NBA to broadcast first live pro sports event in virtual reality — from cnbc.com by Jessica Golden
[The NBA made history on Tuesday [10/27/15] as the league became the first to broadcast a live professional sports game in virtual reality.]
Why did Bloomberg build their own virtual reality public speaking simulator? and How Corporates are Using Virtual Reality — from alchemylearning.com
Google Expands Education with Virtual Reality — from geekdad.com
Digital cadavers: How virtual reality and augmented reality can change anatomy class — from techrepublic.com by Erin Carson
Western University’s new Virtual Reality Learning Center is using VR and AR to train med students.
Blippar launches R&D lab and expands into virtual reality with an educational Google Cardboard app — from venturebeat.com by Paul Sawers
Excerpt (emphasis DSC):
More than $40 million in funding later, the now New York-based company has launched Blippar Lab, a research and development unit that will be used to explore “innovative use cases for AR and VR across a variety of industries.” The first of these Blippar Lab-branded products is Cardio VR for Google Cardboard, which is aimed at helping children learn about the human body through virtual reality.
If the distinction between augmented reality and virtual reality is lost on you, here’s a summation. AR is when the real, physical world is “augmented” with digital content, such as images or text layered upon a screen. VR is the full recreation of a world in digital, or “virtual,” form.
AR/VR technical benchmarks show how far we’ve come — from digi-capital.com
Addendums:
- How to Transform Your Classroom With Augmented Reality — from edsurge.com by Patricia Brown
- Budget virtual reality headsets set to be hot Christmas gifts in 2015 — from yahoo.com
- What The Growth Of Virtual Reality Will Mean For Brands — from techcrunch.com by Pete Sena
- Controlling Augmented Reality in the Operating Room: A Surgeon’s Perspective — from medgadget.com
- Oculus Social Alpha launches on Gear VR — from uploadvr.com
Excerpt:
Today is a big day for virtual reality. It is the first day in history when people owning consumer VR headsets, running publicly available software, were able to connect with one another in a virtual space using the Internet. - Modsy Brings The Virtual When Designing Reality — from techcrunch.com by Matt Burns
- Self-contained VR headset competes with the big names, no smart phone required — from digitaltrends.com by Chloe Olewitz
- First Ever Commercial Virtual Reality System to Fly in Space Brings Non-Astronauts Aboard ISS — from deepspaceindustries.com
Asteroid Mining Company and VR Data Analytics Company Approved for ISS Floating Tour
Excerpt:
MOFFETT FIELD, CA – For the first time ever, a virtual reality recording system will be flown in space. The project, announced today by Deep Space Industries (DSI), will use a spherical video capture system to create a virtual reality float-through tour of the International Space Station’s science lab. - Virtual reality helmets present a forest from an animal’s perspective