Teacher Shortage: Is Hybrid or Remote Teaching the Answer? — from edtechmagazine.com by Adam Stone
In these uncertain times, K–12 schools use technology to better support students and teachers.

How Can Remote or Hybrid Teaching Help?
A shift to virtual learning can help close the gaps.

First, remote work can draw more people into the field. “For some folks, particularly with the pandemic and teaching for a year or more online, they found that model appealing to them from a professional and personal standpoint,” Carbaugh says.

While many educators still prefer face-to-face interactions, he says, others may find the ability to work from home appealing.

Virtual learning can also broaden the candidate pool in hard-to-fill roles. In STEM, for instance, “you might have someone who is willing to teach a class for you in addition to their normal job,” Speegle says. “They can teach computer science, biology or calculus for an hour a day, and they’re done.”


What Happens When Public School Districts Embrace Hybrid Schools? — from asthe74million.org by Eric Wearne & Tom Loud
With a fifth of its school-age children engaged in homeschooling, one Tennessee district found a way to connect them to the public system

With one in five school-age children engaged in homeschooling, Blount County Schools decided in 2018 to offer an option aimed at bridging the best of both homeschooling and public school, while offering a flexible schedule and college preparatory academics.

While the hybrid schooling model is not necessarily new, two developments have emerged in recent years. First, interest in attending, founding, and working at these schools has increased since the Covid pandemic; and second, conventional public-school systems are starting to get into the game.


Launchpad Jobs — from burningglassinstitute.org; via Paul Fain’s Education Pipeline posting

Launchpad Jobs highlights how nondegree workers can achieve career success through strategic job choices. It reveals that nearly 2 million workers without college degrees earn six-figure salaries, demonstrating that fulfilling and well-paying careers are accessible without a traditional four-year education.

The report identifies key 73 roles, termed “Launchpad Jobs,” that offer a combination of strong wages, job stability, and upward mobility. These include positions such as EMTs, electricians, and bank tellers, which often serve as steppingstones to long-term success. Using big data analysis of career histories this report maps the trajectories of workers starting in various roles, showcasing how initial job choices influence future earnings and advancement potential.


Why College Freshman Enrollment Declined and What it Could Mean for Students — from usnews.com by Sarah Wood
Experts cite possible reasons for the 5% overall enrollment drop in fall 2024 and implications for the current admission cycle.


From DSC:
Speaking of learning ecosystems, this next piece is absolutely incredible in terms of learning ecosystems from other nations!!!

China leads world in massive open online courses: Ministry of Education — from globaltimes.cn by  Chen Xi; via GSV

China has established the world’s largest online education system, according to a document sent by the Ministry of Education to the Global Times on Wednesday.

As of now, the country has developed over 30 various online course platforms, with more than 97,000 massive open online courses (MOOCs) made available, 483 million registered users, and 1.39 billion learning instances. Additionally, 440 million instances of students obtaining course credits have been recorded, making China’s number of MOOCs and learners the highest in the world, according to the document.

Furthermore, a national smart education platform – the Smart Education of China in Higher Education – has launched 31,000 high-quality online courses, with 78,000 teachers participating in teaching and over 16.82 million users visiting, with more than 93 million visits, covering 183 countries and regions worldwide.

Many of these courses have garnered high praise among global students. 


2025 Job Skills Report — from coursera.org

Uncover the fastest-growing skills with the Job Skills Report 2025. This practical resource draws on data from Coursera’s 5 million enterprise learners to highlight the skills and learning experiences that employees, students, and job seekers will prioritize for career success* in 2025.

This year’s report reveals that generative AI (GenAI) is the most in-demand skill, with enterprise course enrollments soaring by 866% year-over-year. By upskilling learners globally, industry, higher education, and governments can unlock AI’s potential $15.7 trillion in global economic value ?by 2030.**

Access the report to:

  • Identify the fastest-growing skills in AI, business, data science, and technology.
  • Compare skill priorities of students, employees, and job seekers.
  • Understand how learners engage with AI learning experiences.

Break the monopoly on higher education pathways — from fastcompany.com by Antonio Gutierrez; via GSV
New models prove that younger and underserved populations are finding success with skills-based programs and hybrid educational models.

The Duet-SNHU model proves that accessible, flexible, and cost-effective alternatives are possible and scalable. Meanwhile, the explosion of nondegree credentials offers additional pathways to skills-focused career readiness, reflecting a growing appetite for innovation in education. To remain competitive in the global economy, the U.S. must embrace these alternatives while reforming traditional institutions.

Policymakers must prioritize funding based on performance metrics like graduation rates and job placements, and accreditors must hold institutions accountable for real-world outcomes. Business leaders, educators, and community stakeholders must champion scalable models that deliver equity and opportunity. The stakes are too high to cling to an outdated system. By disrupting the status quo, we can create an education system that serves all Americans and strengthens the economy for generations to come.

 

Closing the digital use divide with active and engaging learning — from eschoolnews.com by Laura Ascione
Students offered insight into how to use active learning, with digital tools, to boost their engagement

When it comes to classroom edtech use, digital tools have a drastically different impact when they are used actively instead of passively–a critical difference examined in the 2023-2024 Speak Up Research by Project Tomorrow.

Students also outlined their ideal active learning technologies:

  • Collaboration tools to support projects
  • Student-teacher communication tools
  • Online databases for self-directed research
  • Multi-media tools for creating new content
  • Online and digital games
  • AI tools to support personalized learning
  • Coding and computer programming resources
  • Online animations, simulations, and virtual labs
  • Virtual reality equipment and content
 

(Excerpt from the 12/4/24 edition)

Robot “Jailbreaks”
In the year or so since large language models hit the big time, researchers have demonstrated numerous ways of tricking them into producing problematic outputs including hateful jokes, malicious code, phishing emails, and the personal information of users. It turns out that misbehavior can take place in the physical world, too: LLM-powered robots can easily be hacked so that they behave in potentially dangerous ways.

Researchers from the University of Pennsylvania were able to persuade a simulated self-driving car to ignore stop signs and even drive off a bridge, get a wheeled robot to find the best place to detonate a bomb, and force a four-legged robot to spy on people and enter restricted areas.

“We view our attack not just as an attack on robots,” says George Pappas, head of a research lab at the University of Pennsylvania who helped unleash the rebellious robots. “Any time you connect LLMs and foundation models to the physical world, you actually can convert harmful text into harmful actions.”

The robot “jailbreaks” highlight a broader risk that is likely to grow as AI models become increasingly used as a way for humans to interact with physical systems, or to enable AI agents autonomously on computers, say the researchers involved.


Virtual lab powered by ‘AI scientists’ super-charges biomedical research — from nature.com by Helena Kudiabor
Could human-AI collaborations be the future of interdisciplinary studies?

In an effort to automate scientific discovery using artificial intelligence (AI), researchers have created a virtual laboratory that combines several ‘AI scientists’ — large language models with defined scientific roles — that can collaborate to achieve goals set by human researchers.

The system, described in a preprint posted on bioRxiv last month1, was able to design antibody fragments called nanobodies that can bind to the virus that causes COVID-19, proposing nearly 100 of these structures in a fraction of the time it would take an all-human research group.


Can AI agents accelerate AI implementation for CIOs? — from intelligentcio.com by Arun Shankar

By embracing an agent-first approach, every CIO can redefine their business operations. AI agents are now the number one choice for CIOs as they come pre-built and can generate responses that are consistent with a company’s brand using trusted business data, explains Thierry Nicault at Salesforce Middle.


AI Turns Photos Into 3D Real World — from theaivalley.com by Barsee

Here’s what you need to know:

  • The system generates full 3D environments that expand beyond what’s visible in the original image, allowing users to explore new perspectives.
  • Users can freely navigate and view the generated space with standard keyboard and mouse controls, similar to browsing a website.
  • It includes real-time camera effects like depth-of-field and dolly zoom, as well as interactive lighting and animation sliders to tweak scenes.
  • The system works with both photos and AI-generated images, enabling creators to integrate it with text-to-image tools or even famous works of art.

Why it matters:
This technology opens up exciting possibilities for industries like gaming, film, and virtual experiences. Soon, creating fully immersive worlds could be as simple as generating a static image.

Also related, see:

From World Labs

Today we’re sharing our first step towards spatial intelligence: an AI system that generates 3D worlds from a single image. This lets you step into any image and explore it in 3D.

Most GenAI tools make 2D content like images or videos. Generating in 3D instead improves control and consistency. This will change how we make movies, games, simulators, and other digital manifestations of our physical world.

In this post you’ll explore our generated worlds, rendered live in your browser. You’ll also experience different camera effects, 3D effects, and dive into classic paintings. Finally, you’ll see how creators are already building with our models.


Addendum on 12/5/24:

 

VR training aims to help doctors avoid bias — from inavateonthenet.net

A new virtual reality training programme aims to tackle biases in healthcare settings, aimed at improving recognition, understanding, and addressing implicit bias towards black mothers.

Participants in the program at the University of Illinois Urbana-Champaign underwent a series of three modules, with the first module focusing on implicit bias and how it can negatively affect a patient at a doctor’s appointment.

 

What DICE does in this posting will be available 24x7x365 in the future [Christian]

From DSC:
First of all, when you look at the following posting:


What Top Tech Skills Should You Learn for 2025? — from dice.com by Nick Kolakowski


…you will see that they outline which skills you should consider mastering in 2025 if you want to stay on top of the latest career opportunities. They then list more information about the skills, how you apply the skills, and WHERE to get those skills.

I assert that in the future, people will be able to see this information on a 24x7x365 basis.

  • Which jobs are in demand?
  • What skills do I need to do those jobs?
  • WHERE do I get/develop those skills?


And that last part (about the WHERE do I develop those skills) will pull from many different institutions, people, companies, etc.

BUT PEOPLE are the key! Oftentimes, we need to — and prefer to — learn with others!


 

Next-Generation Durable Skills Assessment — from gettingsmart.com by Nate McClennen

Key Points

  • Emphasizing the use of AI, VR, and simulation games, the methods in this article enhance the evaluation of durable skills, making them more accessible and practical for real-world applications.
  • The integration of educational frameworks and workplace initiatives highlights the importance of partnerships in developing reliable systems for assessing transferable skills.

 

Duolingo Introduces AI-Powered Innovations at Duocon 2024 — from investors.duolingo.com; via Claire Zau

Duolingo’s new Video Call feature represents a leap forward in language practice for learners. This AI-powered tool allows Duolingo Max subscribers to engage in spontaneous, realistic conversations with Lily, one of Duolingo’s most popular characters. The technology behind Video Call is designed to simulate natural dialogue and provides a personalized, interactive practice environment. Even beginner learners can converse in a low-pressure environment because Video Call is designed to adapt to their skill level. By offering learners the opportunity to converse in real-time, Video Call builds the confidence needed to communicate effectively in real-world situations. Video Call is available for Duolingo Max subscribers learning English, Spanish, and French.


And here’s another AI-based learning item:

AI reading coach startup Ello now lets kids create their own stories — from techcrunch.com by Lauren Forristal; via Claire Zau

Ello, the AI reading companion that aims to support kids struggling to read, launched a new product on Monday that allows kids to participate in the story-creation process.

Called “Storytime,” the new AI-powered feature helps kids generate personalized stories by picking from a selection of settings, characters, and plots. For instance, a story about a hamster named Greg who performed in a talent show in outer space.

 

Researchers develop VR training to tackle racial disparity — from inavateonthenet.net

Researchers at the University of Illinois Urbana-Champaign have developed a VR training system for physicians, aimed at tackling racial and class health disparities.

“Ultimately, this virtual reality training system could become a viable tool for practicing communication with diverse patients across different types of health care professions. “There’s no reason why nurses couldn’t also use this across different health care contexts — not just for Black maternal health, but chronic pain, diabetes or some of these other health issues in which we know that there are disparities based on markers of difference such as race or class”.

Two additional VR training modules are under development, aimed at promoting self-reflection by helping medical students to identify their own biases and learn how to mitigate them. The third module will focus on students practicing intercultural communication skills through interactions with a virtual patient, an approach that is seen by the researchers as more cost-effective than recruiting people for role playing with medical students.

 

From DSC:
I’ve often thought that VR could be used to help us walk in someone else’s shoes….to experience things as THEY experience things.

 

Free Sites for Back to School — from techlearning.com by Diana Restifo
Top free and freemium sites for learning

An internet search for free learning resources will likely return a long list that includes some useful sites amid a sea of not-really-free and not-very-useful sites.

To help teachers more easily find the best free and freemium sites they can use in their classrooms and curricula, I’ve curated a list that describes the top free/freemium sites for learning.

In some cases, Tech & Learning has reviewed the site in detail, and those links are included so readers can find out more about how to make the best use of the online materials. In all cases, the websites below provide valuable educational tools, lessons, and ideas, and are worth exploring further.


Two bonus postings here! 🙂 

 

The future of career exploration is virtual — from fastcompany.com by Bharani Rajakumar
Maximizing our investment and reinvigorating the workforce will take a whole new approach to educating students about the paths that await.

A PUSH TOWARD EXPERIENTIAL LEARNING
There is an answer to our narrow-view career exploration, and it starts with experiential learning.

Over the last decade, educational institutions have been reaping the rewards of more engrossing learning experiences. As Independent School magazine wrote a decade ago, when experiential learning was becoming more popular, by setting young people “loose to solve real-world problems, we are helping students find that essential spark not only to build their academic résumés, but also to be creative, caring, capable, engaged human beings.”

Rather than take students on field trips, we have the technology to create extended reality (XR) experiences that take students on a journey of what various careers actually look like in action.

 

Making your campus neurodivergent friendly — from timeshighereducation.com
How to create a university where neurodivergent staff and students feel welcome and thrive in the classroom, in the lab and throughout campus

Neurodivergent students and staff think about, interact with and see the world differently from their neurotypical peers and colleagues. Universities that adopt inclusive practices to welcome people with ADHD, autism, dyslexia, dyspraxia and other disabilities to campus also foster their distinct strengths and talents in the classroom, labs, boardrooms and social spaces. This collection of resources offers advice for teachers, researchers, PhD supervisors and administrators for supporting neurodiversity in higher education.


Some Colleges Will Soon Charge $100,000 a Year. How Did This Happen? — from nytimes.com by Ron Lieber; via Ryan Craig
Some Vanderbilt students will have $100,000 in total expenses for the 2024-25 school year. The school doesn’t really want to talk about it.

It was only a matter of time before a college would have the nerve to quote its cost of attendance at nearly $100,000 a year. This spring, we’re catching our first glimpse of it.

One letter to a newly admitted Vanderbilt University engineering student showed an all-in price — room, board, personal expenses, a high-octane laptop — of $98,426. A student making three trips home to Los Angeles or London from the Nashville campus during the year could hit six figures.

This eye-popping sum is an anomaly. Only a tiny fraction of college-going students will pay anything close to this anytime soon, and about 35 percent of Vanderbilt students — those who get neither need-based nor merit aid — pay the full list price.

But a few dozen other colleges and universities that reject the vast majority of applicants will probably arrive at this threshold within a few years. Their willingness to cross it raises two questions for anyone shopping for college: How did this happen, and can it possibly be worth it?


‘Running Out of Road’ for FAFSA Completion — from insidehighered.com by Liam Knox
The number of students who filled out the federal aid form is down nearly 30 percent. The ramifications for access and enrollment could be devastating.

And that’s probably an optimistic estimate, said Bill DeBaun, NCAN’s senior director of data and strategic initiatives; if the pace of completion doesn’t pick up, the decline could be closer to 700,000 students. That could translate to up to a 4 percent drop in college-goers come fall, DeBaun said, which would be the largest enrollment drop since the COVID-19 pandemic—and one that’s likely to be made up primarily of low-income and first-generation students.


Study: Nearly 40 Percent of Students Started, Never Finished College — from insidehighered.com by Kathryn Palmer
Federal researchers followed the post-secondary outcomes of 23,000 students for 12 years. 

Only 60 percent of students who enrolled in college earned a degree or credential within eight years of graduating high school.

That’s one of the biggest takeaways from a new report the National Center for Education Statistics released Monday that analyzed the enrollment, completion and financial aid outcomes of students.

The researchers tracked the postsecondary educational outcomes of roughly 23,000 students beginning in 2009 when they were freshman in high school through 2021, when the cohort was eight years out from graduating high school.


Race to the Finish | The rise of faster bachelor’s degrees raises the question: What is college for? — from chronicle.com by Kelly Field; from Jeff Selingo

Taken together, the two recent decisions illustrate a blurring of the lines between the two- and four-year sectors that is taking place not just in Idaho, but nationwide, as colleges struggle to overcome enrollment declines and skepticism about the value of a bachelor’s degree.

“It’s pretty clear that higher education is in a funk,” said Robert M. Zemsky, a University of Pennsylvania professor, who has been advocating for three-year programs for more than 15 years. “There’s a sense that we have to do something to make the product better, more relevant, and less costly to students.”


Excerpt from Next — from/by Jeff Selingo

Bottom line: While critics of a shorter degree see it as a lesser replacement for the four-year baccalaureate degree, advocates see it as another option for students who might not be interested in college at a time when enrollment is falling.

  • “We need to use this opportunity to redesign and do things better,” Carrell said. “That means that we all need to stay curious. We need to be a learning enterprise…and learn from the evidence we produce.”

Job-Ready on Day One — from the-job.beehiiv.com by Paul Fain

The U.S. faces a serious shortage of workers in the skilled trades—fields like HVAC, plumbing, electrical, solar, and construction. And those labor gaps are likely to widen as the federal government spends billions on infrastructure projects.

Employers in these industries are desperate for hires, says Doug Donovan, the founder and CEO of Interplay Learning. Yet the “challenge is not employer demand for workers,” he says, “but rather ensuring that learners learn about skilled trades careers and pursue them.”

The Austin-based Interplay offers online and VR training for workers in the skilled trades. The company was founded in 2016 with a focus on upskilling the hands-on worker. Even before the pandemic exacerbated labor shortages, Donovan says companies in these trades needed to hire workers who didn’t have all the skills required for jobs.

Interplay’s online courses and 3D, interactive simulations get close to what a learner is going to see on the job, says Donovan. “We aren’t trying to replace hands-on, instructor-led training,” he says. “We are trying to deliver tools that enhance that hands-on time or make it more efficient.”


 

 

GTC March 2024 Keynote with NVIDIA CEO Jensen Huang


Also relevant/see:




 

12 Books for Instructional Designers to Read This Year — from theelearningcoach.com by Connie Malamed

Over the past year, many excellent and resourceful books have crossed my desk or Kindle. I’m rounding them up here so you can find a few to expand your horizons. The list below is in alphabetical order by title.

Each book is unique, yet as a collection, they reflect some common themes and trends in Learning and Development: a focus on empathy and emotion, adopting best practices from other fields, using data for greater impact, aligning projects with organizational goals, and developing consultative skills. The authors listed here are optimistic and forward-thinking—they believe change is possible. I hope you enjoy the books.

 

Immersive virtual reality tackles depression stigma says study — from inavateonthenet.net

A new study from the University of Tokyo has highlighted the positive effect that immersive virtual reality experiences have for depression anti-stigma and knowledge interventions compared to traditional video.

The study found that depression knowledge improved for both interventions, however, only the immersive VR intervention reduced stigma. The VR-powered intervention saw depression knowledge score positively associated with a neural response in the brain that is indicative of empathetic concern. The traditional video intervention saw the inverse, with participants demonstrating a brain-response which suggests a distress-related response.

From DSC:
This study makes me wonder why we haven’t heard of more VR-based uses in diversity training. I’m surprised we haven’t heard of situations where we are put in someone else’s mocassins so to speak. We could have a lot more empathy for someone — and better understand their situation — if we were to experience life as others might experience it. In the process, we would likely uncover some hidden biases that we have.


Addendum on 3/12/24:

Augmented reality provides benefit for Parkinson’s physical therapy — from inavateonthenet.net

 

From DSC:
I recently ran into the following item:


UK university opens VR classroom — from inavateonthenet.net

Students at the University of Nottingham will be learning through a dedicated VR classroom, enabling remote viewing and teaching for students and lecturers.

Based in the university’s Engineering Science and Learning Centre (ELSC), this classroom, believed to be the first in the UK to use a dedicated VR classroom, using 40 VR headsets, 35 of which are tethered overhead to individual PCs, with five available as traditional, desk-based systems with display screens.


I admit that I was excited to see this article and I congratulate the University of Nottingham on their vision here. I hope that they can introduce more use cases and applications to provide evidence of VR’s headway.

As I look at virtual reality…

  • On the plus side, I’ve spoken with people who love to use their VR-based headsets for fun workouts/exercises. I’ve witnessed the sweat, so I know that’s true. And I believe there is value in having the ability to walk through museums that one can’t afford to get to. And I’m sure that the gamers have found some incredibly entertaining competitions out there. The experience of being immersed can be highly engaging. So there are some niche use cases for sure.
  • But on the negative side, the technologies surrounding VR haven’t progressed as much as I thought they would have by now. For example, I’m disappointed Apple’s taken so long to put a product out there, and I don’t want to invest $3500 in their new product. From the reviews and items on social media that I’ve seen, the reception is lukewarm. At the most basic level, I’m not sure people want to wear a headset for more than a few minutes.

So overall, I’d like to see more use cases and less nausea.


Addendum on 2/27/24:

Leyard ‘wall of wonder’ wows visitors at Molecular Biology Lab — from inavateonthenet.net

 
© 2025 | Daniel Christian