Transforming the classroom with augmented learning — from thetechedvocate.org by Matthew Lynch

Excerpt:

Forbes documented the many ways that augmented reality (AR) has come to life in recent years. They list several award-winning apps that use AR. A few are:

  • The “Gatwick Airport Passenger” App, which helps passengers navigate the airport;
  • The “Dulux Visualizer” App, which  lets you virtually scan and paint your room any color you choose;
  • “Envisioned by the Mine” App, which lets you put 3D images of any type of accessory or furnishing in your home that Lowe’s offers;
  • “Sephora Virtual Artist”, which allows you to “put makeup on” without actually touching brush to face;
  • “Accuvein”, which doctors and nurses use to scan a patient’s vein network (it reduces escalations by 45%);
  • And, of course, there are apps like the “BIC DrawyBook App” just for fun.

But what about the classroom? Can we see a future in transforming the classroom with augmented learning?

From DSC:
Along the lines of developing creativity with edtech…

I saw another item recently about Book Creator, something that’s made this blog before. I love that type of tool because it promotes creativity, unleashes a student’s imagination, promotes their artwork and writing/storytelling and their musical or acting abilities, and it develops skills in design and developing multimedia-based artifacts. For teachers, it could be a nice project-based learning exercise. 

I asked our youngest daughter if she would like to use it…we’ll see. You can get a free account that allows you to publish up to 40 books. (Plus there is pricing for schools and districts.)

And who knows…? This type of thing might just produce the next J.K. Rowling or a J.J. Abrams.

Book Creator -- check it out

Book Creator -- check it out

Book Creator -- check it out

 

 
 

Papercraft Heidelberg Letterpress — from theawesomer.com by Lee Ji-hee
Korean artist Lee Ji-hee created this incredibly intricate papercraft replica of the original Heidelberg Letterpress. She made the sculpture from paper and corrugated cardboard…

Korean artist Lee Ji-hee created this incredibly intricate papercraft replica of the original Heidelberg Letterpress. She made the sculpture from paper and corrugated cardboard.

 
 

20 Best Websites to Help Kids Learn From Home in 2021 — from wizcase.com by Julia Olech

Excerpt:

That’s why I rounded up a list of the 20 best free websites that provide engaging and fun learning experiences for you and your children. I made sure each website caters to a wide range of ages with games and interactive lessons that won’t bore even the most fidgety kids. The best part is that you can use them all at no cost!

 

 

What is Book Creator and How Can Educators Use It? — from techlearning.com by Erik Ofgang

 Excerpt:

Book Creator is a free tool that allows educators and their students to create multimedia ebooks based off of class assignments and topics.

Available on Apple and Android tablets and phones, and on Google Chrome for desktop use, Book Creator is a digital resource that helps students explore their creative sides while learning.

The tool lends itself well to active learning and collaborative projects of all kinds, and is appropriate for various subjects and age groups.

Book Creator gives students the ability to upload images, vidoes, audio, and more within the ebooks they create. It also empowers them to draw, take notes, and collaborate in real-time with their classmates and instructor.

Read on to find out everything you need to know about Book Creator.

Also see the Book Creator’s website:

Clicking here will take you to the Book Creator website, where they are offering SEL template books that you can use today.

Addendum on 5/21/21:

  • Sketch, draw, and doodle — apps to unleash students’ creativity — from educatorstechnology.com
    How about using arts-based approaches to engage students in meaningful learning experiences? Drawing, sketching, doodling, and painting are three expressive forms of art with huge educational potential that students can use to unleash their creativity. They can be applied in writing, reading, speaking, and in storytelling activities. Finished products can also be included in students’ portfolios to document and showcase their learning. To this end, the selection below features some good apps students can use in this regard. Check them out and share with us your feedback.

Addendums on 5/24/21:

As with all of Book Creator we have made the image search fully accessible to screen readers and keyboard navigation. But we thought we could go a bit further with the image search and make it accessible to younger kids or ELL students who aren’t super confident with their spelling by introducing a voice search.

Addendum on 6/7/21:

  • A rubric for Book Creator — from bookcreator.com
    Sam Kary talks about helping his students elevate their work by introducing a rubric for their digital book projects, helping them focus on design and multimedia.
 

Thursday, 5/20/21, is Global Accessibility Awareness Day!!!

Global Accessibility Awareness Day is this Thursday, May 20, 2021
Help us celebrate the tenth Global Accessibility Awareness Day (GAAD)! The purpose of GAAD is to get everyone talking, thinking and learning about digital access and inclusion, and the more than One Billion people with disabilities/impairments.

Global Accessibility Awareness Day is is Thursday, May 20th 2021

Also see:

Global Accessibility Awareness Day is Thursday, May 20, 2021

 

 

 

What is it like to use a screen reader? — from knowbility.org by Anthony Vasquez

Excerpt:

In January, I, along with Texas State University computer science student Su Park, demonstrated screen reader interactions as part of Knowbility’s Screen Readers in the Wild webinar. Both Su and I are blind and have used screen readers since childhood. We weren’t able to answer all attendee questions during the webinar, so I’m continuing the discussion here. I hope that after reading this, you’ll better understand the roles that screen readers and accessible content play in the lives of blind people, and learn of a few easy ways you can improve the user experience. So, let’s jump right in!

If you missed Screen Readers in the Wild, you can still watch the demos!

 

Panorama Project Releases Immersive Media & Books 2020 Research Report — from panoramaproject.org

Excerpt:

The Panorama Project, a cross-industry publishing initiative, released today Immersive Media & Books 2020 a comprehensive market study that gauges the role of books and consumer engagement by age groups, ethnicity, and more.  This report contains survey data from 4,300+ pre-qualified respondents and was authored by Dr. Rachel Noorda and Dr. Kathi Inman Berens, faculty members of the Portland State University graduate program in Book Publishing.

 Data collection and analysis for Immersive Media & Books 2020 were conducted in the midst of the COVID-19 pandemic and represent Panorama Project’s ongoing commitment to research.  The report is rich with data, including graphs and tables to illustrate provocative findings that will stimulate discourse between publishers, authors, librarians, booksellers, thought leaders, advocacy groups and the media.

Panorama Project -- Data-informed insights on public libraries and their impact on book discovery, author brand development, and sales

 

Here Is A Great Reading App for Students with Dyslexia — from educatorstechnology.com

Excerpt:

Omoguru is an excellent reading app for students with dyslexia. It offers a wide variety of tools ‘designed to make the text more readable’. Some of these features include: tools to adjust text appearance and enhance its readability (e.g., letter spacing, line height setting, contrast setting colours, text size and weight), syllable marking (the tool allows you to mark syllables in different colours enabling readers to easily identify and read multi-syllable words), speed reading, and many more.

 

 

Great books to read with your kids in February — from raisinglifelonglearners.com by Colleen Kessler

Great books to read with your kids in February -- from Colleen Kessler

 

An important distance learning resource for teachers, students, & parents — from educatorstechnology.com

Excerpt:

Wide Open School (WOS) is a platform developed by the leading non-profit for kids and families Common Sense media. WOS provides access to a wide range of resources designed specifically to help enhance the quality of distance learning. The work of Wide Open School is a fruit of a partnership with more than 80 leading educational organizations and services including Kahoot, Google, Khan Academy, National Geographic, PBS, Scholastic, Smithsonian, TED Ed, and many more.

 

Also see:

The work of Wide Open School is a fruit of a partnership with more than 80 leading educational organizations and services including Kahoot, Google, Khan Academy, National Geographic, PBS, Scholastic, Smithsonian, TED Ed, and many more.

 

Best Online Educational Games for High School Students — from edtechreview.in by Saniya Khan

Excerpt:

…the introduction of educational games to kids helps increase their motivation and engagement, enhance visual skills, improve students’ interaction and collaboration abilities with their peers, and apply gaming values in a real-world situation; most importantly, it improves learning.

Learning Apps For Kids To Explore in 2021 — from edtechreview.in by Priyanka Gupta

Excerpt:

Living in a digital era and in times when technology has kept education going, let’s look at some promising learning apps for kids to explore in 2021.

 

 
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