From DSC:
Here’s an idea that came to my mind the other day as I was walking by a person who was trying to put some books back onto the shelves within our library.

 

danielchristian-books-sensors-m2m-oct2016

 

 

From DSC:
Perhaps this idea is not very timely…as many collections of books will likely continue to be digitized and made available electronically. But preservation is still a goal for many libraries out there.

 

 

Also see:

IoT and the Campus of Things — from er.educause.edu by

Excerpt:

Today, the IoT sits at the peak of Gartner’s Hype Cycle. It’s probably not surprising that industry is abuzz with the promise of streaming sensor data. The oft quoted “50 billion connected devices by 2020!” has become a rallying cry for technology analysts, chip vendors, network providers, and other proponents of a deeply connected, communicating world. What is surprising is that academia has been relatively slow to join the parade, particularly when the potential impacts are so exciting. Like most organizations that manage significant facilities, universities stand to benefit by adopting the IoT as part of their management strategy. The IoT also affords new opportunities to improve the customer experience. For universities, this means the ability to provide new student services and improve on those already offered. Perhaps most surprisingly, the IoT represents an opportunity to better engage a diverse student base in computer science and engineering, and to amplify these programs through meaningful interdisciplinary collaboration.

The potential benefits of the IoT to the academic community extend beyond facilities management to improving our students’ experience. The lowest hanging fruit can be harvested by adapting some of the smart city applications that have emerged. What student hasn’t shown up late to class after circling the parking lot looking for a space? Ask any student at a major university if it would improve their campus experience to be able to check on their smart phones which parking spots were available. The answer will be a resounding “yes!” and there’s nothing futuristic about it. IoT parking management systems are commercially available through a number of vendors. This same type of technology can be adapted to enable students to find open meeting rooms, computer facilities, or café seating. What might be really exciting for students living in campus dormitories: A guarantee that they’ll never walk down three flights of stairs balancing two loads of dirty laundry to find that none of the washing machines are available. On many campuses, the washing machines are already network-connected to support electronic payment; availability reporting is a straightforward extension.

 

 

Also see:

2016 Innovators Awards | A Location-Aware App for Exploring the Library — from campustechnology.com by Meg Lloyd
To help users access rich information resources on campus, the University of Oklahoma Libraries created a mobile app with location-based navigation and “hyperlocal” content.

Category: Education Futurists

Institution: University of Oklahoma

Project: OU Libraries NavApp

Project lead: Matt Cook, emerging technologies librarian

Tech lineup: Aruba, Meridian, RFIP

 

 

Somewhat related:

 

 

 

 

Silicon Valley comes to Naples: Apple prepares to open Italian academy — from theguardian.com by Stephanie Kirchgaessner
With 200 pupils set to start training, the mood is high in the unlikely suburb chosen for tech giant’s latest venture

 

Excerpt:

And yet it is this spot – a corner of the sprawling city of Naples that never quite recovered after a major food-packing factory shut its doors in the 1980s – where the Apple chief executive, Tim Cook, and the Italian prime minister, Matteo Renzi, hope the best and brightest young minds in the world will come to develop into leaders in the new app economy.

This week, Apple, the biggest technology company in the world, will open a new academy here – the first of its kind – that will teach 200 mostly southern Italian students how to write code and launch apps on Apple technology by the end of the year.
Apple moves UK HQ to Battersea power station boiler room in London
Read more

Each student at the iOS Developer Academy will be handed the latest iPhone, iPad and Macbook at the start of the nine-month course, which is being offered free of charge following a joint investment of about €10m by Apple and University of Naples Federico II, one of the oldest universities in the world, which is hosting the tuition.

 

Addendum on 10/12/16:

 

 

9 Best Augmented Reality Smart Glasses 2016 — from appcessories.co.uk

Excerpt:

2016 has been promoted as the year of virtual reality. In the space of a few months, we have seen brands like Facebook, Samsung and Sony have all come out with VR products of their own. But another closely related industry has been making a growing presence in the tech industry. Augmented reality, or simply AR, is gaining ground among tech companies and even consumers. Google was the first contender for coolest AR product with its Google Glass. Too bad that did not work out; it felt like a product too ahead of its time. Companies like Microsoft, Magic Leap and even Apple are hoping to pick up from where Google left off. They are creating their own smart glasses that will, hopefully, do better than Google Glass. In our article, we look at some of the coolest Augmented Reality smart glasses around.

Some of them are already out while others are in development.

 

 

The holy grail of Virtual Reality: A complete suspension of disbelief — from labster.com by Marian Reed

Excerpt:

It’s no secret that we here at Labster are pretty excited about VR.  However, if we are to successfully introduce VR into education and training we need to know how to create VR simulations that unlock these new great ways of learning.

 

 

 

 

Computer science researchers create augmented reality education tool — from ucalgary.ca by Erin Guiltenane

Excerpt (emphasis DSC):

Christian Jacob and Markus Santoso are trying to re-create the experience of the aforementioned agents in Fantastic Voyage. Working with 3D modelling company Zygote, they and recent MSc graduate Douglas Yuen have created HoloCell, an educational software. Using Microsoft’s revolutionary HoloLens AR glasses, HoloCell provides a mixed reality experience allowing users to explore a 3D simulation of the inner workings, organelles, and molecules of a healthy human cell.

 

holocell-sept2016

 

 

 

Upload, Google, HTC and Udacity join forces for new VR education program — from  uploadvr.com

Excerpt:

Upload is teaming up with Udacity, Google and HTC to build an industry-recognized VR certification program.

According to Udacity representatives, the organization will now be adding a VR track to its “nanodegree”program. Udacity’s nanodegrees are certification routes that can be completed completely online at a student’s own pace. These courses typically take between 6-12 months and cost $199 per month. Students will also receive half of their tuition back if they complete a course within six months. The new VR course will follow this pattern as well.

The VR nanodegree program was curated by Udacity after the organization interviewed dozens of VR savvy companies about the type of skills they look for in a potential new hire. This information was then built into a curriculum through a joint effort between Google, HTC and Upload.

 

 

 

Virtual reality helps Germany catch last Nazi war criminals — from theguardian.com by Agence France-Presse
Lack of knowledge no longer an excuse as precise 3D model of Auschwitz, showing gas chambers and crematoria, helps address atrocities

Excerpt:

German prosecutors and police have developed 3D technology to help them catch the last living Nazi war criminals with a highly precise model of Auschwitz.

Also related to this:

Auschwitz war criminals targeted with help of virtual reality — from jpost.com by

Excerpt:

German prosecutors and police have begun using virtual reality headsets in their quest to bring the last remaining Auschwitz war criminals to justice, AFP reported Sunday.

Using the blueprints of the death camp in Nazi-occupied Poland, Bavarian state crime office digital imaging expert Ralf Breker has created a virtual reality model of Auschwitz which allows judges and prosecutors to mimic moving around the camp as it stood during the Holocaust.

 

 

 

How the UN thinks virtual reality could not only build empathy, but catalyze change, too — from yahoo.com by Lulu Chang

Excerpt:

Technology is hoping to turn empathy into action. Or at least, the United Nations is hoping to do so. The intergovernmental organization is more than seven decades old at this point, but it’s constantly finding new ways to better the world’s citizenry. And the latest tool in its arsenal? Virtual reality.

Last year, the UN debuted its United Nations Virtual Reality, which uses the technology to advocate for communities the world over. And more recently, the organization launched an app made specifically for virtual reality films.  First debuted at the Toronto International Film Festival, this app encourages folks to not only watch the UN’s VR films, but to then take action by way of donations or volunteer work.

 

 

 

Occipital Wants to Turn iPhones into Mixed Virtual Reality Headsets — from next.reality.news by Adam Dachis

Excerpt:

If you’re an Apple user and want an untethered virtual reality system, you’re currently stuck with Google Cardboard, which doesn’t hold a candle to the room scale VR provided by the HTC Vive (a headset not compatible with Macs, by the way). But spatial computing company Occipital just figured out how to use their Structure Core 3D Sensor to provide room scale VR to any smartphone headset—whether it’s for an iPhone or Android.

 

occipital-10-2-16

 

 

‘The Body VR’ Brings Educational Tour Of The Human Body To HTC Vive Today — from uploadvr.com by Jamie Feltham on October 3rd, 2016

 Excerpt:

The Body VR is a great example of how the Oculus Rift and Gear VR can be used to educate as well as entertain. Starting today, it’s also a great example of how the HTC Vive can do the same.

The developers previously released this VR biology lesson for free back at the launch of the Gear VR and, in turn, the Oculus Rift. Now an upgraded version is available on Valve and HTC’s Steam VR headset. You’ll still get the original experience in which you explore the human body, travelling through the bloodstream to learn about blood cells and looking at how organelles work. The piece is narrated as you go.

 

 

 

 

Virtual Reality Dazzles Harvard University — from universityherald.com

Excerpt:

For a moment, students were taken into another world without leaving the great halls of Harvard. Some students had a great time exploring the ocean floor and saw unique underwater animals, others tried their hand in hockey, while others screamed as they got into a racecar and sped on a virtual speedway. All of them, getting a taste of what virtual and augmented reality looks like.

All of these, of course, were not just about fun but on how especially augmented and virtual reality can transform every kind of industry. This will be discussed and demonstrated at the i-lab in the coming weeks with Rony Abovitz, CEO of Magic Leap Inc., as the keynote speaker.

Abovitz was responsible for developing the “Mixed Reality Lightfield,” a technology that combines augmented and virtual reality. According to Abovitz, it will help those who are struggling to “transfer two-dimensional information or text into “spatial learning.”

“I think it will make life easier for a lot of people and open doors for a lot of people because we are making technology fit how our brains evolved into the physics of the universe rather than forcing our brains to adapt to a more limited technology,” he added.

 

 


 

Addendum on 10/6/16:

 

 

 

ngls-2017-conference

 

From DSC:
I have attended the Next Generation Learning Spaces Conference for the past two years. Both conferences were very solid and they made a significant impact on our campus, as they provided the knowledge, research, data, ideas, contacts, and the catalyst for us to move forward with building a Sandbox Classroom on campus. This new, collaborative space allows us to experiment with different pedagogies as well as technologies. As such, we’ve been able to experiment much more with active learning-based methods of teaching and learning. We’re still in Phase I of this new space, and we’re learning new things all of the time.

For the upcoming conference in February, I will be moderating a New Directions in Learning panel on the use of augmented reality (AR), virtual reality (VR), and mixed reality (MR). Time permitting, I hope that we can also address other promising, emerging technologies that are heading our way such as chatbots, personal assistants, artificial intelligence, the Internet of Things, tvOS, blockchain and more.

The goal of this quickly-moving, engaging session will be to provide a smorgasbord of ideas to generate creative, innovative, and big thinking. We need to think about how these topics, trends, and technologies relate to what our next generation learning environments might look like in the near future — and put these things on our radars if they aren’t already there.

Key takeaways for the panel discussion:

  • Reflections regarding the affordances that new developments in Human Computer Interaction (HCI) — such as AR, VR, and MR — might offer for our learning and our learning spaces (or is our concept of what constitutes a learning space about to significantly expand?)
  • An update on the state of the approaching ed tech landscape
  • Creative, new thinking: What might our next generation learning environments look like in 5-10 years?

I’m looking forward to catching up with friends, meeting new people, and to the solid learning that I know will happen at this conference. I encourage you to check out the conference and register soon to take advantage of the early bird discounts.

 

 

IBM Foundation collaborates with AFT and education leaders to use Watson to help teachers — from finance.yahoo.com

Excerpt:

ARMONK, N.Y., Sept. 28, 2016 /PRNewswire/ — Teachers will have access to a new, first-of-its-kind, free tool using IBM’s innovative Watson cognitive technology that has been trained by teachers and designed to strengthen teachers’ instruction and improve student achievement, the IBM Foundation and the American Federation of Teachers announced today.

Hundreds of elementary school teachers across the United States are piloting Teacher Advisor with Watson – an innovative tool by the IBM Foundation that provides teachers with a complete, personalized online resource. Teacher Advisor enables teachers to deepen their knowledge of key math concepts, access high-quality vetted math lessons and acclaimed teaching strategies and gives teachers the unique ability to tailor those lessons to meet their individual classroom needs.

Litow said there are plans to make Teacher Advisor available to all elementary school teachers across the U.S. before the end of the year.

 

 

In this first phase, Teacher Advisor offers hundreds of high-quality vetted lesson plans, instructional resources, and teaching techniques, which are customized to meet the needs of individual teachers and the particular needs of their students.

 

 

Also see:

teacheradvisor-sept282016

 

Educators can also access high-quality videos on teaching techniques to master key skills and bring a lesson or teaching strategy to life into their classroom.

 

 

From DSC:
Today’s announcement involved personalization and giving customized directions, and it caused my mind to go in a slightly different direction. (IBM, Google, Microsoft, Apple, Amazon, and others like Smart Sparrow are likely also thinking about this type of direction as well. Perhaps they’re already there…I’m not sure.)

But given the advancements in machine learning/cognitive computing (where example applications include optical character recognition (OCR) and computer vision), how much longer will it be before software is able to remotely or locally “see” what a third grader wrote down for a given math problem (via character and symbol recognition) and “see” what the student’s answer was while checking over the student’s work…if the answer was incorrect, the algorithms will likely know where the student went wrong.  The software will be able to ascertain what the student did wrong and then show them how the problem should be solved (either via hints or by showing the entire problem to the student — per the teacher’s instructions/admin settings). Perhaps, via natural language processing, this process could be verbalized as well.

Further questions/thoughts/reflections then came to my mind:

  • Will we have bots that teachers can use to teach different subjects? (“Watson may even ask the teacher additional questions to refine its response, honing in on what the teacher needs to address certain challenges.)
  • Will we have bots that students can use to get the basics of a given subject/topic/equation?
  • Will instructional designers — and/or trainers in the corporate world — need to modify their skillsets to develop these types of bots?
  • Will teachers — as well as schools of education in universities and colleges — need to modify their toolboxes and their knowledgebases to take advantage of these sorts of developments?
  • How might the corporate world take advantage of these trends and technologies?
  • Will MOOCs begin to incorporate these sorts of technologies to aid in personalized learning?
  • What sorts of delivery mechanisms could be involved? Will we be tapping into learning-related bots from our living rooms or via our smartphones?

 

The Living [Class] Room -- by Daniel Christian -- July 2012 -- a second device used in conjunction with a Smart/Connected TV

 

 

 

Also see:

 

 

 

Microsoft Bets Its Future on a Reprogrammable Computer Chip — from wired.com

Excerpt:

Burger, a computer chip researcher who had joined the company four years earlier, was pitching a new idea to the execs. He called it Project Catapult.

The tech world, Burger explained, was moving into a new orbit. In the future, a few giant Internet companies would operate a few giant Internet services so complex and so different from what came before that these companies would have to build a whole new architecture to run them. They would create not just the software driving these services, but the hardware, including servers and networking gear. Project Catapult would equip all of Microsoft’s servers—millions of them—with specialized chips that the company could reprogram for particular tasks.

Today, the programmable chips that Burger and Lu believed would transform the world—called field programmable gate arrays—are here. FPGAs already underpin Bing, and in the coming weeks, they will drive new search algorithms based on deep neural networks—artificial intelligence modeled on the structure of the human brain—executing this AI several orders of magnitude faster than ordinary chips could. As in, 23 milliseconds instead of four seconds of nothing on your screen. FPGAs also drive Azure, the company’s cloud computing service. And in the coming years, almost every new Microsoft server will include an FPGA. That’s millions of machines across the globe. “This gives us massive capacity and enormous flexibility, and the economics work,” Burger says. “This is now Microsoft’s standard, worldwide architecture.”

It’s a typical tangle of tech acronyms. CPUs. GPUs. TPUs. FPGAs. But it’s the subtext that matters. With cloud computing, companies like Microsoft and Google and Amazon are driving so much of the world’s technology that those alternative chips will drive the wider universe of apps and online services. Lee says that Project Catapult will allow Microsoft to continue expanding the powers of its global supercomputer until the year 2030. After that, he says, the company can move toward quantum computing.

 

LinkedIn announced several things yesterday (9/22/16). Below are some links to these announcements:


Introducing LinkedIn Learning, a Better Way to Develop Skills and Talent — from learning.linkedin.com

Excerpt (emphasis DSC):

Today, we are thrilled to announce the launch of LinkedIn Learning, an online learning platform enabling individuals and organizations to achieve their objectives and aspirations. Our goal is to help people discover and develop the skills they need through a personalized, data-driven learning experience.

LinkedIn Learning combines the industry-leading content from Lynda.com with LinkedIn’s professional data and network. With more than 450 million member profiles and billions of engagements, we have a unique view of how jobs, industries, organizations and skills evolve over time. From this, we can identify the skills you need and deliver expert-led courses to help you obtain those skills. We’re taking the guesswork out of learning.

The pressure on individuals and organizations to adapt to change has never been greater. The skills that got you to where you are today are not the skills to prepare you for tomorrow. In fact, the shelf-life of skills is less than five years, and many of today’s fastest growing job categories didn’t even exist five years ago.

To tackle these challenges, LinkedIn Learning is built on three core pillars:

Data-driven personalization: We get the right course in front of you at the right time. Using the intelligence that comes with our network, LinkedIn Learning creates personalized recommendations, so learners can efficiently discover which courses are most relevant to their goals or job function. Organizations can use LinkedIn insights to customize multi-course Learning Paths to meet their specific needs. We also provide robust analytics and reporting to help you measure learning effectiveness.

 

linkedinlearning-announced-9-22-16

 

 

LinkedIn’s first big move since the $26.2 billion Microsoft acquisition is basically a ‘school’ for getting a better job — from finance.yahoo.com

Excerpt:

Today, LinkedIn has launched LinkedIn Learning — its first major product launch since the news last June that Microsoft would be snapping up the social network for $26.2 billion in a deal that has yet to close.

LinkedIn Learning takes the online skills training classes the company got in its 2015 acquisition of Lynda.com for $1.5 billion.

The idea, says LinkedIn CEO Jeff Weiner, is to help its 433 million-plus members get the skills they need to stay relevant in a world that’s increasingly reliant on digital skills.

 

 

 

LinkedIn’s New Learning Platform to Recommend Lynda Courses for Professionals — from edsurge.com by Marguerite McNeal

Excerpt:

Companies will also be able to create their own “learning paths”—bundles of courses around a particular topic—to train employees. A chief learning officer, for instance, might compile a package of courses in product management and ask 10 employees to complete the assignments over the course of a few months.

LinkedIn is also targeting higher-education institutions with the new offering. It is marketing the solution as a professional development tool that can help faculty learn how to use classroom tools such as Moodle, Adobe Captivate and learning management systems.

 

“Increasingly predictions of tech displacing workers are coming to fruition,” he added. “The idea that you can study a skill once and have a job for the rest of your life—those days are over.”

 

 

 

LinkedIn Learning for higher education

 

 

 

Accelerating LinkedIn’s Vision Through Innovation — from slideshare.net

linkeinlearning-sept2016

 

linkeinlearning2-sept2016

 

 

LinkedIn adding new training features, news feeds and ‘bots’ — from finance.yahoo.com

Excerpt:

LinkedIn is also adding more personalized features to its news feed, where members can see articles and announcements posted by their professional contacts. A new “Interest Feed” will offer a collection of articles, posts and opinion pieces on major news events or current issues.

 

 

 

 

 

If you doubt that we are on an exponential pace of change, you need to check these articles out! [Christian]

exponentialpaceofchange-danielchristiansep2016

 

From DSC:
The articles listed in
this PDF document demonstrate the exponential pace of technological change that many nations across the globe are currently experiencing and will likely be experiencing for the foreseeable future. As we are no longer on a linear trajectory, we need to consider what this new trajectory means for how we:

  • Educate and prepare our youth in K-12
  • Educate and prepare our young men and women studying within higher education
  • Restructure/re-envision our corporate training/L&D departments
  • Equip our freelancers and others to find work
  • Help people in the workforce remain relevant/marketable/properly skilled
  • Encourage and better enable lifelong learning
  • Attempt to keep up w/ this pace of change — legally, ethically, morally, and psychologically

 

PDF file here

 

One thought that comes to mind…when we’re moving this fast, we need to be looking upwards and outwards into the horizons — constantly pulse-checking the landscapes. We can’t be looking down or be so buried in our current positions/tasks that we aren’t noticing the changes that are happening around us.

 

 

 

AI chatbot apps to infiltrate businesses sooner than you think — from searchbusinessanalytics.techtarget.com by Bridget Botelho
Artificial intelligence chatbots aren’t the norm yet, but within the next five years, there’s a good chance the sales person emailing you won’t be a person at all.

Excerpt:

In fact, artificial intelligence has come so far so fast in recent years, Gartner predicts it will be pervasive in all new products by 2020, with technologies including natural language capabilities, deep neural networks and conversational capabilities.

Other analysts share that expectation. Technologies that encompass the umbrella term artificial intelligence — including image recognition, machine learning, AI chatbots and speech recognition — will soon be ubiquitous in business applications as developers gain access to it through platforms such as the IBM Watson Conversation API and the Google Cloud Natural Language API.

 

 

3 corporate departments that chatbots will disrupt — from venturebeat.com by Natalie Lambert

Excerpt:

  1. Customer Service
  2. Human Resources
  3. Marketing

 

 

Facebook Messenger’s 11,000 chatbots are much more interactive — from androidcentral.com by Harish Jonnalagadda

Excerpt:

Facebook introduced chatbots on Messenger three months ago, and the search giant has shared today that over 11,000 bots are active on the messaging service. The Messenger Platform has picked up an update that adds a slew of new features to bots, such as a persistent menu that lists a bot’s commands, quick replies, ability to respond with GIFs, audio, video, and other files, and a rating system to provide feedback to bot developers.

 

 

Chatbots are coming to take over the world — from telecom.economictimes.indiatimes.com

Excerpts:

In another example, many businesses use interactive voice response (IVR) telephony systems, which have limited functionalities and often provide a poor user experience. Chatbots can replace these applications in future where the user will interact naturally to get relevant information without following certain steps or waiting for a logical sequence to occur.

Chatbots are a good starting point, but the future lies in more advanced versions of audio and video bots. Apple’s Siri, Amazon’s Alexa, Microsoft’s Cortana, Google with its voice assistance, are working in the same direction to achieve it. Bot ecosystems will become even more relevant in the phase of IoT mass adoption and improvement of input/output (I/O) technology.

 

 

With big players investing heavily in AI, Chatbots are likely to be an increasing feature of social media and other communications platforms.

 

 

Everything You Wanted to Know About Chatbots But Were Afraid to Ask — from businessinsider.com by Andrew Meola

Excerpt:

Chatbots are software programs that use messaging platforms as the interface to perform a wide variety of tasks—everything from scheduling a meeting to reporting the weather, to helping a customer buy a sweater.

Because texting is the heart of the mobile experience for smartphone users, chatbots are a natural way to turn something users are very familiar with into a rewarding service or marketing opportunity.

And when you consider that the top 4 messaging apps reach over 3 billion global users (MORE than the top 4 social networks), you can see that the opportunity is huge.

 

chatbotecosystem-businsider-sept2016

 

 

Microsoft taught a computer to make ‘chit chat’ — and now 40 million people love it — from businessinsider.com by Matt Weinberger

Excerpt:

The Xiaoice chat bot — pronounced “Shao-ice” and translated as “little Bing”  — born as an experiment by Microsoft Research in 2014, reaches 40 million followers in China, who often literally talk with her for hours.

At her most active, Xiaoice is holding down as many 23 conversations a session, says Microsoft Research NExT leader Dr. Peter Lee. It’s even evolved to become a nice little sideline business for Microsoft, thanks to a partnership with Chinese e-retailer JD.com that lets users buy products by talking to Xiaoice.

The reason Xiaoice is so successful is she was born of a different kind of philosophical experiment: Instead of building a chat bot that was useful, Microsoft simply tried to make it fun to talk to.

 

 

 

iphoneplus-2cams

From Apple:

iPhone 7 Plus doesn’t have just one entirely new camera system — it has two. The same 12MP wide-angle camera that’s on iPhone 7 works with a 12MP telephoto camera that can get even closer. That means you can get higher-quality zoom from farther away. And with an all-new depth-of-field effect (coming soon), portrait shots will look better than ever. Say hello to the world’s best photo op.

Depth-of-field effect.
Depth of field allows you to keep faces sharp while creating a blurred effect in the background. When you take a shot with iPhone 7 Plus, the dual-camera system uses both cameras and advanced machine learning to make your subject sharp while creating the same out-of-focus blur in the background — known as the bokeh effect — previously reserved for DSLR cameras. So no matter what’s behind your subject, it’s easy to create a great portrait.

 

 

Dual camera smartphones – the missing link that will bring augmented reality into the mainstream — from theconversation.com

Excerpt:

Smartphones boasting “dual cameras” are becoming more common, and news that they will feature on the just-announced iPhone 7 Plus indicates the arrival into the mainstream. But while dual cameras may stem from efforts to improve picture quality, it has the potential to lead us down much more interesting paths: the real story may be that Apple is using dual cameras to position itself for the augmented reality world ushered in by the Pokemon Go phenomenon.

The iPhone uses machine learning algorithms to scan objects within a scene, building up a real-time 3D depth map of the terrain and objects. Currently, the iPhone uses this to separate the background from the foreground in order to selectively focus on foreground objects. This effect of blurring out background details, known as bokeh, is a feature of DLSRs and not readily available on smaller cameras such as those in smartphones. The depth map allows the iPhone to simulate a variable aperture which provides the ability to display areas of the image out of focus. While an enviable addition for smartphone camera users, this is a gimmick compared to what the depth map can really do.

 

What Apple has is the first step toward a device like Microsoft’s HoloLens, an augmented reality head-mounted display currently in development.

Software that provides similar analysis of people’s poses and location within a scene for dual camera smartphones would provide a virtual window onto the real world. Using hand gesture recognition, users could naturally interact with a mixed reality world, with the phone’s accelerometer and GPS data detecting and driving changes to how that world is presented and updated.

 

 

Apple has not arrived here by accident. In addition to acquiring Linx, Apple also purchased augmented reality pioneer Metaio in 2015, suggesting a game plan to develop a mixed reality platform.

 

 

 

Dual camera smartphones: here’s why you should want one — from t3.com by Joseph Carey
The iPhone 7 Plus is meant to feature dual cameras, but why are two cameras better than one?

Excerpt:

One sensor for the main image and one for the detail – dual cameras never usually have two of the same sensor.

 

 

 

 

 

 

iphone7-9-7-16

 

 

watch-9-7-16

 

 

 

airpods-9-7-16

 

 

 

Here are the big announcements from Apple’s September 2016 event — from amp.imore.com

  • iPhone 7
  • Apple Watch Series 2
  • Apple AirPods
  • iOS 10
  • watchOS 3
  • iWork: Apple announced an update to its iWork productivity suite across iPhone, iPad, and Mac that allows for real-time collaboration within Pages, Keynote, and Numbers.
  • Super Mario Run

 

 

What Apple’s Dual Camera iPhone Means For Augmented Reality — from vrscout.com

Excerpt:

Although there weren’t drastic changes made to the physical design of the iPhone (minus that old thing called a headphone jack), Apple’s unveiling of a dual-lens camera points to a world where millions of consumers could one day put a powerful augmented reality device in their pocket.

 

 

 

Apple kills headphone jack (1878 – 2016). RIP. — from techcrunch.com

 

 

 

Apple Unveils Waterproof iPhone 7 with Dual Cameras — from interestingengineering.com

 

 

 

iPhone 7 FAQ: Everything you need to know!— from amp.imore.com

 

 

 

Apple adds real-time collaboration to iWork– from engadget.com
Apple is taking on Google Docs in the education market. (From DSC: I’d like to think so, but we’ll see.)

 

 

 

After 500 Million Downloads, ‘Pokemon Go’ Is Coming To Apple Watch — from uploadvr.com

Excerpt:

A brief demonstration of the game was featured on-stage. The watch edition of the game will place a bigger focus on player fitness, tracking the calories you burn in play sessions along with distance.

 

 

Apple Watch bands FAQ: Everything you need to know! — from amp.imore.com

 

 

 

 

 

AmbientInsight-Decline-SelfPacedELearningCov-2016

 

The 2016-2021 Worldwide Self-paced eLearning Market: The Global eLearning Market is in Steep Decline — from ambientinsight.com

Excerpt:

The Perfect Storm of Market Inhibitors
There are five major convergent inhibitors driving the global revenues for self-paced eLearning downward:

  • Intense commoditization
  • The eLearning product lifecycle is in the final stage and suppliers are diversifying their product catalogs beyond eLearning
  • The collapse of the global LMS market
  • Profound degree of product substitution
  • The leapfrog effect in mobile-only countries

None of these inhibitors are reversible. Combined, they are driving the global eLearning market into steep declines in revenue. Any one of these inhibitors would dampen the demand for eLearning, but the presence of all five creates very unfavorable market conditions for suppliers.

 

AmbientInsight-Decline-SelfPacedELearning-2016

 

 

AmbientInsight-Decline-SelfPacedELearningTable-2016

 

 

AmbientInsight-Decline-SelfPacedELearningSub-2016

 

 

 

The first truly awesome chatbot is a talking T. Rex — from fastcodesign.com by John Brownlee
National Geographic uses a virtual Tyrannosaur to teach kids about dinosaurs—and succeeds where other chatbots fail.

 

 

Excerpt:

As some have declared chatbots to be the “next webpage,” brands have scrambled to develop their own talkative bots, letting you do everything from order a pizza to rewrite your resume. The truth is, though, that a lot of these chatbots are actually quite stupid, and tend to have a hard time understanding natural human language. Sooner or later, users get frustrated bashing their heads up against the wall of a dim-witted bot’s AI.

So how do you design around a chatbot’s walnut-sized brain? If you’re National Geographic Kids UK, you set your chatbot to the task of pretending to be a Tyrannosaurus rex, a Cretaceous-era apex predator that really had a walnut-sized brain (at least comparatively speaking).

 

She’s called Tina the T. rex, and by making it fun to learn about dinosaurs, she suggests that education — rather than advertising or shopping — might be the real calling of chatbots.

 

 

 

Also relevant/see:

Honeybot-August2016

 

Why every college campus needs a chatbot — from venturebeat.com by John Brandon

Excerpts:

Dropping a child off at college is a stressful experience. I should know — I dropped off one last week and another today. It’s confusing because everything is so new, your child (who is actually a young adult, how did that happen?) is anxious, and you usually have to settle up on your finances.

This situation happens to be ideal for a chatbot, because the administrative staff is way too busy to handle questions in person or by phone. There might be someone directing you in the parking lot, but not everyone standing around in the student center knows how to submit FAFSA data.

One of the main reasons for thinking of this is that I would have used one myself today. It’s a situation where you want immediate, quick information without having to explain all of the background information. You just need the campus map or the schedule for the day — that’s it. You don’t want any extra frills.

 

 

From DSC:
My question is:

Will Instructional Designers, Technical Communicators, e-Learning Designers, Trainers, (and other positions as as well) going to have to know how to build chatbots in the future? Our job descriptions could be changing soon. Or will this kind of thing require more programming-related skills? Perhaps more firms like the one below could impact that situation…

 

 

Chatfuel-Aug2016

 

 

 

 
© 2025 | Daniel Christian