10 cybersecurity best practices for your business — from bdo.com; with thanks to Mr. Michael Haan for this resource out on LinkedIn

Excerpt:

According to a study by N-able, managed service providers (MSPs) report that 82% of their customers have seen an increase in attempted cyberattacks since the pandemic. Even MSPs themselves are a target for cybercriminals, which can have wide-reaching impacts on their customers and network of resources if breached. As threats become more prevalent it’s imperative that organizations not only implement cybersecurity best practices, but that they work with strategic advisors who value the same practices.

The Cybersecurity & Infrastructure Security Agency released a report detailing how managed service providers and their customers should be protecting against cyber threats. Below you will find a summary of the report as well as BDO Digital’s recommendations for keeping your company safeguarded against threats.
Here are ten cybersecurity best practices that should be top of mind for your organization.

 

 

Forget long screen recordings. These tools automate your company’s how-tos. — from protocol.com by Lizzy Lawrence
Scribe and Tango take screen recordings and automatically turn them into step-by-step lists.

Excerpt (emphasis DSC):

If only there were a better way of transferring this knowledge, Smith thought at the time. Later, she worked in venture capital and kept hearing the same thing: How do we efficiently spread the company wisdom that’s trapped inside people’s heads? Without the thick binder or the 45-minute screen recording? Thus began Scribe.

To use Scribe, you record your screen as you go through a standard workplace process. When you finish recording, Scribe automatically generates a step-by-step written guide with screenshots that you can edit and share with whomever you want. It’s a browser extension and a desktop app, meant to be as easy as possible for both the sender and recipient of information.

 

Matthew Ball on the metaverse: We’ve never seen a shift this enormous — protocol.com by Janko Roettgers
The leading metaverse theorist shares his thoughts on the sudden rise of the concept, its utility for the enterprise and what we still get wrong about the metaverse.

Excerpts:

What are the biggest misconceptions about the metaverse?
First, the idea that the metaverse is immersive virtual reality, such as an Oculus or Meta Quest. That’s an access device. It would be akin to saying the mobile internet is a smartphone.

We should think of the metaverse as perhaps changing the devices we use, the experiences, business models, protocols and behaviors that we enjoy online. But we’ll keep using smartphones, keyboards. We don’t need to do all video conferences or all calls in 3D. It’s supplements and complements, doesn’t replace everything.

Also relevant/see:

A former Amazon exec thinks Disney will win the metaverse — from protocol.com by

Excerpt:

This month, Ball is publishing his book, “The Metaverse: And How It Will Revolutionize Everything.” The work explains in detail what the metaverse is all about and which shifts in tech, business and culture need to fall into place for it to come into existence.

How will the metaverse change Hollywood? In his book, Ball argues that people tend to underestimate the changes new technologies will have on media and entertainment.

  • Instead of just seeing a movie play out in 360 degrees around us, we’ll want to be part of the movie and play a more active role.
  • One way to achieve that is through games, which have long blurred the lines between storytelling and interactivity. But Ball also predicts there will be a wide range of adjacent content experiences, from virtual Tinder dates in the “Star Wars” universe to Peloton rides through your favorite movie sets.

Addendum on 7/24/22:

Neurodiversity, Inclusion And The Metaverse — from workdesign.com by Derek McCallum

Excerpt:

Innovation in virtual and augmented reality platforms and the vast opportunities connected to the metaverse are driving innovation in nearly every industry. In the workplace, future-focused companies are increasingly exploring ways to use this nascent technology to offer workers more choices and better support for neurodiverse employees.

It would be nearly impossible to list all the challenges and opportunities associated with this technology in a single article, so I’ll keep things focused on an area that is top-of-mind right now as many of us start to make our way back into the office—the workplace. The truth is, while we can use our expertise and experience to anticipate outcomes, no one truly knows what the metaverse will become and what the wide-ranging effects will be. At the moment, the possibilities are exciting and bring to mind more questions than answers. As a principal and hands-on designer in a large, diverse practice, my hope is that we will be able to collectively harness the inherent opportunities of the metaverse to support richer, more accessible human experiences across all aspects of the built environment, and that includes the workplace.


 

Quiet People in Meetings Are Incredible — from medium.com by Tim Denning
Knowing when not to talk is an art.

Excerpts:

But it’s not all bad. Meetings have taught me one valuable lesson: watch the quiet people.

Job titles make people do stupid things. One of those misdemeanors is talking too much. You can have a title today and have it gone tomorrow.

What ruins business is people that don’t listen. They think they know the market but actually they don’t know anything at all.

The brightest spark in the room says nothing at all. They are there taking notes and paying attention to what is going on. They watch the duel of egos and see no room to interrupt.

 

Dead Malls and Future Campuses — from insidehighered.com by Joshua Kim
Thoughts on Meet Me by the Fountain: An Inside History of the Mall.

Excerpt:

Can we learn anything about the future of the university from the history of the shopping mall?

If any lessons connecting malls to colleges are to be found, the starting place is Meet Me by the Fountain. It is hard to imagine a more complete social, architectural, cultural, economic or cross-national comparison of shopping malls than this book provides.

For some, all the detail, theorizing and analysis of the mall’s history, relevancy and meaning might be a bit too much. For those looking for clues about how the university might evolve post-pandemic, the deep dive into malls that Meet Me by the Fountain provides is helpful.

 

17 Best Video Converter Software in 2022 (Free and Paid) — from videoproc.com by Cecilia Hwung

Excerpt:

Looking for the best video converter software? We may need a free or paid video converter for various reasons. For instance,

  • Change videos into different formats for playing on iPhone, TVs, PS4, Xbox, Mac…
  • Convert videos recorded by GoPro, DJI, iPhone, DSLR cameras, or screen captures to editing-friendly format
  • Transcode videos for sending on Discord, Pinterest, Twitter, and other social media without quality loss
  • Share the same video on different platforms with different formats for getting the best outcomes on each platform
  • Convert DVDs (including the new and 99-title DVDs) with favored chapters, subtitles, and languages

Given the fact that hundreds of paid and free video converters out there claim themselves to be powerful, fast, and easy-to-learn while giving no compromise to quality, choosing the best video converter software becomes one of the most frustrating roadblocks you may encounter.

Lucky you are here. We have carefully selected and assembled a list of the best video converter software you can get right now. Most of them are open-source and cross-platform, meaning they are completely free video file converter programs for Windows 11/10/8/7, macOS, Linux, and web.

 
 

The Post-Covid New Normal is Looking Bipolar — from philonedtech.com by Phil Hill

Excerpt:

I think it is important to deal with evidence on enrollment trends on their own terms and not just in the context of Covid recovery, and not just based on pre-Covid trends. The data we’re seeing recently have some big implications for the health of institutions, for online and hybrid education, and for alternative educational programs (and even alternative scheduling of programs).

The observation that higher education fortunes differ between elites and more open access institutions is not new, but what is becoming clear is that increasing separation cannot be explained away by Covid.


Also relevant/see:

Supporting Students and Faculty in the New Normal — from campustechnology.com by Thomas Hoover, Richard Shrubb, Donna Johnson
As classrooms evolve to accommodate the flexibility and innovation of new learning models, it’s important to provide ample training and resources for all constituents. Here are three key areas to consider.


 

‘Accessibility is a journey’: A DEI expert on disability rights — from hrdive.com by Caroline Colvin
Employers can wait for a worker to request reasonable accommodation under the ADA, but Kelly Hermann asks: Why not be accommodating from the start?

Excerpt:

Often, employers jump to the obstacles that exist in physical spaces: nonexistent ramps for wheelchairs, manual doors that lack motion sensors, and the like. But the digital world presents challenges as well. Hermann and the U Phoenix accessibility team likes to “demystify” disability for campus members seeking their counsel, she said.

“Are you making those links descriptive and are you using keywords? Or are you just saying ‘click here’ and that’s your link?” Hermann asked. Like a sighted person, an individual with a disability can also scan a webpage for links with assistive technology, but this happens audibly, Hermann said, “They tell that tool to skip by link and this is what they hear: ‘Click here.’ ‘Click here.’ ‘Click here.’ ‘Click here.’ With four links on the page all hyperlinked with ‘click here,’ [they] don’t know where [they’re] going.”

 

Metaverse, NFTs, Web3 And Virtual Land In The Sandbox — from forbes.com by Bernard Marr

Excerpt (emphasis DSC):

So, what does Borget – undeniably one of the pioneers of the concept – think the metaverse actually is?

“For us, metaverse is really this myriad of worlds,” he tells me during our recent webinar conversation, “that users can experience through an avatar that becomes a 3D representation of themselves.”

These avatars are the key to unlocking “all sorts of new experiences … more creative, more immersive, unlike what we’ve seen before with traditional virtual worlds, where users can already socialize … here, what’s important is the ability of users to truly own their own identity, own their own belongings, digital assets, virtual land, houses … and are able to move that identity from one world to another without being constrained.”

“There will be millions of virtual worlds, places where users can take their avatars,” Borget continues. “What’s important is this ability to move from one to another while … keeping all their content they create in one and using it in others.”


Also see:

Metaverse Opportunities, risks and policy implications — from europarl.europa.eu by the European Parliamentary Research Service (EPRS)
Metaverse Opportunities, risks and policy implications

Summary:

One of the most talked about concepts in modern technology, the metaverse can be described as an immersive and constant virtual 3D world where people interact by means of an avatar to carry out a wide range of activities. Such activities can range from leisure and gaming to professional and commercial interactions, financial transactions or even health interventions such as surgery. While the exact scope and impact of the metaverse on society and on the economy is still unknown, it can already be seen that the metaverse will open up a range of opportunities but also a number of risks in a variety of policy areas.

Major tech companies are scaling up their metaverse activities, including through mergers and acquisitions. This has given impetus to a debate on how merger regulations and antitrust law should apply. Business in the metaverse is expected to be underpinned largely by cryptocurrencies and non-fungible tokens, raising issues of ownership, misuse, interoperability and portability. Furthermore, the huge volume of data used in the metaverse raises a number of data protection and cybersecurity issues (e.g. how to collect user consent or protect avatars against identity theft).

There is considerable scope for a wide range of illegal and harmful behaviours and practices in the metaverse environment. This makes it essential to consider how to attribute responsibility, inter alia, for fighting illegal and harmful practices and misleading advertising practices, and for protecting intellectual property rights. Moreover, digital immersion in the metaverse can have severe negative impacts on health, especially for vulnerable groups, such as minors, who may require special protection. Finally, the accessibility and inclusiveness of the metaverse remain areas where progress has still to be made in order to create an environment of equal opportunities.


Also see the following from the Legal Talk Network — with Dennis Kennedy and Tom Mighell

  • Metavisting the Metaverse – Dennis and Tom plunge into the metaverse—its trends, current tech, and possibilities for the future.
  • The Wild World of NFTs – Dennis and Tom dive into these unique digital objects (art, video, and much more) and outline the issues surrounding their current hype and value in the real world.

 

Denis Kennedy and Tom Mighell -- run the Legal Talk Network podcast

 


 

From DSC:
An AI-backed platform will constantly search all job postings and present the most desired skills in the marketplace and then how to get those skills. The providers will be individuals, organizations, training providers, traditional institutions of higher education, vendors and more.

Depending upon what happens with blockchain — and if a much more energy-efficient/environmentally-friendly solution can be implemented — blockchain may be a part of that equation.

 

Some learning-related tips from Eva Keiffenheim’s Learn Letter


Excerpts from Eva’s 6/15/22 letter re: learning a language — with Mathias Barra, who “has studied about 20 languages and is fluent in six”

2) The best way to mastery is by making language learning part of your life
There’s no single best way to study languages. Mathias approached every language differently.

The most important thing is to find some activities that you actually enjoy in the language. For example, you can:

  • watch a Netflix series with double subtitles with the free Language Reactor extension
  • reading a book in the language you’re learning, for example with easy readers?
  • go to radio.garden and listen to the language you’re learning
  • switch your phone settings to another language
  • write your diary in the language you’re learning

“The best way to study languages is not to limit it to study time, but to make it part of your life, for example, through exposure.”

Some tools and resources Mathias recommends:

  • iTalki offers 1-on-1 lessons in more than 150 languages
  • Journaly allows you to type a text that natives correct
  • Slowly connects you with a language tandem for writing letters
  • HiNative gets you answers from native speakers
  • Speechling helps you work on listening comprehension

See the full interview here.

And from Eva’s 6/22/22 Learn Letter:

According to this concept, there’s an optimal arousal level for task performance. The Yerkes-Dodson Law says there is an empirical relationship between stress and performance. Yerkes and Dodson discovered that the optimal arousal level depends on the complexity and difficulty of the task.

From DSC:
Reading a bit about the Yerkes-Dodson Law, I was reminded of a bad learning experience from years ago. I recall sitting in a conference room at Baxter Healthcare and I was trying to learn more about programming.  I had just been switched into a new group and my new supervisor was trying to teach me some basic items (basic to him, anyway). He was getting increasingly frustrated at me for not understanding some things. The more frustrated he got, the less I could even concentrate on what he was saying and trying to teach me. 

Along these lines, I also remember a relative trying to teach another relative some new things. Again, the more upset the “teacher” got, the less able the “learner” was able to concentrate. It didn’t end well. 

Oh…what’s that?! I’m hearing a loud “Amen!!!” coming from countless music teachers and students out there too. 

For these kinds of reasons, I want to learn more about the place of emotion in our learning ecosystems.

 

Will Learning Move into the Metaverse? — from learningsolutionsmag.com by Pamela Hogle

Excerpt:

In its 2022 Tech Trends report, the Future Today Institute predicts that, “The future of work will become more digitally immersive as companies deploy virtual meeting platforms, digital experiences, and mixed reality worlds.”

Learning leaders are likely to spearhead the integration of their organizations’ workers into a metaverse, whether by providing training in using the tools that make a metaverse possible or through developing training and performance support resources that learners will use in an immersive environment.

Advantages of moving some workplace collaboration and learning into a metaverse include ease of scaling and globalization. The Tech Trends report mentions personalization at scale and easy multilingual translation as advantages of “synthetic media”—algorithmically generated digital content, which could proliferate in metaverses.

Also see:

Future Institute Today -- Tech Trends 2022


Also from learningsolutionsmag.com, see:

Manage Diverse Learning Ecosystems with Federated Governance

Excerpt:

So, over time, the L&D departments eventually go back to calling their own shots.

What does this mean for the learning ecosystem? If each L&D team chooses its own learning platforms, maintenance and support will be a nightmare. Each L&D department may be happy with the autonomy but learners have no patience for navigating multiple LMSs or going to several systems to get their training records.

Creating common infrastructure among dispersed groups
Here you have the problem: How can groups that have no accountability to each other share a common infrastructure?

 

GreenLight Means Go: Where Learner and Employment Records Are Headed — from gettingsmart.com by Getting Smart Staff

Excerpt:

New solutions present a unique solution to these challenges by providing a user-controlled technology to store, share, search, and match acquired competency with opportunity. One of the key players in this space is GreenLight Credentials, a frictionless, user-controlled talent search and credential-communicator that addresses these issues. On the outbound side, institutions and their learners can store any type of verified record including transcripts, credentials, badges, or other documentation of learning. These learning experiences are then translated into data – competencies, skills, interests, and accomplishments that are then matched with scholarship, university and employment opportunities. Universities and employers can join the network to discover and connect with prospective students or employees.

The vast majority of students who graduate from high school in the United States typically have their learning diluted to a single one-page transcript that lists courses and grades – and often a GPA.

What young people need now are repetitions in design thinking – to repeatedly find, frame, address complex problems and deliver value to a community.

— Getting Smart Staff

Also relevant/see from Getting Smart:

Innovating Together: the Geopolitical and Educational Path Forward — by Tom Vander Ark

Key Points

  • The new mission of school is cultivating curiosity, purpose and problem solving by inviting learners into real world challenges in diverse teams using smart tools.
  • The path forward is innovating together.

The VUCA world (volatile, uncertain, complex, and ambiguous) is now hyper-connected (VUCAH).

Also relevant/see:

 

Radar Trends to Watch: June 2022 — from oreilly.com

Excerpt:

The explosion of large models continues. Several developments are especially noteworthy. DeepMind’s Gato model is unique in that it’s a single model that’s trained for over 600 different tasks; whether or not it’s a step towards general intelligence (the ensuing debate may be more important than the model itself), it’s an impressive achievement. Google Brain’s Imagen creates photorealistic images that are impressive, even after you’ve seen what DALL-E 2 can do. And Allen AI’s Macaw (surely an allusion to Emily Bender and Timnit Gebru’s Stochastic Parrots paper) is open source, one tenth the size of GPT-3, and claims to be more accurate. Facebook/Meta is also releasing an open source large language model, including the model’s training log, which records in detail the work required to train it.

 

 
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