From DSC:
First some recent/relevant postings:



IFTTT’s ingenious new feature: Controlling apps with your location
— from wired.com by Kyle VanHemert

 

An update to the IFTTT app lets you use your location in recipes. Image: IFTTT

 

Excerpt:

IFTTT stands athwart history. At a point where the software world is obsessed with finding ever more specialized apps for increasingly specific problems, the San Francisco-based company is gleefully doing just the opposite. It simply wants to give people a bunch of tools and let them figure it out. It all happens with simple conditional statements the company calls “recipes.” So, you can use the service to execute the following command: If I take a screenshot, then upload it to Dropbox. If this RSS feed is updated, then send me a text message. It’s great for kluging together quick, automated solutions for the little workflows that slip into the cracks between apps and services.

 

If This, Then That (IFTTT)

IFTTT-Dec2013

 

4 reasons why Apple’s iBeacon is about to disrupt interaction design — from wired.com by Kyle VanHemert

Excerpt:

You step inside Walmart and your shopping list is transformed into a personalized map, showing you the deals that’ll appeal to you most. You pause in front of a concert poster on the street, pull out your phone, and you’re greeted with an option to buy tickets with a single tap. You go to your local watering hole, have a round of drinks, and just leave, having paid—and tipped!—with Uber-like ease. Welcome to the world of iBeacon.

It sounds absurd, but it’s true: Here we are in 2013, and one of the most exciting things going on in consumer technology is Bluetooth. Indeed, times have changed. This isn’t the maddening, battery-leeching, why-won’t-it-stay-paired protocol of yore. Today we have Bluetooth Low Energy which solves many of the technology’s perennial problems with new protocols for ambient, continuous, low-power connectivity. It’s quickly becoming big deal.

 

The Internet of iThings: Apple’s iBeacon is already in almost 200 million iPhones and iPads — from forbes.com by Anthony Kosner

Excerpt (emphasis DSC):

Because of iBeacons’ limited range, they are well-suited for transmitting content that is relevant in the immediate proximity.

 

 


 

From DSC:
Along the lines of the above postings…I recently had a meeting whereby the topic of iBeacons came up. It was mentioned that museums will be using this sort of thing; i.e. approaching a piece of art will initiate an explanation of that piece on the museum’s self-guided tour application. 

That idea made me wonder whether such technology could be used in a classroom…and I quickly thought, “Yes!” 

For example, if a student goes to the SW corner of the room, they approach a table. That table has an iBeacon like device on it, which triggers a presentation within a mobile application on the student’s device.  The students reviews the presentation and moves onto the SE corner of the room whereby they approach a different table with another/different iBeacon on it.  That beacon triggers a quiz on the material they just reviewed, and then proceeds to build upon that information.  Etc. Etc.   Physically-based scaffolding along with some serious blended/hybrid learning. It’s like taking the concept of QR codes to the next level. 

Some iBeacon vendors out there include:

Data mining, interaction design, user interface design, and user experience design may never be the same again.

 

Gartner hype cycle for education 2013 — with thanks to Cammy Bean for pointing this resource out

 

GartnerHypeCycleforEducation-July2013

 

 

SHE++


 

SHEPlusPlus-Documentary-Nov2013

 

SHEPlusPlus-Nov2013

 

SHEPlusPlus-Video-Nov2013

 


A Girl Who Codes — from fastcompany.com by Jillian Goodman
Computing has always been a boys’ club. How 18-year-old Nikita Rau–and other young women like her–are finally changing that.



 

AGirlWhoCodes-Nov2013

 

From DSC:
With thanks to Joe Byerwalter and Anne Byerwalter for the SHE++ resource.
 

Study: Teachers love EdTech, they just don’t use it — from edudemic.com by Katie Lepi

Excerpt:

EdTech Is Essential!

  • 86% of teachers think it is ‘important’ or ‘absolutely essential’ to use edtech in the classroom
  • 965 say that edtech increases student engagement in learning
  • 95% say that it enables personalized learning
  • 89% say that it improves student outcomes
  • 87% say that it helps students collaborate

However…

  • Only 19% use subject specific content tools weekly
  • Only 31% use information or reference tools weekly
  • Only 24% use teacher tools weekly
  • Only 14% use digital curricula weekly
  • Despite all the buzz about 1:1 classrooms, only about 1 in 9 are implementing a 1:1 or BYOD classroom

 

From DSC:
Looking at this solid posting from edudemic and Katie Lepi, I can’t help but ask:

  • What might this tell us about the model/approach that we are using?
  • Is that model/approach working?
  • Is that model/approach working fast enough to prepare our students for the futures they will inherit/experience?
  • Are there other approaches that would work better?

I’d like to add some potential factors to the list of why educational technologies might not be being implemented in certain situations:

  • We decided not to use teams; that is, we decided that our teachers (or professors or trainers) should continue to do everything — “it is their job after all”
  • A teacher (professor, trainer) may not be gifted in a particular area (such as creating digital audio or digital video, designing simulations, developing educational gaming, designing e-books, offering mobile learning, etc.)
  • A teacher (professor, trainer) may not be interested in a particular area (such as creating digital audio or digital video, designing simulations, developing educational gaming, designing e-books, offering mobile learning, etc.)
  • May view an area as totally irrelevant because that wasn’t part of that person’s background/experience (i.e. Who needs educational gaming? Why should that matter/help? I didn’t have that in my toolbox.)

With the rapid pace of change, time is no longer on our side.  That is, it doesn’t serve our students well if it takes us 2-3 generations to get teachers, professors, and trainers ready to use all of the relevant technologies.  That is a pipe dream and we need to abandon it asap.  No one has all of the gifts that they need. We need to work with teams of specialists.  It will take team-based efforts to create and deliver learning environments, products, and services that feature more choice and more control for our students.  They — and all of us actually — are encountering a different world every single day that we wake up. Are we preparing them for it?

 

 

 
 

CenterForDigitalEducation-2013Yearbook

 

Description:

The Yearbook is a unique publication produced annually by the Center for Digital Education (CDE) that highlights some of the outstanding trends,

people and events over the past year in education technology. The first part of the Yearbook gives readers market awareness by outlining how much money schools spent on education technology, where the funding came from and what technologies have been garnering the most attention.

The second part features 40 education innovators who are using technology to inspire their students, improve learning and better the K-20 education system. We hope that this 2013 Yearbook issue provides inspiration to our readers to continue on their quests towards innovation in education.

 

From DSC:
My quote in the Center for Digital Education’s 2013 Yearbook reads:

 

“Educational technologists need to be bold, visionary and creative. They need to be in tune with the needs, missions and visions of their organizations. We have the opportunity — and responsibility — to make lasting and significant contributions within our fields and for the organizations that we work for.”

 

 

A new pedagogy is emerging..and online learning is a key contributing factor — from Contact North ; with thanks to Stephen Downes (@oldaily) for putting this on The MOOC Newsletter

Excerpt (emphasis DSC):

What is clear is that major changes in the way we teach post-secondary students are being triggered by online learning and the new technologies that increase flexibility in, and access to, post-secondary education.

What drives the development of this new pedagogy? Changes in society, student expectations, and technology are motivating innovative university and college professors and instructors to re-think pedagogy and teaching methods.

As professors and instructors become more familiar with digital technologies for teaching and learning, pedagogical challenges and strategies are emerging. The developments listed below have had an impact on how teaching is structured and how and where learning happens.

 

 

“Learning in the Living [Class] Room” — as explained by Daniel Christian [Campus Technology]

Learning from the Living [Class] Room  — from Campus Technology by Daniel Christian and Mary Grush; with a huge thanks also going out to Mr. Steven Niedzielski (@Marketing4pt0) and to Mr. Sam Beckett (@SamJohnBeck) for their assistance and some of the graphics used in making these videos.

From DSC:
These 4 short videos explain what I’m trying to relay with a vision I’m entitling, Learning from the Living [Class] Room.  I’ve been pulse checking a variety of areas for years now, and the pieces of this vision continue to come into fruition.  This is what I see Massive Open Online Courses (MOOCs) morphing into (though there may be other directions/offshoots that they go in as well).

After watching these videos, I think you will see why I think we must move to a teambased approach.

(It looks like the production folks for Campus Technology had to scale things way back in terms of video quality to insure an overall better performance for the digitally-based magazine.) 


To watch these videos in a higher resolution, please use these links:


  1. What do you mean by “the living [class] room”?
  2. Why consider this now?
  3. What are some examples of apps and tech for “the living [class] room”?
  4. What skill sets will be needed to make “the living [class] room” a reality?

 

 


Alternatively, these videos can be found at:


 

DanielSChristianLearningFromTheLivingClassRoom-CampusTechnologyNovember2013

.

 

 

Citrix-Mobile-Education-10-31-13

 

 

Citrix-Mobile-Education-TOC-10-31-13

 

Description:

Education is at a tipping point. From the rising cost of a college education and the financial pressures upon local districts and state agencies to fund K-12 schools and programs, to the questions of how to employ mobile technologies and leverage social platforms to support the growing trend toward mobile, collaborative learning models, educators face an almost overwhelming set of challenges. While there are no easy answers to these and other issues, Citrix believes strongly that online learning technologies can help enhance and extend the teaching and learning process and provide greater, more wide-spread access to education to students. We are committed to developing and delivering learning solutions that will meet the evolving needs of teachers and students in this changing landscape. We hope that our sponsorship of this ebook and other projects will help you, the reader, gain a better understanding of the opportunities that online learning technologies provide, increase your mastery of these solutions, and enable you to put them to productive use. We look forward to working with you as we explore new and effective ways to help teachers teach and learners learn.

CaIlin Pitcher
Product Line Director, Collaboration, Citrix

 

Comments/disclosure from DSC:
I do not work for Citrix — I have been at Calvin College since
March 2007.  I was not paid to develop/contribute this piece.

I’d like to thank David Rogelberg for his work on this project.

 

 

 

A new digital ecology is evolving, and humans are being left behind — from io9.com by George Dvorsky

 

Excerpt (emphasis DSC):

Incomprehensible computer behaviors (<– Can we use the word behavior here? It seems an odd word to describe computer-related actions…) have evolved out of high-frequency stock trading, and humans aren’t sure why. Eventually, it could start affecting high-tech warfare, too. We spoke with a researcher at University of Miami who thinks humans will be outpaced by a new “machine ecology.”

For all intents and purposes, this genesis of this new world began in 2006 with the introduction of legislation which made high frequency stock trading a viable option. This form of rapid-fire trading involves algorithms, or bots, that can make decisions on the order of milliseconds (ms). By contrast, it takes a human at least one full second to both recognize and react to potential danger. Consequently, humans are progressively being left out of the trading loop.

“What we see with the new ultrafast computer algorithms is predatory trading,” he says. “In this case, the predator acts before the prey even knows it’s there.”

Johnson describes this new ecology as one consisting of mobs of ultrafast bots that frequently overwhelm the system. When events last less than a second, the financial world transitions to a new one inhabited by packs of aggressively trading algorithms.

.

From DSC:
I’m getting concerned about the power of emerging technologies and who is using these technologies — and how they are using them.  It took humans to program these algorithms.  It still takes humans to oversee these issues/trends (at least at this point in time!).  Therefore, values — and hearts — come into play here — with very real effects.  Quoting from the article:

“There is real money being gained and lost here — even a few thousand dollars every millisecond, which is a tiny amount on the market, is a million dollars per second,” he told us. “This money could be pension fund money, and so on. So somebody needs to understand what is going on, and if it is ‘fair’.”

Who’s involved here? Who’s making sure things are “fair?” Also…what are MBA programs teaching along these lines?  Computer Science teachers/professors?  What values are we instilling in the people who will be programming the algorithms that overlook such processes? That are/will be creating this new “machine ecology?”

 

DanielChristian-TechnologyAsCraft

 

 

From DSC:
See also here and here — with more resources surely to come as one of our Learning Communities here on Calvin’s campus looks at Derek C. Schuurman’s Shaping a Digital World, Faith Culture and Computer Technology.  It’s too early to comment on that book, but it’s a very relevant topic these days.  I am one of those people who see technology as neither good nor bad (i.e. I see technologies as tools).  So I’m looking forward to seeing if I have some (more!) blind spots in my perspectives.

 

 

 

 

FutureOfStorytellingGaskins-Oct2013

 

Excerpt:

Many of us go about our lives constantly surrounded by screens, immersed in various “stories”: movies, TV shows, books, plot-driven video games, news articles, advertising, and more. Whether we realize it or not, we’re creating new behaviors, routines, mindsets, and expectations around what we watch, read or play—which in turn presents new challenges and opportunities for creators and marketers.

In other words, while the fundamentals of good storytelling remain the same, technology is changing how stories can be told. But what does that mean exactly?

 

Gartner identifies the top 10 strategic technology trends for 2014
Analysts Examine Top Industry Trends at Gartner Symposium/ITxpo 2013 October 6-10 in Orlando

Excerpt:

Gartner, Inc. today highlighted the top ten technologies and trends that will be strategic for most organizations in 2014.  Analysts presented their findings during Gartner Symposium/ITxpo, being held here through October 10.

Gartner defines a strategic technology as one with the potential for significant impact on the enterprise in the next three years. Factors that denote significant impact include a high potential for disruption to IT or the business, the need for a major dollar investment, or the risk of being late to adopt.

A strategic technology may be an existing technology that has matured and/or become suitable for a wider range of uses. It may also be an emerging technology that offers an opportunity for strategic business advantage for early adopters or with potential for significant market disruption in the next five years. These technologies impact the organization’s long-term plans, programs and initiatives.

“We have identified the top 10 technologies that companies should factor into their strategic planning processes,” said David Cearley. “This does not necessarily mean adoption and investment in all of the listed technologies, but companies should look to make deliberate decisions about them during the next two years.”

The top ten strategic technology trends for 2014 include:

 

 

Everyone is a technology company — from blogs.gartner.com by Peter Sondergaard

Excerpts (emphasis DSC):

We are entering a new digital industry economy where everyone will be a technology company. How will you lead your organization to compete in this digital world?

…we’re on the threshold of a new era — a new era we call the digital industrial economy. It’s an era of profound change that will see every industry digitally remastered. The impact on CIOs, senior IT leaders and the IT organization will be colossal as the organizations they serve adapt to survive and grow.

But now hotel companies see a bigger competitor on the horizon and it’s more powerful than any fancy new technology feature or a new entrant into the marketplace.

That competitor is you, their customer. Everyone is a technology company!

AirBnB turns you, their customers, into their competitors. Got a spare room? Rent it out by the night. Last night, 40,000 did just that by renting accommodation in 250,000 rooms in 30,000 cities in 192 countries.

It’s not just hotels. Your car is sitting idle at the weekends or during work hours? Rent it out for a couple of hours with RelayRides. Need a loan? Skip the bank and borrow from each other. Prosper has nearly 2 million members that have lent over $600 million.

Getting the picture? A new digital industrial economy is emerging.

 

IBM and USTA captivate tennis fans with immersive second screen experience — from MarketWatch.com
Analytics, cloud, mobile and social computing technologies deliver US Open to fans’ fingertips

 

Excerpt:

The innovative digital US Open environment provides fans, players, broadcasters and media with access to a range of Big Data insights streaming from the courts, including stats, facts, videos, live scoring, and historical and real-time analysis of tennis data served to tablets, smartphones, PCs and other devices.

 

Also see:

USOpen-USTA-IBM-Aug2013

 

.

USOpen2-USTA-IBM-Aug2013

 

From DSC:
Questions I wonder about:

  • How might this sort of thing help us in education? What if, instead of a tennis match, it was a debate on X vs. Y…?
    .
  • Could we use it in educational gaming apps?
    .
  • If so, what sorts of apps that lean on social learning could we create?
    .
  • How could professional development/conferences use this type of immersive second screen experience? What sorts of opportunities for participation would open up?
    .
  • Could we develop things like this that help us learn things IN REAL TIME from the streams of content flowing by? (Do learning agents employ this sort of thing?)

 

 

 

Somewhat-related items:

College students bring targeted media to doctors’ waiting rooms — from entrepreneur.com by Michelle Goodman

Excerpt:

Their idea was to sell doctors’ offices prepackaged video segments containing tips on diet, exercise and other lifestyle tweaks patients could make to improve their health. A TV screen in the reception area would broadcast this programming, modeled after segments on shows such as Today, while patients waited for appointments.

To test the idea, Agarwal, Shah and classmate Derek Moeller bought TVs and DVD players, culled content from the internet and distributed the equipment and “shows” to 50 doctors in five states.

MOOCing the Liberal Arts? Technology and Relationship in Liberal Arts Education
The Thirteenth Annual Conversation on the Liberal Arts
February 13 – 15, 2014
 
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