How augmented reality will overhaul our most crucial industries — from singularityhub.com by Peter Diamandis

Excerpts:

Healthcare
(1) Surgeons and physicians
(2) Assistance for those with disabilities
(3) Biometric displays

Retail & Advertising
(1) Virtual shopping
(2) Advertising

Education & Travel
(1) Customized, continuous learning

Within the classroom, Magic Leap One’s Lumin operating system allows multiple wearers to share in a digital experience, such as a dissection or historical map. And from a collaborative creation standpoint, students can use Magic Leap’s CAD application to join forces on 3D designs.

In success, AR’s convergence with biometric sensors and AI will give rise to an extraordinarily different education system: one comprised of delocalized, individually customizable, responsive, and accelerated learning environments.

(2) Training
(3) Travel

Manufacturing
(1) Design
(2) Supply chain optimization
(3) Quality assurance & accessible expertise

Transportation & Navigation
(1) Autonomous vehicles
(2) Navigation

Entertainment
(1) Gaming
(2) Art

 

Artificial Intelligence in Future and Present — from datafloq.com
A look at what AI might do and what it can actually do in various industries…

  • Artificial Intelligence and Medicine
  • Artificial Intelligence and Finance
  • Artificial Intelligence and Manufacturing
  • Artificial Intelligence and Media & Entertainment
  • Artificial Intelligence and Education

 

 

 

 

Also see:

 

 


From DSC:
This type of thing makes me wonder about the future of the legal profession as well. For example, here’s a relevant quote from The Uberization of Legal Technology by Felix Shipkevich:

In an age when there’s an app for everything, whether it’s to book air travel, rent a car, sell products or start a business, there wasn’t an app that could simply and easily connect you with legal counsel. Giving consumers a tool to book free consultations is the future of law, and the heart of attorney business development. 

Consumers have historically had little access to attorneys for a variety of reasons. First, unlike for doctors and mechanics, there is no annual legal checkup (though perhaps there should be). Consumers may be intimidated by not knowing costs upfront or even knowing if they have a case worth discussing. Assuming that every American will have at least three legal questions annually, there’s an untapped market of over a billion potential legal inquiries every year.


 

And by the way, as legal-related matters aren’t taught much in K-16, that’s an interesting idea:

First, unlike for doctors and mechanics, there is no annual legal checkup (though perhaps there should be).

 


 

 

Imagining new futures for students, nurses, prisoners and more — from extendedmind.io

Excerpt:

Jessica Outlaw and Trevor F. Smith hosted an interdisciplinary gathering of educators, technologists, and designers at the Outlaw Center for Immersive Behavioral Science at Concordia University to discuss how instructional design can be transformed by the unique capabilities of immersive web technology, with an emphasis on VR & AR.

This blog is part 2 of the recap of the Instructional Design Summit that took place on June 3, 2019. To read part 1, which covered what experts in instructional design said about the immersive web, click here.

In this blog post, we will share output from the day’s workshop activity. The goal was to stimulate new ideas, build connections across disciplines, and give participants the experience of imagining multiple futures in a systemic way.

 

From DSC:
I appreciated their offering up potential scenarios or futures for each area. We all need to be doing this and thinking like this.

 

 

Is this the future of (low-cost) healthcare? — from computerworld.com by Johnny Evans
A Zipnostic pilot program in New York hints at how Apple tech could transform healthcare.

Excerpt:

The thing is, the home visit isn’t by a doctor but an onsite “care coordinator” equipped with a full set of professional testing equipment and direct video contact with the doctor.

The coordinator runs through tests using a high-resolution camera, ultrasound, EKG, glucometer, blood pressure, oximeter, and other state-of-the-art equipment, all of which is controlled using Zipnostic’s own apps.

Test data is made available to the real doctor at the end of the camera, who can take control of the testing procedure and provide an on-the-spot medical diagnosis based on real data.

The idea is that a diagnosis can be provided at around a fifteenth of the cost of a visit to the ER, and that the data driving the diagnosis can be much more accurate than you get from, say, a video chat using an app.

 

 

 

45% of ORs will be integrated with artificial intelligence by 2022 – from healthitanalytics.com by Jessica Kent
Operating rooms will become infused with artificial intelligence in the coming years, with interoperability and partnerships fueling growth.

Excerpt:

Thirty-five percent to 45 percent of operating rooms (ORs) in the US and beyond will become integrated with artificial intelligence and virtual reality technologies by 2022, according to a recent Frost & Sullivan analysis.

AI, virtual reality, and other advanced tools will enable ORs to use intelligent and efficient delivery options to improve care precision. Robotic-assisted surgery devices (RASDs) will play a key role in driving the $4.5 billion US and European hospital and OR products and solutions market to $7.04 billion by 2022, the analysis said.

 

 

Cisco and American Well are teaming up to let you talk to your doctor from your TV — from cnbc.com by Christina Farr

Key points:

  • Cisco and American Well are working on bringing virtual medical visits to homes across the country.
  • Traditionally, virtual medical visits are conducted via laptops and smartphones.
  • But the television set might be more accessible, especially for older Americans.
 

Amy Peck (EndeavorVR) on enterprises’ slow adoption of AR and the promise in education — from thearshow.com by Jason McDowall

Description:

In this conversation, Amy and [Jason McDowall] discuss the viability of the location-based VR market and the potential for AR & VR in childhood education.

We get into the current opportunities and challenges in bringing spatial computing to the enterprise. One of these challenges is the difficulty in explaining a technology that needs to be directly experienced, so much so that Amy now insists C-level executives put on a headset as a first step in the consulting process.

We also talk about VR & AR in healthcare, and the potential impact of blockchain technology.

Fast forward to 29:15 or so for the piece
of this podcast that relates to education.

Also see:

Reality Check: The marvel of computer vision technology in today’s camera-based AR systems — from arvrjourney.com by Alex Chuang
How does mobile AR work today and how will it work tomorrow

Excerpt:

AR experiences can seem magical but what exactly is happening behind the curtain? To answer this, we must look at the three basic foundations of a camera-based AR system like our smartphone.

  • How do computers know where it is in the world? (Localization + Mapping)
  • How do computers understand what the world looks like? (Geometry)
  • How do computers understand the world as we do? (Semantics)

 

 

5G and the tactile internet: what really is it? — from techradar.com by Catherine Ellis
With 5G, we can go beyond audio and video, communicating through touch

Excerpt:

However, the speed and capacity of 5G also opens up a wealth of new opportunities with other connected devices, including real-time interaction in ways that have never been possible before.

One of the most exciting of these is tactile, or haptic communication – transmitting a physical sense of touch remotely.

 
 

Virtual reality helping those with developmental disabilities — from kivitv.com by Matt Sizemore
How VR is making autistic individuals more independent

Excerpts:

EAGLE, IDAHO — If you think modern day virtual reality is just for gaming, think again. New technology is helping those with developmental disabilities do more than ever before, and much of that can be found right in their own backyard.

“I see unlimited potential inside of their minds. I see us being able to unlock a certain person who can achieve things that we never thought could be done, and all of this could happen off of just exposing them to virtual reality,” said Smythe.

VR1 and the Autism XR Institute are constantly creating tools and ideas to help kids and adults with autism live a more independent life through virtual reality.

 

Also see:

Making a final wish comes true: Hospice expanding virtual reality therapy — from galioninquirer.com by Russell Kent

Excerpt:

ASHLAND — Hospice of North Central Ohio is extending its virtual reality therapy (VRT) in an effort to help Richland County hospice and palliative patients fulfill their last wishes, thanks to a $7,000 grant from the Robert and Esther Black Family Foundation Fund of The Richland County Foundation.

VRT uses video technology to generate realistic 360-degree, photographic or animated three-dimensional images, accompanied by sounds from the actual environment. When donning the headset and headphones, viewers are surrounded by visuals and sounds that give the impression of being physically present in the environment. Virtual reality therapy treatment allows patients to relive memories, return to places of emotional significance, or experience something or somewhere that they desire.

 

Augmented Reality and Virtual Reality | The Future of Healthcare — from creativitism.blog by with thanks to Woontack Woo for this resource

Excerpt:

When we talk about virtual reality, most people think about its advancement in the gaming industry. But now Virtual Reality (VR) and Augmented Reality (AR) is being introduced in other sectors as well. A great example is the use of VR in the medical sector: the application of this latest technology has entered the field of healthcare and can bring great difference and be of great help both in training and in the practice of medical activities.

In fact, the medical sector is one of the main fields of action of Virtual Reality. There are so many applications to help both doctors and patients. The advantages of Virtual Reality are now applied in surgeries, in patients with disorders and phobias, in the treatment of diseases and especially in medical training.Frequently, people have such disorders as: tachycardia, panic attacks, antisocial behavior, anxiety, as well as psychological trauma after violence, traffic accidents, etc. Using VR / AR applications, patients receive a course of rehabilitation therapy.

 

AR and VR -- the future of healthcare

 

Also see:

 

 
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