American students have changed their majors — from bloomberg.com by Justin Fox
Health professions are in, education and the humanities are out. Here are some reasons for the shift.
From DSC:
Thank you LORD for your grace, your love, your forgiveness…and for all kinds of music which moves our souls. Especially as we reflect on the gift that was offered for us this week…thank you LORD! While we were yet sinners…you died for us. You paid the price. Then you rose again!
The gifts of grace, music and eternal life! Thank you LORD.
From DSC:
I wonder what Vincent Van Gogh would think of this one!? Wow!!!
“No Blue Without Yellow” by Artist Maciek Janicki — from booooooom.com
Excerpt:
San Francisco-based artist and animator Maciek Janicki takes us into the world of Vincent van Gogh with his latest short film. Created in partnership with the Van Gogh Museum in Amsterdam, “No Blue Without Yellow” offers an immersive 3D tour, constructed using sampled paintings from consequential times in the renowned artist’s life. Click here for previous posts of Janicki’s work. And watch “No Blue Without Yellow” below!
No Blue Without Yellow from Maciek Janicki on Vimeo.
“Milk & Honey” by Photographer Thomas Jordan — from booooooom.com
3 Ways to Bring together Drama, Dance, and the Visual Arts — from theartofed.com by Raymond Yang
If you’re interested in bringing together dance, drama, and the visual arts, I have some insight to share.
Photographer Spotlight: André Terras Alexandre — from booooooom.com
How a domino master builds (and destroys) 15,000-piece creations — from wired.com by Ryan Loughlin
How Does Calling Students Artists Impact Growth Mindset? — from theartofed.com
Excerpt:
In short, for students to develop a growth mindset they need to understand how to fail well. They need to believe through hard work they can improve. If students are artists the moment they walk into the art room, how does that impact their growth mindset?
From DSC regarding Virtual Reality-based apps:
If one can remotely select/change their seat at a game or change seats/views at a concert…how soon before we can do this with learning-related spaces/scenes/lectures/seminars/Active Learning Classrooms (ALCs)/stage productions (drama) and more?
Talk about getting someone’s attention and engaging them!
Excerpt:
(MAY 2, 2018) MelodyVR, the world’s first dedicated virtual reality music platform that enables fans to experience music performances in a revolutionary new way, is now available.
The revolutionary MelodyVR app offers music fans an incredible selection of immersive performances from today’s biggest artists. Fans are transported all over the world to sold-out stadium shows, far-flung festivals and exclusive VIP sessions, and experience the music they love.
What MelodyVR delivers is a unique and world-class set of original experiences, created with multiple vantage points, to give fans complete control over what they see and where they stand at a performance. By selecting different Jump Spots, MelodyVR users can choose to be in the front row, deep in the crowd, or up-close-and-personal with the band on stage.
With standalone VR headsets like the Oculus Go now available at an extremely accessible price point ($199), the already vibrant VR market is set to grow exponentially over the coming years. Current market forecasts suggest over 350 million users by 2021 and last year saw $3 billion invested in virtual and alternative reality.
From DSC:
Interactive video — a potentially very powerful medium to use, especially for blended and online-based courses or training-related materials! This interactive piece from Heineken is very well done, even remembering how you answered and coming up with their evaluation of you from their 12-question “interview.”
But notice again, a TEAM of specialists are needed to create such a piece. Neither a faculty member, a trainer, nor an instructional designer can do something like this all on their own. Some of the positions I could imagine here are:
This is the kind of work that I wish we saw more of in the world of online and blended courses! Also, I appreciated their use of humor. Overall, a very engaging, fun, and informative piece!
The world’s first virtual reality cinema has opened in Amsterdam — from springwise.com
The VR Cinema gives movie-goers an immersive experience via Samsung Gear VR, headphones, and 360 degree chairs.
Excerpt:
At the beginning of this month, the world’s first VR Cinema opened in Amsterdam.
The idea originated as a pop-up cinema touring cities in the Netherlands, Germany and Switzerland. Unlike a traditional cinema, the theatre uses Samsung Gear VR, combined with a Samsung Galaxy S6 and a 360 degree chair to allow people to look around freely through the film. This is combined with immersive headphones to give a full VR experience to those watching the films.
Now showing:
Addendum on 3/17/16: