‘You can see what you can’t imagine’: Local students, professors helping make virtual reality a reality — from omaha.com and Creighton University

Excerpt:

“You can see what you can’t imagine,” said Aaron Herridge, a graduate student in Creighton’s medical physics master’s program and a RaD Lab intern who is helping develop the lab’s virtual reality program. “It’s an otherworldly experience,” Herridge says. “But that’s the great plus of virtual reality. It can take you places that you couldn’t possibly go in real life. And in physics, we always say that if you can’t visualize it, you can’t do the math. It’s going to be a huge educational leap.”

 

“We’re always looking for ways to help students get the real feeling for astronomy,” Gabel said. “Visualizing space from another planet, like Mars, or from Earth’s moon, is a unique experience that goes beyond pencil and paper or a two-dimensional photograph in a textbook.

 

 

BAE created a guided step-by-step training solution for HoloLens to teach workers how to assemble a green energy bus battery.

From DSC:
How long before items that need some assembling come with such experiences/training-related resources?

 

 

 

VR and AR: The Ethical Challenges Ahead — from er.educause.edu by Emory Craig and Maya Georgieva
Immersive technologies will raise new ethical challenges, from issues of access, privacy, consent, and harassment to future scenarios we are only now beginning to imagine.

Excerpt:

As immersive technologies become ever more realistic with graphics, haptic feedback, and social interactions that closely align with our natural experience, we foresee the ethical debates intensifying. What happens when the boundaries between the virtual and physical world are blurred? Will VR be a tool for escapism, violence, and propaganda? Or will it be used for social good, to foster empathy, and as a powerful new medium for learning?

 

 

Google Researchers Have Developed an Augmented Reality Microscope for Detecting Cancer — from next.reality.news by Tommy Palladino

Excerpt:

Augmented reality might not be able to cure cancer (yet), but when combined with a machine learning algorithm, it can help doctors diagnose the disease. Researchers at Google have developed an augmented reality microscope (ARM) that takes real-time data from a neural network trained to detect cancerous cells and displays it in the field of view of the pathologist viewing the images.

 

 

Sherwin-Williams Uses Augmented Reality to Take the Guesswork Out of Paint Color Selection — from next.reality.news by Tommy Palladino

 

 

 

 

 

Amazon CEO Jeff Bezos’ personal AV tech controls the future of AV and doesn’t even realize it — from ravepubs.com by Gary Kayye

Excerpt:

But it dawned on me today that the future of our very own AV market may not be in the hands of any new product, new technology or even an AV company at all. In fact, there’s likely one AV guy (or girl) out there, today, that controls the future of AV for all of us, but doesn’t even know it, yet.

I’m talking about Jeff Bezos’ personal AV technician. Yes, that Jeff Bezos — the one who started Amazon.

Follow my logic.

The Amazon Alexa is AMAZING. Probably the most amazing thing since Apple’s iPhone. And, maybe even more so. The iPhone was revolutionary as it was a handheld phone, an email client, notes taker, voice recorder, calendar, to-do list, wrist watch and flashlight — all in one. It replaced like 10 things I was using every single day. And I didn’t even mention the camera!

Alexa seamlessly and simply connects to nearly everything you want to connect it to. And, it’s updated weekly — yes, weekly — with behind-the-scenes Friday-afternoon firmware and software upgrades. So, just when you think Alexa doesn’t do something you want it to do, she can — you just have to wait until an upcoming Friday — as someone will add that functionality. And, at any time, you can add Alexa SKILLS to yours and have third-party control of your Lutron lighting system, your shades and blinds, your HVAC, your TV, your DVR, your CableTV box, your SONOS, your home security system, your cameras and even your washer and dryer (yes, I have that functionality — even though I can’t find a use for it yet). It can even call people, play any radio station in the world, play movie previews, play Jeopardy!, play Sirius/XM radio — I mean, it can do nearly anything. It’s squarely aimed at the average consumer or home application — all to simplify your life.

But it could EASILY be upgraded to control everything. I mean everything. Projectors, digital signage networks, AV-over-IP systems, scalers, switchers, audio systems, commercial-grade lighting systems, rooms, buildings, etc. — you get the idea.

 

 

 

From DSC:
By the way, I wouldn’t be so sure that Bezos doesn’t realize this; there’s very little that gets by that guy.

 

 

Also see:

Crestron to Ship AirBoard Whiteboarding Solution — from ravepubs.com by Sara Abrons

Excerpt:

Crestron will soon be shipping the Crestron AirBoard PoE electronic whiteboard technology. Crestron AirBoard enables viewing of electronic whiteboard content on any display device, thereby solving the problem of meeting participants — remote participants, especially — not being able to see the whiteboard unless they’re seated with a direct line of sight.

With Crestron AirBoard, annotations can be saved and then posted, emailed, or texted to either a central web page (education applications) or to invited participants (corporate applications). Meeting participants simply choose “whiteboard” as a source on the in-room Crestron TSW or Crestron Mercury touch screen to start the session. When “end meeting” is selected, the user is prompted to save and send the file.

 

 

 

Home Voice Control — See Josh Micro in Action!

 

 

From DSC:
Along these lines, will faculty use their voices to control their room setups (i.e., the projection, shades, room lighting, what’s shown on the LMS, etc.)?

Or will machine-to-machine communications, the Internet of Things, sensors, mobile/cloud-based apps, and the like take care of those items automatically when a faculty member walks into the room?

 

 

 

Pixar co-founder teleported live into a virtual classroom with students in Slough — from pressreleases.responsesource.com
Game-changing ENGAGE platform beams in the best teachers from around the world.

Excerpt:

25 April 2018: Today, the boring classroom lesson finally gets consigned to the history books when technology pioneers, Immersive VR Education, beam experts from California and Dubai into a virtual classroom to teach students at Langley College near Slough, via a short trip to the moon.

Pixar co-founder, Loren Carpenter, will be ‘beamed’ in to the virtual reality (VR) classroom live from the US so that IT and gaming students at Langley College, part of the Windsor Forest Colleges Group, can learn from one of the founding fathers of computer programming for animation and film.

David Whelan, CEO of Immersive VR Education, says, “This is a pivotal moment in the history of learning. ENGAGE allows students to not only experience the environment they are learning about in virtual reality, but have the best teachers from around the globe join them in a virtual classroom.”

 

 

Unleash the Power of Storytelling With These New AR and VR Tools — from edsurge.com by Jaime Donally

Excerpt:

A compelling use for using immersive technology, like augmented and virtual reality, is learning through storytelling. Stories are a powerful way to deliver meaningful and relevant content. The learning is heightened when paired with a story that penetrates the heart of the student. Let’s explore some of the newest and best tools out there and see if we can’t get students to create their happily ever after.

 

 

Amazon Embraces AR and VR With Sumerian Platform — from vrfocus.com by Rebecca Hills-Duty
Amazon is developing a new platform for creating VR and AR apps as part of Amazon Web Services.

Excerpt:

Amazon is no stranger to changing company direction and expanding into new markets. Starting out as an online bookstore, Amazon is now one of the giants of technology, with fingers in almost every conceivable pie. Small wonder, then, that the company is working towards a new platform for augmented reality (AR) and virtual reality (VR).

The platform has been named Sumerian, and is designed to be an all-in-one development platform for the building for VR and AR apps for both smartphones and VR headsets, and eventually, VR and AR apps that can run direct from the web browser.

 

 

You AR what you eat — augmented reality menus are coming to Snapchat — from digitaltrends.com by Hillary Grigonis

Excerpt:

The smells wafting from the kitchen, a crinkled and torn paper menu, and the fleeting glimpses of orders the waiter is deftly balancing on his way to another table may no longer be the only ways to preview what you eat at a restaurant. Start-up Kabaq is aiming to bring the next big technology-influenced change for restaurants and foodies since Instagram sparked a surge in food photography: an augmented reality menu.

Burger chain Bareburger will be among the first restaurants to allow customers to see their meal right in front of them — before ever placing an order.

 

 

 

 

 

Click on the image to get a larger image in a PDF file format.

 


From DSC:
So regardless of what was being displayed up on any given screen at the time, once a learner was invited to use their devices to share information, a graphical layer would appear on the learner’s mobile device — as well as up on the image of the screens (but the actual images being projected on the screens would be shown in the background in a muted/pulled back/25% opacity layer so the code would “pop” visually-speaking) — letting him or her know what code to enter in order to wirelessly share their content up to a particular screen. This could be extra helpful when you have multiple screens in a room.

For folks at Microsoft: I could have said Mixed Reality here as well.


 

#ActiveLearning #AR #MR #IoT #AV #EdTech #M2M #MobileApps
#Sensors #Crestron #Extron #Projection #Epson #SharingContent #Wireless

 

 

Grand Rapids Community College offers free laptop vending machine — from mlive.com by Monica Scott

Excerpt:

GRAND RAPIDS, MI – Grand Rapids Community College (GRCC) is among higher education institutions providing free laptop vending machines to give students greater access to technology and more flexibility.

Retrieving a laptop from the machine is as quick and easy as grabbing chips from a vending machine. A student punches in their last name on the touchscreen, swipes their student ID, and out pops one of the 12 Dell laptops.

The fully charged computers are available for four hours. Students simply return them back to the machine when done. The machine automatically wipes it clean of their work and recharges it for the next person.

 

 

 

 

 

Pros and Cons of Virtual Reality in the Classroom — from chronicle.com by Adam Evans

Excerpt:

Armed with a lifelong affinity for video games and a $6,000 faculty teaching grant, I have spent the past 15 months working on a pilot project to illustrate the value of using virtual reality in the classroom. My goal is to convince fellow faculty members and administrators at Transylvania University, where I teach business administration, that VR can offer today’s tech-savvy students exciting opportunities to solve problems in new ways.

When I set up in-office demos for peers and students, they said they could not believe how immersive the technology felt. Expecting just another digital video game, they stepped into a dress rehearsal of the original Broadway cast of Hamilton or found themselves competing in the Winter Olympics in Pyeongchang.

There are major differences between virtual and augmented reality. The latter, which is less expensive to produce and already more prolific, is created by adding a digital element to the real world, such as a hologram one can view through a smartphone. Popular examples of this would be the Pokémon Go or the new Jurassic World Alive apps, which allow smartphone users to to find virtual characters that appear in physical locations. Users are still aware of the real space around them.

In contrast, virtual reality places the user inside a digitized world for a fully immersive experience. It generally costs more to design and typically requires more-expensive equipment, such as a full headset.

 

 

10 very cool augmented reality apps (that aren’t design or shopping tools) — from androidpolice.com by Taylor Kerns

Excerpt:

Augmented reality is having a moment on Android. Thanks to ARCore, which now works on more than a dozen device models—Google says that’s more than 100 million individual devices—we’ve seen a ton of new applications that insert virtual objects into our real surroundings. A lot of them are shopping and interior design apps, which makes sense—AR’s ability to make items appear in your home is a great way to see what a couch looks like in your living room without actually lugging it in there. But AR can do so much more. Here are 10 augmented reality apps that are useful, fascinating, or just plain cool.

 

 

 

The Wild and Amazing World of Augmented Reality — from askatechteacher.com by Jacqui Murray

Excerpt:

10 Ways to Use AR in the Classroom
I collected the best ways to use AR in the classroom from colleagues and edtech websites (like Edutopia) to provide a good overview of the depth and breadth of education now being addressed with AR-infused projects:

  • Book Reviews: Students record themselves giving a brief review of a novel that they just finished, and then attach digital information to a book. Afterward, anyone can scan the cover of the book and instantly access the review.
  • Classroom tour: Make a class picture image trigger a virtual tour of a classroom augmented reality
  • Faculty Photos: Display faculty photos where visitors can scan the image of an instructor and see it come to life with their background
  • Homework Mini-Lessons: Students scan homework to reveal information to help them solve a problem
  • Lab Safety: Put triggers around a science laboratory that students can scan to learn safety procedures
  • Parent Involvement: Record parents encouraging their child and attach a trigger image to the child’s desk
  • Requests: Trigger to a Google Form to request time with the teacher, librarian, or another professional
  • Sign Language Flashcards: Create flashcards that contain a video overlay showing how to sign a word or phrase
  • Word Walls: Students record themselves defining vocabulary words. Classmates scan them to get definitions and sentences using the word
  • Yearbooks: So many ways, just know AR will energize any yearbook

AR is the next great disruptive force in education. If your goal is to create lifelong learners inspired by knowledge, AR, in its infancy, holds the seeds for meeting that goal.

 

 

YouAR Out Of Stealth With AR Cloud Breakthrough — from forbes.com by Charlie Fink

Excerpt:

YouAR, of Portland, OR, is coming out of stealth with a product that addresses some of the most vexing problems in AR, including convergent cross-platform computer vision (real-time interaction between ARKit and ARCore devices), interactivity of multiple AR apps in the same location across devices, real-time scene mapping, geometric occlusion of digital objects, localization of devices beyond GPS (the AR Cloud), and the bundle drop of digital assets into remote locations. Together, this represents a heretofore unheard of stack of AR and computer vision features we have yet to see in AR, and could revolutionize the development of new apps.

 

 

 

12 Good Augmented Reality Apps to Use in Your Instruction — from educatorstechnology.com

Excerpt:

Augmented reality technologies are transforming the way we live, learn and interact with each other. They are creating limitless learning possibilities and are empowering learners with  the required know-how to get immersed in meaningful learning experiences. We have already reviewed several educational AR tools and apps and have also shared this collection of excellent TED talks on the educational potential of AR technologies. Drawing on these resources together with EdSurge list, we have prepared for you this updated collection of some of the best AR apps to use in your instruction. You may want to go through them and see which ones work  for you.

 

 

eXtended Reality (XR): How AR, VR, and MR are Extending Learning Opportunities | Resource list from educause

 

 

 

 

 

 

 

 

 

 

 

Predictions 2018: Technology, Media, and Telecommunications –from deloitte.com

The technology, media and entertainment, and telecommunications ecosystem remains as fascinating as ever in 2018. Will augmented reality become mainstream? How will machine learning affect the enterprise? What’s the future of the smartphone? Deloitte Global invites you to read the latest Predictions report, designed to provide insight into transformation and growth opportunities over the next one to five years.

 

 

 

 

 

Augmented & Virtual Reality in Education
May 17th, 2018
In partnership with Oral Roberts University
Tulsa, OK

 

Description:

Over the past 12 months, Augmented and Virtual Reality technology has advanced in all sectors – with applications revolutionizing the interactions between human and machine, and humans and virtual reality.  In education in particular, AR and VR applications are rapidly changing the way we are learning, providing experiential learning by simulating real-world environments. AR and VR increases student engagement levels, and provides insights into what they will experience in various environments when they enter the workforce. The technology is particularly interesting for visual learners and students with learning challenges – providing alternatives to more traditional teaching methods.

A recent study shows that “93 percent of teachers say their students would be excited to use virtual reality and 83 percent say that virtual reality might help improve learning outcomes.”

Oral Roberts University and the Education Conference Network are pleased to partner on this exciting event – held at Oral Roberts University’s Global Learning Center, which is a world innovator and leader in AR/VR learning. The conference will provide delegates with a great opportunity to interact with the latest technologies, and see how they can be integrated within curriculum.

 

 

Also see:

Blockchain Essentials in Education
May 16th, 2018
In partnership with Oral Roberts University
Tulsa, OK

Description:

The Blockchain in Education Conference will enable education professionals to understand how blockchain technology such as cryptocurrency, smart contracts, distributed databases, and public ledgers are, and will continue to transform their sector. We are now seeing start-ups focusing on blockchain – whilst existing technology businesses are integrating blockchain technology into their overall offerings – building pilots and working with customers to develop roadmaps forward. The first blockchain was theorized by Satoshi Nakamoto in 2008 and applied the following year as a key component of the digital currency bitcoin, but that was just the tip of the iceberg. A secure public ledger concept can be applied to almost all aspects of doing business whilst removing slow and outdated workflows. Using a peer-to-peer network and a distributed timestamping server, a blockchain database can be managed autonomously. Blockchain is the future business model of supply chain and can be applied to the entire education value chain. Are you ready to harness the capabilities of blockchain technology in education?

 

 

 

 

 
 

Apple Special Event. March 27, 2018.
From Lane Tech College Prep High School, Chicago.

 

 

 

From DSC:
While it was great to see more Augmented Reality (AR) apps in education and to see Apple putting more emphasis again on educational-related endeavors, I’m doubtful that the iPad is going to be able to dethrone the Chromebooks. Apple might have better results with a system that can be both a tablet device and a laptop and let students decide which device to use and when. 

 


Also see:


 

Here are the biggest announcements from Apple’s education event — from engadget.com by Chris Velazco
The new iPad was only the beginning.

 

 

Apple’s Education-Focused iPad Event Pushes Augmented Reality Further into the Classroom — from next.reality.news by Tommy Palladino

Excerpt:

At Apple’s education event in Chicago on Tuesday, augmented reality stood at the head of the class among the tech giant’s new offerings for the classroom.

The company showcased a number of ARKit-enabled apps that promise to make learning more immersive. For example, the AR mode for Froggipedia, expected to launch on March 30 for $3.99 on the App Store, will allow students to view and dissect a virtual frog’s anatomy. And a new update to the GeoGebra app brings ARKit support to math lessons.

Meanwhile, the Free Rivers app from the World Wildlife Federation enables students to explore miniature landscapes and learn about various ecosystems around the world.

In addition, as part of its Everyone Can Code program, Apple has also updated its Swift Playgrounds coding app with ARKit support, enabling students to begin learning to code via an ARKit module, according to a report from The Verge.

 

 

 

 

 

Apple’s Education Page…which covers what was announced (at least as of 3/30/18)

 

 

Comparing Apple, Google and Microsoft’s education plays — from techcrunch.com by Brian Heater

Excerpt:

[The 3/27/18] Apple event in Chicago was about more than just showing off new hardware and software in the classroom — the company was reasserting itself as a major player in education. The category has long been a lynchpin in Apple’s strategy — something that Steve Jobs held near and dear.

Any ’80s kid will tell you that Apple was a force to be reckoned with — Apple computers were mainstays in computer labs across the country. It’s always been a good fit for a company focused on serving creators, bringing that extra bit of pizzazz to the classroom. In recent years, however, there’s been a major shift. The Chromebook has become the king of the classroom, thanks in no small part to the inexpensive hardware and limited spec requirements.

Based on Google’s early positioning of the category, it appears that the Chromebook’s classroom success even managed to catch its creators off-guard. The company has since happily embraced that success — while Microsoft appears to have shifted its own approach in response to Chrome OS’s success.

Apple’s own responses have been less direct, and today’s event was a reconfirmation of the company’s commitment to the iPad as the centerpiece of its educational play. If Apple can be seen as reacting, it’s in the price of the product. Gone are the days that schools’ entire digital strategy revolved around a bunch of stationary desktops in a dusty old computer lab.

 

 

Apple Should Have Cut iPad Price Further For Schools, Say Analysts
Apple announced another affordable iPad and some cool new educational software today, but it might be too pricey to unseat Chromebooks in many classrooms.

 

 

Apple’s New Low-End iPad For Students Looks To Thwart Google, Microsoft

 

 

What educators think about Apple’s new iPad
Can a bunch of new apps make up for the high price?

 

 

Apple needs more than apps to win over educators
Apple used to be in a lot of classrooms, but are new iPads enough to woo educators?

 

 

 

 

 

 

College of Law Announces the Launch of the Nation’s First Live Online J.D. Program — from law.syr.edu

Excerpt:

The American Bar Association has granted the Syracuse University College of Law a variance to offer a fully interactive online juris doctor program. The online J.D. program will be the first in the nation to combine real-time and self-paced online classes, on-campus residential classes, and experiential learning opportunities.


The online J.D. was subject to intense scrutiny and review by legal education experts before the College was granted the variance. Students in the online program will be taught by College of Law faculty, will be held to the same high admission and academic standards as students in the College’s residential program, and will take all courses required by its residential J.D. program.

 

Also see:

 

 

“The JD degree is usually required to practice law in the United States. It is considered the first degree in law. The JD degree is offered by American Bar Association (ABA)-approved law schools, by law schools that are not ABA-approved, and by many Canadian law schools.”

(source)

 

From DSC:
The American Bar Association is finally starting to grant more variances that involve online-based education (or in their terms, “distance education”). I’m sure that they have been facing increasingly intense pressure from a variety of law schools over the last decade or more. It’s good to see the ABA grant these types of variances, as it won’t be long now before online-based learning is as much a part of the offerings from a variety of law schools as it is for institutions offering traditional undergraduate and graduate degrees.

 

 

 

China’s New Frontiers in Dystopian Tech — from theatlantic.com by Rene Chun
Facial-recognition technologies are proliferating, from airports to bathrooms.

Excerpt:

China is rife with face-scanning technology worthy of Black Mirror. Don’t even think about jaywalking in Jinan, the capital of Shandong province. Last year, traffic-management authorities there started using facial recognition to crack down. When a camera mounted above one of 50 of the city’s busiest intersections detects a jaywalker, it snaps several photos and records a video of the violation. The photos appear on an overhead screen so the offender can see that he or she has been busted, then are cross-checked with the images in a regional police database. Within 20 minutes, snippets of the perp’s ID number and home address are displayed on the crosswalk screen. The offender can choose among three options: a 20-yuan fine (about $3), a half-hour course in traffic rules, or 20 minutes spent assisting police in controlling traffic. Police have also been known to post names and photos of jaywalkers on social media.

The technology’s veneer of convenience conceals a dark truth: Quietly and very rapidly, facial recognition has enabled China to become the world’s most advanced surveillance state. A hugely ambitious new government program called the “social credit system” aims to compile unprecedented data sets, including everything from bank-account numbers to court records to internet-search histories, for all Chinese citizens. Based on this information, each person could be assigned a numerical score, to which points might be added for good behavior like winning a community award, and deducted for bad actions like failure to pay a traffic fine. The goal of the program, as stated in government documents, is to “allow the trustworthy to roam everywhere under heaven while making it hard for the discredited to take a single step.”

 

 

 

 

The Space Satellite Revolution Could Turn Earth into a Surveillance Nightmare — from scout.ai by Becky Ferreira
Laser communication between satellites is revolutionizing our ability to track climate change, manage resources, and respond to natural disasters. But there are downsides to putting Earth under a giant microscope.

Excerpts:

And while universal broadband has the potential to open up business and education opportunities to hundreds of thousands of people, it’s the real-time satellite feeds of earth that may have both the most immediate and widespread financial upsides — and the most frightening surveillance implications — for the average person here on earth.

Among the industries most likely to benefit from laser communications between these satellites are agriculture and forestry.

Satellite data can also be used to engage the public in humanitarian efforts. In the wake of Typhoon Haiyan, DigitalGlobe launched online crowdsourcing campaigns to map damage and help NGOs respond on the ground. And they’ve been identifying vulnerable communities in South Sudan as the nation suffers through unrest and famine.

In an age of intensifying natural disasters, combining these tactics with live satellite video feeds could mean the difference between life and death for thousands of people.

Should a company, for example, be able to use real-time video feeds to track your physical location, perhaps in order to better target advertising? Should they be able to use facial recognition and sentiment analysis algorithms to assess your reactions to those ads in real time?

While these commercially available images aren’t yet sharp enough to pick up intimate details like faces or phone screens, it’s foreseeable that regulations will be eased to accommodate even sharper images. That trend will continue to prompt privacy concerns, especially if a switch to laser-based satellite communication enables near real-time coverage at high resolutions.

A kaleidoscopic swirl of possible futures confronts us, filled with scenarios where law enforcement officials could rewind satellite footage to identify people at a crime scene, or on a more familial level, parents could remotely watch their kids — or keep tabs on each other — from space. In that world, it’s not hard to imagine privacy becoming even more of a commodity, with wealthy enclaves lobbying to be erased from visual satellite feeds, in a geospatial version of “gated communities.”

 

 

From DSC:
The pros and cons of technologies…hmmm…this article nicely captures the pluses and minuses that societies around the globe need to be aware of, struggle with, and discuss with each other. Some exciting things here, but some disturbing things here as well.

 

 

 

Virtual reality technology enters a Chinese courtroom — from supchina.com by Jiayun Feng

Excerpt:

The introduction of VR technology is part of a “courtroom evidence visualization system” developed by the local court. The system also includes a newly developed computer program that allows lawyers to present evidence with higher quality and efficiency, which will replace a traditional PowerPoint slideshow.

It is reported that the system will soon be implemented in courtrooms across the city of Beijing.

 

 

 

Watch Waymo’s Virtual-Reality View of the World — from spectrum.ieee.org by Philip Ross

From DSC:
This is mind blowing. Now I see why Nvidia’s products/services are so valuable.

 

 

Along these same lines, also see this clip and/or this article entitled, This is why AR and Autonomous Driving are the Future of Cars:

 

 

 

The Legal Hazards of Virtual Reality and Augmented Reality Apps — from spectrum.ieee.org by Tam Harbert
Liability and intellectual property issues are just two areas developers need to know about

Excerpt:

As virtual- and augmented-reality technologies mature, legal questions are emerging that could trip up VR and AR developers. One of the first lawyers to explore these questions is Robyn Chatwood, of the international law firm Dentons. “VR and AR are areas where the law is just not keeping up with [technology] developments,” she says. IEEE Spectrum contributing editor Tam Harbert talked with Chatwood about the legal challenges.

 

 

 

This VR Tool Could Make Kids A Lot Less Scared Of Medical Procedures — from fastcompany.com by Daniel Terdiman
The new app creates a personalized, explorable 3D model of a kid’s own body that makes it much easier for them to understand what’s going on inside.

Excerpt:

A new virtual reality app that’s designed to help kids suffering from conditions like Crohn’s disease understand their maladies immerses those children in a cartoon-like virtual reality tour through their body.

Called HealthVoyager, the tool, a collaboration between Boston Children’s Hospital and the health-tech company Klick Health, is being launched today at an event featuring former First Lady Michelle Obama.

A lot of kids are confused by doctors’ intricate explanations of complex procedures like a colonoscopy, and they, and their families, can feel much more engaged, and satisfied, if they really understand what’s going on. But that’s been hard to do in a way that really works and doesn’t get bogged down with a lot of meaningless jargon.

 

 

Augmented Reality in Education — from invisible.toys

 

Star Chart -- AR and astronomy

 

 

The state of virtual reality — from furthermore.equinox.com by Rachael Schultz
How the latest advancements are optimizing performance, recovery, and injury prevention

Excerpt:

Virtual reality is increasingly used to enhance everything from museum exhibits to fitness classes. Elite athletes are using VR goggles to refine their skills, sports rehabilitation clinics are incorporating it into recovery regimes, and others are using it to improve focus and memory.

Here, some of the most exciting things happening with virtual reality, as well as what’s to come.

 

 

Augmented Reality takes 3-D printing to next level — from rtoz.org

Excerpt:

Cornell researchers are taking 3-D printing and 3-D modeling to a new level by using augmented reality (AR) to allow designers to design in physical space while a robotic arm rapidly prints the work. To use the Robotic Modeling Assistant (RoMA), a designer wears an AR headset with hand controllers. As soon as a design feature is completed, the robotic arm prints the new feature.

 

 

 

From DSC:
How might the types of technologies being developed and used by Kazendi’s Holomeeting be used for building/enhancing learning spaces?

 

 

 

 

AR and Blockchain: A Match Made in The AR Cloud — from medium.com by Ori Inbar

Excerpt:

In my introduction to the AR Cloud I argued that in order to reach mass adoption, AR experiences need to persist in the real world across space, time, and devices.

To achieve that, we will need a persistent realtime spatial map of the world that enables sharing and collaboration of AR Experiences among many users.

And according to AR industry insiders, it’s poised to become:

“the most important software infrastructure in computing”

aka: The AR Cloud.

 

 

 

 
© 2024 | Daniel Christian