What is Legal Tech, and How Is It Changing the Legal Industry? — from startup.info

Excerpt:

Legal technology is a branch of technological innovation that targets and affects the legal sector specifically. The considerable pace of new invention in tech sectors – bolstered by government investment in UK-based innovation and growth – has highlighted some avenues of innovation that could change the face of the legal profession, streamlining judicial processes and helping firms during discovery.

However, in concert with the rapid pace of new technology that benefits legal practise, the technology’s legal implications are also being raised. With a technological landscape that has far outstripped the remit of conventional law, demand for technology lawyers has increased to enable businesses and lawmakers to navigate new tech possibilities.

Four Important Technology Trends for Law Firms in 2022 — from jdsupra.com

Excerpt:

It is easy to say (two years now into the pandemic) that COVID-19 changed the legal profession forever. After a massive shift in 2020 and 2021 to working and conducting court proceedings remotely, with the help of many remote technologies, many legal professionals may wonder what lies ahead from a technology standpoint. After such a dramatic shift, are there even more disruptions to embrace?

The answer is yes! The world turns, technology keeps evolving, and so too will the legal services industry. Below are predictions of technology trends that will continue to be important in 2022 and help shape the industry in the years ahead.

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How Legal AI Technology Adoption Leads to Real-World Results — from jdsupra.com

Excerpt:

Contracting is just one area where in-house lawyers and legal ops professionals are seeing real-world results by implementing AI. As innovation continues to disrupt the legal tech world, AI is being introduced into nearly every aspect of practice and business. But now, AI has evolved beyond a buzzword to provide meaningful – and impactful – results.

Ironclad’s New Connect Tool ‘Cuts Contracting Time By 40% — from artificiallawyer.com

Excerpt:

CLM Ironclad has launched a new tool called Connect, which creates a centralised view of the contracting process for all parties and, they claim, can reduce contract completion times by over 40% – which is a lot whether you are a busy inhouser, or a law firmer on the billable hour.

The new capability allows you to store all communications about a deal in one place, ‘even attachments and months-long email threads’ and allows you to keep everyone involved in negotiating a contract ‘in the loop’.

 

Holograms? Check! Now what? — from blog.webex.com by Elizabeth Bieniek

Excerpt (emphasis DSC):

Two years ago, I wrote about the Future of Meetings in 2030 and hinted at an effort my team was building to make this a reality. Now, we have publicly unveiled Webex Hologram and brought the reality of a real-time, end-to-end holographic meeting solution to life.

With Webex Hologram, you can feel co-located with a colleague who is thousands of miles away. You can share real objects in incredible multi-dimensional detail and collaborate on 3D content to show perspective, share, and approve design changes in real-time, all from the comfort of your home workspace.

As the hype dies down, the focus on entirely virtual experiences in fanciful environments will abate and a resurgence in focus on augmented experiences—interjecting virtual content into the physical world around you for an enhanced experience that blends the best of physical and virtual—will emerge.

The ability to have curated information at one’s fingertips, still holds an incredible value prop that has yet to be realized. Applying AI to predict, find, and present this type of augmented information in both 2D and 3D formats will become incredibly useful. 

From DSC:
As I think of some of the categories that this posting about establishing a new kind of co-presence relates to, there are many relevant ones:

  • 21st century
  • 24x7x365
  • 3D
  • Audio/Visual (A/V)
  • Artificial Intelligence (AI)
  • Cloud-based
  • Collaboration/web-based collaboration
  • Intelligent tutoring
  • Law schools, legal, government
  • Learning, learning agents, learning ecosystems, Learning from the Living [Class] Room, learning spaces/hubs/pods
  • Libraries/librarians
  • K-12, higher education, corporate training
  • Metaverse
  • Online learning
  • Telelegal, telemedicine
  • Videoconferencing
  • Virtual courts, virtual tutoring, virtual field trips
  • Web3
 

As seen/accessible from this page.

A brief insert from DSC:
Another futurist Thomas Frey has some thoughts along this same line.

A top futurist predicts the largest internet company of 2030 will be an online school

#Canada #education #future #trends #careerdevelopment #change #paceofchange #automation #robotics #education #AI #learnhowtolearn #unlearn #learningecosystems #lifelonglearning #endofroutine #experientiallearning

 

Machines are for answers. Humans are for questions. 

 


Also relevant/see:


 
 

The biggest tech trends of 2022, according to over 40 experts — from fastcompany.com by Mark Sullivan
Startup founders, Big Tech execs, VCs, and tech scholars offer their predictions on how Web3, the metaverse, and other emerging ideas will shape the next year.

We asked startup founders, Big Tech execs, VCs, scholars, and other experts to speculate on the coming year within their field of interest. Altogether, we collected more than 40 predictions about 2022. Together, they offer a smart composite look at the things we’re likely to be talking about by this time next year.

 
 

ELC 070: Conversation Design for the Voice User Interface — from theelearningcoach.com (ELC) by Connie Malamed
A Conversation with Myra Roldan

Excerpt (emphasis DSC):

Do you wonder what learning experience designers will be doing in the future? I think one area where we will need to upskill is in conversation design. Think of the possibilities that chatbots and voice interfaces will provide for accessing information for learning and for support in the flow of work. In this episode, I speak with Myra Roldan about conversation design for the voice user interface (VUI). We discuss what makes an effective conversation and the technologies for getting started with voice user interface design.

 

DeepMind Says Its New AI Has Almost the Reading Comprehension of a High Schooler — from futurism.com by Victor Tangermann
A provocative claim!

Excerpt:

Alphabet’s AI research company DeepMind has released the next generation of its language model, and it says that it has close to the reading comprehension of a high schooler — a startling claim.

It says the language model, called Gopher, was able to significantly improve its reading comprehension by ingesting massive repositories of texts online.

 

Top 7 Artificial Intelligence Trends In 2022 — from techfunnel.com by Anirudh Menon

Excerpt:

If we look at the last couple of years, we have seen a significant leap in the way Artificial Intelligence is becoming an integral part of many organizations’ business plans. Already the journey of digital transformation has catapulted thanks to Machine Learning and Artificial Intelligence and because of the pandemic situation, we saw significant innovation in the technology front, which will reach new heights in the year 2022 and further.

As strongly claimed by Sundar Pichai, CEO of Google Inc, the impact of artificial intelligence will be far greater than fire and electricity on humanity. Well, it might sound a bit exaggerated but what it implies is that the year 2022 is going to see new developments in this space and it will constantly create new benchmarks.

 

Cisco and Google join forces to transform the future of hybrid work — from blog.webex.com by Kedar Ganta

Cisco and Google join forces to transform the future of hybrid work

Excerpts:

Webex [on 12/7/21] announced the public preview of its native meeting experience for Glass Enterprise Edition 2 (Glass), a lightweight eye wearable device with a transparent display developed by Google. Webex Expert on Demand on Glass provides an immersive collaboration experience that supports natural voice commands, gestures on touchpad, and head movements to accomplish routine tasks.

 

 
 
 

Could AR and/or VR enable a massive 3D-based type of “Voicethread?” [Christian]

From DSC:
What if we could quickly submit items for a group to discuss, annotate, and respond to — using whichever media format is available/preferable for a person — like a massive 3D-based Voicethread? What if this type of discussion could be contributed to and accessed via Augmented Reality (AR) and/or via Virtual Reality (VR) types of devices?

It could be a new 3D format that a person could essentially blow all the way up into the size of a billboard. Think, “Honey, I shrunk the kids” type of stuff.  

Input devices might include:

  • Augmented Reality (AR) glasses
  • Virtual Reality (VR) headsets/glasses
  • Scanners
  • Smartphones
  • Tablets
  • Desktops and laptops
  • SmartTVs
  • Other types of input devices

For example, a person could take a picture of a document or something else and then save that image into a new file format that would be vector-based. I say a vector-based file format so that the image could be enlarged to the size of a billboard without losing any resolution (i.e., wouldn’t become grainy; the image would remain crystal clear regardless of how big the image is). I’m thinking here along the lines of “Honey, I shrunk the kids!”

Other thoughts here:

  • The files could be accessible online for attendees of classes or for audiences of presentations/webinars
  • The files could be displayed on the walls of learning/presentation spaces for marking them up
  • One could manipulate the 3D image if that person was using a virtual/immersive environment
  • Users should be able to annotate on those images and/or be able to save such annotations and notes

A question for phase II:
Could this concept also be used if virtual courts take off?

Hmmmm…just thinking out loud.

 
 

Graphic of digital audio for the article entitled An Edtech User’s Glossary to Speech Recognition and AI in the Classroom

An Edtech User’s Glossary to Speech Recognition and AI in the Classroom — from edsurge.com by Thomas C. Murray

Per Thomas Murray:

Recently, I collaborated with SoapBox Labs’ Amelia Kelly, the vice president of speech technology there, to create a glossary to help educators and edtech developers better familiarize themselves with speech recognition and make informed decisions about its use in educational settings. Below are some of the key terms that are particularly important, along with an explanation for why those terms matter.

 

 
© 2025 | Daniel Christian