Why some teams boost motivation while others totally sap it — from psyche.co by Ann-Kathrin Torka, Jens Mazei, Joachim Hüffmeieris, and edited by Matt Huston. With thanks to Mr. Tom Barrett for this resource via his weekly newsletter.

Excerpts:

In contrast, when people perceive their contribution to the team’s outcome as indispensable, they tend to show greater effort than they would when working alone. These ‘effort gains’ can be due to team members aiming to be prosocial: they care about others and want to make a difference to the team. By helping their team succeed, members also feel better about themselves – they can see themselves as helpful and competent human beings.

Managers, instructors, coaches, and other leaders can use this knowledge to design teamwork that boosts team members’ efforts. Remember the student from the introduction: maybe she felt that she could not contribute much to the academic team because the project did not include a specific (sub-)taskfor her to work on and to feel responsible for. If the instructor or a teammate had broken down the project into subtasks for each member, she might have felt that her efforts were indispensable.

 

 

Storytelling for impact — from nationalgeographic.org; a collaboration between National Geographic and Adobe
Visualize and communicate powerful stories that inspire change

Excerpt:

Stories can change the world.
Learn from world-class National Geographic photographers, videographers, and visual designers in a series of Storytelling for Impact online courses. Created in partnership with Adobe, this series will teach you how to use compelling photography, video, graphics, and audio to tell stories in the most impactful ways to inspire change.

 

Offered for both educators and youth ages 16–25, these short, free, self-paced online courses are designed to guide learners to visualize and communicate powerful stories that inspire action.

Ready to harness the power of storytelling?

 

Google wants 20,000 Americans to have higher-paying jobs — from protocol.com by Amber Burton
Google’s Career Certificate Fund is aimed at creating a sustainable model of support for American job seekers.

Excerpt:

The program is designed for students to pay zero upfront costs for the three to six-month courses, but Google certificate students are expected to repay program costs if they land a job that pays at least $40,000 annually. While the exact amount of the monthly payments was not shared in the announcement, Google said it will be low no-interest payments for Social Finance to reinvest in the program for additional participants.

Our new $100 million Google Career Certificates Fund — from blog.google by Sundar Pichai

It’s another promising example of how the entire ecosystem — from private companies to nonprofits — can work together to help more Americans access economic opportunities.

Addendum on 3/2/22:

 

Is there a skills gap in learning design? — from neilmosley.com by Neil Mosley

Excerpt:

Another deficiency in higher education has also been the dearth of support there is for learning design. Roles such as Learning Designer or Instructional Designer have been relatively niche in UK higher education, they have tended to exist only in online or distance education settings.

This seems to be changing a little and there’s been more of these roles created over the past two years. Hopefully, as a result of growing recognition of the design and planning work that’s needed in higher education as the teaching and study experience grows in complexity.

Whilst broadly positive, this has thrown up another problem – the inconsistency and variability of skills amongst those that might refer to themselves as a Learning or Instructional Designer.

From DSC:
Though this is from the UK, these perspectives and the issues Neil raises are also very much present here in the United States. Neil raises some important questions, such as:

  • Aare the Learning Designers and/or Instructional Designers getting the training that they need?
  • What’s expected of them?
  • Are they utilized properly?
  • How do you scale their work?
  • How do you get professors and teachers to think of *designing* their learning experiences?

Addendum on 2/19/22:

And if the last two years have taught us anything, it’s that this collective movement toward learning experience design will be essential to help striving students go on better, more productive, and personally meaningful educational journeys. Indeed, we must help spread the word that education is more than a collection of classes. It may include classes, but it is so much more. At its best, it is a carefully and thoughtfully crafted and curated family of experiences that can help striving students change their lives!  


 

A whole new world: Education meets the metaverse — from brookings.edu by Kathy Hirsh-Pasek, Jennifer M. Zosh, Helen Shwe Hadani, Roberta Michnick Golinkoff, Kevin Clark, Chip Donohue, and Ellen Wartella

Excerpt:

The metaverse is upon us. Soon it will be as omnipresent as TikTok, Instagram, and Facebook (now Meta). As technology advances to bring us new immersive and imaginary worlds, how we educate children and prepare teachers must also advance to meet these new opportunities. When education lags the digital leaps, the technology rather than educators defines what counts as educational opportunity. This is largely what happened with the introduction of “educational” apps designed to be used on smartphones and tablets meant for adults. Today, as the metaverse infrastructure is still under construction, researchers, educators, policymakers, and digital designers have a chance to lead the way rather than get caught in the undertow. To leverage the potential of the metaverse as a 3D, global, interconnected, immersive, and real-time online space, we need new ways to connect the physical world with augmented and virtual reality (VR) experiences.

In the end, we challenge those creating educational products for the metaverse to partner with educators and scientists to ensure that children experience real human social interaction as they navigate virtual spaces, children’s agency is supported as they explore these spaces, and there is a real eye to diversity in the representation and access to what is created.  

Also relevant/see:

The metaverse can provide a whole new opportunity for education. Here’s what to consider — from fastcompany.com by Stephen Fromkin
The cofounder of Talespin looks at an existing immersive learning program that delivers results and says our next priority should be getting it into the hands of as many learners as possible through the metaverse.

 

L&D Go Beyond Podcast: Writing Better Multiple-Choice Questions to Assess Learning — from upsidelearning.com by Amit Garg and Patti Shank

Excerpt:

In this episode of the L&D Go Beyond podcast, Amit Garg interacts with Patti Shank, President Learning Peaks LLC. They talk about a very interesting topic – Writing Better Multiple-Choice Questions (MCQs) to Assess Learning.

 

These 3 charts show the global growth in online learning — from weforum.org by Johnny Wood; with thanks to Ray Schroeder out on LinkedIn

Example chart:

Also relevant/see:

The company has launched 13 new degrees with colleges since 2021, bringing the total number of bachelor’s, master’s and postgraduate degrees up to 38, according to Maggioncalda.

2U saw $152.4 million from its degree segment in 2021’s fourth quarter, about 11 times the revenue Coursera brought in from its degree business over the same period. 

 

Rethinking the Faculty Role in Students’ Career Readiness — from insidehighered.com by Rachel Toor; with thanks to Ryan Craig for this solid, well-written resource
It’s time for all of us on campuses, not just the people in career services, to step up and help offer the competencies employers say they’re looking for, Rachel Toor writes.

Excerpts:

Career centers on campuses can offer students coaching, resources and connections. But, as Angle points out, they tend to be a just-in-time service. They are also, he says, “scary places for a lot of students.” Many young people don’t want to face the reality of life after graduation. Often, it’s a case of too little, too late.

Instead, they come to people they know—professors like me—for help with cover letters and résumés. And while I can comment on language, until recently I had no idea about how most résumés are read first by a version of R2-D2 and his little robot friends who make up automated tracking systems. If an applicant doesn’t include the right keywords in a résumé or cover letter, into the trash bin they go.

The truth is, I have not applied for a job in 15 years; for many of my colleagues it’s been even longer, and some of them have never worked outside academe. It’s not surprising that employers are seeing recent college grads—smart students, hard workers—who don’t know how to present themselves as potential employees.


From DSC:
I can relate to that part about R2-D2 reading the resumes first (i.e., trying to get by the Applicant Tracking Systems before one’s resume ever makes it in front of the eyes of a fellow human being). Many faculty/staff members and members of administrations haven’t been out interviewing in a long while. So it can be a rude awakening when they/we need to do that.

Also, I wanted to say that it’s not fair to assess the learners coming out of higher education using a different set of learning objectives:

  • That is, faculty members within higher ed have one set of learning objectives and their students work hard to learn and meet those learning objectives. Unfortunately, those students did what was asked of them, and then they…
  • …come to find out that the corporate/business/legal/etc. worlds have different ideas about what they should know and be able to do. That is, these other organizations and communities of practice are assessing them on different sets of learning objectives that these same students didn’t cover. Some (many?) of these graduates leave their interviews discouraged and think, “Well, it must be me.” Or they can leave frustrated and angry at their former institutions who didn’t prepare them for this new assessment.

As I’ve said on this blog before, this disconnect is not fair to the students/graduates. We need more mechanisms by which faculty and staff members within higher ed can work more collaboratively with those within the corporate world to better align the learning objectives and the curriculum being covered. If this doesn’t occur more frequently, the constant appearance and growth of new alternatives will likely continue to build further momentum (as they should, given the incredibly steep price of obtaining a degree these days!).

P.S. This disconnect of learning objectives can also be found in what happens with legal education — including having to pass today’s Bar Exams — and then these graduates get out into the real world to find employers who are frustrated that these graduates don’t have the “right”/necessary skills.

“The incentive structure is for law schools to teach students how to pass the bar exam, not necessarily to do the things that employers expect,” Gallini said.

A quote from this article, which I also
want to thank Ryan Craig for.


 

22 Augmented Reality Trends to Keep an Eye on for 2022 — from linkedin.com by Tom Emrich

Excerpts:

#1 Metaverse remains at peak hype as the next iteration of the Internet feels so close but is actually much further away

#2 The smartphone continues to become an even more powerful augmented reality machine with advancements in chips, displays and connectivity

#3 Early consumer smartglasses reinforce the need for smartphones rather than attempt to replace them

The metaverse is defined differently by different people but for me, the metaverse is an aha moment. It is a realization by industry that the next wave of computing is comprised of a stack of emerging technologies (including blockchain, AI, IoT, AR and VR) that will all work together to create a fundamental shift in our relationship with technology. 

 



Also see:

 
 

Turn L&D Teams into Performance-Driven Microlearning Masters — learningsolutionsmag.com by Robyn Defelice

Excerpt:

Over several articles, I have pinpointed challenges that many learning and development (L&D) leaders face when integrating microlearning into their organization’s learning ecosystem. These have mainly been strategic and operational in nature, covering topics such as having an agreed-upon purpose for adopting microlearning to ensuring that the L&D department has achieved a learning maturity and agility level that enables them to leverage microlearning.

What still hasn’t been addressed, and what is equally critical to success, relates to your L&D team capabilities and tools.

Addendum on 1/30/22:

 

 

From DSC:
How can we better get the word out to our learners regarding how they can maximize their Return On Investment (ROI) from their studying time and efforts?

Two ideas come to mind here:

  1. Place learning-related tips directly into our banners within our CMS’s and LMS’s
    and/or
  2. Link our banners to some other web pages/resources that provide such best practices and tips for our learners 

Let's put best practices on studying directly within our LMSs banners!

Or we could link to resources regarding best practices in studying!

Along these lines, we should have 11″x17″ (or larger) posters like this plastered in every hallway of every learning space out there:

We should plaster these types of posters throughout our learning spaces!!!

 

Some would also add:

  • Active learning
  • Flipping the classroom
  • Providing individualized feedback
  • Metacognition (which was referenced in the first graphic above in regards to identifying gaps in one’s knowledge)
 

Tech & Learning Magazine Names the Winners of the Best of 2021 — from techlearning.com
Tech & Learning’s judges deemed these products as standouts for supporting teaching and learning in 2021

Excerpt:

Tech & Learning magazine has named the winners of the Awards of Excellence: Best of 2021 contest, which recognizes educational technology that exceptionally supported teachers and students last year.

 The contest focused on outstanding products that supported education this past year no matter the learning environment, whether face-to-face, remote, or anything in between. Eligible products included hardware, software, curriculum, and more, all divided by grade levels to make it easier to find the solutions you need.

 Each nominee answered the following questions: What specific problem does this product solve? How did your product exceptionally support teaching and learning in 2021? How does your product address the challenges facing education today?

 

Can A New Online Learning Platform Improve Employment For Those With Visual Impairment? — from edsurge.com by Daniel Mollenkamp

Excerpt:

A workplace technology report from the American Foundation for the Blind, published this month, notes that many people who are blind, have low vision or are deafblind say that they experience difficulties with accessibility for workplace training.

According to researchers from the foundation, the participants in the study described problems with online trainings that were incompatible with screen-reading software or visual adjustments like changing the font size, with quizzes that didn’t work with a keyboard and with educational images and videos that weren’t verbally described.

Many of the participants say they needed to get help from a manager or coworker to complete mandatory training, the report notes, causing delays and feelings of exclusion.

 

 

From DSC:
These ideas are specially meant for you entrepreneurs and vendors out there! Including such vendors and products such as Zoom, Cisco Webex, Microsoft Teams, Adobe Connect, and others!

This idea could also be profitable and fun for CMS/LMS vendors and products such as Instructure/Canvas, Blackboard Learn, D2L, Google Classroom and others!


How might we take engagement within an online-based learning environment to an entirely different level? Well, check out these ideas!

What if learning could feature more personality? Be more fun? Have shades of game shows even!? Yet at the same time, if you are a learner who ventures into the ideas that I’m about to suggest, you had better be ready to back up and explain your perspective/position!

Here’s what I’m getting at. You know when you are messaging you can insert some fun motion graphics into your message?

 

Well, what about if we could select from a bank of very short video clips during a live/synchronous discussion — or during an asynchronous-based discussion board posting — that contained a famous movie clip/message? Then, if you choose to do that, you are then required to explain your perspective/position.  

 

Video What the video could mean
“Beam me up Scotty! There’s no intelligent life down here.” This is ridiculous. No one’s making any sense here. 
“You meddling kids.”
 From various bad guys on Scooby-Doo.
 You’re messing with me. I don’t agree with your perspective, and here’s why.
“That does not compute.”
Spock from Star Trek. 
I don’t agree with your answer. That doesn’t make any sense and here’s why.
“You can’t handle the truth.”
Jack Nicholson in “A Few Good Men.”
Are you sure you want to know the truth about this topic? Can you handle such a truth? This is about to get real in here.
“Do. Or do not. There is no try.”
Yoda. Star Wars
 Take action on something; do something.
“I’ll be back.”
Arnold Schwarzenegger in various films.
I’m stepping away from my desk…but I’ll be back soon.
or
You may have one this round, but I’ll be back for another round.

Learners within a learning community could use entertainment and have some fun while also having to backup their position/perspective! Talk about engagement! Shooooot.

And/or…learners could be like DJ’s at radio stations — and, on the fly, select from a bank of songs, audio-based noises and sounds!

The danger here is that humor can sometimes backfire and/or offend someone. So we would need to watch the content that’s available to choose from within the repositories of media. We would want to do some serious beta testing here to make sure things stay on the fun, entertaining, and educational sides of things.

Such an approach could introduce opportunities for creativity and for honing one’s ability to think on one’s feet. Also, learners could work on their communication skills as well as their ability to debate or persuade, or to practice some critical thinking.

While more gameshow-like on the surface, if you use such media, you have to explain why you used that media.

 
© 2025 | Daniel Christian