Apple makes big improvements in iOS management tools for enterprise and education — from by Matthew Panzarino (@panzer)

Excerpt:

Apple has been busy in the IT department. [Yesterday], it released a slew of improvements and alterations to its large-scale deployment tools for education and enterprise customers.

The changes are outlined in a series of documents Apple posted on its IT deployment page today. These include changes to its Device Enrollment Program, Volume Purchase Program and the Apple ID for Students service. A new iOS deployment technical reference guide and Device Enrollment Program guide have been issued, updating its older versions with new options for device management. A new overview document provides a quick cheat sheet for enterprise folks looking to utilize the tools Apple provides to mass purchase apps and roll out huge numbers of iOS devices at a time. And a new iOS Security Document has been posted that provides in-depth details on how Touch ID and the A7’s Secure Enclave work.

 

Addendum later on 3/3/14:

Why Apple’s new Device Enrollment Program is a game changer for IT — from citeworld.com

Excerpt:

What does supervision enable?
Apple has added several powerful management options over the past couple of years that can only be enabled on supervised devices. Here’s a list of those features.

  • Enable and manage Single App Mode (typical for kiosk devices).
  • Configure Accessibility settings.
  • Allow or disable access to iMessage.
  • Allow or disable access to Game Center.
  • Allow or or prevent users from deleting apps.
  • Allow or disable access to iBooks Store.
  • Prevent access to ebooks flagged erotica in the iBooks Store.
  • Enable or disable Siri’s Profanity Filter.
  • Allow or or prevent manual install of configuration profiles (including unauthorized or malicious profiles).
  • Configure a global proxy server for all installed web browsers.
  • Allow or prevent host pairing (iTunes).
  • Allow or or prevent pairing with computers for content sync.
  • Restrict AirPlay connections with a whitelist of acceptable device and enter a passcode for
 

— from Hari Gottipati

Excerpt:

What is iBeacon?

Using Bluetooth Low Energy(BLE), iBeacon opens up a new whole dimension by creating a beacon around regions so your app can be alerted when users enter them. Beacons are a small wireless sensors placed inside any physical space that transmit data to your iPhone using Bluetooth Low Energy (also known as Bluetooth 4.0 and Bluetooth Smart).

For example, imagine you walk into a mall with an iPhone 5s (comes with iOS 7 and iBeacon). You are approaching a Macy’s store, which means your iPhone is entering into Macy’s iBeacon region. Essentially iBeacon can transmit customized coupons or even walking directions to the aisle where a particular item is located. It can prompt a customer with special promotions or a personalized messages and recommendations based on their current location or past history with the company. Smartphones that are in an iBeacon zone will benefit from personalized microlocation-based notification and actions.

iBeacon demonstration example mobile shopping

 

 

Also see:

 

 

From DSC:
How can this sort of thing be used in blended/hybrid learning environments? Will this be a part of our next generation smart classrooms/teaching spaces? A new way to take attendance? Share/distribute personalized content?

 

 

Learning from the Living (Class) Room [Grush & Christian]

CampusTechnology-12-5-13-DSCLivingClassRoom

 

Learning in ‘the Living [Class] Room’
From campustechnology.com by Mary Grush and Daniel Christian
Convergent technologies have the ability to support streams of low-cost, personalized content, both at home and in college.

 

A proposal for Apple, Google, IBM, Microsoft, and any other company who wants to own the future living room [Christian]

DanielChristian-A-proposal-to-Apple-MS-Google-IBM-Nov182013

 

 

 

“The main obstacle to an Apple television set has been content. It has mostly failed to convince cable companies to make their programming available through an Apple device. And cable companies have sought to prevent individual networks from signing distribution deals with Apple.”

Apple, closer to its vision for a TV set, wants
ESPN, HBO, Viacom, and others to come along

qz.com by Seward, Chon, & Delaney, 8/22/13

 

From DSC:
I wonder if this is because of the type of content that Apple is asking for. Instead of entertainment-oriented content, what if the content were more focused on engaging, interactive, learning materials? More on educational streams of content (whether we — as individuals — create and contribute that content or whether businesses do)?

Also see:

 

internet of things

 

Excerpt (emphasis DSC):

The communications landscape has historically taken the form of a tumultuous ocean of opportunities. Like rolling waves on a shore, these opportunities are often strong and powerful – yet ebb and flow with time.

Get ready, because the next great wave is upon us. And, like a tropical storm, it is likely to change the landscape around us.

As detailed by analyst Chetan Sharma, this particular wave is the one created by the popularity of over-the-top (OTT) solutions – apps that allow access to entertainment, communication and collaboration over the Internet from smartphones, tablets and laptops, rather than traditional telecommunications methods. Sharma has coined this the mobile “fourth wave” – the first three being voice, messaging (SMS) and data access, respectively – and it is rapidly washing over us.

 

Addendum on 11/25:

 

SmartTVFeatures

 

 

 

 

[Many of] the 10 fastest-growing job titles are in tech — from mashable.com

Excerpt:

Based on their data, the fastest-growing job titles between 2008 and 2013 were:

  • DevOps engineer
  • iOS developer
  • Data scientist
  • UX designer
  • Staff accountant
  • Paralegal
  • UI developer
  • Administrative assistant
  • Android developer
  • Business intelligence developer

 

From DSC:
Another sign that the pace of change has changed (emphasis mine):

Indicating a trend beyond employment, four of the seven fastest-growing technology jobs — DevOps engineer, iOS developer, data scientist and Android developer — did not even exist on TheLadders five years ago.

 

 

Jeff Gomez Masterclass: Creating Blockbuster Transmedia Story Worlds & Brands — from nymediacenter.com

Excerpt:

Who Should Attend?

SCREEN PROFESSIONALS
Producers, writers, directors, commissioners, distributors, investors, policy makers from the film, television and online industries

INTERACTIVE MEDIA PROFESSIONALS
Web developers and designers, app and mobile developers, games developers and designers, multiplatform producers, digital media strategists

BRAND + COMMUNICATION PROFESSIONALS
Advertising, marketing and PR professionals and creatives, public relations professionals, social media strategists, branded content producers

PUBLISHING PROFESSIONALS
Publishers, authors, editors, agents, Commissioners

 

From DSC:
Wondering a few things here:

1)  Why aren’t there similar events aimed at educators, professors, teachers, and trainers? At instructional designers and instructional technologists?

2)  Are we preparing our students for these types of opportunities?

3) That same web page also reads:

It is a philosophy of communication and brand extension that creates intense audience loyalty and long-term engagement, enriches the value of creative content, and generates multiple revenue streams.

Hmmm…couldn’t this also apply to higher education/K-12 education/training as well? 

 

 

Some items re: Steam and OUYA — with a thanks going out to Mr. Steven Chevalia for the information here

For the past 20 years, the video game industry has been controlled by three primary companies:

  1. Nintendo (Nintendo, Gamecube, Wii)
  2. Sony (Playstation)
  3. Microsoft (Xbox)

However, the past two years have shown an increased interest in hardware solutions from 3rd parties, such as:

  • OUYA is a 3rd party console that was designed to be a gaming system with a lower cost and was meant for all open-source games.
    (Further details at wikipedia.org)
     
  • Steam is a 3rd party that sells and updates all their games digitally. They offer all the same games as most of the consoles (listed above) and will soon be offering their own console, which will connect to the internet and allow you to play any game that you own on their service.
    (Further details at wikipedia.org)

 

STEAM-Expanding2014

 

These smaller, lesser known devices are prime targets for educational and kid-friendly material. (NOTE: Not all of the games available via these sites are appropriate for kids, as many of the games therein are meant for older audiences.) It is likely that iTunes U, YouTube, etc. will all be viewable on these consoles and the games made for them will be able to be made by smaller companies that can’t compete on the market with Nintendo, Playstation, or Xbox-based games.

 

 

A practical guide for teachers who just got iPads — from edudemic.com by Holly Clark

.

teachers new to ipads

The above image was wonderfully put together by Richard Wells over at ipad4schools.org
after seeing the article (below) originally posted here on Edudemic. Thanks Holly!

 

 

Lessons Learned from Apple EdTech Deployments: Part 1 — from avnetwork.com by Tim Kridel

Excerpt:

School districts have purchased more than 10 million iPads so far, and colleges such as Abilene Christian University have been using iOS devices for five years or more. All of those deployments add up to plenty of opportunities for schools that haven’t deployed Apple gear to learn what to expect.

This multi-part series looks at some of the lessons learned in terms of security, support, costs and bandwidth. It’s based on interviews with education technology managers who have spent years not only implementing and supporting Apple products, but also often mentoring their peers at other schools.

The first set of questions: What advice would you give to a peer at a school that’s about to add iOS devices? For example, what should they expect in terms of additional burden on the wireless LAN and the IT staff?

 

 

Here it is: The Top 100 Tools for Learning 2013 — from c4lpt.co.uk by Jane Hart

Excerpt:

The Top 100 Tools for Learning 2013 list (released today, 30 September 2013) was compiled from the votes of over 500 learning professionals (from education and workplace learning) from 48 countries. Here are some of the highlights from this year’s list. For a fuller analyis, visit Analysis 2013

  • Twitter retains its no 1 position for the 5th year running
  • Google Drive/Docs moves up to #2.
  • PowerPoint moves up to #5.
  • Evernote moves into the top 10 at #6.
  • Google +/Hangouts moves into the top 10 at #10.
  • There are 10 new tools on the list topped by Feedly (an RSS reader/aggregator) at #19 and Coursera (a MOOC platform) at #38, and 3 returning tools to the list, including Storify at #58.
  • The highest movers within the list are Skydrive (Windows file storage area) at #43 up 55 places since last year, and Keynote and iMovie up 40 and 32 places respectively (showing the increase in popularity of Apple software).
  • A significant descent down the list for some tools including Google Sites (down 60 places) and Wikispaces (down 50 places).
  • Tools moving off the list include Google Reader (now retired by Google), Bing and Scribd.
  • Although the list is still dominated by free online social tools, a number of e-learning authoring tools have had a good showing this year.
  • As for trends over the last 5 years, it is interesting to note that Firefox (#1 in 2007) is now at #97 on the list, and Delicious (#1 in 2008) is now at #60.  What will topple Twitter from the top of the list?
 

True personalization is the next big thing in multiscreen TV [Moulding]

True personalization is the next big thing in multiscreen TV — from .v-net.tv by John Moulding

 

 

 

From DSC:
Not a far stretch to see some applications of this in the future aimed at learning objects/learning agents/and personalized streams of content.

 

 

The Living [Class] Room -- by Daniel Christian -- July 2012 -- a second device used in conjunction with a Smart/Connected TV

 

 

Addendum:
(With thanks going out to Mr. Richard Byrne over at the Free Technology for Teachers blog for this item
)

 

 

SchoolsWorldTV-Sept2013

 

From DSC:
First, some resources:

Secondly, some thoughts:

Given the extremely fast/breathtaking pace that Steve Jobs had Apple run while he was alive, it’s difficult to sustain that pace over so many years.  He set some very tough and high expectations that are difficult to match.  So when an Apple TV or an iWatch isn’t released, we think nothing happened.  But there were some important things announced yesterday, including the biometric scanning situation, but I admit that I also felt a bit let down.

I think that Apple is being extremely cautious — afraid to mess up on anything, lest people will say, “See! Now that Steve’s gone, they can’t do it.”  Not that it matters, but I would urge them “to go hard with it,” forget about “the score,” and let the score take care of itself.  It’s ok not to hit a home run every time to bat. That’s something I think we all need to practice, given the current 180 mph environment that we live in.

 

 

TheAmazon-MarcosAntoniodeLimaFilho

 

The Amazon
By Marcos Antonio de Lima Filho | Master in Design | Federal University of Pernambuco – Brazil

This is a free book which is available in iBooks 3.0+ on the iPad and/or using iTunes on your computer.  Marcos designed this book to take advantage of all the interaction enabled by iPads.

156 images, 14 infographics, 18 galleries, 11 maps and 8 videos join with the text, which here is not the primary. Why? Because the nature is much too rich to be described only by words.  The Amazon seeks to take advantage of all the technology advancements enabled by the tablet.

Great work Marcos! Nice interactivity, use of digital audio and video, graphics, and more. Check it out!

 

 

 

 

From DSC:
The massive convergence of the telephone, the television, and the computer continues.  How that media gets to us is also changing (i.e. the cord cutting continues). 

What types of innovative learning experiences can be crafted as “TV” becomes more interactive, participatory, and engaging? What happens if technologies like WebRTC make their way into our browsers and we can videoconference with each other without having to download anything?

What doors open for for us when Google, Apple, or an Amazon.com delivers your “shows” vs. NBC/ABC/CBS/etc.?

 The items below cause me to reflect on those questions…

 


.

Streaming devices lead the way to Smart TV — from nytimes.com by Brian Stelter

Julia Yellow

 

 


 

 

ConvergenceTVTablet-DPVenkatesh-Aug2013

 

ConvergenceTVTablet2-DPVenkatesh-Aug2013

 


.

Is Google ready to buy its way into TV with an NFL deal? — from allthingsd.com by Peter Kafka

Excerpt:

Here’s a fun combination to ponder: The world’s most powerful media company and America’s most popular sport.

That could happen if Google buys the rights to the NFL’s Sunday Ticket package, the all-you-can-eat subscription-TV service currently owned by DirecTV.

 


 

Cord Cliff Coming: What happens to TV when Netflix streams live events? — from allthingsd.com by Ben Elowitz, CEO, Wetpaint

 

 


 

 Addendums on 8/22/13:

 

The tv of tomorrow and the living room of the future

by beutlerink.
Explore more infographics like this one on the web’s largest information design community – Visually.

 

The battle of the ecosystems: Apple, Google, Microsoft, & Amazon.com — by Daniel Christian with thanks to Krista Spahr, Michael Mandeville, Bill Vriesema, and Adam Tozer from Calvin College for their feedback/inputs on this.

 

BattleOfTheEcosystems-DanielChristian-August2013

PDF version here [1.35MB]

 

 

Also see:

 

Ecosystem value metrics

 

Ecosystem value metrics - developer perspective

 

Addendums on 8/13/13:

 
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