the personal computer as well as other educational technologies and the Internet……….and I thought of how disappointed people probably were after the hype ended. But then I reflected upon these technologies as seeds that were planted over time and later produced a harvest. They changed our “wineskins” (see below):

    • Radio didn’t really disappear or disappoint. We still use it today; however, not necessarily for education, but we appreciate the audio it delivers to us (whether that be in music or in talkshows). Some seeds were planted…and the wineskins were changed**.

    • Motion picture films and TV didn’t disappear or disappoint either, really. We still use these technologies today…but again, not necessarily for education (though some programs are definitely educational in nature and intent). We are used to viewing films and consider it second nature to watch video. So, other seeds were planted…and the wineskins were changed again.**

    • Neither did the computer disappear or disappoint. We are still using computers today and they present another piece of the communications juggernaut that’s been created. Again, more seeds were planted…and the wineskins were changed yet again.**

    • The Internet is here and growing as well. A significant ROI is being enjoyed with each passing day — and from educational perspectives no doubt. Again, the fields are starting to grow, and are growing quickly now. The seeds are no longer seeds and the wineskins we have today are not like the wineskins from 100+ years ago. **

So what am I saying here?
I’m saying that we are used to using/hearing/seeing audio, video, interactivity, multi-directional communications because of these technologies. They
cultivated the ground for people using the technologies that we are:

  • Comfortable with
  • Using
  • and innovating with today.

So when we employ highly-powerful, multimedia-based, educationally-beneficial items on the Net today — when we contribute podcasts, vodcasts, lectures, exercises, animations, etc. to the Net — we can thank these technologies for being the technological ancestors in the tech-family tree. They really didn’t disappoint after all. They were the seeds that were planted over time to create a wonderful harvest….a very powerful communications network…the most powerful one the world has ever known. Not bad for 100 years.




*
Based upon article by Robert Reiser:

Reiser, R. (2001). A history of instructional design and technology: Part I: A history of instructional media. ETR&D. Vol. 49(1). pp. 53-64.

**As Jesus once responded when asked about why his disciples didn’t fast, he replied:

16“No one sews a patch of unshrunk cloth on an old garment, for the patch will pull away from the garment, making the tear worse. 17Neither do men pour new wine into old wineskins. If they do, the skins will burst, the wine will run out and the wineskins will be ruined. No, they pour new wine into new wineskins, and both are preserved.”

These technologies created the environment…the proper wineskins…to lay the foundation for the “new wine” to be poured into our worlds without this new wine “running out” and ruining the wineskins. Can you imagine if someone had been able to introduce these technologies within 10-20 years…would they have taken? Given human nature, I doubt it. The wineskins took time to change. The thing is, the pace of change is quickening and is increasingly more difficult to keep up with.

I wonder…will the current wineskins hold? Or are our wineskins now very used to this pace of change?


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Inside the March 2010 Issue of The Journal:

*DIGITAL VIDEO
Flippin’ Out

With its school-friendly price, user-friendly design, and project-friendly capabilities, the Flip Video camcorder is a must-have addition to your classroom technology arsenal.

*OPEN CONTENT
A Custom Fit
The movement toward open educational resources is gaining steam, empowering teachers to modify existing materials and create content that is a better match for their instructional needs.

*21st CENTURY SKILLS
An ‘A’ in Abstractions
How do you assess students on how well they can communicate, solve problems, and be responsible self-learners?  First step: Toss out your bubble sheets and multiple-choice questions.

Plus:
-Network Security – Identity Scramble
-Here & Now
-Policy & Advocacy – Was I Wrong on Obama?
-Drill Down – Digital Citizenship is Fundamental
-Product Focus
-Upcoming Events & Webinars

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Tools for learning: Trends and implications to language education — from Teemu Arina

Everything that can become digital, will rapidly become digital. Everything that could be automated by computers, will be automated. The amount of information in explicit form is increasing exponentially. We are moving towards an age of transparency: people produce user-generated content in the form of status updates in social networks, videos, interactive content, podcasts, blog posts, links and commentary.

The dynamic web fueled by social media is affecting content in real-time. New approaches to information visualization and categorization (e.g. with bottom-up categorization methods like tagging) are needed. Approaches like commons-based peer production enabled by technical architectures of participation in combination with open content licensing schemes (e.g. Creative Commons) changes the role of consumers into active participants – or prosumers.

The hardware capabilities, internet access, content production, content distribution and underlying educational methodologies are constantly improving and changing. We are in the middle of a paradigm shift regarding online learning. Traditional books are becoming non-linear, embedded in the very fabric of the network architecture. Paid content alone is no longer relevant enough. Publishers need to come up with added value services, extending their offering and role beyond traditional realms.

Technology takes content out of the classroom to the very context where learning happens. Smart internet enabled technologies will be embedded in our environment on e.g. walls and tabletops. Portable devices like e-book readers, tablets and next generation mobile computers make content available and integrated to the environment everywhere and anytime.

Opportunites for Language Education
Digital content and delivery will help enrich the pillars of language learning…

Digital Education Revolution

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Blueprints and Broadband — from ednetnews.com by Anne Wujcik —Friday, March 19, 2010

…the Obama Administration released its blueprint to overhaul the No Child Left Behind Act (NCLB), to mixed reviews. “A Blueprint for Reform” sets out the administration’s K-12 priorities and provides a bit more detail about how the various programs will operate.
…
The plan sets out six long term goals for the next decade, including calling for every American community to have affordable access to at least 1 gigabit per second broadband service to anchor institutions such as schools, hospitals and government buildings and at least 100 million U.S. homes to have affordable access to actual download speeds of at least 100 megabits per second and actual upload speeds of at least 50 megabits per second (emphasis DSC).

On first read, there doesn’t seem to be anything really unexpected in the administration’s blueprint for the reauthorization of ESEA. Talking to Congress, Secretary Duncan emphasized that the blueprint supports the administration’s three major goals for reauthorization…

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