Beacons at the museum: Pacific Science Center to roll out location-based Mixby app next month — from geekwire.com by Todd Bishop

Excerpt:

Seattle’s Pacific Science Center has scheduled an Oct. 4 public launch for a new system that uses Bluetooth-enabled beacons and the Mixby smartphone app to offer new experiences to museum guests — presenting them with different features and content depending on where they’re standing at any given moment.

 

Also see:

 

From DSC:
The use of location-based apps & associated technologies (machine-to-machine (M2M) communications) should be part of all ed tech planning from here on out — and also applicable to the corporate world and training programs therein. 

Not only applicable to museums, but also to art galleries, classrooms, learning spaces, campus tours, and more.  Such apps could be used on plant floors in training-related programs as well.

Now mix augmented reality in with location-based technology.  Come up to a piece of artwork, and a variety of apps could be launched to really bring that piece to life! Some serious engagement.

Digital storytelling. The connection of the physical world with the digital world. Digital learning. Physical learning. A new form of blended/hybrid learning.  Active learning. Participation.

 

 

 

Addendum on 9/4/14 — also see:

Aerohive Networks Delivers World’s First iBeacon™ and AltBeacon™ – Enabled Enterprise Wi-Fi Access Points
New Partnership with Radius Networks Delivers IoT Solution to Provide Advanced Insights and Mobile Experience Personalization

Excerpt (emphasis DSC):

SUNNYVALE, Calif.–(BUSINESS WIRE)–Aerohive Networks® (NYSE:HIVE), a leader in controller-less Wi-Fi and cloud-managed mobile networking for the enterprise market today announced that it is partnering with Radius Networks, a market leader in proximity services and proximity beacons with iBeacon™ and AltBeacon™ technology, to offer retailers, educators and healthcare providers a cloud-managed Wi-Fi infrastructure enabled with proximity beacons. Together, Aerohive and Radius Networks provide complementary cloud platforms for helping these organizations meet the demands of today’s increasingly connected customers who are seeking more personalized student education, patient care and shopper experiences.

 

Also:

 

 

 

Reflections on “C-Suite TV debuts, offers advice for the boardroom” [Dreier]

C-Suite TV debuts, offers advice for the boardroom — from streamingmedia.com by Troy Dreier
Business leaders now have an on-demand video network to call their own, thanks to one Bloomberg host’s online venture.

Excerpt:

Bringing some business acumen to the world of online video, C-Suite TV is launching today. Created by Bloomberg TV host and author Jeffrey Hayzlett, the on-demand video network offers interviews with and shows about business execs. It promises inside information on business trends and the discussions taking place in the biggest boardrooms.

 

MYOB-July2014

 

The Future of TV is here for the C-Suite — from hayzlett.com by Jeffrey Hayzlett

Excerpt:

Rather than wait for networks or try and gain traction through the thousands of cat videos, we went out and built our own network.

 

 

See also:

  • Mind your own business
    From the About page:
    C-Suite TV is a web-based digital on-demand business channel featuring interviews and shows with business executives, thought leaders, authors and celebrities providing news and information for business leaders. C-Suite TV is your go-to resource to find out the inside track on trends and discussions taking place in businesses today. This online channel will be home to such shows as C-Suite with Jeffrey Hayzlett, MYOB – Mind Your Own Business and Bestseller TV with more shows to come.

 

 

From DSC:
The above items took me back to the concept of Learning from the Living [Class] Room.

Many of the following bullet points are already happening — but what I’m trying to influence/suggest is to bring all of them together in a powerful, global, 24 x 7 x 365, learning ecosystem:

  • When our “TVs” become more interactive…
  • When our mobile devices act as second screens and when second screen-based apps are numerous…
  • When discussion boards, forums, social media, assignments, assessments, and videoconferencing capabilities are embedded into our Smart/Connected TVs and are also available via our mobile devices…
  • When education is available 24 x 7 x 365…
  • When even the C-Suite taps into such platforms…
  • When education and entertainment are co-mingled…
  • When team-based educational content creation and delivery are mainstream…
  • When self-selecting Communities of Practice thrive online…
  • When Learning Hubs combine the best of both worlds (online and face-to-face)…
  • When Artificial Intelligence, powerful cognitive computing capabilities (i.e., IBM’s Watson), and robust reporting mechanisms are integrated into the backends…
  • When lifelong learners have their own cloud-based profiles…
  • When learners can use their “TVs” to tap into interactive, multimedia-based streams of content of their choice…
  • When recommendation engines are offered not just at Netflix but also at educationally-oriented sites…
  • When online tutoring and intelligent tutoring really take off…

…then I’d say we’ll have a powerful, engaging, responsive, global education platform.

 

 

The Living [Class] Room -- by Daniel Christian -- July 2012 -- a second device used in conjunction with a Smart/Connected TV

 

 

 

Mobile Megatrends 2014…uncovering major mobile trends in 2014 — from visionmobile.com

Excerpt:

This report examines five major trends that we expect to shape the future of mobile in the coming years:

  1. Apps: The Tip of the Iceberg
  2. Mobile Ecosystems: Don’t Come Late to the Game
  3. OTT Squared: Messaging Apps are the new Platforms
  4. Handset Business Reboot: Hardware is the new Distribution
  5. The Future of HTML5: Beyond the Browser

 

From DSC:
In looking at the below excerpted slide from this solid presentation, I have to ask…

“Does this same phenomenon also apply to educationally-related products/services?”

Yes, I think it does.

That is, the educationally-related products and services of an organization will compete not by size, but how well the experience roams across screens.  Lifelong learners (who are using well-designed learning experiences) will be able to tap into streams of content on multiple devices and never skip a beat.  The organizations who provide such solid learning experiences across multiple “channels” should do well in the future.  This is due to:

  • The affordances of cloud-based computing
  • The increasing power of mobile computing
  • The convergence of the television, the telephone, and the computer — which is opening up the door for powerful, interactive, multi-directional communications that involve smart/connected televisions
  • Generation Z’s extensive use of screens*

 

 

 

HowEcosystemsWillCompete-VisionMobile-June2014

 

 

 

The Living [Class] Room -- by Daniel Christian -- July 2012 -- a second device used in conjunction with a Smart/Connected TV

 

 

 

* From Here Comes Generation Z — bloombergview.com by Leonid Bershidsky

If Y-ers were the perfectly connected generation, Z-ers are overconnected. They multi-task across five screens: TV, phone, laptop, desktop and either a tablet or some handheld gaming device, spending 41 percent of their time outside of school with computers of some kind or another, compared to 22 percent 10 years ago.

 

WWDC 2014

 

The Apple Worldwide Developers Conference (WWDC) gives developers an in-depth look at the latest in iOS and OS X. You can learn from and be inspired by more than 100 sessions led by Apple engineers, get help from Apple experts through an extensive set of hands-on labs, and connect with fellow developers from around the world, giving you the opportunity to create your best apps ever. WWDC 2014 takes place June 2 – 6, 2014 at Moscone West in San Francisco, California.”

 

WWDC 2014

 

iOS8

 

OS X Yosemite

 

Videos:

 

WWDC14

 

The 22 most important things Apple announced at WWDC 2014
From QuickType to Continuity, this is Apple’s future

 

Apple announces iOS 8 at WWDC 2014 — from cnet.com by Nick Statt and Shara Tibken
Apple’s next iteration of its mobile operating system is all about upgrading what’s under the hood.

 

iOS 8: Way more open to your world — from networkworld.com by John Cox

 

iOS8-NetworkWorldJune32014

 

 

 

Swift, Apple’s New Programming Language, Has Been In Development For Nearly Four Years — from techcrunch.com by Kyle Russell

 

 

9 new iOS features from Apple’s WWDC that Android already had — from networkworld.com by Steven Max Patterson

8 huge new features in iOS 8 that Apple didn’t talk about today — from theverge.com by Dan Seifert
From Wi-Fi calling to a new keyboard for the blind, sometimes the best things are hidden

Metal, meet Apple TV: Why iOS 8 seems destined for console gaming — from cnet.com byScott Stein
Console-quality games on iOS could be closer than ever, which means a TV-connected device makes even more sense.

Apple’s iOS 8 uses iBeacon tech to bring location-aware app access to lock screen — from appleinsider.com
While not a shiny new feature like HealthKit, Apple baked what appears to be new iBeacon functionality into iOS 8, making the process of proximity-aware app and content pushes passive and more discovery oriented.

 

 

Full Transcript of Apple’s WWDC 2014 Keynote: OS X 10.10, iOS 8, and More — macrumors.com

 

 
 

Hypermedia storytelling — from kirkbowe.com
Museum exhibitions as dynamic storytelling experiences using the latest technology

Excerpt:

The secret of many great storytellers lies in their ability to adapt delivery to their audiences, even as they speak.  Storytelling is at its best when it is not a one-way monologue but rather an experience which is shaped by the teller and the listener together.  Underpinning this is the notion of real-time mutual discovery.

Great museum exhibitions tell great stories.  But for practical reasons they lack a dynamic edge, unable to see the faces and hear the thoughts of the people walking around them.  This is because many exhibitions are, to some extent, static place-holders for the mind and soul of the curator or curation team.

One of my passions is researching into how to use technology to bring a vibrant storytelling relationship to the fore.  Recently, advances in certain areas of mobile technology have begun to show me that the potential is now there for the cultural heritage sector to take advantage of it.

But how about the cultural sector?  Many museums have already experimented with mobile interaction through the use of printed codes, such as QR codes, which visitors must scan with their devices.  Bluetooth Smart removes that cumbersome step: visitors need only be with proximity of a beacon in order for your app to provide them with the contextual information you wish to deliver.  The technology has many different potential applications:

– Place a beacon in each room of the exhibition.  Your app then triggers a screen of scene-setting background information for the room as the visitor enters.  No need to have congestion points around wall-mounted text at the door.

– Place a beacon under selected objects or cases.  As visitors walk up to the object, your app detects the beacon and provides commentary, video, or a three-dimensional representation of the object.  No need for visitors to type in an object number to a traditional electronic guide.

From DSC:
This has major implications — and applications — for teaching and learning spaces! For blended/hybrid learning experiments.  Such technologies can bridge the physical and virtual/digital worlds!

 

 

Another interesting application, providing access to published content from a specific location only:

 

New iBeacon App Stations of the Cross at St. Thomas — from mrspepe.com by Courtney Pepe

Excerpt:

This app was developed by a fellow ADE Jay Anderson. It uses iBeacon technology to sense how close you are to different pieces of art related to the 14 Stations of the Cross in a church in Lancaster, Pennsylvania. The app has three different settings: meditation for children, meditation for adults, and the comments of the artists. Great use of the iBeacon technology.

Addendum on 4/19:

 


The National Slate Museum in Llanberis which is operating an iBeacon smartphone information point.

 

App Ed Review

 

APPEdReview-April2014

 

From the About Us page (emphasis DSC):

App Ed Review is a free searchable database of educational app reviews designed to support classroom teachers finding and using apps effectively in their teaching practice. In its database, each app review includes:

  • A brief, original description of the app;
  • A classification of the app based on its purpose;
  • Three or more ideas for how the app could be used in the classroom;
  • A comprehensive app evaluation;
  • The app’s target audience;
  • Subject areas where the app can be used; and,
  • The cost of the app.

 

 

Also see the Global Education Database:

 

GlobalEducationDatabase-Feb2014

 

From the About Us page:

It’s our belief that digital technologies will utterly change the way education is delivered and consumed over the next decade. We also reckon that this large-scale disruption doesn’t come with an instruction manual. And we’d like GEDB to be part of the answer to that.

It’s the pulling together of a number of different ways in which all those involved in education (teachers, parents, administrators, students) can make some sense of the huge changes going on around them. So there’s consumer reviews of technologies, a forum for advice, an aggregation of the most important EdTech news and online courses for users to equip themselves with digital skills. Backed by a growing community on social media (here, here and here for starters).

It’s a fast-track to digital literacy in the education industry.

GEDB has been pulled together by California residents Jeff Dunn, co-founder of Edudemic, and Katie Dunn, the other Edudemic co-founder, and, across the Atlantic in London, Jimmy Leach, a former habitue of digital government and media circles.

 

 

Addendum:

Favorite educational iPad apps that are also on Android — from the Learning in Hand blog by Tony Vincent

 

What educationally-related affordances might we enjoy from these TV-related developments?

MakingTVMorePersonal-V-NetTV-April2014

 

EducationServiceOfTheFutureApril2014

 

CONTENTS

  • Content discovery and synchronization
    With access to rich data about their subscribers and what they do, operators can improve recommendation, encourage social TV and exploit second screen synchronization.
  • Recordings get more personal
    One of the next big steps in multiscreen TV is giving people access to their personal recordings on every screen. This is the moment for nPVR to finally make its entrance.
  • Evolving the User Experience
    As service providers go beyond household level and address individuals, the role of log-ins or context will become important. There is a place for social TV and big data.
  • The role of audio in personalization
    Audio has a huge impact on how much we enjoy video services. Now it can help to personalize them. ‘Allegiance’ based audio choices are one possibility.
  • Making advertising more targeted
    Addressable advertising is in its infancy but has a bright future, helping to fund the growth of on-demand and multiscreen viewing.

 

Some excerpts from this report:

Good content should be matched by good content discovery , including recommendations. The current state-of -the-art is defined by Netflix.

Today’s TV experience is worlds apart from the one we were talking about even five years ago. We’ve witnessed exponential growth in services such as HD and have moved from a model in which one screen is watched by many, to many screens (and devices) being available to the individual viewer, what is today called TV Everywhere.  Having multiscreen access to content is driving the demand for a more personalised experience, in which the viewer can expect to see what they want, where, and when. While video on-demand (VOD) has been a great method for delivering compelling content to viewers, it is not always a truly seamless TV-like experience, and traditionally has been limited to the living room. The growing demand for the personalised experience is driving seismic change within the TV industry, and we’ve seen great strides made already, with time-shifted TV and nPVR as just two examples of how we in the industry can deliver content in the ways viewers want to watch. The next step is to move towards more advanced content discovery, effectively creating a personalised channel or playlist for the individual user.

As the tools become available to deliver personalized experiences to consumers, content owners can better create experiences that leverage their content. For example, for sports with multiple points of action, like motor racing, multiple camera angles and audio feeds will allow fans to follow the action that is relevant to their favourite racing team. And for movies, access to additional elements such as director’s commentaries, which have been available on Blu-ray discs for some time, can be made available over broadcast networks.

 

 

From DSC:
Some words and phrases that come to my mind:

  • Personalization.
  • Data driven.
  • Content discovery and recommendation engines (which could easily relate to educational playlists)
  • Training on demand
  • Learning agents
  • Web-based learner profiles
  • Learning hubs
  • What MOOCs morph into
  • More choice. More control.
  • Virtual tutoring
  • Interactivity and participation
  • Learning preferences
  • Lifelong learning
  • Reinventing oneself
  • Streams of content
  • Learning from The Living [Class] Room

 

The Living [Class] Room -- by Daniel Christian -- July 2012 -- a second device used in conjunction with a Smart/Connected TV

 

 

 

streams-of-content-blue-overlay

 

Interlude CEO Yoni Bloch to showcase the power of interactive video at the Future of Kids’ TV Summit at MIPTV 2014 — from businesswire.com

Excerpt:

“Interactive videos that respond to children’s preferences can transform TV and educational programming from a passive experience to an active one that is fun and engaging. With kids today growing up with interactive devices, they have an appetite to do more with content than sit back and have it delivered to them in a one-way stream,” Bloch said. “With the potential to create wonderful learning experiences for children, The Summit provides a global stage for attendees to make meaningful changes in the technologies used for entertainment and education.”

 

Also see:

MIPTV: “Future of Kids TV Summit” announced — from
80 senior programming execs to map out digital strategies for kids entertainment.

Excerpt:

“I’m thrilled to be present at the Future of Kids’ TV Summit to discuss how content creators can create a digital playground for children,” said Bloch. “Interactive videos invite kids to continually engage and shape the story differently each time. I look forward to exploring new ways for the entertainment industry to help kids become active participants instead of passive viewers.”

The Future of Kids’ TV Summit is the latest in MIPTV’s established line-up of forward-looking events, following on the heels of the International Drama Coproduction Summit and the Digital Minds Summit. These forums are now recognised by key industry executives as must-attend events in their business agenda.

 

Microsoft expands cloud services for mobile scenarios — from Microsoft.com
Office for iPad and Enterprise Mobility Suite showcase Microsoft’s mobile-first, cloud-first approach.

Excerpt:

SAN FRANCISCO — March 27, 2014 — Microsoft Corp. on Thursday announced several new and updated applications and services including Microsoft Office for iPad and free Office Mobile apps for iPhone and Android phones. Microsoft also announced the Enterprise Mobility Suite, a comprehensive set of cloud services to help businesses manage corporate data and services on the devices people use at work and at home. In addition, the company announced the upcoming availability of Microsoft Azure Active Directory Premium and enhancements to Windows Intune.

“Microsoft is focused on delivering the cloud for everyone, on every device. It’s a unique approach that centers on people — enabling the devices you love, work with the services you love, and in a way that works for IT and developers,” said Satya Nadella, chief executive officer for Microsoft.

 

Microsoft CEO Satya Nadella discusses the intersection of cloud and mobile at an event in San Francisco.

March 27, 2014
Microsoft CEO Satya Nadella discusses the intersection of cloud and mobile at an event in San Francisco.

 

Microsoft CEO Nadella pulls the trigger on long-gestating Office apps for iPad — from businessweek.com by Joshua Brustein

Excerpt:

Read-only versions of the iPad apps are available for free. To create and edit documents, customers will need a subscription to Microsoft’s Office 365 software, which costs individual users $99 a year. By making the iPad app part of its wider software package, Microsoft avoids splitting revenue with Apple (AAPL), which takes a cut of the money that developers make through its App Store. Because the full versions are only offered as part of a wider package, it also means all those bosses who want their employees tapping out spreadsheets on their iPads while they wait in the airport will have to start ponying up for Office 365.

 

Microsoft and Office in a multi-platform world — from techcrunch.com by Alex Wilhelm

 

Microsoft finally brings Office to the iPad — from forbes.com by Parmy Olson

Excerpt:

Microsoft Office is at last coming to the iPad, marking an important step for the software giant as it races to catch up with the move to mobile. Microsoft general manager Julia White said that as of 11am Pacific Time on Thursday, key Office programs Word, Excel and PowerPoint would be available on the App Store for the iPad.

Microsoft’s popular email application, Outlook, was notably absent from the list of available programs. The apps are free but users will require a subscription to Microsoft’s Office 365 service to use them.

Office for iPad review: Surprisingly worth the wait — from techcrunch.com by Darrell Etherington (@drizzled)

 

DIY and IDEO Inspire the Next Generation of Innovators — from IDEO.com

The ultimate summer camp. The perfect snack for a picky eater? Why are we designing things for our kids when only they can truly know what they want? DIY and IDEO ask kids to tackle these challenges and more, to develop their inner innovator. Bonus: they get a Scout-style patch for their efforts.

DIY is a place for kids to go online to learn new skills and meet others who share their interests. Kids take photos or videos of the stuff they make, assemble personal portfolios on the site, and ultimately build their creative confidence.

IDEO is proud to have collaborated with DIY to launch the “Innovator” skill: 12 challenges that help kids understand people, identify problems, and create novel solutions. We hope these challenges help inspire a new generation of design thinkers. Posted: March 21, 2014

 

 

DIY-March2014

 

 

DIY2-March2014

 

From DSC:
A brief review of this site turns up several interesting things:

  1. Students can explore areas, disciplines, topics that they are passionate about — or they might discover some things that turn into a passion for them;  this could be hugely helpful as students see “what’s out there” for them to head towards (career-wise).
  2. Students can submit their own creations
  3. The format of the site is very visual, enticing…drawing one in to see what’s behind each area and to see what other students have contributed
  4. It employs social learning
  5. It employs badging — students can earn badges on their way to mastering a topic
  6. Students can build their own portfolios and show those portfolios to the world!

Some recent postings on their blog:

 

 

24h Jerusalem: A new transmedia project by ARTE and BR — from vast-media.com

Excerpt:

On the web, 24hjerusalem.tv will enrich the users’ TV experience before and during the broadcast with synchronized extra content such as texts, interviews, Vine videos and more. Users will be able to explore information, share content and discuss about the program. The platform can also be accessed on mobile devices.

 

24h Jerusalem: a new transmedia project by ARTE and BR

 

Also see:

 

24hJerusalem-March2014

 

Also see:

 

Speeding up on curves — from educause.edu by Bradley Wheeler

Excerpt:

Higher education faces a number of important curves, but I’ll focus first on just two:

  1. The finance of higher education is increasingly moving from a public to a private good, leading to increasing cost and price pressures (particularly for state-supported institutions).
  2. The increasing digitization of education and research favors greater scale while it also enables potential new substitutes for colleges and universities.

 


figure 4

 


 

Also see:

 

Bye bye second screen? The InAIR lets you browse the web and watch TV all in one place — from techcrunch.com by Colleen Taylor (@loyalelectron)

Excerpt:

Nowadays, many people browse the web at the same time that they’re watching TV — the phenomenon is called the “second screen.” But a new gadget called InAIR from a startup called SeeSpace wants to bring our attention back to just one screen by putting the best of the laptop, the smart phone, and the TV all together in one place.

 

InAIR-ByeByeSecondScreen-March2014

 

From DSC:
I like what Nam Do, the CEO of InAir is saying about one’s attention and how it’s divided when you are using a second screen.  That is, when you are trying to process some information from the large screen and some information from the smaller/more mobile screen on your lap or desk.  You keep looking up…then looking down. Looking up…then looking down.  By putting information in closer proximity in one’s visual channel, perhaps processing information will be more intuitive and less mentally taxing.

This fits with an app I saw yesterday called Spritz.

 

spritz-march2014

In this posting, it said:

To understand Spritz, you must understand Rapid Serial Visual Presentation (RSVP). RSVP is a common speed-reading technique used today. However, RSVP was originally developed for psychological experiments to measure human reactions to content being read. When RSVP was created, there wasn’t much digital content and most people didn’t have access to it anyway. The internet didn’t even exist yet.  With traditional RSVP, words are displayed either left-aligned or centered. Figure 1 shows an example of a center-aligned RSVP, with a dashed line on the center axis.

When you read a word, your eyes naturally fixate at one point in that word, which visually triggers the brain to recognize the word and process its meaning. In Figure 1, the preferred fixation point (character) is indicated in red. In this figure, the Optimal Recognition Position (ORP) is different for each word. For example, the ORP is only in the middle of a 3-letter word. As the length of a word increases, the percentage that the ORP shifts to the left of center also increases. The longer the word, the farther to the left of center your eyes must move to locate the ORP.

word_positioning_blog3

In the Science behind this app, it says (emphasis DSC):

Reading Basics
Traditional reading involves publishing text in lines and moving your eyes sequentially from word to word. For each word, the eye seeks a certain point within the word, which we call the “Optimal Recognition Point” or ORP. After your eyes find the ORP, your brain starts to process the meaning of the word that you’re viewing. With each new word, your eyes move, called a “saccade”, and then your eyes seek out the ORP for that word. Once the ORP is found, processing the word for meaning and context occurs and your eyes move to the next word. When your eyes encounter punctuation within and between sentences, your brain is prompted to assemble all of the words that you have read and processes them into a coherent thought.

When reading, only around 20% of your time is spent processing content. The remaining 80% is spent physically moving your eyes from word to word and scanning for the next ORP. With Spritz we help you get all that time back.

 

So, if the convergence of the television, the telephone, and the computer continues, I think Nam Do’s take on things might be very useful. If I were watching a lecture on the large screen for example, I could get some additional information in closer proximity to the professor.  If the content I wanted to see was more closely aligned with each other, perhaps my mind could take in more things…more efficiently.

 

CloserProximity-DanielChristian-LearningFromLivingClassRoom

 

 

The Living [Class] Room -- by Daniel Christian -- July 2012 -- a second device used in conjunction with a Smart/Connected TV

 
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