The artificial intelligence sector has never been more competitive. Forbes received some 1,900 submissions this year, more than double last year’s count. Applicants do not pay a fee to be considered and are judged for their business promise and technical usage of AI through a quantitative algorithm and qualitative judging panels. Companies are encouraged to share data on diversity, and our list aims to promote a more equitable startup ecosystem. But disparities remain sharp in the industry. Only 12 companies have women cofounders, five of whom serve as CEO, the same count as last year. For more, see our full package of coverage, including a detailed explanation of the list methodology, videos and analyses on trends in AI.
New Generative AI video tools coming to Premiere Pro this year will streamline workflows and unlock new creative possibilities, from extending a shot to adding or removing objects in a scene
Adobe is developing a video model for Firefly, which will power video and audio editing workflows in Premiere Pro and enable anyone to create and ideate
Adobe previews early explorations of bringing third-party generative AI models from OpenAI, Pika Labs and Runway directly into Premiere Pro, making it easy for customers to draw on the strengths of different models within the powerful workflows they use every day
AI-powered audio workflows in Premiere Pro are now generally available, making audio editing faster, easier and more intuitive
AI Resources and Teaching | Kent State University offers valuable resources for educators interested in incorporating artificial intelligence (AI) into their teaching practices. The university recognizes that the rapid emergence of AI tools presents both challenges and opportunities in higher education.
The AI Resources and Teaching page provides educators with information and guidance on various AI tools and their responsible use within and beyond the classroom. The page covers different areas of AI application, including language generation, visuals, videos, music, information extraction, quantitative analysis, and AI syllabus language examples.
For all its jaw-dropping power, Watson the computer overlord was a weak teacher. It couldn’t engage or motivate kids, inspire them to reach new heights or even keep them focused on the material — all qualities of the best mentors.
It’s a finding with some resonance to our current moment of AI-inspired doomscrolling about the future of humanity in a world of ascendant machines. “There are some things AI is actually very good for,” Nitta said, “but it’s not great as a replacement for humans.”
His five-year journey to essentially a dead-end could also prove instructive as ChatGPT and other programs like it fuel a renewed, multimillion-dollar experiment to, in essence, prove him wrong.
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To be sure, AI can do sophisticated things such as generating quizzes from a class reading and editing student writing. But the idea that a machine or a chatbot can actually teach as a human can, he said, represents “a profound misunderstanding of what AI is actually capable of.”
Nitta, who still holds deep respect for the Watson lab, admits, “We missed something important. At the heart of education, at the heart of any learning, is engagement. And that’s kind of the Holy Grail.”
From DSC: This is why the vision that I’ve been tracking and working on has always said that HUMAN BEINGS will be necessary — they are key to realizing this vision. Along these lines, here’s a relevant quote:
Another crucial component of a new learning theory for the age of AI would be the cultivation of “blended intelligence.” This concept recognizes that the future of learning and work will involve the seamless integration of human and machine capabilities, and that learners must develop the skills and strategies needed to effectively collaborate with AI systems. Rather than viewing AI as a threat to human intelligence, a blended intelligence approach seeks to harness the complementary strengths of humans and machines, creating a symbiotic relationship that enhances the potential of both.
Per Alexander “Sasha” Sidorkin, Head of the National Institute on AI in Society at California State University Sacramento.
How Much Do Voice Actors Make? — from elevenlabs.io Learn how much voice actors can expect to make and how to create passive income streams with ElevenLabs.
If you’re considering a career in the voice acting industry, you may be wondering how much do voice actors make?
A voice actor’s salary is based on many factors, from talent to type of voice work, and the ability to market yourself. Voice actors can experience massive earning potential, and a voice actor salary can range from tens of thousands of dollars to six figures a year.
In this article, we’ll explore how to make your voice talent work for you, whether you’re an entry-level voice actor or an experienced voice actor, the kind of voice actor’s salary you can expect, and what the highest-paid voice actors earn.
Have you ever wondered how video games create those immersive and dynamic sound effects that react to your every move? From the satisfying crunch of footsteps on different surfaces to the realistic reverberations of gunshots in various environments, game audio has come a long way.
Now, AI is revolutionizing the way video game audio is produced and experienced. AI algorithms and machine learning techniques are being leveraged to power real-time sound effect generation, creating more realistic, adaptive, and efficient sound effects that respond to player actions and in-game events in real-time. For example, ElevenLabs’ upcoming AI Sound Effects feature will allow video game developers to describe a sound and then generate it with AI.
What Are the Best AI Video Game Tools? Looking to enhance your video generation process with AI tools? You’ve come to the right place. Learn all about the top tools and their specific use cases.
From generating realistic assets and environments to crafting compelling narratives and lifelike characters, AI is revolutionizing the way video games are designed and developed.
In this article, we will explore the different types of AI video game tools available and highlight some of the best tools in each category. We’ll delve into the key features and benefits of these tools, helping you understand how they can streamline your game development process and enhance the overall quality of your game.
Whether you’re an indie developer or part of a large studio, understanding the AI landscape and selecting the right tools for your project is crucial. We’ll provide insights into what to look for when choosing an AI video game tool, ensuring that you make an informed decision that aligns with your project’s requirements and budget.
Tools and Apps to Bring Augmented Reality into Your Classroom — from techlearning.com by Steve Baule and Dillon Martinez These digital tools and platforms can support the use of augmented reality in the classroom, making a more dynamic and engaging learning experience
AR allows virtual 3D models, animations, and contextual information to be overlaid on the real world through mobile devices or AR headsets. The Franklin Institute provides a good overview of what constitutes AR, as does UK’s Talk Business and Tech & Learning. This immersive technology provides unique opportunities for interactive, experiential learning across numerous subjects.
For example, in a science class, students could use an AR app to visualize the 3D structure of a molecule they are studying and interact with it by rotating, resizing, or even building it atom-by-atom. For history lessons, AR can transport students to ancient archaeological sites projected on their desks, where they can explore 3D reconstructions of ruins and artifacts. Google’s Expeditions tool can allow students to take a virtual walkthrough South Africa and learn about its geography or visit the Seven New Wonders of the World.
London's Frameless is the ultimate immersive art experience. With 42 masterpieces in 4 different galleries, it's the largest permanent multi-sensory experience in the UK.pic.twitter.com/13OPRCLH2E
What about course videos? Professors can create them (by lecturing into a camera for several hours hopefully in different clothes) from the readings, from their interpretations of the readings, from their own case experiences – from anything they like. But now professors can direct the creation of the videos by talking – actually describing – to a CustomGPTabout what they’d like the video to communicate with their or another image. Wait. What?They can make a video by talking to a CustomGPT and even select the image they want the “actor” to use? Yes. They can also add a British accent and insert some (GenAI-developed) jokes into the videos if they like. All this and much more is now possible. This means that a professor can specify how long the video should be, what sources should be consulted and describe the demeanor the professor wants the video to project.
From DSC: Though I wasn’t crazy about the clickbait type of title here, I still thought that the article was solid and thought-provoking. It contained several good ideas for using AI.
Excerpt from a recent EdSurge Higher Ed newsletter:
There are darker metaphors though — ones that focus on the hazards for humanity of the tech. Some professors worry that AI bots are simply replacing hired essay-writers for many students, doing work for a student that they can then pass off as their own (and doing it for free).
From DSC: Hmmm…the use of essay writers was around long before AI became mainstream within higher education. So we already had a serious problem where students didn’t see the why in what they were being asked to do. Some students still aren’t sold on the why of the work in the first place. The situation seems to involve ethics, yes, but it also seems to say that we haven’t sold students on the benefits of putting in the work. Students seem to be saying I don’t care about this stuff…I just need the degree so I can exit stage left.
My main point: The issue didn’t start with AI…it started long before that.
This financial stagnation is occurring as we face a multitude of escalating challenges. These challenges include but are in no way limited to, chronic absenteeism, widespread student mental health issues, critical staff shortages, rampant classroom behavior issues, a palpable sense of apathy for education in students, and even, I dare say, hatred towards education among parents and policymakers.
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Our current focus is on keeping our heads above water, ensuring our students’ safety and mental well-being, and simply keeping our schools staffed and our doors open.
What is Ed? An easy-to-understand learning platform designed by Los Angeles Unified to increase student achievement. It offers personalized guidance and resources to students and families 24/7 in over 100 languages.
Also relevant/see:
Los Angeles Unified Bets Big on ‘Ed,’ an AI Tool for Students — from by Lauraine Langreo
The Los Angeles Unified School District has launched an AI-powered learning tool that will serve as a “personal assistant” to students and their parents.The tool, named “Ed,” can provide students from the nation’s second-largest district information about their grades, attendance, upcoming tests, and suggested resources to help them improve their academic skills on their own time, Superintendent Alberto Carvalho announced March 20. Students can also use the app to find social-emotional-learning resources, see what’s for lunch, and determine when their bus will arrive.
Could OpenAI’s Sora be a big deal for elementary school kids?— from futureofbeinghuman.com by Andrew Maynard Despite all the challenges it comes with, AI-generated video could unleash the creativity of young children and provide insights into their inner worlds – if it’s developed and used responsibly
Like many others, I’m concerned about the challenges that come with hyper-realistic AI-generated video. From deep fakes and disinformation to blurring the lines between fact and fiction, generative AI video is calling into question what we can trust, and what we cannot.
And yet despite all the issues the technology is raising, it also holds quite incredible potential, including as a learning and development tool — as long as we develop and use it responsibly.
I was reminded of this a few days back while watching the latest videos from OpenAI created by their AI video engine Sora — including the one below generated from the prompt “an elephant made of leaves running in the jungle”
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What struck me while watching this — perhaps more than any of the other videos OpenAI has been posting on its TikTok channel — is the potential Sora has for translating the incredibly creative but often hard to articulate ideas someone may have in their head, into something others can experience.
Can AI Aid the Early Education Workforce? — from edsurge.com by Emily Tate Sullivan During a panel at SXSW EDU 2024, early education leaders discussed the potential of AI to support and empower the adults who help our nation’s youngest children.
While the vast majority of the conversations about AI in education have centered on K-12 and higher education, few have considered the potential of this innovation in early care and education settings.
At the conference, a panel of early education leaders gathered to do just that, in a session exploring the potential of AI to support and empower the adults who help our nation’s youngest children, titled, “ChatECE: How AI Could Aid the Early Educator Workforce.”
Hau shared that K-12 educators are using the technology to improve efficiency in a number of ways, including to draft individualized education programs (IEPs), create templates for communicating with parents and administrators, and in some cases, to support building lesson plans.
Educators are, perhaps rightfully so, cautious about incorporating AI in their classrooms. With thoughtful implementation, however, AI image generators, with their ability to use any language, can provide powerful ways for students to engage with the target language and increase their proficiency.
While AI offers numerous benefits, it’s crucial to remember that it is a tool to empower educators, not replace them. The human connection between teacher and student remains central to fostering creativity, critical thinking, and social-emotional development. The role of teachers will shift towards becoming facilitators, curators, and mentors who guide students through personalized learning journeys. By harnessing the power of AI, educators can create dynamic and effective classrooms that cater to each student’s individual needs. This paves the way for a more engaging and enriching learning experience that empowers students to thrive.
In this article, seven teachers across the world share their insights on AI tools for educators. You will hear a host of varied opinions and perspectives on everything from whether AI could hasten the decline of learning foreign languages to whether AI-generated lesson plans are an infringement on teachers’ rights. A common theme emerged from those we spoke with: just as the internet changed education, AI tools are here to stay, and it is prudent for teachers to adapt.
Even though it’s been more than a year since ChatGPT made a big splash in the K-12 world, many teachers say they are still not receiving any training on using artificial intelligence tools in the classroom.
More than 7 in 10 teachers said they haven’t received any professional development on using AI in the classroom, according to a nationally representative EdWeek Research Center survey of 953 educators, including 553 teachers, conducted between Jan. 31 and March 4.
From DSC: This article mentioned the following resource:
For over a year, GPT-4 was the dominant AI model, clearly much smarter than any of the other LLM systems available. That situation has changed in the last month, there are now three GPT-4 class models, all powering their own chatbots: GPT-4 (accessible through ChatGPT Plus or Microsoft’s CoPilot), Anthropic’s Claude 3 Opus, and Google’s Gemini Advanced1.
… Where we stand
We are in a brief period in the AI era where there are now multiple leading models, but none has yet definitively beaten the GPT-4 benchmark set over a year ago. While this may represent a plateau in AI abilities, I believe this is likely to change in the coming months as, at some point, models like GPT-5 and Gemini 2.0 will be released. In the meantime, you should be using a GPT-4 class model and using it often enough to learn what it does well. You can’t go wrong with any of them, pick a favorite and use it…
From DSC: Here’s a powerful quote from Ethan:
In fact, in my new book I postulate that you haven’t really experienced AI until you have had three sleepless nights of existential anxiety, after which you can start to be productive again.
For us, I think the biggest promise of AI tools like Sora — that can create video with ease — is that they lower the cost of immersive educational experiences. This increases the availability of these experiences, expanding their reach to student populations who wouldn’t otherwise have them, whether due to time, distance, or expense.
Consider the profound impact on a history class, where students are transported to California during the gold rush through hyperrealistic video sequences. This vivifies the historical content and cultivates a deeper connection with the material.
In fact, OpenAI has already demonstrated the promise of this sort of use case, with a very simple prompt producing impressive results…
Take this scenario. A student misses a class and, within twenty minutes, receives a series of texts and even a voicemail from a very concerned and empathic-sounding voice wanting to know what’s going on. Of course, the text is entirely generated, and the voice is synthetic as well, but the student likely doesn’t know this. To them, communication isn’t something as easy to miss or brush off as an email. It sounds like someone who cares is talking to them.
But let’s say that isn’t enough. By that evening, the student still hadn’t logged into their email or checked the LMS. The AI’s strategic reasoning is communicating with the predictive AI and analyzing the pattern of behavior against students who succeed or fail vs. students who are ill. The AI tracks the student’s movements on campus, monitors their social media usage, and deduces the student isn’t ill and is blowing off class.
The AI agent resumes communication with the student. But this time, the strategic AI adopts a different persona, not the kind and empathetic persona used for the initial contact, but a stern, matter-of-fact one. The student’s phone buzzes with alerts that talk about scholarships being lost, teachers being notified, etc. The AI anticipates the excuses the student will use and presents evidence tracking the student’s behavior to show they are not sick.
Not so much focused on learning ecosystems, but still worth mentioning:
NVIDIA Digital Human Technologies Bring AI Characters to Life
Leading AI Developers Use Suite of NVIDIA Technologies to Create Lifelike Avatars and Dynamic Characters for Everything From Games to Healthcare, Financial Services and Retail Applications
Today is the beginning of our moonshot to solve embodied AGI in the physical world. I’m so excited to announce Project GR00T, our new initiative to create a general-purpose foundation model for humanoid robot learning.
Below are some items for those creatives who might be interested in telling stories, designing games, crafting audio-based experiences, composing music, developing new worlds using 3D graphics, and more.
The sounds of any game can make or break the experience for its players. Many of our favorite adventures come roaring back into our minds when we hear a familiar melody, or maybe it’s a special sound effect that reminds us of our time performing a particularly heroic feat… or the time we just caused some havoc with friends. With Lightfall sending Guardians to explore the new destination of Neomuna, there’s an entire universe hidden away within the sounds—both orchestral and diegetic—for Guardians to uncover and immerse themselves in. We recently assembled some of Destiny’s finest sound designers and composers to dive a little bit deeper into the stunning depths of Neomuna’s auditory experience.
Before diving into the interview with our incredible team, we wanted to make sure you have seen the Lightfall music documentary that went out shortly after the expansion’s release. This short video is a great introduction to how our team worked to create the music of Lightfall and is a must-see for audiophiles and Destiny fans alike.
Every game has a story to tell, a journey to take players through that — if done well — can inspire wonderful memories that last a lifetime. Unlike other storytelling mediums, the art of video games is an intricate interweaving of experiences, including psychological cues that are designed to entrance players and make them feel like they’re a part of the story. One way this is achieved is through the art of audio. And no, we aren’t just talking about the many incredible soundtracks out there, we’re talking about the oftentimes overlooked universe of audio design.
… What does an audio designer do?
“Number one? We don’t work on music. That’s a thing almost everyone thinks every audio designer does,” jokes Nyte when opening up about beginning her quest into the audio world. “That, or for a game like Destiny, people just assume we only work on weapon sounds and nothing else. Which, [Juan] Uribe does, but a lot of us don’t. There is this entire gamut of other sounds that are in-game that people don’t really notice. Some do, and that’s always cool, but audio is about all sounds coming together for a ‘whole’ audio experience.”
On the Transformation of Entertainment
What company will be the Pixar of the AI era? What talent agency will be the CAA of the AI era? How fast can the entertainment industry evolve to natively leverage AI, and what parts will be disrupted by the industry’s own ambivalence? Or are all of these questions myopic…and should we anticipate a wave of entirely new categories of entertainment?
We are starting to see material adoption of AI tools across many industries, including media and entertainment. No doubt, these tools will transform the processes behind generating content. But what entirely new genres of content might emerge? The platform shift to AI-based workflows might give rise to entirely new types of companies that transform entertainment as we know it – from actor representation, Hollywood economics, consumption devices and experiences, to the actual mediums of entertainment themselves. Let’s explore just a few of the more edgy implications:
The early vibrations of AI have already been shaking the newsroom. One downside of the new technology surfaced at CNET and Sports Illustrated, where editors let AI run amok with disastrous results. Elsewhere in news media, AI is already writing headlines, managing paywalls to increase subscriptions, performing transcriptions, turning stories in audio feeds, discovering emerging stories, fact checking, copy editing and more.
Felix M. Simon, a doctoral candidate at Oxford, recently published a white paper about AI’s journalistic future that eclipses many early studies. Swinging a bat from a crouch that is neither doomer nor Utopian, Simon heralds both the downsides and promise of AI’s introduction into the newsroom and the publisher’s suite.
Unlike earlier technological revolutions, AI is poised to change the business at every level. It will become — if it already isn’t — the beginning of most story assignments and will become, for some, the new assignment editor. Used effectively, it promises to make news more accurate and timely. Used frivolously, it will spawn an ocean of spam. Wherever the production and distribution of news can be automated or made “smarter,” AI will surely step up. But the future has not yet been written, Simon counsels. AI in the newsroom will be only as bad or good as its developers and users make it.
We proposed EMO, an expressive audio-driven portrait-video generation framework. Input a single reference image and the vocal audio, e.g. talking and singing, our method can generate vocal avatar videos with expressive facial expressions, and various head poses, meanwhile, we can generate videos with any duration depending on the length of input video.
New experimental work from Adobe Research is set to change how people create and edit custom audio and music. An early-stage generative AI music generation and editing tool, Project Music GenAI Control allows creators to generate music from text prompts, and then have fine-grained control to edit that audio for their precise needs.
“With Project Music GenAI Control, generative AI becomes your co-creator. It helps people craft music for their projects, whether they’re broadcasters, or podcasters, or anyone else who needs audio that’s just the right mood, tone, and length,” says Nicholas Bryan, Senior Research Scientist at Adobe Research and one of the creators of the technologies.
There’s a lot going on in the world of generative AI, but maybe the biggest is the increasing number of copyright lawsuits being filed against AI companies like OpenAI and Stability AI. So for this episode, we brought on Verge features editor Sarah Jeong, who’s a former lawyer just like me, and we’re going to talk about those cases and the main defense the AI companies are relying on in those copyright cases: an idea called fair use.
The FCC’s war on robocalls has gained a new weapon in its arsenal with the declaration of AI-generated voices as “artificial” and therefore definitely against the law when used in automated calling scams. It may not stop the flood of fake Joe Bidens that will almost certainly trouble our phones this election season, but it won’t hurt, either.
The new rule, contemplated for months and telegraphed last week, isn’t actually a new rule — the FCC can’t just invent them with no due process. Robocalls are just a new term for something largely already prohibited under the Telephone Consumer Protection Act: artificial and pre-recorded messages being sent out willy-nilly to every number in the phone book (something that still existed when they drafted the law).
EIEIO…Chips Ahoy!— from dashmedia.co by Michael Moe, Brent Peus, and Owen Ritz
Here Come the AI Worms — from wired.com by Matt Burgess Security researchers created an AI worm in a test environment that can automatically spread between generative AI agents—potentially stealing data and sending spam emails along the way.
Now, in a demonstration of the risks of connected, autonomous AI ecosystems, a group of researchers have created one of what they claim are the first generative AI worms—which can spread from one system to another, potentially stealing data or deploying malware in the process. “It basically means that now you have the ability to conduct or to perform a new kind of cyberattack that hasn’t been seen before,” says Ben Nassi, a Cornell Tech researcher behind the research.
New experimental work from Adobe Research is set to change how people create and edit custom audio and music. An early-stage generative AI music generation and editing tool, Project Music GenAI Control allows creators to generate music from text prompts, and then have fine-grained control to edit that audio for their precise needs.
Dave told me that he couldn’t have made Borrowing Time without AI—it’s an expensive project that traditional Hollywood studios would never bankroll. But after Dave’s short went viral, major production houses approached him to make it a full-length movie. I think this is an excellent example of how AI is changing the art of filmmaking, and I came out of this interview convinced that we are on the brink of a new creative age.
We dive deep into the world of AI tools for image and video generation, discussing how aspiring filmmakers can use them to validate their ideas, and potentially even secure funding if they get traction. Dave walks me through how he has integrated AI into his movie-making process, and as we talk, we make a short film featuring Nicolas Cage using a haunted roulette ball to resurrect his dead movie career, live on the show.
In fact a slew of research over the past two decades has found that teaching online makes professors better teachers in their classrooms, so much so that one 2009 study recommended that “faculty should be trained in distance education methods and technologies and should be encouraged to use those methods back in the classroom.”
It’s a message I’ve been arguing for a while. But now that so many educators and students have had direct experience with online formats, it’s a narrative that seems to be sinking in.
Now is the time to fully embrace how physical classrooms can be improved by online techniques.
When professors teaching face-to-face adopt online pedagogy, the classroom is transformed into a “blended” experience, moving from conventional to active learning. And that helps students turn from passive to engaged participants in their own intellectual excursions.
Using AI, the team was able to plow through 32.6 million possible battery materials in 80 hours, a task the team estimates would have taken them 20 years to do.
In the realm of technological advancements, artificial intelligence (AI) stands out as a beacon of immeasurable potential, yet also as a source of existential angst when considering that AI might already be beyond our ability to control.
His research underscores a chilling truth: our current understanding and control of AI are woefully inadequate, posing a threat that could either lead to unprecedented prosperity or catastrophic extinction.
From DSC: This next item is for actors, actresses, and voiceover specialists:
Turn your voice into passive income. — from elevenlabs.io; via Ben’s Bites Are you a professional voice actor? Sign up and share your voice today to start earning rewards every time it’s used.
The scammers used digitally recreated versions of an international company’s Chief Financial Officer and other employees to order $25 million in money transfers during a video conference call containing just one real person.
The victim, an employee at the Hong Kong branch of an unnamed multinational firm, was duped into taking part in a video conference call in which they were the only real person – the rest of the group were fake representations of real people, writes SCMP.
As we’ve seen in previous incidents where deepfakes were used to recreate someone without their permission, the scammers utilized publicly available video and audio footage to create these digital versions.
Since we launched Bard last year, people all over the world have used it to collaborate with AI in a completely new way — to prepare for job interviews, debug code, brainstorm new business ideas or, as we announced last week, create captivating images.
Our mission with Bard has always been to give you direct access to our AI models, and Gemini represents our most capable family of models. To reflect this, Bard will now simply be known as Gemini.
A new way to discover places with generative AI in Maps— from blog.google by Miriam Daniel; via AI Valley Here’s a look at how we’re bringing generative AI to Maps — rolling out this week to select Local Guides in the U.S.
Today, we’re introducing a new way to discover places with generative AI to help you do just that — no matter how specific, niche or broad your needs might be. Simply say what you’re looking for and our large-language models (LLMs) will analyze Maps’ detailed information about more than 250 million places and trusted insights from our community of over 300 million contributors to quickly make suggestions for where to go.
Starting in the U.S., this early access experiment launches this week to select Local Guides, who are some of the most active and passionate members of the Maps community. Their insights and valuable feedback will help us shape this feature so we can bring it to everyone over time.
Google Prepares for a Future Where Search Isn’t King — from wired.com by Lauren Goode CEO Sundar Pichai tells WIRED that Google’s new, more powerful Gemini chatbot is an experiment in offering users a way to get things done without a search engine. It’s also a direct shot at ChatGPT.