4 Online Tactics to Improve Blended Learning — from campustechnology.com by Megan Burke, CPA, Ph.D.
An accounting professor shares how best practices from online pedagogy have helped her create a blended learning environment that supports student success.

Excerpts:

Now that students are back in the classroom, I have been combining these tactics with in-person instruction to create a blended learning environment that gives my students the best of both worlds.

The right activities, on the other hand, can make a significant difference. For example:

  • Breakout rooms (for think/pair/share);
  • Polls and quizzes that are low-stakes and anonymous to encourage full engagement;
  • Using the whiteboard option; and
  • Having reviews of material at the end of class.

I also encourage faculty (and myself!) to get out and meet with employers and ask what we can do to better prepare students, so that we can get a better feel for what first-year staff really need to know — and ensure that we present that knowledge and information in the classroom.

 

Entrepreneur Education Platform GeniusU Raises $1.5M Seed Funding at $250M Valuation — from edtechreview.in ed by Stephen Soulunii

Excerpt (emphasis DSC):

Genius Group has recently announced that its EdTech arm, GeniusU Ltd, has raised $1.5 million in a seed round to support the development of its Genius Metaversity virtual learning plans.

With the fresh funding, GeniusU plans to extend its courses and programs to interactive learning environments in the metaverse, with students and faculty connecting and learning in global classrooms and virtual 3D environments. It also plans to integrate each student’s AI-based virtual assistant ‘Genie’ into the metaverse as 3D virtual assistants that accompany each student on their personalized journey and integrate its GEMs (Genius Education Merits) student credits into the metaverse. GEMs are earned by students as they learn and can be spent on products and services within GeniusU and counting towards their certifications.

 

Airbnb’s design for employees to live and work anywhere — from news.airbnb.com; with thanks to Tom Barrett for this resource

Excerpt:

Airbnb is in the business of human connection above all else, and we believe that the most meaningful connections happen in person. Zoom is great for maintaining relationships, but it’s not the best way to deepen them. Additionally, some creative work and collaboration is best done when you’re in the same room. I’d like working at Airbnb to feel like you’re working at one of the most creative places on Earth, and this will only happen with some in-person collaboration time.

The right solution should combine the best of the digital world and the best of the physical world. It should have the efficiency of Zoom, while providing the meaningful human connection that only happens when people come together. We have a solution that we think combines the best of both worlds.

We’ve designed a way for you to live and work anywhere—while collaborating in a highly coordinated way, and experiencing the in-person connection that makes Airbnb special. Our design has five key features…

Now, a thought exercise on that item from Tom Barrett:

While you are there, extend the thought experiment and imagine the new policy for a school, college or university.

  1. You can work from home or the office
  2. You can move anywhere in the country you work in, and your compensation won’t change
  3. You have the flexibility to travel and work around the world
  4. We’ll meet up regularly for team gatherings, off-sites, and social events
  5. We’ll continue to work in a highly coordinated way

From DSC:
As a reflection on this thought experiment, this graphic comes to my mind again. Teachers, professors, trainers, staff, and students can be anywhere in the world:

Learning from the living class room

 

 

Technology for HyFlex Classrooms: Major Considerations — from hyflexlearning.org by Brian Beatty

Excerpts:

This post describes four aspects of classroom technology that are very important to address when developing a HyFlex approach that can be effective at scale.

The classroom technology needs can be organized into four areas:

  1. two-way audio stream (connection),
  2. incoming video presentation of remote learners
  3. outgoing video presentation of classroom and learners
  4. interactive technology to support interaction, engagement, and formative assessment

Also re: hyflex teaching — where some students are physically present and some are coming into the class remotely– see:

Part I – Motivating Learners by Building Efficacy (Confidence) through Scaffolding and Support— from hyflexlearning.org by Jeanne Samuel

Excerpts:

HyFlex delivery may be new to many learners. Therefore, it is important to provide them with the supports they need to be successful. Regardless of the delivery mode, learners are motivated by success and by instructor presence. In part one of this topic post, we will write about how instructor support and feedback (a form of guidance) can motivate learners and build learner confidence.

PART II- Feedback for Improving Student Success and Satisfaction — from hyflexlearning.org by Jeanne Samuel

Excerpt:

In part 1 of this post, we focused on how feedback and support promote learner confidence. Learner confidence can lead to improved learner retention, progression, and success regardless of the class delivery mode. In part 2, we focus on feedback strategies.

 

100 Universities established an OPM, Bootcamp or Pathways partnership in Q1 2022 — from holoniq.com
Bootcamps are directing more resources B2B and B2G, OPMs are growing existing partnerships further and evolving their technology and healthcare programs.

Excerpt:

Higher Education, like the broader economy, is awkwardly emerging from an almost exclusively digital, isolated and stimulus fuelled environment into… well it’s not clear yet. University Partnerships continued to be established at pace through Q1 2022, albeit at a much slower rate than through 2021.



Also relevant/see:

College contracts with OPMs need better oversight, watchdog says — from highereddive.com by Natalie Schwartz

Excerpt from Dive Brief:

  • The U.S. Department of Education should strengthen oversight of colleges’ relationships with companies that help them launch and build online programs, according to a new report from the U.S. Government Accountability Office, an auditing agency for Congress.

Addendum on 5/11/22:


 

From DSC:
The resource below (from The Chronicle of Higher Education) is one of the best, most useful articles I’ve read in a long time. It’s full of innovative and/or powerful ideas. I like the part about seeking to give students “more voice, more choice, more control.”

Learners need: More voice. More choice. More control. -- this image was created by Daniel Christian

 


 

5 No-Cost or Low-Cost Ways to Improve Your Campus — from chronicle.com by Richard J. Light and Allison Jegla
Change doesn’t have to be expensive. It’s often sparked by a simple suggestion and a leader willing to give it a try.

Excerpts (emphasis DSC):

No. 1: Reward innovative teaching. Lynne Schofield, a professor of statistics at Swarthmore College, has fundamentally changed the way her students learn basic and intermediate statistics. She lectures and assigns problem sets but she also teams up with local Philadelphia organizations such as food banks and blood-donation centers to give students an opportunity to solve real-world problems using their classroom knowledge. The organizations benefit from data and analysis that they may not have had time or bandwidth to collect themselves, and the students see the practical application of what they might ordinarily have perceived as a dry subject.

No. 2: Solicit ideas from students.
They met with a dean and proposed a public event called, “10 Big Ideas, 10 Professors, 10 Minutes Each.”

When the dean agreed, the students took the lead on selecting and inviting professors to each present the “most exciting new idea” in their academic field, in less than 10 minutes.

 


 

 

From DSC:
After seeing the item below, I thought, “Hmmm…traditional institutions of higher education better look out if alternatives continue to gain momentum.” Perhaps it’s wise to double down on efforts to gather feedback from students, families, parents, businesses, and other stakeholders in the workplace regarding what they want and need — vs. what the faculty members of institution ABC want to teach.


A Third of U.S. College Students Consider Withdrawing — from news.gallup.com by Stephanie Marken

Excerpt:

Editor’s Note: The research below was conducted in partnership between the Lumina Foundation and Gallup.

About a third (32%) of currently enrolled students pursuing a bachelor’s degree report they have considered withdrawing from their program for a semester or more in the past six months. A slightly higher percentage of students pursuing their associate degree, 41%, report they have considered stopping out in the past six months. These are similar to 2020 levels when 33% of bachelor’s degree students reported they had considered stopping out and 38% of associate degree students said the same.

 
 

Grandpa Creates Hologram Twin For Future Grandkids Using VR — from vrscout.com by Kyle Melnick
Not even death will stop this tech-savvy grandfather from meeting his great-grandchildren.

“I think it is a wonderful way to preserve my family’s history for future generations,” said Jerry while speaking to Jam Press. “To see myself like that, is just mind-blowing — it feels like watching a movie. By not just reading the words as in my memoir but to actually get the chance to see and hear me recalling the stories is just magical.”

Also from Kyle Melnick:

How VR/AR Technology Is Being Used To Treat Autism
XRHealth brings its unique VR/AR therapy to the United States.

Excerpt:

Previously available in Australia, the technology has been used to treat the effects of autism, from anxiety and stress to attention, memory, mobility/coordination, and frustration tolerance. XRHealth’s healthcare platform offers a variety of professional services. This includes one-on-one meet-ups with XRHealth therapists as well as virtual group sessions, all of which accessible remotely using modern VR headsets.

 

The amazing opportunities of AI in the future of the educational metaverse [Darbinyan]

The amazing opportunities of AI in the future of the educational metaverse — from forbes.com by Rem Darbinyan

Excerpt:

Looking ahead, let’s go over several potential AI-backed applications of the metaverse that can empower the education industry in many ways.

Multilingual Learning Opportunities
Language differences may be a real challenge for students from different cultures as they may not be able to understand and keep up with the materials and assignments. Artificial intelligence, VR and AR technologies can enhance multilingual accessibility for learners no matter where they are in the world. Speech-to-text, text-to-speech and machine translation technologies enrich the learning process and create more immersive learning environments.

AI can process multiple languages simultaneously and provide real-time translations, enabling learners to engage with the materials in the language of their choice. With the ability to instantly transcribe speech across multiple languages, artificial intelligence removes any language barriers for students, enabling them to be potentially involved, learn and communicate in any language.

Artificial Intelligence (AI) in Education Market size exceeded USD 1 billion in 2020 and is expected to grow at a CAGR of over 40% between 2021 and 2027. (source)

Along the lines of innovation within our educational learning ecosystems, see:

3 Questions for Coursera’s Betty Vandenbosch & U-M’s Lauren Atkins Budde on XR — from insidehighered.com by Joshua Kiim
How might extended reality shape the future of learning?

Excerpts (emphasis DSC):

[Lauren Atkins Budde] “Being able to embed quality, effective extended reality experiences into online courses is exponentially a game-changer. One of the persistent constraints of online learning, especially at scale, is how do learners get hands-on practice? How do they experience specific contexts and situations? How do they learn things that are best experienced? XR provides that opportunity for actively doing different kinds of tasks, in various environments, in ways that would otherwise not be possible. It will open up  Lauren Atkins Buddeboth how we teach online and also what we teach online.”

These courses are really exciting and cover a broad range of disciplines, which is particularly important. To choose the right subjects, we did an extensive review of insights from industry partners, learners and market research on in-demand and emerging future-of-work skills and then paired that with content opportunities where immersive learning is really a value-add and creates what our learning experience designers call “embodied learning.”

Addendum on 5/1/22:
Can the Metaverse Improve Learning? New Research Finds Some Promise — from edsurge.com by Jeffrey R. Young

“The findings support a deeper understanding of how creating unique educational experiences that feel real (i.e., create a high level of presence) through immersive technology can influence learning through different affective and cognitive processes including enjoyment and interest,” Mayer and his colleagues write.

 

EDUCAUSE QuickPoll Results: Learning Spaces Transformation — from er.educause.edu by Jenay Robert

Excerpts:

With an eye toward the future, IT units can help institutions create inclusive, flexible spaces that support a variety of learning activities and modalities. Appropriate technology infrastructure, strategic support from institutional leaders, and financial resources are among the most essential elements for transforming learning spaces.

.

Figure 1. Types of Learning Spaces Being Transformedbar graph showing percentage of respondents who said each type of learning space was being transformed. Small classrooms 52%; Spaces for remote classes 52%; Libraries 50%; Lecture halls 44%; Study spaces 44%; Experimental learning spaces 42%; Discipline-specific labs 39%; Gathering spaces; 36%; Residential spaces 20%; Hallways and foyers 16%.

 

We need to use more tools — that go beyond screen sharing — where we can collaborate regardless of where we’re at. [Christian]

From DSC:
Seeing the functionality in Freehand — it makes me once again think that we need to use more tools where faculty/staff/students can collaborate with each other REGARDLESS of where they’re coming in to partake in a learning experience (i.e., remotely or physically/locally). This is also true for trainers and employees, teachers and students, as well as in virtual tutoring types of situations. We need tools that offer functionalities that go beyond screen sharing in order to collaborate, design, present, discuss, and create things.  (more…)

 

Instructure’s Acquisition of Concentric Sky Bringing Some Changes to Canvas LMS Users — from thejournal.com by Rhea Kelly
Badgr Digital Micro-Credentialing Platform to be Rebranded as Canvas Badges, Optional ‘Pro’ Upgrades Coming

Excerpts:

Instructure said today its acquisition of Concentric Sky, maker of the Badgr digital credentialing platform, is complete, and the basic Badgr functions will be integrated into Canvas and rebranded as Canvas Badges.

Canvas Credentials will enable institutions to “seamlessly award badges that verify and track academic achievements, including competency-based education,” the company explained in a news announcement. With the stackable, shareable credentials, students will be able to track their personalized learning journeys and carry proof of their competencies and skills development.

 

Zoom Announces New Education Features, Enhancing Hybrid [Hyflex] Learning Experience for Educators & Students — from edtechreview.in by Stephen Soulunii

Excerpt:

According to a news release, the features span Zoom’s Chat and Meeting offerings and are designed to support teachers who need to engage and manage students joining class remotely or submitting homework assignments.

Breakout Rooms Enhancements
Breakout rooms, a popular education feature, also received enhancements in this latest release. Program Audio allows meeting hosts to share content with audio to breakout rooms, adding the ability to share videos with audio. With the LTI Pro integration enhancement, educators can populate breakout rooms from the course roster. This can be used to assign breakout rooms in advance, and then automatically sort students into breakout rooms.

Anywhere Polls
Anywhere Polls will allow polling content to live in a central repository that can be accessed from any meeting on an account, instead of being associated with a particular meeting. This will make it easier for instructors to reuse polls and will also be beneficial for grading. This feature will be available this year.

 

Bridging the digital divide in online learning — from tonybates.ca by Tony Bates

Excerpt:

The problem
At the start of the pandemic, in Oakland, California, 40 miles north of Silicon Valley, only 12 percent of low-income students, and 25 percent of all students, in Oakland’s public schools had devices at home and a strong internet connection.

The outcome
Two years into the pandemic, Oakland has been able to connect 98 percent of the students in the district. As of February, the city had provided nearly 36,000 laptops and more than 11,500 hot spots to low-income public school students.

Also from Tony, see:

Getting into the online learning industry

Three years ago, I wrote a blog post called ‘So you want to be an educational technologist…’ in which gave some advice on how to get into and develop a career as an educational technologist. In that article, I noted that I didn’t have much experience to guide people going into the corporate training area, and this article by Matthew Lynch does exactly that. This article complements nicely what I wrote earlier.

 
© 2024 | Daniel Christian