How I use Minecraft to help kids with autism — from ted.com by Stuart Duncan; with thanks to Dr. Kate Christian for this resource

Description:

The internet can be an ugly place, but you won’t find bullies or trolls on Stuart Duncan’s Minecraft server, AutCraft. Designed for children with autism and their families, AutCraft creates a safe online environment for play and self-expression for kids who sometimes behave a bit differently than their peers (and who might be singled out elsewhere). Learn more about one of the best places on the internet with this heartwarming talk.

 

Below are two excerpted snapshots from Stuart’s presentation:

Stuart Duncan speaking at TEDX York U

These are the words autistic students used to describe their experience with Stuart's Minecraft server

 

10 things you didn’t know you could do with Google Arts and Culture — from ditchthattextbook.com

Excerpt:

Google Arts and Culture is a massive collection of videos and images of cultural artifacts from over 2,000 museums around the world. But virtually visiting art exhibits is just one of the many things you can do with Google Arts and Culture. From virtually displaying life-sized art inside your house to playing in a blob opera, Google Arts and Culture runs an impressive gamut of ways to explore culture from your own home or classroom.

 

From DSC:
How can we better get the word out to our learners regarding how they can maximize their Return On Investment (ROI) from their studying time and efforts?

Two ideas come to mind here:

  1. Place learning-related tips directly into our banners within our CMS’s and LMS’s
    and/or
  2. Link our banners to some other web pages/resources that provide such best practices and tips for our learners 

Let's put best practices on studying directly within our LMSs banners!

Or we could link to resources regarding best practices in studying!

Along these lines, we should have 11″x17″ (or larger) posters like this plastered in every hallway of every learning space out there:

We should plaster these types of posters throughout our learning spaces!!!

 

Some would also add:

  • Active learning
  • Flipping the classroom
  • Providing individualized feedback
  • Metacognition (which was referenced in the first graphic above in regards to identifying gaps in one’s knowledge)
 

Tech & Learning Magazine Names the Winners of the Best of 2021 — from techlearning.com
Tech & Learning’s judges deemed these products as standouts for supporting teaching and learning in 2021

Excerpt:

Tech & Learning magazine has named the winners of the Awards of Excellence: Best of 2021 contest, which recognizes educational technology that exceptionally supported teachers and students last year.

 The contest focused on outstanding products that supported education this past year no matter the learning environment, whether face-to-face, remote, or anything in between. Eligible products included hardware, software, curriculum, and more, all divided by grade levels to make it easier to find the solutions you need.

 Each nominee answered the following questions: What specific problem does this product solve? How did your product exceptionally support teaching and learning in 2021? How does your product address the challenges facing education today?

 

6 Ed Tech Tools to Try in 2022 — from cultofpedagogy.com by Jennifer Gonzalez

Excerpts:

This year, for the very first time, I hired a team of ed tech experts to help me with the update. The task was becoming overwhelming and I knew if I was going to keep it up, I had to have some help. Here they are below: Marnie Diem, Brandie Wright, Lucia Hassell, and Kim Darche.

5. EVERFI
everfi.com/k-12

Originally a site that offered free financial literacy courses to students, EVERFI has expanded its course offerings to include career exploration (including one specific to STEM careers), social and emotional learning, diversity and inclusion, and health and wellness. Their newest additions are courses in healthcare literacy, data science and banking fraud, and compassion and empathy.

 

Inside Melbourne’s Major New Interactive Gallery, Where Art and Science Collide

Inside Melbourne’s Major New Interactive Gallery, Where Art and Science Collide — from broadsheet.com.au by Liv Downing
The inaugural Science Gallery exhibition tackles mental health head-on, but with an out-of-the-box approach. Across 3500 square metres, there’s a kaleidoscopic human-sized hamster wheel you can step inside, a gigantic white balloon trapped in a pink cage, and a fake bedroom where two performance artists will live for a week.

 

Trends Shaping Education in 2022 — from gettingsmart.com by Tom Vander Ark

Key Points:

  • It’s hard to see trends in a crisis.
  • Around the edges and behind the scenes three important shifts accelerated: new learning goals, team tools and staffing, and active learning.

 


2022 Learning Trends


 

Why the Science of Teaching Is Often Ignored — from chronicle.com by Beth McMurtrie
There’s a whole literature on what works. But it’s not making its way into the classroom.

Excerpts:

Yet, teaching reformers argue, the dangers of ignoring the expanding body of knowledge about teaching and learning are ever more apparent. Traditional teaching may have sufficed when college campuses were more ivory tower than lifeboat, educating future generations of scholars and other elites rather than trying to lift up a diverse group of students and prepare them for an increasingly complex world.

Studies have also shown that faculty members are more likely to try evidence-based teaching practices if they feel they have supportive colleagues and departments. Faculty learning communities can be particularly helpful, teaching experts say, because instructors meet regularly over a series of months to tackle complex challenges, often by exploring the research and experimenting with small changes to their teaching.

Reforming teaching evaluations so that they reflect the hard work of reading and reflecting on teaching scholarship is also a critical lever for change.

 

A Crusade to End Grading in High Schools — from washingtonpost.com by Thomas Toch and Alina Tugend; with thanks to Ryan Craig for this resource
One educator is leading an effort to evaluate students differently. Can it catch on?

Excerpt:

He envisioned schools where students learned math, history and science not as isolated subjects in classroom-bound courses but while working together to address real-world issues like soil conservation, homelessness and illegal immigration. Such learning would make schooling more meaningful for students and thus more engaging, Looney believed. It would let students demonstrate more talents to colleges, holding out the prospect of a wider, more diverse range of students entering higher education’s top ranks.

The existing high school transcript, however, with its simple summary of courses and grades, wouldn’t do justice to the interdisciplinary, project-based learning he wanted. It wouldn’t capture students’ creativity, persistence and other qualities. Looney needed a radically different way to portray students’ high school experiences, one that replaced grades with a richer picture. But he didn’t know what it was.

Today, 275 private high schools and 125 public schools are part of the nonprofit Mastery Transcript Consortium (MTC). They are in various stages of designing and launching the transcript — and working to make Looney’s radical vision a reality. Started in 2017, the organization is expanding rapidly.

 

50 Sites & Apps for K-12 Education Games — from techlearning.com by Diana Restifo and David Kapuler
Game-based learning is a great way to integrate technology into the classroom while engaging kids with real learning.

Excerpt:

Game-based learning turns potentially tedious study time into an adventurous knowledge quest, complete with catchy soundtracks and digital rewards. It helps keep kids engaged with the subject matter and motivated to pursue greater expertise. Best of all, web- or app-based gameplay integrates easily into both online and in-person classes.

With the demise of Flash at the end of 2020, many favorite educational game sites went under. That’s why we decided to update our popular list below to include the latest and best sites and apps for K-12 education games. Many are free (or offer free basic accounts) and some provide progress tracking and analysis tools for teachers. All will help kids enjoy learning.

Also relevant/see the following resource and excerpt from Goldie Blumenstyk’s The Edge (from the Chronicle of Higher Education)

Creative Acts for Curious People: How to Think, Create, and Lead in Unconventional Ways — by Sarah Stein Greenberg

Excerpt:

Greenberg also makes a compelling case for the “playful and joyous” approaches the d.school has been championing, like the secret handshake or building several prototypes of an ideal chair using tools like cardboard, pipe cleaners, and chewing gum and toothpicks. After so many months of loss and social deprivation, she told me last week, “those elements are more important than ever.”

 

Think-Pair-Share: The Basics! — from lillyconferences.com by The Scholarly Teacher Team
Think-Pair-Share is a collaborative learning strategy that promotes critical thinking and peer learning. This is an excellent place to start if you want to add active learning to your lecture-based course without taking much class time.

From DSC:
The ability of many videoconferencing systems to automatically create breakout groups/sessions for you can be very helpful here. 

 

Feynman – Don’t lecture and Feynman Technique — from donaldclarkplanb.blogspot.com by Donald Clark

Excerpt from the Feynman Technique section

  1. Write down everything you think you know about the topic from the top of your head
  2. Teach it to someone much younger
  3. Identify the gaps and fill them out
  4. Simplify, clarify and use analogies

Learning this way is iterative, as you must go back to sources to fill in any gaps uncovered by your attempts to recall what you think you know. The act of writing, teaching, simplification and analogising, is a form of retrieval practice that increases understanding and retention.

Also see:

The Feynman Technique Can Help You Remember Everything You Read — from medium.com by Eva Keiffenheim
How to use this simple principle for you.

Excerpts:

Social climber Dale Carnegie used to say knowledge isn’t power until it’s applied. And to apply what you read, you must first remember what you learned.

Nobel Prize-winning physicist Richard Feynman (1918–1988) was an expert for remembering what he learned.

Most people confuse consumption with learning. They think reading, watching, or hearing information will make the information stick with them.

Unless you’ve got a photographic memory, no idea could be further from the truth.

Teaching is the most effective way to embed information in your mind. Plus, it’s an easy way to check whether you’ve remembered what you read. Because before you teach, you have to take several steps: filter relevant information, organize this information, and articulate them using your own vocabulary.

 
 

Active Learning: 5 Tips for Implementing the Approach — from techlearning.com by Erik Ofgang
Active learning provides ways to get your students engaged without needing to revamp how you teach.

Excerpts:

However, neither listening to a lecture or reading a textbook is the most efficient way to learn or what active learning is truly about. “What exactly do we mean by active learning?” Deslauriers says.  “We mean that first, you have to be engaged. Obviously, that’s number one. Number two, you have to be engaged productively. And number three, the productivity has to be toward a goal that is deemed worthwhile*.”

— Louis Deslauriers, Director of Science Teaching and Learning
in the Faculty of Arts and Sciences at Harvard University


From DSC:
I appreciated seeing/reading this solid article. Just a couple of reflections and highlights here…


* But worthwhile for whom? For the faculty members? The teachers? The trainers? Or for the learners, the students, or the employees? Where is agency here? Where does more choice and control come into play here? Where’s the motivation for me to learn something if someone keeps telling me what’s important to THEM? What’s relevant to THEM? Why should I care about this topic? How is it relevant? How will it help me get a job and/or make a positive difference in this world? Can I choose how deep I want to dive in?

Later…Deslauriers goes on to make a great point when urging a pause for students to practice some metacognition:

  • Does this make sense to me?
  • How is this relevant? <– DSC: There it is.
  • Does it connect with something I already know? And if so, how do I integrate with what I already know?
  • What sort of questions do I have right now?
  • Can I repeat what the instructor just did? Or is it going to require a lot of practice?

“There’s no way you can undergo these mental processes when someone keeps talking,”  Deslauriers says. But if educators pause during their lectures and encourage this type of focus, they can help their students learn more efficiently.


 Instructors can hand out electronic clickers, use web-based tools such as Google forms, or even go completely low-tech by giving color-coded cards to students that correspond to different answers. 


Also see:

 

Top 300 Tools for Learning 2021 [Hart]

Top 300 Tools for Learning 2021 — from toptools4learning.com by Jane Hart

Excerpt:

2021 was the YEAR OF DISRUPTION! There were a substantial number of new tools nominated this year so the main list has now been extended to 300 tools to accommodate them, and each of the 3 sub-lists has been increased to 150 tools. Although the top of this year’s list is relatively stable, there is quite bit of movement of tools on the rest of the list, and the effect of the new tools has been to push other established tools down – if not off the list altogether. Further analysis of the list appears in the right-hand column of the table below.

This table shows the overall rankings as well as the rankings on the 3 sub-lists: Top 150 Tools for Personal Learning (PL150), the Top 150 Tools for Workplace Learning (WL150) and the Top 150 Tools for Education (ED150). NEW tools are shaded YELLOW, tools coming BACK on the list are shaded GREEN. The most popular context in which each tool is used is also highlighted in BLUE.  Click on a tool name to find out more about it.

 


Top 300 Tools for Learning 2021 -- from Jane Hart


 

 
© 2024 | Daniel Christian