Revisiting Camera Use in Live Remote Teaching: Considerations for Learning and Equity — from er.educause.edu by Patricia Turner

Excerpts:

Given the need to balance equity concerns with effective teaching practices, the following suggestions might be helpful in articulating an approach to using cameras in live remote teaching sessions. This list is not exhaustive; these suggestions are offered as a starting point from which to begin thinking about this issue.


Given what we know from research about interaction, active learning, equity, and inclusion, one possible philosophy is this: if we believe that some students are not using a camera because of privacy issues, because they lack a quiet space in which to learn, or because of inequitable circumstances, we can let our students know that we are available if they need help and that, although we can’t solve all problems, we may be able to help students get the support and resources they need.

 

Math worksheets for the learning process — from intelligenthq.com

Excerpt:

If you want to master the subject of mathematics, constant practice of various topics is a must. To ensure that you have the proper grasp of all the topics of the subject, solving worksheets for math is one of the best techniques. Worksheets for math facilitate the stepwise mechanism which enhances the learning process and helps students identify their mistakes. Once they can recognize what their mistakes are, they can work on improving them. Worksheets for math also have visual problems that help in the visualization process of students and make their analyzing and strategic capability high. Take worksheets for math from Cuemath and excel in math.

Also see:

Master Math with Cuemath's live, online-based classes


Also relevant/see:

In New Math Proofs, Artificial Intelligence Plays to Win — from quantamagazine.org; with thanks to Alec Lazarescu on Twitter for this resource
A new computer program fashioned after artificial intelligence systems like AlphaGo has solved several open problems in combinatorics and graph theory.

 

Universities reimagine teaching labs for a virtual future — from edtechmagazine.com by Renee Morad
Schools are replacing take-home lab kits with more advanced virtual options that allow students to access industry-grade equipment.

Excerpt:

Soon after, engineering professors at Morgan State began using more advanced virtual lab options, which allowed students to access industry-grade lab equipment. The students could use an oscilloscope, a digital multimeter, a power supply and a function generator. The students logged on remotely to a cloud-based platform and followed the instructor’s video feed to get real-time guidance and feedback.

As the global pandemic forced professors and department chairs to adapt to a new learning frontier, it shined a spotlight on new methods to remotely replicate the in-person lab experience. It shifted the university lab from a traditional learning center to a futuristic innovation hub.

From DSC:
Also interesting here, see:

Keysight University courses will advance your knowledge of precision digital and RF measurement approaches, the latest industry standards, compliance, power, and more.

Also relevant here, see:

  • U San Diego Nursing Students to Learn Clinical Skills in VR — from campustechnology.com by Rhea Kelly
    Excerpt:
    The University of San Diego is rolling out virtual reality technology in its nursing curriculum to help prepare students for real-world clinical scenarios. The VR tools will enable students to learn and practice clinical skills in a low-risk setting, as well as reduce their anxiety when interacting with live patients, according to a news announcement.
 

Where’s the upskilling and reskilling market headed? — from edtechreview.in by Priyanka Gupta
Upskilling and Reskilling are the new buzzwords in the edtech industry and corporate learning. With times changing at light speed, unlearning and relearning have become the norm.

Excerpt:

To understand more about the reskilling and Upskilling market, read further about:

  • The Need of Upskilling and Reskilling
  • Workforce Shift and The Upcoming Trends
  • The Key Element in the Future of Upskilling
  • The Challenges Ahead

Life of Technical Skills
Technical skills change rapidly. The industry standards for technologies and processes shift more quickly than any education system can turn out leaders. A survey by Prudential reveals that only 46% of working professionals think their skills will make them competitive in the coming ten years. Unless the skill providers speed up their initiatives or programs’ design, development and deployment, organisations and professionals will struggle to find relevancy in jobs and employees relating to skill levels with the dynamic nature of technology and related jobs. 

 

Tapping the Potential of Learning Through Play in STEAM Programs — from techlearning.com by Ray Bendici
Encouraging purposeful play through tools such as LEGO Education to engage students and improve STEAM learning outcomes

Excerpt:

We know children thrive through play, but did you know that learning through play is a powerful research-backed strategy to boost student engagement in the classroom?

“When students are playing, they’re unlocking their natural curiosity and finding their joy in learning,” said Dr. Jenny Nash, Head of Education Impact, US, for LEGO Education, during a recent virtual Tech & Learning roundtable discussion. “And when students learn in a purposeful, hands-on way it builds their confidence, and lessons can really become more motivating and meaningful. Purposeful play is rooted in pedagogical approaches, such as project-based learning, and it’s really known to increase student learning outcomes.”

 

Sticky learning: Digital brain dumps with Flipgrid and Socrative — from ditchthattextbook.com

Excerpt:

Retrieval practice is powerful. It can be an easy practice to incorporate in class. Plus, there are some great digital tools that are made for this kind of practice.

In this post, you’ll learn …

  • What a “brain dump” is and how to do it
  • How to do video brain dumps with Flipgrid
  • How to do text brain dumps with Socrative
  • Why you don’t need tech to do brain dumps
  • Where you can find more info and research behind brain dumps
 

This Hilarious AR App Teaches Kids Financial Responsibility — from vrscout.com by Bobby Carlton

Excerpts:

Adventures with Zeee Bucks is a mobile AR experience that is designed to help youngsters sharpen their financial skills by earning and saving Zeee bucks, and even help them save real money.

You can download the app today for free on the iOS and Android stores.

 
 

 

AI Could Power the Next Generation of Smart Glasses — from lifewire.com by Mayank Sharma. I’d like to thank Mayank for letting me contribute some thoughts to this article.
Making the bigger picture clearer

Key Takeaways

  • Biel Glasses has created a pair of smart glasses to enhance the mobility of users with low vision.
  • Experts believe smart glasses will soon outpace VR headsets in terms of adoption and use.
  • This new generation of smart glasses will infuse AI together with AR to give users a new and better perspective.

 

MUHC uses artificial intelligence to train neurosurgery students — from montreal.ctvnews.ca by Rob Lurie

Excerpt:

“I think above all it just provides an opportunity for junior learners to get some hands-on exposure,” said medical student Ali Fazlollahi.

“Basically, it was inspired by the idea of how do we prevent error in the operating room,” said Neurosurgeon Dr. Rolando De Maestro. Maestro says virtual reality has been a game-changer when it comes to teaching.

 

From DSC:
After checking out the following two links, I created the graphic below:

  1. Readability initiative > Better reading for all. — from Adobe.com
    We’re working with educators, nonprofits, and technologists to help people of all ages and abilities read better by personalizing the reading experience on digital devices.
  2. The Readability Consortium > About page

 


What if one's preferred font style, spacing, leading, etc. could travel with you from site to site? Or perhaps future AR glasses will be able to convert the text that we are looking at for us


Also related/see:

 

The best lighting for video conferencing, according to experts— from blog.webex.com

A home office lighting setup for video conferencing.

Contents:

  • What is the best lighting for video conferencing?
  • Where should the light be for a video call?
  • What kind of lighting is best for video meetings?
  • What are the best lighting products for a video conference?
  • What is the best lighting for video conferencing on-the-go?
  • Good lighting means good communication:
 

Accelerated Digital Skills and the ‘Bootcamp Boom’. — from holoniq.com
The market for accelerated digital skills is stepping up to a whole new level. Bootcamps, among others, are evolving rapidly to meet the opportunity.

Excerpt:

Tech Bootcamps re-skilled and up-skilled over 100,000 professionals globally in 2021, up from less than 20,000 in 2015. We expect this number to reach over 380,000 by 2025 representing over $3B of expenditure with significant upside as tech up-skilling models and modes overlap and converge. Governments, employers, universities and colleges everywhere are embracing rapid, high ROI training to build capacity in software, marketing, cyber and tech sales to drive their economies and growth.

Also from holoniq.com, see:

Also relevant/see:

 

Why the World’s First Virtual Reality High School Changes Everything — from steve-grubbs.medium.com by Steve Grubs

Excerpts:

The recipe required key ingredients to happen. In addition to an accredited school to manage students, admissions and the for-credit learning, it also needed a platform. That’s where EngageVR comes in. There are other platforms that will ultimately host schools, perhaps AltSpace, Horizon or others, but the first is on Engage.

The bottom line is this: creators, coders, educators, entrepreneurs, investors, corporations, parents and students all played a role in finally bringing the first global virtual reality high school to life. It won’t be the last school to open in the metaverse, but to all those involved in this inaugural launch — the Neil Armstrongs of your age — a special tip of the hat today for having the vision and the willingness to launch a better and more equitable era of education.

Also see:

This is a snapshot from the Geo Guesser VR game

 
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