Ginni Rometty: Forget digital—cognitive business is the future — from fortune.com by Laura Lorenzetti
A new era of cognitive business is here.

Excerpt:

IBM Chairman and CEO Ginni Rometty said that a new technological era is upon us, one that marries digital business with digital intelligence. It’s what’s known as cognitive business.

“Digital is the wires, but digital intelligence, or artificial intelligence as some people call it, is about much more than that,”…

Also see:

 

 

Addendum on 10/15/15:

 

 

An executive’s guide to machine learning — from mckinsey.com by by Dorian Pyle and Cristina San Jose
It’s no longer the preserve of artificial-intelligence researchers and born-digital companies like Amazon, Google, and Netflix.

Excerpt:

Machine learning is based on algorithms that can learn from data without relying on rules-based programming. It came into its own as a scientific discipline in the late 1990s as steady advances in digitization and cheap computing power enabled data scientists to stop building finished models and instead train computers to do so. The unmanageable volume and complexity of the big data that the world is now swimming in have increased the potential of machine learning—and the need for it.

Dazzling as such feats are, machine learning is nothing like learning in the human sense (yet). But what it already does extraordinarily well—and will get better at—is relentlessly chewing through any amount of data and every combination of variables. Because machine learning’s emergence as a mainstream management tool is relatively recent, it often raises questions. In this article, we’ve posed some that we often hear and answered them in a way we hope will be useful for any executive. Now is the time to grapple with these issues, because the competitive significance of business models turbocharged by machine learning is poised to surge. Indeed, management author Ram Charan suggests that “any organization that is not a math house now or is unable to become one soon is already a legacy company.

 

Watch Adobe’s Monument Mode erase tourists from photos in real time — from theverge.com by Rich McCormick

Excerpt:

Adobe’s MAX conference took place last night, showing off technology, software, and features the company is currently working on. One of the stars of this year’s show was “Monument Mode,” a new feature that promises to work with smartphone cameras to crop out tourists, cars, and other moving objects that might be blocking your shot of famous landmarks.

 

Photography Startup Light Launches Multilens Camera — from by Tekla Perry

Excerpt:

Last year, stealthy Palo Alto startup Light picked up $9.7 million in venture funding to “reimagine the art and science of photography.” Job postings indicated they were looking for people with experience in combining multiple recorded images to reduce noise and improve image quality.

This week, Light demonstrated a prototype of its first product, what it calls a “multi-aperture computational camera,” the L16, at the Code/Mobile conference in Half Moon Bay. This flat camera, which looks like a fat smartphone, includes 16 camera lenses with a variety of focal lengths, 10 of which fire at any one time. Behind each lens is a camera module that records an image in 13-megapixel resolution; exposure is set individually for each lens. Then the camera’s software selectively combines those images.

 

 

Deuteronomy 5:28-29 Amplified Bible (AMP)

28 “The Lord heard your words when you spoke to me, and the Lord said to me, ‘I have heard the words of this people which they have spoken to you. They have done well in all that they have spoken.

29 Oh that they had such a heart in them, that they would fear [and worship Me with awe-filled reverence and profound respect] and keep all My commandments always, so that it may go well with them and with their children forever!

 

Gartner: Top 10 strategic technology trends for 2016 — from forbes.com by Peter High

Excerpts:

1. The Device Mesh
2. Ambient User Experience
3. 3D-printing Materials
4. Information of Everything
5. Advanced Machine Learning
6. Autonomous Agents and Things
7. Adaptive Security Architecture
8. Advanced Customer Architecture
9. Mesh App and Service Architecture
10. Internet of Things Architecture and Platforms

 

Also see:

GartnerOct2015

 

 

Thingiverse helps make 3D printing easy for student beginners — from edtechmagazine.com by D. Frank Smith
A new startup guide to 3D printing takes students by the hand in their first foray into the magic of makerspaces.

Excerpt:

3D printing is becoming more common at schools across the world, but there’s still a skills gap in using this new technology.

To help overcome that gap, Thingiverse, an online repository of 3D printing designs hosted by the 3D printer manufacturer MakerBot, recently launched JumpStart — an online resource for newcomers to the 3D design discipline. JumpStart is geared specifically with early learners in mind, says Laura Taalman, MakerBot’s senior product manager for education.

 

Also see:

JumpStart-Oct2015

 

Everything You Need To Know From Microsoft’s Massive Hardware Event — from techcrunch.com by Alex Wilhelm

Excerpt:

Microsoft [on 10/6/15] announced a grip of new hardware, including Surface products, high-end smartphones, a wearable, Windows 10 for the Xbox One and its first laptop.

The laptop, called the Surface Book, stunned in an event marked largely by products Microsoft watchers were expecting.

 

Introducing Surface Book & Surface Pro 4 — from microsoft.com

 

SurfacePro-MS-10-6-2015

 

Microsoft’s HoloLens Developer Edition Gets Date and Price — from vrfocus.com by Jamie Feltham

Excerpt:

Speaking at a Windows 10 briefing [on10/6/15] the company confirmed that applications for a HoloLens development kit are now open. Successful applicants will be able to pick up a kit for some $3,000 USD, and it will be arriving in the first quarter of 2016.

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First HoloLens Prototypes Showcased — from vrfocus.com by Jamie Feltham

Excerpt:

Microsoft’s HoloLens mixed reality (MR) head-mounted display (HMD) is still a relatively new concept, having only been revealed to the public in January 2015. The device has remained shrouded in mystery since that time, making a handful of showings at events such as E3. The company has revealed a lot more about the kit [on 10/6/15], though, confirming that the anticipated Development Edition will be arriving in Q1 2016 for applicants in the USA and Canada at a price of $3,000 USD. Now a new video has been revealed giving a glimpse at the kit’s origins.

 

The new Microsoft Band offers Cortana integration, VO2 monitoring and Golf cards — from digitaltrends.com by David Curry

Excerpt:

Microsoft announced the second generation of the Microsoft Band at its event [on 10/6/15], a small update adding a new, more functional design and two sensors to track elevation and VO2 monitoring.

 

 

Addendum on 10/9/15:

 

 

IBM Launches Industry’s First Consulting Practice Dedicated to Cognitive Business — from by finance.yahoo.com
Specialists in analytics and data science lead client journeys spanning cognitive banking, retail, supply chain and healthcare, among others

Excerpt:

ARMONK, N.Y., Oct. 6, 2015 /PRNewswire/ — IBM (NYSE: IBM) [on 10/6/15] launched the industry’s first consulting organization dedicated to helping clients realize the transformative value of cognitive business.

Cognitive represents an entirely new model of computing that includes a range of technology innovations in analytics, natural language processing and machine learning. Industry analyst firm IDC predicts that by 2018, half of all consumers will interact regularly with services based on cognitive computing.

 

IBMCognitiveComputing-AsofOct2015

 

 

Active Learning — from universitybusiness.co.uk by Rebecca Paddick

Excerpt:

Sean Corcorran, General Manager at Steelcase Education Solutions, discusses why it is important to make every space an ‘active learning environment’ and provides us with some guiding tenets on how to start reimagining the classroom space.

Pedagogy

  1. Design for quick transitions among multiple teaching modes: lecture, team, project, discussion, etc. from passive to active engagement
  2. Design for peer to peer learning
  3. Allow freedom of movement for the instructor, move away from the concept of the instructors space being fixed to the top of the class

Technology

  1. Design for sharing, take advantage of all spaces for display
  2. Explore new media, including personal and in-room technology
  3. Take careful consideration of all learning styles and abilities and the tools to suit these requirements

Space

  1. Give every student the best seat in the house by ensuring physical and visual access
  2. Design for quick ownership change, so classrooms adapt to changing users and varying class requirements
  3. Design for quick reconfiguration among multiple modes; from project work to test taking.

Learning spaces can morph from lecture mode to teamwork to group presentation and discussion, and back again. Every seat can be the best seat in the house. Technology can be integrated in smart ways so everyone can use it. Classrooms just need to be carefully planned so that the control is placed in the hands of the students and instructors.

 

Also see:

Steelcase Education Grant creates new opportunities in Ohio State classrooms – from thelantern.com by Stephanie Wise

Excerpts (emphasis DSC):

“We believe that the Active Learning Classroom will free the instructors from constraints imposed by static classrooms and allow students to move freely between different modes to collaborate with one another and enjoy the experience.”

“We have a lot of experience innovating in foreign language. One of the things we found that we liked best about the classroom is how it transforms your teaching practice,” Birckbichler said. “It is no longer a static classroom, but one that has maximum flexibility.”

As stated in the grant, the classroom allows for four modes: lecture, group, discussion and distance learning.

Bias said this is one of the best ways to help students reach their goals in the realm of language learning.

The new Active Learning Classroom is currently home to classes in film, foreign language, literature and culture.

“It totally transformed the way we look at how we teach…

 

Active learning classrooms enhance collaborative learning and inspire new approaches to teaching — from California State University Dominguez Hills by Paul Browning

Excerpts:

With the installation of three state-of-the-art active learning classrooms (ALC) this summer at California State University, Dominguez Hills (CSUDH) many students will experience a more collaborative and empowering way of learning, while faculty develop more creative approaches to teaching.

Although every instructor has a personal lecture style, students in an ALC will typically work first in groups of three on part of an assignment or an individual project, then combine with others into groups of nine and begin utilizing the tools in the classroom, such as the wall monitors and whiteboards to engage collaboratively in learning, according to Salhi.

“The instructors deliver lectures from the control center, but it’s more interactive then that,” said Salhi. “There is plenty of space for the students to interact, and for faculty to go around and examine their work. Each table has one student section leader, and the students get to grade themselves and grade their classmates, which encourages them to work harder on their projects. The students should always be an integral part of the learning and teaching process in the ALCs.”

 

UA professor dedicated to new teaching system — from wildcat.arizona.edu by Isaac Rounseville

Excerpt:

He and eight other faculty members from other science, technology, engineering and mathematics fields were part of a pilot program to initiate the Collaborating Learning Spaces Project.

The CLS project stems from a $500,000 grant the UA was rewarded by the AAU in the summer of 2013. It was one of eight other universities throughout the nation to receive the grant funding.

The project’s main goal is to expand more effective, evidence-based methods for teaching students the core knowledge of foundational science and engineering courses.

Some related items to this one include:

 

U of A - Paul Bowers

 

 

Addendum on 10/14/15:

  • ‘Innovative Classrooms’ At Bronxville HS Successful Early On— from bronxville.dailyvoice.com
    Excerpts:
    EASTCHESTER, N.Y. – It’s still early on in the school year, but the initial returns regarding the trio of “innovative classrooms” at the Bronxville High School have been positive from students and teachers alike.Earlier this year, High School Principal Ann Meyer announced that the Board of Education agreed that three classrooms should be outfitted and redesigned to emphasize collaborative learning, rather than traditional, lecture-style lessons.According to the district, the “brand new learning spaces featuring state-of-the-art technology at the Bronxville High School are allowing students and teachers to move away from lecture formats toward more diverse students-directed learning experiences. The innovative spaces also provide an opportunity for student-to-student feedback and collaborative work.”

 

Addendum on 10/15/15:

 

Addendum on 10/20/15:

 

 

Enhancing the student digital experience: a strategic approach — from jisc.ac.uk
Supporting institutions to develop digital environments which meet students’ expectations and help them to progress to higher study and employment

 

jisc-2015

 

Excerpts:

  • How are you responding to the changing digital needs and expectations of your students and staff?
  • Do the experiences and the digital environment you offer to your students adequately prepare them to flourish in a society that relies heavily on digital technologies?
  • What are you doing to engage students in dialogue about digital issues and to work collaboratively with them to enhance their digital learning experience?
  • How well is the digital vision for your establishment embedded in institutional policies and strategies?

 

Contents

Context

Deliver a relevant digital curriculum

Deliver a relevant digital curriculum: make a difference in your organisation
Further resources for delivering a relevant digital curriculum

Deliver an inclusive digital student experience

Inclusive digital experience: make a difference in your organisation
Further resources for inclusive digital experience delivery

Deliver a robust, flexible, digital environment

Robust digital environment: make a difference in your organisation
Further resources for delivering a robust digital environment

Engage in dialogue with students about their digital experience and empower them to develop their digital environment

Students’ digital environment development: make a difference in your organisation
Further resources for students’ digital environment development

Develop coherent ‘bring your own’ policies

‘Bring your own’ policies: make a difference in your organisation
Further resources for ‘bring your own’ policies development

Support students and staff to work successfully with digital technologies

Digital technologies support: make a difference in your organisation
Further resources for supporting staff and students with digital technologies

Take a strategic approach to developing the student digital experience

A strategic approach to student digital experience: make a difference in your organisation
Further resources for taking a strategic approach to student digital experience development

Summary

 

 

With so many competing pressures educational leaders do not always recognise the strategic and operational importance of digital technology or realise the potential transformative effect this could have on their institutions, the wider sector, employers and society.

 

 

Proverbs 3:5-6 New International Version (NIV)

Trust in the Lord with all your heart
    and lean not on your own understanding;
in all your ways submit to him,
    and he will make your paths straight.[a]

 

Top wearables across 10 key sectors — from raconteur.net by
Useful applications of wearable technology are multiplying fast as innovators across numerous sectors find lucrative ways of putting the tech to work. Here are ten of the best…

Sectors covered include:

  1. Finance
  2. Retail
  3. Manufacturing
  4. Entertainment
  5. Insurance
  6. Field Service
  7. Transport
  8. Security
  9. Childcare
  10. Fashion

 

Addendum on 10/2/15:

  • This is the first cellular Android Wear smartwatch: LG Watch Urbane 2nd Edition — from techradar.com by Matt SwiderExcerpt:
    Strap on the LG G Watch Urbane 2nd Edition and feel free to walk away from your smartphone, because this is the first Android Wear smartwatch with untethered cellular connectivity. Compatible with both Android and iPhone, this revision of the first LG Watch Urbane makes and receives calls and data over 4G and 3G as well as the normal Wi-Fi and Bluetooth methods.
 
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