InternetOfEverything-BI-Oct2014

 

Some excerpted slides:

 

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wearehere2-bi-oct2014

 

wearehere3-bi-oct2014

 

wearehere4-bi-oct2014

 

 


From DSC:
Educators/eduprenuers should be watching what happens in the living room…or better yet, let’s create some second-screen-based learning applications that ride the Smart/Connected TV wave.

 

The Living [Class] Room -- by Daniel Christian -- July 2012 -- a second device used in conjunction with a Smart/Connected TV

 

 

From DSC:
I’m thinking out loud again…

What if were were to be able to take the “If This Then That (IFTTT)” concept/capabilities and combine it with sensor-based technologies?  It seems to me that we’re at the very embryonic stages of some very powerful learning scenarios, scenarios that are packed with learning potential, engagement, intrigue, interactivity, and opportunities for participation.

For example, what would happen if you went to one corner of the room, causing an app on your mobile device to launch and bring up a particular video to review?  Then, after the viewing of the video, a brief quiz appears after that to check your understanding of the video’s main points. Then, once you’ve submitted the quiz — and it’s been received by system ABC — this triggers an unexpected learning event for you.

Combining the physical with the digital…

Establishing IFTTT-based learning playlists…

Building learning channels…learning triggers…learning actions…

Setting a schedule of things to do for a set of iBeacons over a period of time (and being able to save that schedule of events for “next time”).

Hmmm…there’s a lot of potential here!

 

 

IfThisThenThat-Combined-With-iBeacons

 

 

IfThisThenThat

 

 

iBeaconsAndEducation-8-10-14

 

 

Now throw augmented reality, wearables, and intelligent tutoring into the equation! Whew!

We need to be watching out for how machine-to-machine (M2M) communications can be leveraged in the classrooms and training programs across the globe.

One last thought here…
How are we changing our curricula to prepare students to leverage the power of the Internet of Things (IoT)?

 

EDUCAUSE 2014: What IBM’s Watson could bring to higher education — from edtechmagazine.com by D. Frank Smith
Cognitive computing-powered tutors could spark a new age of discovery for students.

Excerpt:

IBM’s Watson, a cognitive computing system that simulates the human thought process, could soon be peering over teacher’s shoulders in classrooms, the company said at EDUCAUSE 2014 on Wednesday.

Several of IBM’s top education leaders hosted a panel at the conference laying out Watson’s trajectory in higher education. The cognitive computer’s ability to digest large data sets and communicate with humans could open new avenues for teaching, said Michael D. King, vice president, IBM Global Education Industry.

“I think the real impact on learning will start to come in the classroom, if you can imagine intelligent tutors — a system that can truly be interactive with the learner as they’re engaging and learning the materials,” King said.

 

From DSC:
The bridging of the physical world with the digital world presents many powerful scenarios for learning. Via the use of iBeacons (or similar devices), one could imagine students going to different places within a learning space and having a variety of relevant items and applications automatically open on their mobile devices.

Examples:

  • In a chemistry lab, students could go to the supplies area and see a video or a PDF listing of what they need for that day’s experiment — also taking in any warnings of the use of the equipment (hazardous materials, use of fire, etc.); then they could go to the hands-on lab area, and if they’ve struggled to do the experiment for _______ minutes, they could watch the first __ steps (or the experiment in its entirety); finally, the last area would initiate a webpage, video, or blog that summarizes what they should have learned and experienced if the lab was properly done
    .
  • In an art gallery, the iBeacons could initiate a video from the artist on a particular piece, explaining what they were trying to achieve, what materials they used, how long it took them to create/design, and any inspirational messages that they want to relay to budding artists
    .
  • On campus tours, iBeacons could control what takes place on a school’s Virtual Tour app
    .

This video by Paul Hamilton captures a bit of what I’m trying to get at w/ the use of iBeacons in the classroom:
https://www.youtube.com/watch?v=S04viOYnSg4&feature=youtu.be&app=desktop

Also see:

 

 


Other resources to check out:


 

 

 
 

Recording of yesterday’s event/keynote

 

 

AppleWatch-9-9-14

 

 

 

Apple-iPhone6-9-9-14

 

 

Beyond the Major Apple Headlines, 11 Things You Need to Know — from blogs.wsj.com by Brian R. Fitzgerald

 

iPhone6-Apple-9-9-14

 

The Apple Watch: Everything You Need to Know — from businessweek.com by Joshua Brustein

 

Apple Watch: Here Are the Apps to Expect  — from blogs.wsj.com by Nathan Olivarez-Giles

 

Apple in Focus After Debut of iPhone 6, Smart Watch, Apple Pay — from finance.yahoo.com by Zacks Research Staff

 

Tim Cook tells USA TODAY: ‘This is epic’ — from usatoday.com by Marco della Cava

 

Apple unveils smartwatch, bets on wearable devices — from finance.yahoo.com by Michael Liedtke and Anick Jesdanun

 

Apple Watch: Coming to a Classroom Near You? — from chronicle.com by Rebecca Koenig

 

applewatch

 

Beacons at the museum: Pacific Science Center to roll out location-based Mixby app next month — from geekwire.com by Todd Bishop

Excerpt:

Seattle’s Pacific Science Center has scheduled an Oct. 4 public launch for a new system that uses Bluetooth-enabled beacons and the Mixby smartphone app to offer new experiences to museum guests — presenting them with different features and content depending on where they’re standing at any given moment.

 

Also see:

 

From DSC:
The use of location-based apps & associated technologies (machine-to-machine (M2M) communications) should be part of all ed tech planning from here on out — and also applicable to the corporate world and training programs therein. 

Not only applicable to museums, but also to art galleries, classrooms, learning spaces, campus tours, and more.  Such apps could be used on plant floors in training-related programs as well.

Now mix augmented reality in with location-based technology.  Come up to a piece of artwork, and a variety of apps could be launched to really bring that piece to life! Some serious engagement.

Digital storytelling. The connection of the physical world with the digital world. Digital learning. Physical learning. A new form of blended/hybrid learning.  Active learning. Participation.

 

 

 

Addendum on 9/4/14 — also see:

Aerohive Networks Delivers World’s First iBeacon™ and AltBeacon™ – Enabled Enterprise Wi-Fi Access Points
New Partnership with Radius Networks Delivers IoT Solution to Provide Advanced Insights and Mobile Experience Personalization

Excerpt (emphasis DSC):

SUNNYVALE, Calif.–(BUSINESS WIRE)–Aerohive Networks® (NYSE:HIVE), a leader in controller-less Wi-Fi and cloud-managed mobile networking for the enterprise market today announced that it is partnering with Radius Networks, a market leader in proximity services and proximity beacons with iBeacon™ and AltBeacon™ technology, to offer retailers, educators and healthcare providers a cloud-managed Wi-Fi infrastructure enabled with proximity beacons. Together, Aerohive and Radius Networks provide complementary cloud platforms for helping these organizations meet the demands of today’s increasingly connected customers who are seeking more personalized student education, patient care and shopper experiences.

 

Also:

 

 

 

TextingInTV-Film-Romano-Aug2014

 

Excerpt from A Brief Look at Texting and the Internet in Film — by Tony Zhou

Is there a better way of showing a text message in a film? How about the internet? Even though we’re well into the digital age, film is still ineffective at depicting the world we live in. Maybe the solution lies not in content, but in form.

 

 

From DSC:
With a shout out/thanks to Krista Spahr,
Senior Instructional Designer at Calvin College, for this resource

 

TechInEducation-FutureClassroom-Jan2014NemroffPictures

 

From DSC:
With thanks to Mr. Jeff Finder at
Faculty Row for this resource!

Also, take note of how
interdisciplinary this piece is,
encompassing Daniel Nemroff’skills
in filmmaking, visual effects,
photography, & graphic design — but also
his visionary thinking and his awareness
of what might be effective uses of
educational technologies.

 

WatsonInBoardRoomMeetingsMIT-Aug2014

 

Excerpt:

First, Watson was brought up to speed by being directed, verbally, to read over an internal memo summarizing the company’s strategy for artificial intelligence. It was then asked by one of the researchers to use that knowledge to generate a long list of candidate companies. “Watson, show me companies between $15 million and $60 million in revenue relevant to that strategy,” he said.

After the humans in the room talked over the results Watson displayed on screen, they called out a shorter list for Watson to put in a table with columns for key characteristics. After mulling some more, one of them said: “Watson, make a suggestion.” The system ran a set of decision-making algorithms and bluntly delivered its verdict: “I recommend eliminating Kawasaki Robotics.” When Watson was asked to explain, it simply added. “It is inferior to Cognilytics in every way.”

 

Reflections on “C-Suite TV debuts, offers advice for the boardroom” [Dreier]

C-Suite TV debuts, offers advice for the boardroom — from streamingmedia.com by Troy Dreier
Business leaders now have an on-demand video network to call their own, thanks to one Bloomberg host’s online venture.

Excerpt:

Bringing some business acumen to the world of online video, C-Suite TV is launching today. Created by Bloomberg TV host and author Jeffrey Hayzlett, the on-demand video network offers interviews with and shows about business execs. It promises inside information on business trends and the discussions taking place in the biggest boardrooms.

 

MYOB-July2014

 

The Future of TV is here for the C-Suite — from hayzlett.com by Jeffrey Hayzlett

Excerpt:

Rather than wait for networks or try and gain traction through the thousands of cat videos, we went out and built our own network.

 

 

See also:

  • Mind your own business
    From the About page:
    C-Suite TV is a web-based digital on-demand business channel featuring interviews and shows with business executives, thought leaders, authors and celebrities providing news and information for business leaders. C-Suite TV is your go-to resource to find out the inside track on trends and discussions taking place in businesses today. This online channel will be home to such shows as C-Suite with Jeffrey Hayzlett, MYOB – Mind Your Own Business and Bestseller TV with more shows to come.

 

 

From DSC:
The above items took me back to the concept of Learning from the Living [Class] Room.

Many of the following bullet points are already happening — but what I’m trying to influence/suggest is to bring all of them together in a powerful, global, 24 x 7 x 365, learning ecosystem:

  • When our “TVs” become more interactive…
  • When our mobile devices act as second screens and when second screen-based apps are numerous…
  • When discussion boards, forums, social media, assignments, assessments, and videoconferencing capabilities are embedded into our Smart/Connected TVs and are also available via our mobile devices…
  • When education is available 24 x 7 x 365…
  • When even the C-Suite taps into such platforms…
  • When education and entertainment are co-mingled…
  • When team-based educational content creation and delivery are mainstream…
  • When self-selecting Communities of Practice thrive online…
  • When Learning Hubs combine the best of both worlds (online and face-to-face)…
  • When Artificial Intelligence, powerful cognitive computing capabilities (i.e., IBM’s Watson), and robust reporting mechanisms are integrated into the backends…
  • When lifelong learners have their own cloud-based profiles…
  • When learners can use their “TVs” to tap into interactive, multimedia-based streams of content of their choice…
  • When recommendation engines are offered not just at Netflix but also at educationally-oriented sites…
  • When online tutoring and intelligent tutoring really take off…

…then I’d say we’ll have a powerful, engaging, responsive, global education platform.

 

 

The Living [Class] Room -- by Daniel Christian -- July 2012 -- a second device used in conjunction with a Smart/Connected TV

 

 

 

Mobile Megatrends 2014…uncovering major mobile trends in 2014 — from visionmobile.com

Excerpt:

This report examines five major trends that we expect to shape the future of mobile in the coming years:

  1. Apps: The Tip of the Iceberg
  2. Mobile Ecosystems: Don’t Come Late to the Game
  3. OTT Squared: Messaging Apps are the new Platforms
  4. Handset Business Reboot: Hardware is the new Distribution
  5. The Future of HTML5: Beyond the Browser

 

From DSC:
In looking at the below excerpted slide from this solid presentation, I have to ask…

“Does this same phenomenon also apply to educationally-related products/services?”

Yes, I think it does.

That is, the educationally-related products and services of an organization will compete not by size, but how well the experience roams across screens.  Lifelong learners (who are using well-designed learning experiences) will be able to tap into streams of content on multiple devices and never skip a beat.  The organizations who provide such solid learning experiences across multiple “channels” should do well in the future.  This is due to:

  • The affordances of cloud-based computing
  • The increasing power of mobile computing
  • The convergence of the television, the telephone, and the computer — which is opening up the door for powerful, interactive, multi-directional communications that involve smart/connected televisions
  • Generation Z’s extensive use of screens*

 

 

 

HowEcosystemsWillCompete-VisionMobile-June2014

 

 

 

The Living [Class] Room -- by Daniel Christian -- July 2012 -- a second device used in conjunction with a Smart/Connected TV

 

 

 

* From Here Comes Generation Z — bloombergview.com by Leonid Bershidsky

If Y-ers were the perfectly connected generation, Z-ers are overconnected. They multi-task across five screens: TV, phone, laptop, desktop and either a tablet or some handheld gaming device, spending 41 percent of their time outside of school with computers of some kind or another, compared to 22 percent 10 years ago.

 

Goodbye, TV Channels—And Hello, TV Apps — from readwrite.com by Adriana Lee
How a small change in language represents a universal shift in the television experience.

 

GoodbyeTVChannels-May2014

 

Excerpt (emphasis DSC):

But television is evolving. Increasingly, it’s all about the apps now—browsable, downloadable, interactive TV applications. You can thank the swelling ranks of streaming services and devices for that.

The software applications they’re delivering to our living rooms are growing in number and prominence. And they’re starting to eclipse the passive, one-way broadcasts we once fought over for two-way, interactive experiences that let you share democratically among multiple users (née viewers) across mobile devices and computers.

According to research firm NPD Group, the smart television business has begun to boom. In the beginning of 2013, there were 140 million Internet-ready TVs in American homes. By 2015, it will grow 44 percent, to 202 million. And by that time, nearly two-thirds of them will actually be connected to the Internet, compared to just 56 percent now.

How they connect is important. When it comes to television, “apps” are where it’s at, not ye olde “TV channels.” It’s just a shift in language, true—but it’s also a shift in thinking.

 

 

In a multi-screen future, phones don’t control TVs, TVs control phones — from foxnews.com by Alex Tretbar

Excerpt:

Right now, most “second-screen” usage is more distracting than it is enriching, but that’s about to change. Soon your tablet will spring to life when you tune into your favorite show, and you’ll have more opportunities than ever to engage. The million-dollar buzzword here is Automatic Content Recognition, or ACR. But, before we get too far into that, let’s start at the beginning: the screen itself.

Navin wants his apps to automatically deliver content viewers might otherwise seek out manually. This might mean recommendations, related video, social-media discussions, or even a simple plot synopsis.

 

 

What television will look like in 2025, according to Netflix — from  wired.com by Issie Lapowsky

Excerpts:

People have traditionally discovered new shows by tuning into the channels that were most aligned with their interests. Love news?  Then CNN might be the channel for you.  If it’s children’s programming you want, Nickelodeon has you covered.  And yet, none of these channels can serve 100 percent of their customers what they want to watch 100 percent of the time.

According to Hunt, this will change with internet TV.  He said Netflix is now working to perfect its personalization technology to the point where users will no longer have to choose what they want to watch from a grid of shows and movies.  Instead, the recommendation engine will be so finely tuned that it will show users “one or two suggestions that perfectly fit what they want to watch now.”

“I think this vision is possible,” Hunt said. “We’ve come a long way towards it, and we have a ways to go still.” He said Netflix is now devoting as much time and energy to building out that personalization technology as the company put into building the infrastructure for delivering that content in the first place.

“The stories we watch today are not your parents’ TV,” Hunt said, “and the stories your kids watch in 2025 will blow your mind away.”

 

And by the year 2025, he told his audience, everyone will own a smart TV.

 

 

TV transformed by smart thinking — from theaustralian.com.au/ by

Excerpt:

As LG puts it, your apps to the right of the cards are “the future” — what you will watch, while the display of your recently used apps, to the left of the cards, is “the past” — so the launcher is an amalgam of your past, present and future viewing activity

 

 

 

From DSC:
“…everyone will own a smart TV by 2025.”  Well, maybe not everyone, but many of us will have access to these Internet-connected “TV’s”  (if they are even called TV’s at that point). 

I hope that Netflix will license those personalization technologies to other vendors or, if not, that some other vendor will create them for educationally-related purposes.

Can you imagine a personalization engine — focused on education and/or training — that could provide the scaffolding necessary for learning about many topics?  i.e. digital playlists of learning. Streams of content focused on education.  Such engines would remember where you left off and what you still need to review…what you have mastered and what you are still struggling with…what you enjoy learning about…your learning preferences…and more.

 

 

The Living [Class] Room -- by Daniel Christian -- July 2012 -- a second device used in conjunction with a Smart/Connected TV

 

 

 

Addendum:
How Samsung is enabling the future of social TV — from lostremote.com by Natan Edelsburg

 

 
 

FirstLegoLeague-2014-FutureOfLearning

 

Excerpt (emphasis DSC — with thanks to Mr. Joe Byerwalter for this resource):

What is the future of learning? FIRST® LEGO® League teams will find the answers. In the 2014 FLL WORLD CLASS? Challenge, over 230,000 children ages 9 to 16* from over 70 countries will redesign how we gather knowledge and skills in the 21st century. Teams will teach adults about the ways that kids need and want to learn. Get ready for a whole new class – FLL WORLD CLASSSM!

FLL challenges kids to think like scientists and engineers. During FLL WORLD CLASSSM, teams will build, test, and program an autonomous robot using LEGO MINDSTORMS® to solve a set of missions in the Robot Game. They will also choose and solve a real-world question in the Project. Throughout their experience, teams will operate under FLL’s signature set of Core Values.

*9-14 in the US, Canada, and Mexico

 
© 2025 | Daniel Christian