“Learning in the Living [Class] Room” — as explained by Daniel Christian [Campus Technology]

Learning from the Living [Class] Room  — from Campus Technology by Daniel Christian and Mary Grush; with a huge thanks also going out to Mr. Steven Niedzielski (@Marketing4pt0) and to Mr. Sam Beckett (@SamJohnBeck) for their assistance and some of the graphics used in making these videos.

From DSC:
These 4 short videos explain what I’m trying to relay with a vision I’m entitling, Learning from the Living [Class] Room.  I’ve been pulse checking a variety of areas for years now, and the pieces of this vision continue to come into fruition.  This is what I see Massive Open Online Courses (MOOCs) morphing into (though there may be other directions/offshoots that they go in as well).

After watching these videos, I think you will see why I think we must move to a teambased approach.

(It looks like the production folks for Campus Technology had to scale things way back in terms of video quality to insure an overall better performance for the digitally-based magazine.) 


To watch these videos in a higher resolution, please use these links:


  1. What do you mean by “the living [class] room”?
  2. Why consider this now?
  3. What are some examples of apps and tech for “the living [class] room”?
  4. What skill sets will be needed to make “the living [class] room” a reality?

 

 


Alternatively, these videos can be found at:


 

DanielSChristianLearningFromTheLivingClassRoom-CampusTechnologyNovember2013

.

 

 

Citrix-Mobile-Education-10-31-13

 

 

Citrix-Mobile-Education-TOC-10-31-13

 

Description:

Education is at a tipping point. From the rising cost of a college education and the financial pressures upon local districts and state agencies to fund K-12 schools and programs, to the questions of how to employ mobile technologies and leverage social platforms to support the growing trend toward mobile, collaborative learning models, educators face an almost overwhelming set of challenges. While there are no easy answers to these and other issues, Citrix believes strongly that online learning technologies can help enhance and extend the teaching and learning process and provide greater, more wide-spread access to education to students. We are committed to developing and delivering learning solutions that will meet the evolving needs of teachers and students in this changing landscape. We hope that our sponsorship of this ebook and other projects will help you, the reader, gain a better understanding of the opportunities that online learning technologies provide, increase your mastery of these solutions, and enable you to put them to productive use. We look forward to working with you as we explore new and effective ways to help teachers teach and learners learn.

CaIlin Pitcher
Product Line Director, Collaboration, Citrix

 

Comments/disclosure from DSC:
I do not work for Citrix — I have been at Calvin College since
March 2007.  I was not paid to develop/contribute this piece.

I’d like to thank David Rogelberg for his work on this project.

 

 

 

Recent trends in storytelling and new business models for publishers — from smashingmagazine.com by Jose Martinez Salmeron; with thanks to Gary Hayes for the Scoop on this

Excerpts (emphasis DSC):

It is clear that the ongoing dramatic transformation of the media industry in all its formats (audio, video and text) leaves the door open for a complete reinvention of the publishing business. This transition has opened up opportunities for experimentation, and many players are trying to define the future of media in general, and journalism in particular.

In this article, we will discuss several recent such experiments, with special focus on new forms of storytelling, as well as new business models for publishers — a fascinating recent trend called “subcompact publishing” will be our main reference.

The Media Industry As We Knew It Is Gone

“The publishing ecosystem is now primed for complete disruption.” – Craig Mod

 

23 iPad alternatives to the book report — from ipadders.eu by Suzanne Lustenhouwer; with thanks to Jackie Gerstein for the tweet this.

Excerpt:

  1. If a journey was involved, draw a map with explanatory notes of significant places. (Google Earth, Notability, Showme)
  2. Dramatize a scene from the book. Write a script and have several rehearsals before performing it to the class or recording it. Include stage directions in your script. (Screenplay, iMoviePuppet Pals)
  3. Lead a small group discussion with other readers of the same book. Focus on a specific topic and report your group’s conclusion to the class. (Notability)

 

 

 

 

FutureOfStorytellingGaskins-Oct2013

 

Excerpt:

Many of us go about our lives constantly surrounded by screens, immersed in various “stories”: movies, TV shows, books, plot-driven video games, news articles, advertising, and more. Whether we realize it or not, we’re creating new behaviors, routines, mindsets, and expectations around what we watch, read or play—which in turn presents new challenges and opportunities for creators and marketers.

In other words, while the fundamentals of good storytelling remain the same, technology is changing how stories can be told. But what does that mean exactly?

 

Here it is: The Top 100 Tools for Learning 2013 — from c4lpt.co.uk by Jane Hart

Excerpt:

The Top 100 Tools for Learning 2013 list (released today, 30 September 2013) was compiled from the votes of over 500 learning professionals (from education and workplace learning) from 48 countries. Here are some of the highlights from this year’s list. For a fuller analyis, visit Analysis 2013

  • Twitter retains its no 1 position for the 5th year running
  • Google Drive/Docs moves up to #2.
  • PowerPoint moves up to #5.
  • Evernote moves into the top 10 at #6.
  • Google +/Hangouts moves into the top 10 at #10.
  • There are 10 new tools on the list topped by Feedly (an RSS reader/aggregator) at #19 and Coursera (a MOOC platform) at #38, and 3 returning tools to the list, including Storify at #58.
  • The highest movers within the list are Skydrive (Windows file storage area) at #43 up 55 places since last year, and Keynote and iMovie up 40 and 32 places respectively (showing the increase in popularity of Apple software).
  • A significant descent down the list for some tools including Google Sites (down 60 places) and Wikispaces (down 50 places).
  • Tools moving off the list include Google Reader (now retired by Google), Bing and Scribd.
  • Although the list is still dominated by free online social tools, a number of e-learning authoring tools have had a good showing this year.
  • As for trends over the last 5 years, it is interesting to note that Firefox (#1 in 2007) is now at #97 on the list, and Delicious (#1 in 2008) is now at #60.  What will topple Twitter from the top of the list?
 
 

True personalization is the next big thing in multiscreen TV [Moulding]

True personalization is the next big thing in multiscreen TV — from .v-net.tv by John Moulding

 

 

 

From DSC:
Not a far stretch to see some applications of this in the future aimed at learning objects/learning agents/and personalized streams of content.

 

 

The Living [Class] Room -- by Daniel Christian -- July 2012 -- a second device used in conjunction with a Smart/Connected TV

 

 

Addendum:
(With thanks going out to Mr. Richard Byrne over at the Free Technology for Teachers blog for this item
)

 

 

SchoolsWorldTV-Sept2013

 

Bookless public library opens in Texas — from npr.org by Bill Chappell with thanks to Laura Goodrich/Don Tapscott for this resource

Excerpt:

.

An artist's rendering shows computer stations at the new BiblioTech bookless public library in Bexar County, Texas. The library is holding its grand opening Saturday.
.
From DSC:
If this is successful and takes off, can this also be achieved/made available from our living rooms…?
Addendums on 9/18/13:
 

A first look at how educators are really using Google Glass — from by Stephen Noonoo

Excerpts (emphasis DSC):

Per Andrew Vanden Heuvel:

What Glass does offer, Vanden Heuvel said, is a shift in perspective, particularly because teachers can use it as a tool to engage students faster and more easily than before. After returning from Geneva, Vanden Heuvel launched a YouTube channel devoted to his experiments with science–and Glass–called STEMBite. To date, in more than two dozen videos, he’s guided viewers through the physics of ball spin on the tennis court to the polarization of light through (appropriately enough) a pair of glasses.

“What I’m excited by making these videos is not only that they’re filmed with Google Glass, but they’re high engagement videos, so they’re meant to be really short and to get kids to think about how math and science is all around,” he said. “I suppose I could have done that before, but it’s just so easy now.”

Per Hanna Brown:

“I’ve had videos in my classroom before–that’s not a novel thing–but I’ve never been able to take a video from my eye perspective,” said Hannah Brown, another early Glass adopter who works as a high school art teacher at Electronic Classroom of Tomorrow, an all-online statewide charter school in Ohio.

 

HannahBrown-9-11-13-Art-and-Google-Glass-thejournal

 

From DSC:
Virtual field trips, mobile learning, videoconferencing, web-based collaboration, Human Computer Interaction (HCI), and other topics come to my mind when I see this.

 

 

TheAmazon-MarcosAntoniodeLimaFilho

 

The Amazon
By Marcos Antonio de Lima Filho | Master in Design | Federal University of Pernambuco – Brazil

This is a free book which is available in iBooks 3.0+ on the iPad and/or using iTunes on your computer.  Marcos designed this book to take advantage of all the interaction enabled by iPads.

156 images, 14 infographics, 18 galleries, 11 maps and 8 videos join with the text, which here is not the primary. Why? Because the nature is much too rich to be described only by words.  The Amazon seeks to take advantage of all the technology advancements enabled by the tablet.

Great work Marcos! Nice interactivity, use of digital audio and video, graphics, and more. Check it out!

 

 

 

 

IsSchoolEnoughPBSDotOrg-Sep32013

 

.

About the program (emphasis DSC):

Thanks to digital media, the Internet and new advances in understanding how students learn, educators are beginning to appreciate the importance of breaking out of the classroom and into the wider world. There’s a growing understanding that learning should not just be preparation for life, but is actually “life itself.”

Is School Enough? documents vivid examples of where new modes of learning and engagement are taking hold and flourishing. Featuring nationally recognized educators and researchers, Stephen Brown’s powerful stories show that when students have the opportunity to explore real interests and problems, they step up and perform at the highest level. This new approach reaches motivated students as well as kids that educators call “the bright and bored,” helping these learners tune in rather than drop out.

Is School Enough? introduces parents, educators, and everyone passionate about learning to:

• Students in Maine who work with veterinary experts and digital apps to prepare a new home for a retired circus elephant.
• Young people worldwide who use the online Harry Potter Alliance to launch meaningful social justice initiatives.
• A curious and creative teen who crafts her own educational experience based on her passion for natural healing and yoga.
• A young man in Oakland who produces state-of-the-art music videos to engage his community—and himself.

Through the voices of these inspired students and America’s foremost education thought leaders, Is School Enough? provides insight into an essential new understanding of what education can be in the 21st century. Is School Enough? is the second in a series of programs about kids, digital media and education. The first program, Digital Media: New Learners of the 21st Century explores students claiming digital media as a means of connecting, communicating, creating, and learning, while interpreting its importance and providing a window into 21st-century education.

 

Adobe launches a new learning service – KnowHow — from blogs.adobe.com; with thanks to Dr. Tony Karrer (@elearningPosts) for posting this on Twitter

Excerpt:

If you have been learning through video playlists and always thought:

  • Wouldn’t it be great it I could scribble notes on top of the video? <– From DSC: Idea for future “textbooks”?
  • Why not add text in the context of the video I am learning from? <– For future “textbooks”…?
  • Why can’t I go back and forth between videos easily?                     <– For future “textbooks”…?

You are not alone.

 

Also see:

 

AdobeKnowHow-August302013

 

 

 
 

WaltDisneyImagineering-August2013

— from Walt Disney Imagineering Research & Development (“WDI R&D”)

From DSC:
Though it looks like the latest round appears to be done, what caught my eye here were the following items:

Blending the physical w/ the virtual and the platform:

  • The experience must take place simultaneously in a physical space and one of the following:
    • Interactive Website
    • Mobile (smartphone, tablet device, etc.)
    • Another physical location
  • Other media formats and platforms are encouraged as well. Use your imagination!

Immersion

Digital storytelling

Creativity

New media literacies

Interactivity

Participation

Imagination

 


Questions:

  • How might these concepts be used in modern K-12 courses? In higher education?
  • How could our “textbooks” incorporate these concepts?
  • Which disciplines should be involved in these cross-disciplinary endeavors?

 
© 2025 | Daniel Christian