In this report, we set out to capture a snapshot of the exponential progress in AI with a focus on developments in the past 12 months. Consider this report as a compilation of the most interesting things we’ve seen that seeks to trigger informed conversation about the state of AI and its implication for the future.
We consider the following key dimensions in our report:
Research: Technology breakthroughs and their capabilities.
Talent: Supply, demand and concentration of talent working in the field.
Industry: Large platforms, financings and areas of application for AI-driven innovation today and tomorrow.
Politics: Public opinion of AI, economic implications and the emerging geopolitics of AI.
As I write this, AI has already begun to make video meetings even better. You no longer have to spend time entering codes or clicking buttons to launch a meeting. Instead, with voice-based AI, video conference users can start, join or end a meeting by simply speaking a command (think about how you interact with Alexa).
Voice-to-text transcription, another artificial intelligence feature offered by Otter Voice Meeting Notes (from AISense, a Zoom partner), Voicefox and others, can take notes during video meetings, leaving you and your team free to concentrate on what’s being said or shown. AI-based voice-to-text transcription can identify each speaker in the meeting and save you time by letting you skim the transcript, search and analyze it for certain meeting segments or words, then jump to those mentions in the script. Over 65% of respondents from the Zoom survey said they think AI will save them at least one hour a week of busy work, with many claiming it will save them one to five hours a week.
It is this noiseless sound, though, that says a lot about how machines function.
Helsinki-based Noiseless Acoustics and Amsterdam-based OneWatt are relying on artificial intelligence (AI) to better understand the sound patterns of troubled machines. Through AI they are enabling faster and easier problem detection.
Making sound visible even when it can’t be heard. With the aid of non-invasive sensors, machine learning algorithms, and predictive maintenance solutions, failing components can be recognized at an early stage before they become a major issue.
A number of higher education institutions in China have deployed biometric solutions for access and payments in recent months, and adding to the list is Peking University. The university has now installed facial recognition readers at perimeter access gates to control access to its Beijing campus.
As reported by the South China Morning Post, anyone attempting to enter through the southwestern gate of the university will no longer have to provide a student ID card. Starting this month, students will present their faces to a camera as part of a trial run of the system ahead of full-scale deployment.
From DSC: I’m not sure I like this one at all — and the direction that this is going in.
How can we get smarter about machine learning?
As I said earlier, we’ve reached an important crossroads. Will we use new technologies to improve life for everyone, or to fuel the agendas of powerful people and organizations?
I certainly hope it’s the former. Few of us will run for president or lead a social media empire, but we can all help to move the needle.
Consume information with a critical eye.
Most people won’t stop using Facebook, Google, or social media platforms, so proceed with a healthy dose of skepticism. Remember that the internet can never be objective. Ask questions and come to your own conclusions.
Get your headlines from professional journalists.
Seek credible outlets for news about local, national and world events. I rely on the New York Times and the Wall Street Journal. You can pick your own sources, but don’t trust that the “article” your Aunt Marge just posted on Facebook is legit.
Reimagining the Higher Education Ecosystem — from edu2030.agorize.com How might we empower people to design their own learning journeys so they can lead purposeful and economically stable lives?
Excerpts:
The problem
Technology is rapidly transforming the way we live, learn, and work. Entirely new jobs are emerging as others are lost to automation. People are living longer, yet switching jobs more often. These dramatic shifts call for a reimagining of the way we prepare for work and life—specifically, how we learn new skills and adapt to a changing economic landscape.
The changes ahead are likely to hurt most those who can least afford to manage them: low-income and first generation learners already ill-served by our existing postsecondary education system. Our current system stifles economic mobility and widens income and achievement gaps; we must act now to ensure that we have an educational ecosystem flexible and fair enough to help all people live purposeful and economically stable lives. And if we are to design solutions proportionate to this problem, new technologies must be called on to scale approaches that reach the millions of vulnerable people across the country.
The challenge How might we empower people to design their own learning journeys so they can lead purposeful and economically stable lives?
The Challenge—Reimagining the Higher Education Ecosystem—seeks bold ideas for how our postsecondary education system could be reimagined to foster equity and encourage learner agency and resilience. We seek specific pilots to move us toward a future in which all learners can achieve economic stability and lead purposeful lives. This Challenge invites participants to articulate a vision and then design pilot projects for a future ecosystem that has the following characteristics:
Expands access:The educational system must ensure that all people—including low-income learners who are disproportionately underserved by the current higher education system—can leverage education to live meaningful and economically stable lives.
Draws on a broad postsecondary ecosystem:While college and universities play a vital role in educating students, there is a much larger ecosystem in which students learn. This ecosystem includes non-traditional “classes” or alternative learning providers, such as MOOCs, bootcamps, and online courses as well as on-the-job training and informal learning. Our future learning system must value the learning that happens in many different environments and enable seamless transitions between learning, work, and life.
From DSC: This is where I could see a vision similar to Learning from the Living [Class] Room come into play. It would provide a highly affordable, accessible platform, that would offer more choice, and more control to learners of all ages. It would be available 24×7 and would be a platform that supports lifelong learning. It would combine a variety of AI-enabled functionalities with human expertise, teaching, training, motivation, and creativity.
It could be that what comes out of this challenge will lay the groundwork for a future, massive new learning platform.
Lehi, UT, May 29, 2018 (GLOBE NEWSWIRE) — Today, fast-growing augmented reality startup, Seek, is launching Seek Studio, the world’s first mobile augmented reality studio, allowing anybody with a phone and no coding expertise required, to create their own AR experiences and publish them for the world to see. With mobile AR now made more readily available, average consumers are beginning to discover the magic that AR can bring to the palm of their hand, and Seek Studio turns everyone into a creator.
To make the process incredibly easy, Seek provides templates for users to create their first AR experiences. As an example, a user can select a photo on their phone, outline the portion of the image they want turned into a 3D object and then publish it to Seek. They will then be able to share it with their friends through popular social networks or text. A brand could additionally upload a 3D model of their product and publish it to Seek, providing an experience for their customers to easily view that content in their own home. Seek Studio will launch with 6 templates and will release new ones every few days over the coming months to constantly improve the complexity and types of experiences possible to create within the platform.
Apple unveiled its new augmented reality file format, as well as ARKit 2.0, at its annual WWDC developer conference today. Both will be available to users later this year with iOS 12.
The tech company partnered with Pixar to develop the AR file format Universal Scene Description (USDZ) to streamline the process of sharing and accessing augmented reality files. USDZ will be compatible with tools like Adobe, Autodesk, Sketchfab, PTC, and Quixel. Adobe CTO Abhay Parasnis spoke briefly on stage about how the file format will have native Adobe Creative Cloud support, and described it as the first time “you’ll be able to have what you see is what you get (WYSIWYG) editing” for AR objects.
With a starting focus on University-level education and vocational schools in sectors such as mechanical engineering, VivEdu branched out to K-12 education in 2018, boasting a comprehensive VR approach to learning science, technology, engineering, mathematics, and art for kids.
That roadmap, of course, is just beginning. Which is where the developers—and those arm’s-length iPads—come in. “They’re pushing AR onto phones to make sure they’re a winner when the headsets come around,” Miesnieks says of Apple. “You can’t wait for headsets and then quickly do 10 years’ worth of R&D on the software.”
To fully realize the potential will require a broad ecosystem. Adobe is partnering with technology leaders to standardize interaction models and file formats in the rapidly growing AR ecosystem. We’re also working with leading platform vendors, open standards efforts like usdz and glTF as well as media companies and the creative community to deliver a comprehensive AR offering. usdz is now supported by Apple, Adobe, Pixar and many others while glTF is supported by Google, Facebook, Microsoft, Adobe and other industry leaders.
There are a number of professionals who would find the ability to quickly and easily create floor plans to be extremely useful. Estate agents, interior designers and event organisers would all no doubt find such a capability to be extremely valuable. For those users, the new feature added to iStaging’s VR Maker app might be of considerable interest.
The new VR Maker feature utilises Apple’s ARKit toolset to recognise spaces, such as walls and floors and can provide accurate measurements. By scanning each wall of a space, a floor plan can be produced quickly and easily.
I’ve interviewed nine investors who have provided their insights on where the VR industry has come, as well as the risks and opportunities that exist in 2018 and beyond. We’ve asked them what opportunities are available in the space — and what tips they have for startups.
Augmented reality (AR) hasn’t truly permeated the mainstream consciousness yet, but the technology is swiftly being adopted by global industries. It’ll soon be unsurprising to find a pair of AR glasses strapped to a helmet sitting on the heads of service workers, and RealWear, a company at the forefront on developing these headsets, thinks it’s on the edge of something big.
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VOICE ACTIVATION
What’s most impressive about the RealWear HMT-1Z1 is how you control it. There’s no touch-sensitive gestures you need to learn — it’s all managed with voice, and better yet, there’s no need for a hotword like “Hey Google.” The headset listens for certain commands. For example, from the home screen just say “show my files” to see files downloaded to the device, and you can go back to the home screen by saying “navigate home.” When you’re looking at documents — like schematics — you can say “zoom in” or “zoom out” to change focus. It worked almost flawlessly, even in a noisy environment like the AWE show floor.
David Scowsill‘s experience in the aviation industry spans over 30 years. He has worked for British Airways, American Airlines, Easy Jet, Manchester Airport, and most recently the World Travel and Tourism Council, giving him a unique perspective on how Augmented and Virtual Reality (AVR) can impact the aviation industry.
These technologies have the power to transform the entire aviation industry, providing benefits to companies and consumers. From check-in, baggage drop, ramp operations and maintenance, to pilots and flight attendants, AVR can accelerate training, improve safety, and increase efficiency.
London-based design studio Marshmallow Laser Feast is using VR to let us reconnect with nature. With headsets, you can see a forest through the eyes of different animals and experience the sensations they feel. Creative Director Ersinhan Ersin took the stage at TNW Conference last week to show us how and why they created the project, titled In the Eyes of the Animal.
Have you already taken a side when it comes to XR wearables? Whether you prefer AR glasses or VR headsets likely depends on the application you need. But wouldn’t it be great to have a device that could perform as both? As XR tech advances, we think crossovers will start popping up around the world.
A Beijing startup called AntVR recently rocketed past its Kickstarter goal for an AR/VR visor. Their product, the Mix, uses tinted lenses to toggle between real world overlay and full immersion. It’s an exciting prospect. But rather than digging into the tech (or the controversy surrounding their name, their marketing, and a certain Marvel character) we’re looking at what this means for how XR devices are developed and sold.
Google is bringing AR tech to its Expeditions app with a new update going live today. Last year, the company introduced its GoogleExpeditions AR Pioneer Program, which brought the app into classrooms across the country; with this launch the functionality is available to all.
Expeditions will have more than 100 AR tours in addition to the 800 VR tours already available. Examples include experiences that let users explore Leonardo Da Vinci’s inventions and ones that let you interact with the human skeletal system.
At four recent VR conferences and events there was a palpable sense that despite new home VR devices getting the majority of marketing and media attention this year, the immediate promise and momentum is in the location-based VR (LBVR) attractions industry. The VR Arcade Conference (April 29th and 30th), VRLA (May 4th and 5th), the Digital Entertainment Group’s May meeting (May 1), and FoIL (Future of Immersive Leisure, May 16th and 17th) all highlighted a topic that suddenly no one can stop talking about: location-based VR (LBVR). With hungry landlords giving great deals for empty retail locations, VRcades, which are inexpensive to open (like Internet Cafes), are popping up all over the country. As a result, VRcade royalties for developers are on the rise, so they are shifting their attention accordingly to shorter experiences optimized for LBVR, which is much less expensive than building a VR app for the home.
Below are some excerpted slides from her presentation…
Also see:
20 important takeaways for learning world from Mary Meeker’s brilliant tech trends – from donaldclarkplanb.blogspot.com by Donald Clark
Excerpt:
Mary Meeker’s slide deck has a reputation of being the Delphic Oracle of tech. But, at 294 slides it’s a lot to take in. Don’t worry, I’ve been through them all. It has tons on economic stuff that is of marginal interest to education and training but there’s plenty to to get our teeth into. We’re not immune to tech trends, indeed we tend to follow in lock-step, just a bit later than everyone else. Among the data are lots of fascinating insights that point the way forward in terms of what we’re likely to be doing over the next decade. So here’s a really quick, top-end summary for folk in the learning game.
“Educational content usage online is ramping fast” with over 1 billion daily educational videos watched. There is evidence that use of the Internet for informal and formal learning is taking off.
Skill shift: Automation and the future of the workforce— from mckinsey.com by Jacques Bughin, Eric Hazan, Susan Lund, Peter Dahlström, Anna Wiesinger, and Amresh Subramaniam Demand for technological, social and emotional, and higher cognitive skills will rise by 2030. How will workers and organizations adapt?
Excerpt:
Skill shifts have accompanied the introduction of new technologies in the workplace since at least the Industrial Revolution, but adoption of automation and artificial intelligence (AI) will mark an acceleration over the shifts of even the recent past. The need for some skills, such as technological as well as social and emotional skills, will rise, even as the demand for others, including physical and manual skills, will fall. These changes will require workers everywhere to deepen their existing skill sets or acquire new ones. Companies, too, will need to rethink how work is organized within their organizations.
This briefing, part of our ongoing research on the impact of technology on the economy, business, and society, quantifies time spent on 25 core workplace skills today and in the future for five European countries—France, Germany, Italy, Spain, and the United Kingdom—and the United States and examines the implications of those shifts.
Topics include:
How will demand for workforce skills change with automation?
Shifting skill requirements in five sectors
How will organizations adapt?
Building the workforce of the future
The world is about to be painted with data. Every place. Every person. Every thing. In the near term this invisible digital layer will be revealed by the camera in your phone, but in the long term it will be incorporated into a wearable device, likely a head-mounted display (HMD) integrating phone, audio, and AI assistants. Users will control the system with a combination of voice, gesture and ring controller. Workers in factories use monocular displays to do this now, but it’s going to be quite some time before this benefits consumers. While this coming augmentation of man represents an evolutionary turning point, it’s adoption will resemble that of the personal computer, which took at least fifteen years. Mobile AR, on the other hand, is here now, and in a billion Android and Apple smartphones, which are about to get a lot better. Thanks to AR, we can start building the world’s digital layer for the smartphone, right now, without waiting for HMDs to unlock the benefits of an AR-enabled world.
12 hot augmented reality ideas for your business — from information-age.com Augmented reality is one of the most exciting technologies that made its way into the mass market in the recent years.
Excerpt:
In this article we will tell you about other ways to use this technology in a mobile app except for gaming and give you some augmented reality business ideas.
The new AR features combine Google’s existing Street View and Maps data with a live feed from your phone’s camera to overlay walking directions on top of the real world and help you figure out which way you need to go.
The VR travel industry may be in its infancy, but if you expect to see baby steps leading to market adoption, think again. Digital travel sales are expected to reach $198 billion this year, with virtual reality travel apps and VR tours capturing a good share of market revenue.
Of course, this should come as no surprise. Consumers increasingly turn to digital media when planning aspects of their lives, from recreational activities to retirement. Because VR has the power to engage travelers like no other technology can do, it is a natural step in the evolution of the travel industry. It is also likely to disrupt travel planning as we know it.
In this article, we will explore VR travel technology, and what it means for business in 2018.
HP Inc. is teaming up with DiSTI to create VR training programs for enterprise customers. DiSTI is a platform for user interface software and custom 3D training solutions. The companies are partnering to create maintenance and operations training in VR for vehicle, aircraft and industrial equipment systems. DiSTI’s new VE Studio software lets customers develop their own virtual training applications or have DiSTI and HP professional services teams assist in designing and building the program. — TECHRADAR
HP Inc. today announced an alliance with the DiSTI Corporation, a leading global provider of VR and advanced human machine interface development solutions, to address the growing demand for high-impact, cost-effective VR training.
The two companies will work together to develop unique VR training solutions for enterprise customers, with a specific focus on maintenance and operations training for complex systems such as vehicle, aircraft and industrial equipment.
It’s a different approach to storytelling: Just as standard video is a step up from photography in terms of immersiveness, 360 video and VR amp this up considerably further. Controlling what’s in the frame and editing to hone in on the elements of the picture that we’d like the viewer to focus on is somewhat ‘easy’ with photography. With moving pictures (video), this is harder but with the right use of the camera, it’s still easy to direct the viewer’s attention to the elements of the narrative we’d like to highlight.Since 360 and VR allow the user to essentially take control of the camera, content creators have a lot less control in terms of capturing attention. This has its upsides too though…360 video and particularly VR provide for a very rich sensory environment that standard video just can’t match.
Google’s virtual assistant can now make phone calls on your behalf to schedule appointments, make reservations in restaurants and get holiday hours.
The robotic assistant uses a very natural speech pattern that includes hesitations and affirmations such as “er” and “mmm-hmm” so that it is extremely difficult to distinguish from an actual human phone call.
The unsettling feature, which will be available to the public later this year, is enabled by a technology called Google Duplex, which can carry out “real world” tasks on the phone, without the other person realising they are talking to a machine. The assistant refers to the person’s calendar to find a suitable time slot and then notifies the user when an appointment is scheduled.
About a dozen Google employees reportedly left the company over its insistence on developing AI for the US military through a program called Project Maven. Meanwhile 4,000 others signed a petition demanding the company stop.
It looks like there’s some internal confusion over whether the company’s “Don’t Be Evil” motto covers making machine learning systems to aid warfare.
FOR MONTHS, A growing faction of Google employees has tried to force the company to drop out of a controversial military program called Project Maven. More than 4,000 employees, including dozens of senior engineers, have signed a petition asking Google to cancel the contract. Last week, Gizmodo reported that a dozen employees resigned over the project. “There are a bunch more waiting for job offers (like me) before we do so,” one engineer says. On Friday, employees communicating through an internal mailing list discussed refusing to interview job candidates in order to slow the project’s progress.
Other tech giants have recently secured high-profile contracts to build technology for defense, military, and intelligence agencies. In March, Amazon expanded its newly launched “Secret Region” cloud services supporting top-secret work for the Department of Defense. The same week that news broke of the Google resignations, Bloomberg reported that Microsoft locked down a deal with intelligence agencies. But there’s little sign of the same kind of rebellion among Amazon and Microsoft workers.
Facebook SEATTLE (AP) – The American Civil Liberties Union and other privacy advocates are asking Amazon to stop marketing a powerful facial recognition tool to police, saying law enforcement agencies could use the technology to “easily build a system to automate the identification and tracking of anyone.”
The tool, called Rekognition, is already being used by at least one agency – the Washington County Sheriff’s Office in Oregon – to check photographs of unidentified suspects against a database of mug shots from the county jail, which is a common use of such technology around the country.
From DSC: Google’s C-Suite — as well as the C-Suites at Microsoft, Amazon, and other companies — needs to be very careful these days, as they could end up losing the support/patronage of a lot of people — including more of their own employees. It’s not an easy task to know how best to build and use technologies in order to make the world a better place…to create a dream vs. a nightmare for our future. But just because we can build something, doesn’t mean we should.
What is conversational commerce? Why is it such a big opportunity? How does it work? What does the future look like? How can I get started? These are the questions I’m going to answer for you right now.
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The guide covers:
An introduction to conversational commerce.
Why conversational commerce is such a big opportunity.
Complete breakdown of how conversational commerce works.
Extensive examples of conversational commerce using chatbots and voicebots.
How artificial intelligence impacts conversational commerce.
What the future of conversational commerce will look like.
Definition: Conversational commerce is an automated technology, powered by rules and sometimes artificial intelligence, that enables online shoppers and brands to interact with one another via chat and voice interfaces.
Artificial intelligence (AI) stands out as a transformational technology of our digital age—and its practical application throughout the economy is growing apace. For this briefing, Notes from the AI frontier: Insights from hundreds of use cases (PDF–446KB), we mapped both traditional analytics and newer “deep learning” techniques and the problems they can solve to more than 400 specific use cases in companies and organizations. Drawing on McKinsey Global Institute research and the applied experience with AI of McKinsey Analytics, we assess both the practical applications and the economic potential of advanced AI techniques across industries and business functions. Our findings highlight the substantial potential of applying deep learning techniques to use cases across the economy, but we also see some continuing limitations and obstacles—along with future opportunities as the technologies continue their advance. Ultimately, the value of AI is not to be found in the models themselves, but in companies’ abilities to harness them.
It is important to highlight that, even as we see economic potential in the use of AI techniques, the use of data must always take into account concerns including data security, privacy, and potential issues of bias.
AI for Good — from re-work.co by Ali Shah, Head of Emerging Technology and Strategic Direction – BBC
Excerpt:
What AI for good is really trying to ask is how we might develop and apply AI so that it makes a positive difference to society. Since the material question is about the change in society we would like to see, then we must first define the change we are hoping for before we can judge how AI might help. There are many areas of society that we might choose to consider, but I will focus on two interrelated issues.
Microsoft just demonstrated a meeting room of the future at the company’s Build developer conference.
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It all starts with a 360-degree camera and microphone array that can detect anyone in a meeting room, greet them, and even transcribe exactly what they say in a meeting regardless of language.
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Microsoft takes the meeting room scenario even further, though. The company is using its artificial intelligence tools to then act on what meeting participants say.
From DSC: Whoa! Many things to think about here. Consider the possibilities for global/blended/online-based learning (including MOOCs) with technologies associated with translation, transcription, and identification.
But as with any new technology, there are inherent risks we should acknowledge, anticipate, and deal with as soon as possible. If we do so, these technologies are likely to continue to thrive.
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As wonderful as AR is and will continue to be, there are some serious privacy and security pitfalls, including dangers to physical safety, that as an industry we need to collectively avoid. There are also ongoing threats from cyber criminals and nation states bent on political chaos and worse — to say nothing of teenagers who can be easily distracted and fail to exercise judgement — all creating virtual landmines that could slow or even derail the success of AR. We love AR, and that’s why we’re calling out these issues now to raise awareness.
Microsoft Remote Assist — Collaborate in mixed reality to solve problems faster
With Microsoft Remote Assist we set out to create a HoloLens app that would help our customers collaborate remotely with heads-up, hands-free video calling, image sharing, and mixed-reality annotations. During the design process, we spent a lot of time with Firstline Workers. We asked ourselves, “How can we help Firstline Workers share what they see with an expert while staying hands-on to solve problems and complete tasks together, faster.” It was important to us that Firstline Workers are able to reach experts on whatever device they are using at the time, including PCs, phones, or tablets.
Microsoft Layout — Design spaces in context with mixed reality
With Microsoft Layout our goal was to build an app that would help people use HoloLens to bring designs from concept to completion using some of the superpowers mixed reality makes possible. With Microsoft Layout customers can import 3-D models to easily create and edit room layouts in real-world scale. Further, you can experience designs as high-quality holograms in physical space or in virtual reality and share and edit with stakeholders in real time.
From DSC: Those involved with creating/enhancing learning spaces may want to experiment with Microsoft Layout.
The new updates allow for collaborative AR experiences, such as playing multiplayer games or painting a AR community mural using a capability called Cloud Anchors.
After acquiring the rights to the New Media Consortium’s Horizon project earlier this year, Educause has now published a preview of the 2018 Higher Education Edition of the Horizon Report — research that was in progress at the time of NMC’s sudden dissolution. The report covers the key technology trends, challenges and developments expected to impact higher ed in the short-, mid- and long-term future.
Artificial intelligence has been declared “[t]he most important general-purpose technology of our era.” It should come as no surprise to learn that AI is transforming the legal profession, just as it is changing so many other fields of endeavor.
What do AI, machine learning, and other cutting-edge technologies mean for lawyers and the legal world? Will AI automate the work of attorneys — or will it instead augment, helping lawyers to work more efficiently, effectively, and ethically?
Artificial intelligence (AI) is a wide-ranging tool that enables people to rethink how we integrate information, analyze data, and use the resulting insights to improve decision making—and already it is transforming every walk of life. In this report, Darrell West and John Allen discuss AI’s application across a variety of sectors, address issues in its development, and offer recommendations for getting the most out of AI while still protecting important human values.
Table of Contents
I. Qualities of artificial intelligence
II. Applications in diverse sectors
III. Policy, regulatory, and ethical issues
IV. Recommendations
V. Conclusion
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In order to maximize AI benefits, we recommend nine steps for going forward:
Encourage greater data access for researchers without compromising users’ personal privacy,
invest more government funding in unclassified AI research,
promote new models of digital education and AI workforce development so employees have the skills needed in the 21st-century economy,
create a federal AI advisory committee to make policy recommendations,
engage with state and local officials so they enact effective policies,
regulate broad AI principles rather than specific algorithms,
take bias complaints seriously so AI does not replicate historic injustice, unfairness, or discrimination in data or algorithms,
maintain mechanisms for human oversight and control, and
penalize malicious AI behavior and promote cybersecurity.
Artificial intelligence (AI) has had a variety of targeted uses in the past several years, including self-driving cars. Recently, California changed the law that required driverless cars to have a safety driver. Now that AI is getting better and able to work more independently, what’s next?
When Google was founded in 1998, Brin writes, the machine learning technique known as artificial neural networks, invented in the 1940s and loosely inspired by studies of the brain, was “a forgotten footnote in computer science.” Today the method is the engine of the recent surge in excitement and investment around artificial intelligence. The letter unspools a partial list of where Alphabet uses neural networks, for tasks such as enabling self-driving cars to recognize objects, translating languages, adding captions to YouTube videos, diagnosing eye disease, and even creating better neural networks.
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As you might expect, Brin expects Alphabet and others to find more uses for AI. But he also acknowledges that the technology brings possible downsides. “Such powerful tools also bring with them new questions and responsibilities,” he writes. AI tools might change the nature and number of jobs, or be used to manipulate people, Brin says—a line that may prompt readers to think of concerns around political manipulation on Facebook. Safety worries range from “fears of sci-fi style sentience to the more near-term questions such as validating the performance of self-driving cars,” Brin writes.
“The new spring in artificial intelligence is the most significant development in computing in my lifetime,” Brin writes—no small statement from a man whose company has already wrought great changes in how people and businesses use computers.
From DSC: As important as being able to effectively communicate with others is, I think we could do a better job throughout the entire learning continuum of proving more coaching in this regard. We should provide far more courses, and/or e-learning based modules, and/or examples where someone is being coached on how best to communicate in a variety of situations.
Some examples/scenarios along the continuum (i.e, pre-K-12, higher ed and/or vocational work, and the workplace) might include:
For children communicating with each other
How to ask if someone wants to play (and how best to find an activity everyone wants to do; or how to handle getting a no each time)
How to handle a situation where one’s friend is really angry about something or is being extra quiet about something
How to listen
For children communicating with adults (and vice versa)
How to show respect
How to listen
Not being shy but feeling free to say what’s on their mind with a known/respected adult
For highschoolers
Wondering how best to interview for that new job
For communicating with parents
How to handle issues surrounding diversity and showing respect for differences
How to listen
For college students
Wondering how best to interview for that new job
Encouraging them to use their professors’ office hours — and to practice communication-related skills therein as well
For communicating with parents, and vice versa
How to listen
For those entering the workplace
How to communicate with co-workers
For dealing with customers who are irate about something that happened (or didn’t happen) to them
How to listen
For managers and their communications with their employees
How to encourage
How to handle disciplinary issues or change behaviors
How to listen
For leaders and their communications with their departments, staffs, companies, organizations
How to inspire, guide, lead
How to listen
I intentionally inserted the word listen many times in the above scenarios, as I don’t think we do enough about — or even think about — actively developing that skill.
The manner in which we deliver and engage learners here could vary:
One possible way would be to use interactive videos that pause at critical points within conversations and ask the listeners how they would respond at these points in the scenarios. They might have 2-3 choices per decision point. When the video continues, based upon which selection they went with, the learner could see how things panned out when they pursued that route.
Or perhaps we could host some seminars or workshops with students on how to use web-based collaboration tools (videoconferencing and/or audio only based meetings) and/or social media related tools.
Or perhaps such training could occur in more face-to-face environments with 2 or more learners reading a scene-setting script, then pausing at critical points in the conversation for students to discuss the best possible responses
….and I’m sure there are other methods that could be employed as well.
But for all the talk of the importance of communications, are we doing enough to provide effective examples/coaching here?
Some thoughts on this topic from scripture
James 1:19-20 (NIV) Listening and Doing
19 My dear brothers and sisters, take note of this: Everyone should be quick to listen, slow to speak and slow to become angry, 20 because human anger does not produce the righteousness that God desires.
Proverbs 21:23 (NIV)
23 Those who guard their mouths and their tongues keep themselves from calamity.
Proverbs 18:20-21 (NIV)
20 From the fruit of their mouth a person’s stomach is filled; with the harvest of their lips they are satisfied. 21 The tongue has the power of life and death, and those who love it will eat its fruit.
Proverbs 12:18-19 (NIV)
18 The words of the reckless pierce like swords, but the tongue of the wise brings healing. 19 Truthful lips endure forever, but a lying tongue lasts only a moment.
“How to design business cards people will remember you by” — from canva.com by Nichole Elizabeth DeMeré SoDesigner Sarah Salaverria has tips to breath new life into one of the oldest forms of marketing. Here she offers her best tips for designing business cards that look professional, modern, and memorable.
Excerpts:
Placement. Placement is huge – where you put your name on the card. Go bold! Make it big, in an awesome font that takes up the majority of the card.
Color. Color is incredibly important in communicating what you do, and how you want people to feel about you. You want colors that stand out, but also tell your story.
One unique feature. Choose one unique feature to make your card stand out, whether that’s the shape of the card, or the texture, or a big, loud design.
Font. Designers are very picky about fonts.
Simplicity. Keep text to a minimum and only cover the absolute ‘need-to-knows’: Name, website, phone number. Your business card has one job – to help people remember you. Don’t ask it to do all of your other marketing for you.
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