Research study suggests VR can have a huge impact in the classroom — from uploadvr.com by Joe Durbin

Excerpt:

“Every child is a genius in his or her own way. VR can be the key to awakening the genius inside.”

This is the closing line of a new research study currently making its way out of China. Conducted by Beijing Bluefocus E-Commerce Co., Ltd and Beijing iBokan Wisdom Mobile Internet Technology Training Institution, the study takes a detailed look at the different ways virtual reality can make public education more effective.

 

“Compared with traditional education, VR-based education is of obvious advantage in theoretical knowledge teaching as well as practical skills training. In theoretical knowledge teaching, it boasts the ability to make abstract problems concrete, and theoretical thinking well-supported. In practical skills training, it helps sharpen students’ operational skills, provides an immersive learning experience, and enhances students’ sense of involvement in class, making learning more fun, more secure, and more active,” the study states.

 

 

VR for Education – what was and what is — from researchvr.podigee.io

Topics discussed:

  • VR for education: one time use vs everyday use
  • Ecological Validity of VR Research
  • AR definition & history
  • Tethered vs untethered
  • Intelligent Ontology-driven Games for Teaching Human Anatomy
  • Envelop VR
  • VR for Education
  • Gartner curve – then and now

 

 

 

Virtual reality industry leaders come together to create new association — from gvra.com

Excerpt:

CALIFORNIA — Acer Starbreeze, Google, HTC VIVE, Facebook’s Oculus, Samsung, and Sony Interactive Entertainment [on 12/7/16] announced the creation of a non-profit organization of international headset manufacturers to promote the growth of the global virtual reality (VR) industry. The Global Virtual Reality Association (GVRA) will develop and share best practices for industry and foster dialogue between public and private stakeholders around the world.

The goal of the Global Virtual Reality Association is to promote responsible development and adoption of VR globally. The association’s members will develop and share best practices, conduct research, and bring the international VR community together as the technology progresses. The group will also serve as a resource for consumers, policymakers, and industry interested in VR.

VR has the potential to be the next great computing platform, improving sectors ranging from education to healthcare, and contribute significantly to the global economy. Through research, international engagement, and the development of best practices, the founding companies of the Global Virtual Reality Association will work to unlock and maximize VR’s potential and ensure those gains are shared as broadly around the world as possible.

For more information, visit www.GVRA.com.

 

 

 

Occipital shows off a $399 mixed reality headset for iPhone — from techcrunch.com by Lucas Matney

Excerpt:

Occipital announced today that it is launching a mixed reality platform built upon its depth-sensing technologies called Bridge. The headset is available for $399 and starts shipping in March; eager developers can get their hands on an Explorer Edition for $499, which starts shipping next week.

 

 

From DSC:
While I hope that early innovators in the AR/VR/MR space thrive, I do wonder what will happen if and when Apple puts out their rendition/version of a new form of Human Computer Interaction (or forms) — such as integrating AR-capabilities directly into their next iPhone.

 

 

Enterprise augmented reality applications ready for prime time — from internetofthingsagenda.techtarget.com by Beth Stackpole
Pokémon Go may have put AR on the map, but the technology is now being leveraged for enterprise applications in areas like marketing, maintenance and field service.

Excerpt:

Unlike virtual reality, which creates an immersive, computer-generated environment, the less familiar augmented reality, or AR, technology superimposes computer-generated images and overlays information on a user’s real-world view. This computer-generated sensory data — which could include elements such as sound, graphics, GPS data, video or 3D models — bridges the digital and physical worlds. For an enterprise, the applications are boundless, arming workers walking the warehouse or selling on the shop floor, for example, with essential information that can improve productivity, streamline customer interactions and deliver optimized maintenance in the field.

 

 

15 virtual reality trends we’re predicting for 2017 — from appreal-vr.com by Yariv Levski

Excerpt (emphasis DSC):

2016 is fast drawing to a close. And while many will be glad to see the back of it, for those of us who work and play with Virtual Reality, it has been a most exciting year.

By the time the bells ring out signalling the start of a new year, the total number of VR users will exceed 43 million. This is a market on the move, projected to be worth $30bn by 2020. If it’s to meet that valuation, then we believe 2017 will be an incredibly important year in the lifecycle of VR hardware and software development.

VR will be enjoyed by an increasingly mainstream audience very soon, and here we take a quick look at some of the trends we expect to develop over the next 12 months for that to happen.

 

 

Murdoch University hosts trial of virtual reality classroom TeachLivE — from communitynews.com.au by Josh Zimmerman

Excerpt:

IN an Australian first, education students will be able hone their skills without stepping foot in a classroom. Murdoch University has hosted a pilot trial of TeachLivE, a virtual reality environment for teachers in training.

 

The student avatars are able to disrupt the class in a range of ways that teachers may encounter such as pulling out mobile phones or losing their pen during class.

 

murdoch-university-teachlive-dec017

 

 

8 Cutting Edge Virtual Reality Job Opportunities — from appreal-vr.com by Yariv Levski
Today we’re highlighting the top 8 job opportunities in VR to give you a current scope of the Virtual Reality job market.

 

 

 

Epson’s Augmented Reality Glasses Are a Revolution in Drone Tech — from dronelife.com by Miriam McNabb

Excerpt:

The Epson Moverio BT-300, to give the smart glasses their full name, are wearable technology – lightweight, comfortable see-through glasses – that allow you to see digital data, and have a first person view (FPV) experience: all while seeing the real world at the same time. The applications are almost endless.

 

 

 

Volkswagen Electric Car To Feature Augmented Reality Navigation System — from gas2.org by Steve Hanley

Excerpt:

Volkswagen’s pivot away from diesel cars to electric vehicles is still a work in progress, but some details about its coming I.D. electric car — unveiled in Paris earlier this year — are starting to come to light. Much of the news is about an innovative augmented reality heads-up display Volkswagen plans to offer in its electric vehicles. Klaus Bischoff, head of the VW brand, says the I.D. electric car will completely reinvent vehicle instrumentation systems when it is launched at the end of the decade.

 

 

These global research centers are a proof that virtual reality is more than gaming — from haptic.al by Deniz Ergürel

Excerpt:

For decades, numerous research centers and academics around the world have been working the potential of virtual reality technology. Countless research projects undertaken in these centers are an important indicator that everything from health care to real estate can experience disruption in a few years.

  • Virtual Human Interaction Lab — Stanford University
  • Virtual Reality Applications Center — Iowa State University
  • Institute for Creative Technologies—USC
  • Medical Virtual Reality — USC
  • The Imaging Media Research Center — Korea Institute of Science and Technology
  • Virtual Reality & Immersive Visualization Group — RWTH Aachen University
  • Center For Simulations & Virtual Environments Research — UCIT
  • Duke immersive Virtual Environment —Duke University
  • Experimental Virtual Environments (EVENT) Lab for Neuroscience and Technology — Barcelona University
  • Immersive Media Technology Experiences (IMTE) — Norwegian University of Technology
  • Human Interface Technology Laboratory — University of Washington

 

 

Where Virtual and Physical Worlds Converge — from disruptionhub.com

Excerpt:

Augmented Reality (AR) dwelled quietly in the shadow of VR until earlier this year, when a certain app propelled it into the mainstream. Now, AR is a household term and can hold its own with advanced virtual technologies. The AR industry is predicted to hit global revenues of $90 billion by 2020, not just matching VR but overtaking it by a large margin. Of course, a lot of this turnover will be generated by applications in the entertainment industry. VR was primarily created by gamers for gamers, but AR began as a visionary idea that would change the way that humanity interacted with the world around them. The first applications of augmented reality were actually geared towards improving human performance in the workplace… But there’s far, far more to be explored.

 

 

VR’s killer app has arrived, and it’s Google Earth — from arstechnica.com by Sam Machkovech
Squishy geometry aside, you won’t find a cooler free VR app on any device.

Excerpt:

I stood at the peak of Mount Rainier, the tallest mountain in Washington state. The sounds of wind whipped past my ears, and mountains and valleys filled a seemingly endless horizon in every direction. I’d never seen anything like it—until I grabbed the sun.

Using my HTC Vive virtual reality wand, I reached into the heavens in order to spin the Earth along its normal rotational axis, until I set the horizon on fire with a sunset. I breathed deeply at the sight, then spun our planet just a little more, until I filled the sky with a heaping helping of the Milky Way Galaxy.

Virtual reality has exposed me to some pretty incredible experiences, but I’ve grown ever so jaded in the past few years of testing consumer-grade headsets. Google Earth VR, however, has dropped my jaw anew. This, more than any other game or app for SteamVR’s “room scale” system, makes me want to call every friend and loved one I know and tell them to come over, put on a headset, and warp anywhere on Earth that they please.

 

 

VR is totally changing how architects dream up buildings — from wired.com by Sam Lubell

Excerpt:

In VR architecture, the difference between real and unreal is fluid and, to a large extent, unimportant. What is important, and potentially revolutionary, is VR’s ability to draw designers and their clients into a visceral world of dimension, scale, and feeling, removing the unfortunate schism between a built environment that exists in three dimensions and a visualization of it that has until now existed in two.

 

 

How VR can democratize Architecture — from researchvr.podigee.io

Excerpt:

Many of the VR projects in Architecture are focused on the final stages of design process, basically for selling a house to a client. Thomas sees the real potential in the early stages: when the main decisions need to be made. VR is so good for this, as it helps for non professionals to understand and grasp the concepts of architecture very intuitively. And this is what we talked mostly about.

 

 

 

How virtual reality could revolutionize the real estate industry — from uploadvr.com by Benjamin Maltbie

 

 

 

Will VR disrupt the airline industry? Sci-Fi show meets press virtually instead of flying — from singularityhub.com by Aaron Frank

Excerpt:

A proposed benefit of virtual reality is that it could one day eliminate the need to move our fleshy bodies around the world for business meetings and work engagements. Instead, we’ll be meeting up with colleagues and associates in virtual spaces. While this would be great news for the environment and business people sick of airports, it would be troubling news for airlines.

 

 

How theaters are evolving to include VR experiences — from uploadvr.com by Michael Mascioni

 

 

 

#AI, #VR, and #IoT Are Coming to a Courthouse Near You! — from americanbar.org by Judge Herbert B. Dixon Jr.

Excerpt:

Imagine during one of your future trials that jurors in your courtroom are provided with virtual reality headsets, which allow them to view the accident site or crime scene digitally and walk around or be guided through a 3D world to examine vital details of the scene.

How can such an evidentiary presentation be accomplished? A system is being developed whereby investigators use a robot system inspired by NASA’s Curiosity Mars rover using 3D imaging and panoramic videography equipment to record virtual reality video of the scene.6 The captured 360° immersive video and photographs of the scene would allow recreation of a VR experience with video and pictures of the original scene from every angle. Admissibility of this evidence would require a showing that the VR simulation fairly and accurately depicts what it represents. If a judge permits presentation of the evidence after its accuracy is established, jurors receiving the evidence could turn their heads and view various aspects of the scene by looking up, down, and around, and zooming in and out.

Unlike an animation or edited video initially created to demonstrate one party’s point of view, the purpose of this type of evidence would be to gather data and objectively preserve the scene without staging or tampering. Even further, this approach would allow investigators to revisit scenes as they existed during the initial forensic examination and give jurors a vivid rendition of the site as it existed when the events occurred.

 

 

Microsoft goes long for mixed reality — from next.reality.news

Excerpt:

The theme running throughout most of this year’s WinHEC keynote in Shenzhen, China was mixed reality. Microsoft’s Alex Kipman continues to be a great spokesperson and evangelist for the new medium, and it is apparent that Microsoft is going in deep, if not all in, on this version of the future. I, for one, as a mixed reality or bust developer, am very glad to see it.

As part of the presentation, Microsoft presented a video (see below) that shows the various forms of mixed reality. The video starts with a few virtual objects in the room with a person, transitions into the same room with a virtual person, then becomes a full virtual reality experience with Windows Holographic.

 

 

 

 

Today, we’re at the Windows Hardware Engineering Community event (WinHEC) in Shenzhen, China –where our OEM partners have created more than 300 Windows devices shipping in 75 countries generating more than 8 billion RMB in revenue for Shenzhen partners. We continue this journey with Intel, Qualcomm and hardware engineering creators from around the world. Together, we will build the next generation of modern PCs supporting mixed reality, gaming, advanced security, and artificial intelligence; make mixed reality mainstream; and introduce always-connected, more power efficient cellular PCs running Windows 10.

 

 

Also see:

The Race For AI: Google, Twitter, Intel, Apple In A Rush To Grab Artificial Intelligence Startups

Excerpt:

Nearly 140 private companies working to advance artificial intelligence technologies have been acquired since 2011, with over 40 acquisitions taking place in 2016 alone. Corporate giants like Google, IBM, Yahoo, Intel, Apple and Salesforce, are competing in the race to acquire private AI companies, with Samsung emerging as a new entrant in October with its acquisition of startup Viv Labs, which is developing a Siri-like AI assistant, and GE making 2 AI acquisitions in November.

 

 

 

Artificial Intelligence Ethics, Jobs & Trust – UK Government Sets Out AI future — from cbronline.com by Ellie Burns

Excerpt:

UK government is driving the artificial intelligence agenda, pinpointing it as a future technology driving the fourth revolution and billing its importance on par with the steam engine.

The report on Artificial Intelligence by the Government Office for Science follows the recent House of Commons Committee report on Robotics and AI, setting out the opportunities and implications for the future of decision making. In a report which spans government deployment, ethics and the labour market, Digital Minister Matt Hancock provided a foreword which pushed AI as a technology which would benefit the economy and UK citizens.

 

 

 

 

MIT’s “Moral Machine” Lets You Decide Who Lives & Dies in Self-Driving Car Crashes — from futurism.com

In brief:

  • MIT’S 13-point exercise lets users weigh the life-and-death decisions that self-driving cars could face in the future.
  • Projects like the “Moral Machine” give engineers insight into how they should code complex decision-making capabilities into AI.

 

 

Wearable Tech Weaves Its Way Into Learning — from edsurge.com by Marguerite McNeal

Excerpt:

“Ethics often falls behind the technology,” says Voithofer of Ohio State. Personal data becomes more abstract when it’s combined with other datasets or reused for multiple purposes, he adds. Say a device collects and anonymizes data about a student’s emotional patterns. Later on that information might be combined with information about her test scores and could be reassociated with her. Some students might object to colleges making judgments about their academic performance from indirect measurements of their emotional states.

 

 

New era of ‘cut and paste’ humans close as man injected with genetically-edited blood – from telegraph.co.uk by Sarah Knapton

Excerpt:

A world where DNA can be rewritten to fix deadly diseases has moved a step closer after scientists announced they had genetically-edited the cells of a human for the first time using a groundbreaking technique.

A man in China was injected with modified immune cells which had been engineered to fight his lung cancer. Larger trials are scheduled to take place next year in the US and Beijing, which scientists say could open up a new era of genetic medicine.

The technique used is called Crispr, which works like tiny molecular scissors snipping away genetic code and replacing it with new instructions to build better cells.

 

 

 

Troubling Study Says Artificial Intelligence Can Predict Who Will Be Criminals Based on Facial Features — from theintercept.com by Sam Biddle

 

 

 

Artificial intelligence is quickly becoming as biased as we are — from thenextweb.com by Bryan Clark

 

 

 

A bug in the matrix: virtual reality will change our lives. But will it also harm us? — from theguardian.stfi.re
Prejudice, harassment and hate speech have crept from the real world into the digital realm. For virtual reality to succeed, it will have to tackle this from the start

Excerpt:

Can you be sexually assaulted in virtual reality? And can anything be done to prevent it? Those are a few of the most pressing ethical questions technologists, investors and we the public will face as VR grows.

 

 

 

Light Bulbs Flash “SOS” in Scary Internet of Things Attack — from fortune.com by Jeff John Roberts

 

 

 

How Big Data Transformed Applying to College — from slate.com by Cathy O’Neil
It’s made it tougher, crueler, and ever more expensive.

 

 

Not OK, Google — from techcrunch.com by Natasha Lomas

Excerpts (emphasis DSC):

The scope of Alphabet’s ambition for the Google brand is clear: It wants Google’s information organizing brain to be embedded right at the domestic center — i.e. where it’s all but impossible for consumers not to feed it with a steady stream of highly personal data. (Sure, there’s a mute button on the Google Home, but the fact you have to push a button to shut off the ear speaks volumes… )

In other words, your daily business is Google’s business.

“We’re moving from a mobile-first world to an AI-first world,” said CEO Sundar Pichai…

But what’s really not OK, Google is the seismic privacy trade-offs involved here. And the way in which Alphabet works to skate over the surface of these concerns.

 

What he does not say is far more interesting, i.e. that in order to offer its promise of “custom convenience” — with predictions about restaurants you might like to eat at, say, or suggestions for how bad the traffic might be on your commute to work — it is continuously harvesting and data-mining your personal information, preferences, predilections, peccadilloes, prejudices…  and so on and on and on. AI never stops needing data. Not where fickle humans are concerned. 

 

 

Welcome to a world without work — from by Automation and globalisation are combining to generate a world with a surfeit of labour and too little work

Excerpt:

A new age is dawning. Whether it is a wonderful one or a terrible one remains to be seen. Look around and the signs of dizzying technological progress are difficult to miss. Driverless cars and drones, not long ago the stuff of science fiction, are now oddities that can occasionally be spotted in the wild and which will soon be a commonplace in cities around the world.

 

From DSC:
I don’t see a world without work being good for us in the least. I think we humans need to feel that we are contributing to something. We need a purpose for living out our days here on Earth (even though they are but a vapor).  We need vision…goals to works towards as we seek to use the gifts, abilities, passions, and interests that the LORD gave to us.  The author of the above article would also add that work:

  • Is a source of personal identity
  • It helps give structure to our days and our lives
  • It offers the possibility of personal fulfillment that comes from being of use to others
  • Is a critical part of the glue that holds society together and smooths its operation

 

Over the last generation, work has become ever less effective at performing these roles. That, in turn, has placed pressure on government services and budgets, contributing to a more poisonous and less generous politics. Meanwhile, the march of technological progress continues, adding to the strain.

 

 

10 breakthrough technologies for 2016 — from technologyreview.com

Excerpts:

Immune Engineering
Genetically engineered immune cells are saving the lives of cancer patients. That may be just the start.

Precise Gene Editing in Plants
CRISPR offers an easy, exact way to alter genes to create traits such as disease resistance and drought tolerance.

Conversational Interfaces
Powerful speech technology from China’s leading Internet company makes it much easier to use a smartphone.

Reusable Rockets
Rockets typically are destroyed on their maiden voyage. But now they can make an upright landing and be refueled for another trip, setting the stage for a new era in spaceflight.

Robots That Teach Each Other
What if robots could figure out more things on their own and share that knowledge among themselves?

DNA App Store
An online store for information about your genes will make it cheap and easy to learn more about your health risks and predispositions.

SolarCity’s Gigafactory
A $750 million solar facility in Buffalo will produce a gigawatt of high-efficiency solar panels per year and make the technology far more attractive to homeowners.

Slack
A service built for the era of mobile phones and short text messages is changing the workplace.

Tesla Autopilot
The electric-vehicle maker sent its cars a software update that suddenly made autonomous driving a reality.

Power from the Air
Internet devices powered by Wi-Fi and other telecommunications signals will make small computers and sensors more pervasive

 

 

The 4 big ethical questions of the Fourth Industrial Revolution — from 3tags.org by the World Economic Forum

Excerpts:

We live in an age of transformative scientific powers, capable of changing the very nature of the human species and radically remaking the planet itself.

Advances in information technologies and artificial intelligence are combining with advances in the biological sciences; including genetics, reproductive technologies, neuroscience, synthetic biology; as well as advances in the physical sciences to create breathtaking synergies — now recognized as the Fourth Industrial Revolution.

Since these technologies will ultimately decide so much of our future, it is deeply irresponsible not to consider together whether and how to deploy them. Thankfully there is growing global recognition of the need for governance.

 

 

Scientists create live animals from artificial eggs in ‘remarkable’ breakthrough — from telegraph.co.uk by Sarah Knapton

 

 

 

Robot babies from Japan raise questions about how parents bond with AI — from singularityhub.com by Mark Robert Anderson

Excerpt:

This then leads to the ethical implications of using robots. Embracing a number of areas of research, robot ethics considers whether the use of a device within a particular field is acceptable and also whether the device itself is behaving ethically. When it comes to robot babies there are already a number of issues that are apparent. Should “parents” be allowed to choose the features of their robot, for example? How might parents be counseled when returning their robot baby? And will that baby be used again in the same form?

 

 

 

 

 

 

 

 

Amazon’s Vision of the Future Involves Cops Commanding Tiny Drone ‘Assistants’ — from gizmodo.com by Hudson Hongo

 

 

 

DARPA’s Autonomous Ship Is Patrolling the Seas with a Parasailing Radar — from technologyreview.com by Jamie Condliffe
Forget self-driving cars—this is the robotic technology that the military wants to use.

 

 

 

China’s policing robot: Cattle prod meets supercomputer — from computerworld.com by Patrick Thibodeau
China’s fastest supercomputers have some clear goals, namely development of its artificial intelligence, robotics industries and military capability, says the U.S.

 

 

Report examines China’s expansion into unmanned industrial, service, and military robotics systems

 

 

 

Augmented Reality Glasses Are Coming To The Battlefield — from popsci.com by Andrew Rosenblum
Marines will control a head-up display with a gun-mounted mouse

 

 

———-

Addendum on 12/2/16:

Regulation of the Internet of Things — from schneier.com by Bruce Schneier

Excerpt:

Late last month, popular websites like Twitter, Pinterest, Reddit and PayPal went down for most of a day. The distributed denial-of-service attack that caused the outages, and the vulnerabilities that made the attack possible, was as much a failure of market and policy as it was of technology. If we want to secure our increasingly computerized and connected world, we need more government involvement in the security of the “Internet of Things” and increased regulation of what are now critical and life-threatening technologies. It’s no longer a question of if, it’s a question of when.

An additional market failure illustrated by the Dyn attack is that neither the seller nor the buyer of those devices cares about fixing the vulnerability. The owners of those devices don’t care. They wanted a webcam —­ or thermostat, or refrigerator ­— with nice features at a good price. Even after they were recruited into this botnet, they still work fine ­— you can’t even tell they were used in the attack. The sellers of those devices don’t care: They’ve already moved on to selling newer and better models. There is no market solution because the insecurity primarily affects other people. It’s a form of invisible pollution.

 

 

 

From DSC:
(With thanks to Woontack Woo for his posting this via his paper.li entitled “#AR #CAMAR for Ubiquitous VR”)

Check this out!

On December 3rd, the Legend of Sword opera comes to Australia — but this is no ordinary opera!  It is a “holographic sensational experience!” Set designers and those involved with drama will need to check this out. This could easily be the future of set design!

But not only that, let’s move this same concept over to the world of learning.  What might augmented reality do for how our learning spaces look and act like in the future?  What new affordances and experiences could they provide for us? This needs to be on our radars. 

Some serious engagement might be heading our way!

 

 

Per this web page:

Legend of Sword 1 is a holographic sensational experience that has finished its 2nd tour in China. A Chinese legend of the ages to amaze and ignite your imagination. First time ever such a visual spectacular stage in Australia on Sat 3rd Dec only. Performed in Chinese with English subtitles.

Legend of Sword and Fairy 1 is based on a hit video game in China. Through the hardworking of the renowned production team, the performance illustrates the beautiful fantasy of game on stage, and allow the audience feel like placing themselves in the eastern fairy world. With the special effects with the olfactory experience, and that actors performing and interact with audience at close distance, the eastern fairy world is realised on stage. It is not only a play with beautiful scenes, but also full of elements from oriental style adventure. The theatre experience will offer much more than a show, but the excitement of love and adventure.

 

Per this web page:

Legend of Sword and Fairy 1 was premiered in April 2015 at Shanghai Cultural Plaza, which set off a frenzy of magic in Shanghai, relying on the perfect visual and 5D all-round sensual experience. Because of the fantasy theme that matches with top visual presentation, Legend of Sword and Fairy 1 became the hot topic in Shanghai immediately. With only just 10 performances at the time, its Weibo topic hits have already exceeded 100 million mark halfway.

So far, Legend of Sword and Fairy 1 has finished its second tour in a number of cities in China, including Beijing, Chongqing, Chengdu, Nanjing, Xiamen, Qingdao, Shenyang, Dalian, Wuxi, Ningbo, Wenzhou, Xi’an, Shenzhen, Dongguan, Huizhou, Zhengzhou, Lishui, Ma’anshan, Kunshan, Changzhou etc.

 

 

legendofsword-china-australia-2016

 

 

 

Google, Facebook, and Microsoft are remaking themselves around AI — from wired.com by Cade Metz

Excerpt (emphasis DSC):

Alongside a former Stanford researcher—Jia Li, who more recently ran research for the social networking service Snapchat—the China-born Fei-Fei will lead a team inside Google’s cloud computing operation, building online services that any coder or company can use to build their own AI. This new Cloud Machine Learning Group is the latest example of AI not only re-shaping the technology that Google uses, but also changing how the company organizes and operates its business.

Google is not alone in this rapid re-orientation. Amazon is building a similar group cloud computing group for AI. Facebook and Twitter have created internal groups akin to Google Brain, the team responsible for infusing the search giant’s own tech with AI. And in recent weeks, Microsoft reorganized much of its operation around its existing machine learning work, creating a new AI and research group under executive vice president Harry Shum, who began his career as a computer vision researcher.

 

But Etzioni says this is also part of very real shift inside these companies, with AI poised to play an increasingly large role in our future. “This isn’t just window dressing,” he says.

 

 

Intelligence everywhere! Gartner’s Top 10 Strategic Technology Trends for 2017 — from which-50.com

Excerpt (emphasis DSC):

AI and Advanced Machine Learning
Artificial intelligence (AI) and advanced machine learning (ML) are composed of many technologies and techniques (e.g., deep learning, neural networks, natural-language processing [NLP]). The more advanced techniques move beyond traditional rule-based algorithms to create systems that understand, learn, predict, adapt and potentially operate autonomously. This is what makes smart machines appear “intelligent.”

“Applied AI and advanced machine learning give rise to a spectrum of intelligent implementations, including physical devices (robots, autonomous vehicles, consumer electronics) as well as apps and services (virtual personal assistants [VPAs], smart advisors), ” said David Cearley, vice president and Gartner Fellow. “These implementations will be delivered as a new class of obviously intelligent apps and things as well as provide embedded intelligence for a wide range of mesh devices and existing software and service solutions.”

 

gartner-toptechtrends-2017

 

 

 

 

aiexperiments-google-nov2016

 

Google’s new website lets you play with its experimental AI projects — from mashable.com by Karissa Bell

Excerpt:

Google is letting users peek into some of its most experimental artificial intelligence projects.

The company unveiled a new website Tuesday called A.I. Experiments that showcases Google’s artificial intelligence research through web apps that anyone can test out. The projects include a game that guesses what you’re drawing, a camera app that recognizes objects you put in front of it and a music app that plays “duets” with you.

 

Google unveils a slew of new and improved machine learning APIs — from digitaltrends.com by Kyle Wiggers

Excerpt:

On Tuesday, Google Cloud chief Diane Greene announced the formation of a new team, the Google Cloud Machine Learning group, that will manage the Mountain View, California-based company’s cloud intelligence efforts going forward.

 

Found in translation: More accurate, fluent sentences in Google Translate — from blog.google by Barak Turovsky

Excerpt:

In 10 years, Google Translate has gone from supporting just a few languages to 103, connecting strangers, reaching across language barriers and even helping people find love. At the start, we pioneered large-scale statistical machine translation, which uses statistical models to translate text. Today, we’re introducing the next step in making Google Translate even better: Neural Machine Translation.

Neural Machine Translation has been generating exciting research results for a few years and in September, our researchers announced Google’s version of this technique. At a high level, the Neural system translates whole sentences at a time, rather than just piece by piece. It uses this broader context to help it figure out the most relevant translation, which it then rearranges and adjusts to be more like a human speaking with proper grammar. Since it’s easier to understand each sentence, translated paragraphs and articles are a lot smoother and easier to read. And this is all possible because of end-to-end learning system built on Neural Machine Translation, which basically means that the system learns over time to create better, more natural translations.

 

 

‘Augmented Intelligence’ for Higher Ed — from insidehighered.com by Carl Straumsheim
IBM picks Blackboard and Pearson to bring the technology behind the Watson computer to colleges and universities.

Excerpts:

[IBM] is partnering with a small number of hardware and software providers to bring the same technology that won a special edition of the game show back in 2011 to K-12 institutions, colleges and continuing education providers. The partnerships and the products that might emerge from them are still in the planning stage, but the company is investing in the idea that cognitive computing — natural language processing, informational retrieval and other functions similar to the ones performed by the human brain — can help students succeed in and outside the classroom.

Chalapathy Neti, vice president of education innovation at IBM Watson, said education is undergoing the same “digital transformation” seen in the finance and health care sectors, in which more and more content is being delivered digitally.

IBM is steering clear of referring to its technology as “artificial intelligence,” however, as some may interpret it as replacing what humans already do.

“This is about augmenting human intelligence,” Neti said. “We never want to see these data-based systems as primary decision makers, but we want to provide them as decision assistance for a human decision maker that is an expert in conducting that process.”

 

 

What a Visit to an AI-Enabled Hospital Might Look Like — from hbr.org by R “Ray” Wang

Excerpt (emphasis DSC):

The combination of machine learning, deep learning, natural language processing, and cognitive computing will soon change the ways that we interact with our environments. AI-driven smart services will sense what we’re doing, know what our preferences are from our past behavior, and subtly guide us through our daily lives in ways that will feel truly seamless.

Perhaps the best way to explore how such systems might work is by looking at an example: a visit to a hospital.

The AI loop includes seven steps:

  1. Perception describes what’s happening now.
  2. Notification tells you what you asked to know.
  3. Suggestion recommends action.
  4. Automation repeats what you always want.
  5. Prediction informs you of what to expect.
  6. Prevention helps you avoid bad outcomes.
  7. Situational awareness tells you what you need to know right now.

 

 

Japanese artificial intelligence gives up on University of Tokyo admissions exam — from digitaltrends.com by Brad Jones

Excerpt:

Since 2011, Japan’s National Institute of Informatics has been working on an AI, with the end goal of having it pass the entrance exam for the University of Tokyo, according to a report from Engadget. This endeavor, dubbed the Todai Robot Project in reference to a local nickname for the school, has been abandoned.

It turns out that the AI simply cannot meet the exact requirements of the University of Tokyo. The team does not expect to reach their goal of passing the test by March 2022, so the project is being brought to an end.

 

 

“We are building not just Azure to have rich compute capability, but we are, in fact, building the world’s first AI supercomputer,” he said.

— from Microsoft CEO Satya Nadella spruiks power of machine learning,
smart bots and mixed reality at Sydney developers conference

 

Why it’s so hard to create unbiased artificial intelligence — from techcrunch.com by Ben Dickson

Excerpt:

As artificial intelligence and machine learning mature and manifest their potential to take on complicated tasks, we’ve become somewhat expectant that robots can succeed where humans have failed — namely, in putting aside personal biases when making decisions. But as recent cases have shown, like all disruptive technologies, machine learning introduces its own set of unexpected challenges and sometimes yields results that are wrong, unsavory, offensive and not aligned with the moral and ethical standards of human society.

While some of these stories might sound amusing, they do lead us to ponder the implications of a future where robots and artificial intelligence take on more critical responsibilities and will have to be held responsible for the possibly wrong decisions they make.

 

 

 

The Non-Technical Guide to Machine Learning & Artificial Intelligence — from medium.com by Sam DeBrule

Excerpt:

This list is a primer for non-technical people who want to understand what machine learning makes possible.

To develop a deep understanding of the space, reading won’t be enough. You need to: have an understanding of the entire landscape, spot and use ML-enabled products in your daily life (Spotify recommendations), discuss artificial intelligence more regularly, and make friends with people who know more than you do about AI and ML.

News: For starters, I’ve included a link to a weekly artificial intelligence email that Avi Eisenberger and I curate (machinelearnings.co). Start here if you want to develop a better understanding of the space, but don’t have the time to actively hunt for machine learning and artificial intelligence news.

Startups: It’s nice to see what startups are doing, and not only hear about the money they are raising. I’ve included links to the websites and apps of 307+ machine intelligence companies and tools.

People: Here’s a good place to jump into the conversation. I’ve provided links to Twitter accounts (and LinkedIn profiles and personal websites in their absence) of the founders, investors, writers, operators and researchers who work in and around the machine learning space.

Events: If you enjoy getting out from behind your computer, and want to meet awesome people who are interested in artificial intelligence in real life, there is one place that’s best to do that, more on my favorite place below.

 

 

 

How one clothing company blends AI and human expertise — from hbr.org by H. James Wilson, Paul Daugherty, & Prashant Shukla

Excerpt:

When we think about artificial intelligence, we often imagine robots performing tasks on the warehouse or factory floor that were once exclusively the work of people. This conjures up the specter of lost jobs and upheaval for many workers. Yet, it can also seem a bit remote — something that will happen in “the future.” But the future is a lot closer than many realize. It also looks more promising than many have predicted.

Stitch Fix provides a glimpse of how some businesses are already making use of AI-based machine learning to partner with employees for more-effective solutions. A five-year-old online clothing retailer, its success in this area reveals how AI and people can work together, with each side focused on its unique strengths.

 

 

 

 

he-thinkaboutai-washpost-oc2016

 

Excerpt (emphasis DSC):

As the White House report rightly observes, the implications of an AI-suffused world are enormous — especially for the people who work at jobs that soon will be outsourced to artificially-intelligent machines. Although the report predicts that AI ultimately will expand the U.S. economy, it also notes that “Because AI has the potential to eliminate or drive down wages of some jobs … AI-driven automation will increase the wage gap between less-educated and more-educated workers, potentially increasing economic inequality.”

Accordingly, the ability of people to access higher education continuously throughout their working lives will become increasingly important as the AI revolution takes hold. To be sure, college has always helped safeguard people from economic dislocations caused by technological change. But this time is different. First, the quality of AI is improving rapidly. On a widely-used image recognition test, for instance, the best AI result went from a 26 percent error rate in 2011 to a 3.5 percent error rate in 2015 — even better than the 5 percent human error rate.

Moreover, as the administration’s report documents, AI has already found new applications in so-called “knowledge economy” fields, such as medical diagnosis, education and scientific research. Consequently, as artificially intelligent systems come to be used in more white-collar, professional domains, even people who are highly educated by today’s standards may find their livelihoods continuously at risk by an ever-expanding cybernetic workforce.

 

As a result, it’s time to stop thinking of higher education as an experience that people take part in once during their young lives — or even several times as they advance up the professional ladder — and begin thinking of it as a platform for lifelong learning.

 

Colleges and universities need to be doing more to move beyond the array of two-year, four-year, and graduate degrees that most offer, and toward a more customizable system that enables learners to access the learning they need when they need it. This will be critical as more people seek to return to higher education repeatedly during their careers, compelled by the imperative to stay ahead of relentless technological change.

 

 

From DSC:
That last bolded paragraph is why I think the vision of easily accessible learning — using the devices that will likely be found in one’s apartment or home — will be enormously powerful and widespread in a few years. Given the exponential pace of change that we are experiencing — and will likely continue to experience for some time — people will need to reinvent themselves quickly.

Higher education needs to rethink our offerings…or someone else will.

 

The Living [Class] Room -- by Daniel Christian -- July 2012 -- a second device used in conjunction with a Smart/Connected TV

 

 

 

 

A school bus, virtual reality, & an out-of-this-world journey — from goodmenproject.com
“Field Trip To Mars” is the barrier-shattering outcome of an ambitious mission to give a busload of people the same, Virtual Reality experience – going to Mars.

Excerpt:

Inspiration was Lockheed‘s goal when it asked its creative resources, led by McCann, to create the world’s first mobile group Virtual Reality experience. As one creator notes, VR now is essentially a private, isolating experience. But wouldn’t it be cool to give a busload of people the same, simultaneous VR experience? And then – just to make it really challenging – put the whole thing on wheels?

“Field Trip To Mars” is the barrier-shattering outcome of this ambitious mission.

 

From DSC:
This is incredible! Very well done. The visual experience tracks the corresponding speeds of the bus and even turns of the bus.

 

 

 

lockheed-fieldtriptomarsfall2016

 

 

Ed Dept. Launches $680,000 Augmented and Virtual Reality Challenge — from thejournal.com by David Nagel

Excerpt:

The United States Department of Education (ED) has formally kicked off a new competition designed to encourage the development of virtual and augmented reality concepts for education.

Dubbed the EdSim Challenge, the competition is aimed squarely at developing students’ career and technical skills — it’s funded through the Carl D. Perkins Career and Technical Education Act of 2006 — and calls on developers and ed tech organizations to develop concepts for “computer-generated virtual and augmented reality educational experiences that combine existing and future technologies with skill-building content and assessment. Collaboration is encouraged among the developer community to make aspects of simulations available through open source licenses and low-cost shareable components. ED is most interested in simulations that pair the engagement of commercial games with educational content that transfers academic, technical, and employability skills.”

 

 

 

Virtual reality boosts students’ results — from raconteur.net b
Virtual and augmented reality can enable teaching and training in situations which would otherwise be too hazardous, costly or even impossible in the real world

Excerpt:

More recently, though, the concept described in Aristotle’s Nicomachean Ethics has been bolstered by further scientific evidence. Last year, a University of Chicago study found that students who physically experience scientific concepts, such as the angular momentum acting on a bicycle wheel spinning on an axel that they’re holding, understand them more deeply and also achieve significantly improved scores in tests.

 

 

 

 

 

 

 

Virtual and augmented reality are shaking up sectors — from raconteur.net by Sophie Charara
Both virtual and augmented reality have huge potential to leap from visual entertainment to transform the industrial and service sectors

 

 

 

 

Microsoft’s HoloLens could power tanks on a battlefield — from theverge.com by Tom Warren

Excerpt:

Microsoft might not have envisioned its HoloLens headset as a war helmet, but that’s not stopping Ukrainian company LimpidArmor from experimenting. Defence Blog reports that LimpidArmor has started testing military equipment that includes a helmet with Microsoft’s HoloLens headset integrated into it.

The helmet is designed for tank commanders to use alongside a Circular Review System (CRS) of cameras located on the sides of armored vehicles. Microsoft’s HoloLens gathers feeds from the cameras outside to display them in the headset as a full 360-degree view. The system even includes automatic target tracking, and the ability to highlight enemy and allied soldiers and positions.

 

 

 

Bring your VR to work — from itproportal.com by Timo Elliott, Josh Waddell 4 hours ago
With all the hype, there’s surprisingly little discussion of the latent business value which VR and AR offer.

Excerpt:

With all the hype, there’s surprisingly little discussion of the latent business value which VR and AR offer — and that’s a blind spot that companies and CIOs can’t afford to have. It hasn’t been that long since consumer demand for the iPhone and iPad forced companies, grumbling all the way, into finding business cases for them. Gartner has said that the next five to ten years will bring “transparently immersive experiences” to the workplace. They believe this will introduce “more transparency between people, businesses, and things” and help make technology “more adaptive, contextual, and fluid.”

If digitally enhanced reality generates even half as much consumer enthusiasm as smartphones and tablets, you can expect to see a new wave of consumerisation of IT as employees who have embraced VR and AR at home insist on bringing it to the workplace. This wave of consumerisation could have an even greater impact than the last one. Rather than risk being blindsided for a second time, organisations would be well advised to take a proactive approach and be ready with potential business uses for VR and AR technologies by the time they invade the enterprise.

 

In Gartner’s latest emerging technologies hype cycle, Virtual Reality is already on the Slope of Enlightenment, with Augmented Reality following closely.

 

 

 

VR’s higher-ed adoption starts with student creation — from edsurge.com by George Lorenzo

Excerpt:

One place where students are literally immersed in VR is at Carnegie Mellon University’s Entertainment Technology Center (ETC). ETC offers a two-year Master of Entertainment Technology program (MET) launched in 1998 and cofounded by the late Randy Pausch, author of “The Last Lecture.”

MET starts with an intense boot camp called the “immersion semester” in which students take a Building Virtual Worlds (BVW) course, a leadership course, along with courses in improvisational acting, and visual storytelling. Pioneered by Pausch, BVW challenges students in small teams to create virtual reality worlds quickly over a period of two weeks, culminating in a presentation festival every December.

 

 

Apple patents augmented reality mapping system for iPhone — from appleinsider.com by Mikey Campbell
Apple on Tuesday was granted a patent detailing an augmented reality mapping system that harnesses iPhone hardware to overlay visual enhancements onto live video, lending credence to recent rumors suggesting the company plans to implement an iOS-based AR strategy in the near future.

 

 

A bug in the matrix: virtual reality will change our lives. But will it also harm us? — from theguardian.stfi.re
Prejudice, harassment and hate speech have crept from the real world into the digital realm. For virtual reality to succeed, it will have to tackle this from the start

 

 

 

The latest Disney Research innovation lets you feel the rain in virtual reality — from haptic.al by Deniz Ergurel

Excerpt:

Virtual reality is a combination of life-like images, effects and sounds that creates an imaginary world in front of our eyes.

But what if we could also imitate more complex sensations like the feeling of falling rain, a beating heart or a cat walking? What if we could distinguish, between a light sprinkle and a heavy downpour in a virtual experience?

Disney Research?—?a network of research laboratories supporting The Walt Disney Company, has announced the development of a 360-degree virtual reality application offering a library of feel effects and full body sensations.

 

 

Relive unforgettable moments in history through Timelooper APP. | Virtual reality on your smartphone.

 

timelooper-nov2016

 

 

Literature class meets virtual reality — from blog.cospaces.io by Susanne Krause
Not every student finds it easy to let a novel come to life in their imagination. Could virtual reality help? Tiffany Capers gave it a try: She let her 7th graders build settings from Lois Lowry’s “The Giver” with CoSpaces and explore them in virtual reality. And: they loved it.

 

 

 

 

learningvocabinvr-nov2016

 

 

 

James Bay students learn Cree syllabics in virtual reality — from cbc.ca by Celina Wapachee and Jaime Little
New program teaches syllabics inside immersive world, with friendly dogs and archery

 

 

 

VRMark will tell you if your PC is ready for Virtual Reality — from engadget.com by Sean Buckley
Benchmark before you buy.

 

 

Forbidden City Brings Archaeology to Life With Virtual Reality — from wsj.com

 

 

holo.study

hololensdemos-nov2016

 

 

Will virtual reality change the way I see history? — from bbc.co.uk

 

 

 

Scientists can now explore cells in virtual reality — from mashable.com by Ariel Bogle

Excerpt:

After generations of peering into a microscope to examine cells, scientists could simply stroll straight through one.

Calling his project the “stuff of science fiction,” director of the 3D Visualisation Aesthetics Lab at the University of New South Wales (UNSW) John McGhee is letting people come face-to-face with a breast cancer cell.

 

 

 

 

Can Virtual Reality Make Us Care More? — from huffingtonpost.co.uk by Alex Handy

Excerpt:

In contrast, VR has been described as the “ultimate empathy machine.” It gives us a way to virtually put us in someone else’s shoes and experience the world the way they do.

 

 

 

Stanford researchers release virtual reality simulation that transports users to ocean of the future — from news.stanford.edu by Rob Jordan
Free science education software, available to anyone with virtual reality gear, holds promise for spreading awareness and inspiring action on the pressing issue of ocean acidification.

 

 

 

 

The High-end VR Room of the Future Looks Like This — from uploadvr.com by Sarah Downey

Excerpt:

This isn’t meant to be an exhaustive list, but if I missed something major, please tell me and I’ll add it. Also, please reach out if you’re working on anything cool in this space à sarah(at)accomplice(dot)co.

Hand and finger tracking, gesture interfaces, and grip simulation:

AR and VR viewers:

Omnidirectional treadmills:

Haptic feedback bodysuits:

Brain-computer interfaces:

Neural plugins:

  • The Matrix (film)
  • Sword Art Online (TV show)
  • Neuromancer (novel)
  • Total Recall (film)
  • Avatar (film)

3D tracking, capture, and/or rendering:

Eye tracking:

 VR audio:

Scent creation:

 

 

 

From DSC:
We are hopefully creating the future that we want — i.e., creating the future of our dreams, not nightmares.  The 14 items below show that technology is often waaay out ahead of us…and it takes time for other areas of society to catch up (such as areas that involve making policies, laws, and/or if we should even be doing these things in the first place). 

Such reflections always make me ask:

  • Who should be involved in some of these decisions?
  • Who is currently getting asked to the decision-making tables for such discussions?
  • How does the average citizen participate in such discussions?

Readers of this blog know that I’m generally pro-technology. But with the exponential pace of technological change, we need to slow things down enough to make wise decisions.

 


 

Google AI invents its own cryptographic algorithm; no one knows how it works — from arstechnica.co.uk by Sebastian Anthony
Neural networks seem good at devising crypto methods; less good at codebreaking.

Excerpt:

Google Brain has created two artificial intelligences that evolved their own cryptographic algorithm to protect their messages from a third AI, which was trying to evolve its own method to crack the AI-generated crypto. The study was a success: the first two AIs learnt how to communicate securely from scratch.

 

 

IoT growing faster than the ability to defend it — from scientificamerican.com by Larry Greenemeier
Last week’s use of connected gadgets to attack the Web is a wake-up call for the Internet of Things, which will get a whole lot bigger this holiday season

Excerpt:

With this year’s approaching holiday gift season the rapidly growing “Internet of Things” or IoT—which was exploited to help shut down parts of the Web this past Friday—is about to get a lot bigger, and fast. Christmas and Hanukkah wish lists are sure to be filled with smartwatches, fitness trackers, home-monitoring cameras and other wi-fi–connected gadgets that connect to the internet to upload photos, videos and workout details to the cloud. Unfortunately these devices are also vulnerable to viruses and other malicious software (malware) that can be used to turn them into virtual weapons without their owners’ consent or knowledge.

Last week’s distributed denial of service (DDoS) attacks—in which tens of millions of hacked devices were exploited to jam and take down internet computer servers—is an ominous sign for the Internet of Things. A DDoS is a cyber attack in which large numbers of devices are programmed to request access to the same Web site at the same time, creating data traffic bottlenecks that cut off access to the site. In this case the still-unknown attackers used malware known as “Mirai” to hack into devices whose passwords they could guess, because the owners either could not or did not change the devices’ default passwords.

 

 

How to Get Lost in Augmented Reality — from inverse.com by Tanya Basu; with thanks to Woontack Woo for this resource
There are no laws against projecting misinformation. That’s good news for pranksters, criminals, and advertisers.

Excerpt:

Augmented reality offers designers and engineers new tools and artists and new palette, but there’s a dark side to reality-plus. Because A.R. technologies will eventually allow individuals to add flourishes to the environments of others, they will also facilitate the creation of a new type of misinformation and unwanted interactions. There will be advertising (there is always advertising) and there will also be lies perpetrated with optical trickery.

Two computer scientists-turned-ethicists are seriously considering the problematic ramifications of a technology that allows for real-world pop-ups: Keith Miller at the University of Missouri-St. Louis and Bo Brinkman at Miami University in Ohio. Both men are dismissive of Pokémon Go because smartphones are actually behind the times when it comes to A.R.

A very important question is who controls these augmentations,” Miller says. “It’s a huge responsibility to take over someone’s world — you could manipulate people. You could nudge them.”

 

 

Can we build AI without losing control over it? — from ted.com by Sam Harris

Description:

Scared of superintelligent AI? You should be, says neuroscientist and philosopher Sam Harris — and not just in some theoretical way. We’re going to build superhuman machines, says Harris, but we haven’t yet grappled with the problems associated with creating something that may treat us the way we treat ants.

 

 

Do no harm, don’t discriminate: official guidance issued on robot ethics — from theguardian.com
Robot deception, addiction and possibility of AIs exceeding their remits noted as hazards that manufacturers should consider

Excerpt:

Isaac Asimov gave us the basic rules of good robot behaviour: don’t harm humans, obey orders and protect yourself. Now the British Standards Institute has issued a more official version aimed at helping designers create ethically sound robots.

The document, BS8611 Robots and robotic devices, is written in the dry language of a health and safety manual, but the undesirable scenarios it highlights could be taken directly from fiction. Robot deception, robot addiction and the possibility of self-learning systems exceeding their remits are all noted as hazards that manufacturers should consider.

 

 

World’s first baby born with new “3 parent” technique — from newscientist.com by Jessica Hamzelou

Excerpt:

It’s a boy! A five-month-old boy is the first baby to be born using a new technique that incorporates DNA from three people, New Scientist can reveal. “This is great news and a huge deal,” says Dusko Ilic at King’s College London, who wasn’t involved in the work. “It’s revolutionary.”

The controversial technique, which allows parents with rare genetic mutations to have healthy babies, has only been legally approved in the UK. But the birth of the child, whose Jordanian parents were treated by a US-based team in Mexico, should fast-forward progress around the world, say embryologists.

 

 

Scientists Grow Full-Sized, Beating Human Hearts From Stem Cells — from popsci.com by Alexandra Ossola
It’s the closest we’ve come to growing transplantable hearts in the lab

Excerpt:

Of the 4,000 Americans waiting for heart transplants, only 2,500 will receive new hearts in the next year. Even for those lucky enough to get a transplant, the biggest risk is the their bodies will reject the new heart and launch a massive immune reaction against the foreign cells. To combat the problems of organ shortage and decrease the chance that a patient’s body will reject it, researchers have been working to create synthetic organs from patients’ own cells. Now a team of scientists from Massachusetts General Hospital and Harvard Medical School has gotten one step closer, using adult skin cells to regenerate functional human heart tissue, according to a study published recently in the journal Circulation Research.

 

 

 

Achieving trust through data ethics — from sloanreview.mit.edu
Success in the digital age requires a new kind of diligence in how companies gather and use data.

Excerpt:

A few months ago, Danish researchers used data-scraping software to collect the personal information of nearly 70,000 users of a major online dating site as part of a study they were conducting. The researchers then published their results on an open scientific forum. Their report included the usernames, political leanings, drug usage, and other intimate details of each account.

A firestorm ensued. Although the data gathered and subsequently released was already publicly available, many questioned whether collecting, bundling, and broadcasting the data crossed serious ethical and legal boundaries.

In today’s digital age, data is the primary form of currency. Simply put: Data equals information equals insights equals power.

Technology is advancing at an unprecedented rate — along with data creation and collection. But where should the line be drawn? Where do basic principles come into play to consider the potential harm from data’s use?

 

 

“Data Science Ethics” course — from the University of Michigan on edX.org
Learn how to think through the ethics surrounding privacy, data sharing, and algorithmic decision-making.

About this course
As patients, we care about the privacy of our medical record; but as patients, we also wish to benefit from the analysis of data in medical records. As citizens, we want a fair trial before being punished for a crime; but as citizens, we want to stop terrorists before they attack us. As decision-makers, we value the advice we get from data-driven algorithms; but as decision-makers, we also worry about unintended bias. Many data scientists learn the tools of the trade and get down to work right away, without appreciating the possible consequences of their work.

This course focused on ethics specifically related to data science will provide you with the framework to analyze these concerns. This framework is based on ethics, which are shared values that help differentiate right from wrong. Ethics are not law, but they are usually the basis for laws.

Everyone, including data scientists, will benefit from this course. No previous knowledge is needed.

 

 

 

Science, Technology, and the Future of Warfare — from mwi.usma.edu by Margaret Kosal

Excerpt:

We know that emerging innovations within cutting-edge science and technology (S&T) areas carry the potential to revolutionize governmental structures, economies, and life as we know it. Yet, others have argued that such technologies could yield doomsday scenarios and that military applications of such technologies have even greater potential than nuclear weapons to radically change the balance of power. These S&T areas include robotics and autonomous unmanned system; artificial intelligence; biotechnology, including synthetic and systems biology; the cognitive neurosciences; nanotechnology, including stealth meta-materials; additive manufacturing (aka 3D printing); and the intersection of each with information and computing technologies, i.e., cyber-everything. These concepts and the underlying strategic importance were articulated at the multi-national level in NATO’s May 2010 New Strategic Concept paper: “Less predictable is the possibility that research breakthroughs will transform the technological battlefield…. The most destructive periods of history tend to be those when the means of aggression have gained the upper hand in the art of waging war.”

 

 

Low-Cost Gene Editing Could Breed a New Form of Bioterrorism — from bigthink.com by Philip Perry

Excerpt:

2012 saw the advent of gene editing technique CRISPR-Cas9. Now, just a few short years later, gene editing is becoming accessible to more of the world than its scientific institutions. This new technique is now being used in public health projects, to undermine the ability of certain mosquitoes to transmit disease, such as the Zika virus. But that initiative has had many in the field wondering whether it could be used for the opposite purpose, with malicious intent.

Back in February, U.S. National Intelligence Director James Clapper put out a Worldwide Threat Assessment, to alert the intelligence community of the potential risks posed by gene editing. The technology, which holds incredible promise for agriculture and medicine, was added to the list of weapons of mass destruction.

It is thought that amateur terrorists, non-state actors such as ISIS, or rouge states such as North Korea, could get their hands on it, and use this technology to create a bioweapon such as the earth has never seen, causing wanton destruction and chaos without any way to mitigate it.

 

What would happen if gene editing fell into the wrong hands?

 

 

 

Robot nurses will make shortages obsolete — from thedailybeast.com by Joelle Renstrom
By 2022, one million nurse jobs will be unfilled—leaving patients with lower quality care and longer waits. But what if robots could do the job?

Excerpt:

Japan is ahead of the curve when it comes to this trend, given that its elderly population is the highest of any country. Toyohashi University of Technology has developed Terapio, a robotic medical cart that can make hospital rounds, deliver medications and other items, and retrieve records. It follows a specific individual, such as a doctor or nurse, who can use it to record and access patient data. Terapio isn’t humanoid, but it does have expressive eyes that change shape and make it seem responsive. This type of robot will likely be one of the first to be implemented in hospitals because it has fairly minimal patient contact, works with staff, and has a benign appearance.

 

 

 

partnershiponai-sept2016

 

Established to study and formulate best practices on AI technologies, to advance the public’s understanding of AI, and to serve as an open platform for discussion and engagement about AI and its influences on people and society.

 

GOALS

Support Best Practices
To support research and recommend best practices in areas including ethics, fairness, and inclusivity; transparency and interoperability; privacy; collaboration between people and AI systems; and of the trustworthiness, reliability, and robustness of the technology.

Create an Open Platform for Discussion and Engagement
To provide a regular, structured platform for AI researchers and key stakeholders to communicate directly and openly with each other about relevant issues.

Advance Understanding
To advance public understanding and awareness of AI and its potential benefits and potential costs to act as a trusted and expert point of contact as questions/concerns arise from the public and others in the area of AI and to regularly update key constituents on the current state of AI progress.

 

 

 

IBM Watson’s latest gig: Improving cancer treatment with genomic sequencing — from techrepublic.com by Alison DeNisco
A new partnership between IBM Watson Health and Quest Diagnostics will combine Watson’s cognitive computing with genetic tumor sequencing for more precise, individualized cancer care.

 

 



Addendum on 11/1/16:



An open letter to Microsoft and Google’s Partnership on AI — from wired.com by Gerd Leonhard
In a world where machines may have an IQ of 50,000, what will happen to the values and ethics that underpin privacy and free will?

Excerpt:

Dear Francesca, Eric, Mustafa, Yann, Ralf, Demis and others at IBM, Microsoft, Google, Facebook and Amazon.

The Partnership on AI to benefit people and society is a welcome change from the usual celebration of disruption and magic technological progress. I hope it will also usher in a more holistic discussion about the global ethics of the digital age. Your announcement also coincides with the launch of my book Technology vs. Humanity which dramatises this very same question: How will technology stay beneficial to society?

This open letter is my modest contribution to the unfolding of this new partnership. Data is the new oil – which now makes your companies the most powerful entities on the globe, way beyond oil companies and banks. The rise of ‘AI everywhere’ is certain to only accelerate this trend. Yet unlike the giants of the fossil-fuel era, there is little oversight on what exactly you can and will do with this new data-oil, and what rules you’ll need to follow once you have built that AI-in-the-sky. There appears to be very little public stewardship, while accepting responsibility for the consequences of your inventions is rather slow in surfacing.

 

 

whydeeplearningchangingyourlife-sept2016

 

Why deep learning is suddenly changing your life — from fortune.com by Roger Parloff

Excerpt:

Most obviously, the speech-recognition functions on our smartphones work much better than they used to. When we use a voice command to call our spouses, we reach them now. We aren’t connected to Amtrak or an angry ex.

In fact, we are increasingly interacting with our computers by just talking to them, whether it’s Amazon’s Alexa, Apple’s Siri, Microsoft’s Cortana, or the many voice-responsive features of Google. Chinese search giant Baidu says customers have tripled their use of its speech interfaces in the past 18 months.

Machine translation and other forms of language processing have also become far more convincing, with Google, Microsoft, Facebook, and Baidu unveiling new tricks every month. Google Translate now renders spoken sentences in one language into spoken sentences in another for 32 pairs of languages, while offering text translations for 103 tongues, including Cebuano, Igbo, and Zulu. Google’s Inbox app offers three ready-made replies for many incoming emails.

But what most people don’t realize is that all these breakthroughs are, in essence, the same breakthrough. They’ve all been made possible by a family of artificial intelligence (AI) techniques popularly known as deep learning, though most scientists still prefer to call them by their original academic designation: deep neural networks.

 

Even the Internet metaphor doesn’t do justice to what AI with deep learning will mean, in Ng’s view. “AI is the new electricity,” he says. “Just as 100 years ago electricity transformed industry after industry, AI will now do the same.”

 

 

ai-machinelearning-deeplearning-relationship-roger-fall2016

 

 

Graphically speaking:

 

ai-machinelearning-deeplearning-relationship-fall2016

 

 

 

“Our sales teams are using neural nets to recommend which prospects to contact next or what kinds of product offerings to recommend.”

 

 

One way to think of what deep learning does is as “A to B mappings,” says Baidu’s Ng. “You can input an audio clip and output the transcript. That’s speech recognition.” As long as you have data to train the software, the possibilities are endless, he maintains. “You can input email, and the output could be: Is this spam or not?” Input loan applications, he says, and the output might be the likelihood a customer will repay it. Input usage patterns on a fleet of cars, and the output could advise where to send a car next.

 

 

 

 

These VR apps are designed to replace your office and daily commute — from uploadvr.com by David Matthews

Excerpt:

Eric Florenzano is a VR consultant and game designer who lives in the San Francisco Bay area. He is currently working on new game ideas with a small team spread out across the US.

So far, so normal, right?. But what you don’t know is that Florenzano is one of a handful of advocates pioneering something they claim could transform work, end commuting, and even lead to a mass exodus from large cities: the virtual office.

“There’s no physical office [for us.] It’s all virtual. That’s the crazy thing,” explains Florenzano. Rather than meeting in person or arranging a conference call, his team jumps into Bigscreen, which allows users, who are represented by floating heads and controllers, to share their monitors in virtual rooms.

 

uploadvrimage-oct2016

 

Also see:

 

bigscreen_rocket_league

 

 

How to train thousands of surgeons at the same time in virtual reality — from singularity.com by Sveta McShane

Excerpt:

Recently, I wrote about how the future of surgery is going to be robotic, data-driven and artificially intelligent.

Although it’s approaching fast, that future is still in the works. In the meantime, there is a real need to train surgeons in a more scalable way, according to Dr. Shafi Ahmed, a surgeon at the Royal London and St. Bartholomew’s hospitals and cofounder of Medical Realities, a company developing a new virtual reality platform for surgical training.

In April of 2016, he live-streamed a cancer surgery in virtual reality. The procedure, a low-risk removal of a colon tumor in a man in his 70s, was filmed in 360 video and streamed live across the world. The high-def 4K camera captured the doctors’ every movement, and those watching could see everything that was happening in immersive detail.

 

 

Duke neurosurgeons test Hololens as an AR assist on tricky procedures — from techcrunch.com by Devin Coldewey,

Excerpt:

“Since we can manipulate a hologram without actually touching anything, we have access to everything we need without breaking a sterile field. In the end, this is actually an improvement over the current OR system because the image is directly overlaid on the patient, without having to look to computer screens for aid,” said Cutler in a Duke news release.

 

 

OTOY Enables Groundbreaking VR Social Features — from uploadvr.com

Excerpt:

Oculus and OTOY may have achieved a breakthrough in social VR functionality.

VR headset owners should soon be able to share a variety of environments and Web-based content with one another in virtual reality. For example, friends can feel like they are together on the bridge of the Enterprise, and on the viewscreen of the ship they see a list of Star Trek episodes to watch with one another.

We have yet to test all of this functionality first-hand, but we’ve seen some of it live in the Gear VR — accessing, for example, a Star Trek environment inside OTOY’s ORBX Media Player app from within the Oculus Social Beta.

 

 

 

 

VR just got a lot more stylish with the Dlodlo V1 Glasses — from seriouswonder.com by B.J. Murphy

 

dlodlovr-glasses-oct2016

 

 

Microsoft CEO says mixed reality is the ‘ultimate computer’ — from engadget.com by Nicole Lee
The company’s goal is to “invent new computers and new computing.”

Excerpt:

“Whether it be HoloLens, mixed reality, or Surface, our goal is to invent new computers and new computing,” he added. This also includes investing in artificial intelligence, which is now its own group within the company.

Nadella admitted that for a long time, Microsoft was complacent. “Early success is probably the worst thing that can happen in life,” he said. But now, he wants Microsoft to be more of a “learn-it-all” culture rather than a “know-it-all” culture.

 

 

A Chinese Lens on Augmented, Virtual and Mixed Reality — from adage.com by David Berkowitz

Excerpt:

These networks keep growing. One of the hosts of the conference, ARinChina, brought me over along with a group of about a half-dozen Westerners. This media company connects a community of 60,000 developers, all of whom are invested in staying ahead of breakthrough technologies like virtual reality (VR), augmented reality (AR) and the hybrid known as mixed reality (MR). The AR track where I presented was hosted by RAVV, a new technology think tank that is pulling together subject matter experts across robotics, artificial intelligence, autonomous vehicles, VR and AR. RAVV is building an international ecosystem that includes its own approaches for startup incubation, knowledge sharing and other collaborative endeavors.

To get a sense of how global the emerging mixed reality field is, consider that, in February, China’s e-commerce giant Alibaba led the $800 million Series C round for Florida-based Magic Leap, an MR startup. As our daily reality becomes more virtual and augmented, it doesn’t matter where someone is on the map. This field is connecting far-flung practitioners, hinting at a time, soon, when AR, VR and MR will connect people in ways never before possible.

 

 


Addendum 10/25/16:

 

 

 

A new “MicroMasters” online learning program offered by major universities — from hechingerreport.org by Nichole Dobo
From Hong Kong to Holland, 14 institutions join MOOC partnership

Excerpt:

A new kind of credential has entered the crowded market for online learning.

EdX, a Massachusetts-based nonprofit that provides online courses, announced last week the creation of 19 “MicroMasters” courses, a new type of online educational program. These courses are tailored master’s degree-level classes that can help students hone skills that will be immediately useful in the workplace.

“I think the MicroMasters is a big next step in the evolution of education,” Anant Agarwal, the CEO of edX and an MIT professor, said in an interview last week.

These courses – offered through 14 universities including Columbia, Arizona State University and the University of Michigan, as well as some in Australia, Europe and India – are open to anyone who wants to take them. No transcripts or prerequisites required. Students don’t even need a GED to enroll.

Anyone can learn in the MicroMasters program for free, although those who wish to receive a certificate of completion must pay a $1,000 fee. That money gives the student more than a piece of paper; it also pays for extra services, such as more attention from the instructor.

 

 

edx-micromasters-sept2016

 

Also somewhat related/see (emphasis DSC):

  • An Online Education Breakthrough? A Master’s Degree for a Mere $7,000 — from nytimes.com by Kevin Carey
    Excerpt:
    Georgia Tech rolled out its online master’s in computer science in 2014. It already had a highly selective residential master’s program that cost about the same as those of competitor colleges. Some may see online learning as experimental or inferior, something associated with downmarket for-profit colleges. But the nation’s best universities have fully embraced it. Syracuse, Johns Hopkins, U.S.C. and others have also developed online master’s degrees, for which they charge the same tuition as their residential programs.Georgia Tech decided to do something different. It charges online students the smallest amount necessary to cover its costs. That turned out to be $510 for a three-credit class. U.S.C. charges online students $5,535 for a three-credit class. (Both programs also charge small per-semester fees.)

    With one of the top 10 computer science departments in the nation, according to U.S. News & World Report, Georgia Tech had a reputation to uphold. So it made the online program as much like the residential program as possible.

 

 

 

If you doubt that we are on an exponential pace of change, you need to check these articles out! [Christian]

exponentialpaceofchange-danielchristiansep2016

 

From DSC:
The articles listed in
this PDF document demonstrate the exponential pace of technological change that many nations across the globe are currently experiencing and will likely be experiencing for the foreseeable future. As we are no longer on a linear trajectory, we need to consider what this new trajectory means for how we:

  • Educate and prepare our youth in K-12
  • Educate and prepare our young men and women studying within higher education
  • Restructure/re-envision our corporate training/L&D departments
  • Equip our freelancers and others to find work
  • Help people in the workforce remain relevant/marketable/properly skilled
  • Encourage and better enable lifelong learning
  • Attempt to keep up w/ this pace of change — legally, ethically, morally, and psychologically

 

PDF file here

 

One thought that comes to mind…when we’re moving this fast, we need to be looking upwards and outwards into the horizons — constantly pulse-checking the landscapes. We can’t be looking down or be so buried in our current positions/tasks that we aren’t noticing the changes that are happening around us.

 

 

 

AI chatbot apps to infiltrate businesses sooner than you think — from searchbusinessanalytics.techtarget.com by Bridget Botelho
Artificial intelligence chatbots aren’t the norm yet, but within the next five years, there’s a good chance the sales person emailing you won’t be a person at all.

Excerpt:

In fact, artificial intelligence has come so far so fast in recent years, Gartner predicts it will be pervasive in all new products by 2020, with technologies including natural language capabilities, deep neural networks and conversational capabilities.

Other analysts share that expectation. Technologies that encompass the umbrella term artificial intelligence — including image recognition, machine learning, AI chatbots and speech recognition — will soon be ubiquitous in business applications as developers gain access to it through platforms such as the IBM Watson Conversation API and the Google Cloud Natural Language API.

 

 

3 corporate departments that chatbots will disrupt — from venturebeat.com by Natalie Lambert

Excerpt:

  1. Customer Service
  2. Human Resources
  3. Marketing

 

 

Facebook Messenger’s 11,000 chatbots are much more interactive — from androidcentral.com by Harish Jonnalagadda

Excerpt:

Facebook introduced chatbots on Messenger three months ago, and the search giant has shared today that over 11,000 bots are active on the messaging service. The Messenger Platform has picked up an update that adds a slew of new features to bots, such as a persistent menu that lists a bot’s commands, quick replies, ability to respond with GIFs, audio, video, and other files, and a rating system to provide feedback to bot developers.

 

 

Chatbots are coming to take over the world — from telecom.economictimes.indiatimes.com

Excerpts:

In another example, many businesses use interactive voice response (IVR) telephony systems, which have limited functionalities and often provide a poor user experience. Chatbots can replace these applications in future where the user will interact naturally to get relevant information without following certain steps or waiting for a logical sequence to occur.

Chatbots are a good starting point, but the future lies in more advanced versions of audio and video bots. Apple’s Siri, Amazon’s Alexa, Microsoft’s Cortana, Google with its voice assistance, are working in the same direction to achieve it. Bot ecosystems will become even more relevant in the phase of IoT mass adoption and improvement of input/output (I/O) technology.

 

 

With big players investing heavily in AI, Chatbots are likely to be an increasing feature of social media and other communications platforms.

 

 

Everything You Wanted to Know About Chatbots But Were Afraid to Ask — from businessinsider.com by Andrew Meola

Excerpt:

Chatbots are software programs that use messaging platforms as the interface to perform a wide variety of tasks—everything from scheduling a meeting to reporting the weather, to helping a customer buy a sweater.

Because texting is the heart of the mobile experience for smartphone users, chatbots are a natural way to turn something users are very familiar with into a rewarding service or marketing opportunity.

And when you consider that the top 4 messaging apps reach over 3 billion global users (MORE than the top 4 social networks), you can see that the opportunity is huge.

 

chatbotecosystem-businsider-sept2016

 

 

Microsoft taught a computer to make ‘chit chat’ — and now 40 million people love it — from businessinsider.com by Matt Weinberger

Excerpt:

The Xiaoice chat bot — pronounced “Shao-ice” and translated as “little Bing”  — born as an experiment by Microsoft Research in 2014, reaches 40 million followers in China, who often literally talk with her for hours.

At her most active, Xiaoice is holding down as many 23 conversations a session, says Microsoft Research NExT leader Dr. Peter Lee. It’s even evolved to become a nice little sideline business for Microsoft, thanks to a partnership with Chinese e-retailer JD.com that lets users buy products by talking to Xiaoice.

The reason Xiaoice is so successful is she was born of a different kind of philosophical experiment: Instead of building a chat bot that was useful, Microsoft simply tried to make it fun to talk to.

 

 

 

Elon Musk speech: ‘The dumbest experiment in history’ — with thanks to Mr. Joe Byerwalter for this resource

 

NewGoal

 

 

 

 

Also see:
Dear College Students: You Should Take Geology — from wired.com by Erik Klemetti

Excerpt:

Few disciplines in today’s world play such a significant role in how society operates and what we can do to protect our future. Few fields of study can play such a profound role in protecting people’s lives on a daily basis, whether you realize it or not. And few can bring together so many disparate ideas, from sciences to social sciences to humanities to the arts, like the study of the Earth can.

Here are some of the ways that taking a course in the geology will impact your life for the rest of it.

Climate: Now, so far I’ve talked about all the fun parts of geology. However, if you’re looking for work that is important to you, your family and society across the planet, geology is the place to be. First off, geology is ground zero for understanding climate change across the history of Earth. We’ve been studying the variation in the planet’s ecosystems for two centuries now (heck, paleontology helped start the discipline) and can look back billions of years to see how the climate has varied. This gives us that evidence to show how much our current climate is likely in a state of distress. Geology is also how we can understand what the impact of climate change will be on our planet, both in the short- and long-term.

 

 

 

 

Baidu shows off DuSee, an augmented reality platform for China’s mobile users — from techcrunch.com by Lucas Matney

 

 

Excerpt:

Soon, hundreds of millions of mobile users in China will have direct access to an augmented reality smartphone platform on their smartphones.

Baidu, China’s largest search engine, unveiled an AR platform today called DuSee that will allow China’s mobile users the opportunity to test out smartphone augmented reality on their existing devices. The company also detailed that they plan to integrate the technology directly into their flagship apps, including the highly popular Mobile Baidu search app.

 

 

 

 

From DSC:
With “a billion iOS devices out in the world“, I’d say that’s a good, safe call…at least for one of the avenues/approaches via which AR will be offered.

 

 

 

Deaking University to bring AR to classrooms — from by Emma Boyle
Medicine and engineering classes will be first to access to the technology.

Excerpt:

Recently it’s appeared that augmented reality (AR) is gaining popularity as a professional platform, with Visa testing it as a brand new e-commerce solution and engineering giant Aecom piloting a project that will see the technology used in their construction projects across three continents. Now, it’s academia’s turn with Deakin University in Australia announcing that it plans to use the technology as a teaching tool in its medicine and engineering classrooms.

As reported by ITNews, AR technology will be introduced to Deakin University’s classes from December, with the first AR apps to be used during the university’s summer programme which runs from November to March, before the technology is distributed more widely in the first semester of 2017.

 

 

Microsoft kicks open the $3K HoloLens doors to all developers and companies — from digitaltrends.com by Kevin Parrish

Also see: HoloLens Development Edition Updates

 

 

 

Amazing MIT Research Project Lets You Reach Into Augmented Reality — from uploadvr.com by Jamie Feltham

Excerpt:

Creating realistic interactions with objects and people in virtual reality is one of the industry’s biggest challenges right now, but what about for augmented reality?

That’s an area that researchers from Massachusetts Institute of Technology’s (MIT’s) Computer Science and Artificial Intelligence Laboratory (CSAIL) have recently made strides in with what they call Interactive Dynamic Video (IDV). First designed with video in mind, PhD student Abe Davis has created a unique concept that could represent a way to not only interact with on-screen objects, but for those objects to also realistically react to the world around them.

If that sounds a little confusing, then we recommend taking a look at…

 

 

Augmented reality “will change the way architects work” says Greg Lynn — from dezeen.com

Excerpt:

Venice Architecture Biennale 2016: augmented reality will revolutionise the architecture and construction industries according to architect Greg Lynn, who used Microsoft HoloLens to design his contribution to the US Pavilion at the Venice Biennale (+ movie).

.

 

HoloLens-Architecture-Aug2016

 

 

 

Augmented Reality In Healthcare Will Be Revolutionary — from medicalfuturist.com
Augmented reality is one of the most promising digital technologies at present – look at the success of Pokémon Go – and it has the potential to change healthcare and everyday medicine completely for physicians and patients alike.

Excerpt:

Nurses can find veins easier with augmented reality
The start-up company AccuVein is using AR technology to make both nurses’ and patients’ lives easier. AccuVein’s marketing specialist, Vinny Luciano said 40% of IVs (intravenous injections) miss the vein on the first stick, with the numbers getting worse for children and the elderly. AccuVein uses augmented reality by using a handheld scanner that projects over skin and shows nurses and doctors where veins are in the patients’ bodies. Luciano estimates that it’s been used on more than 10 million patients, making finding a vein on the first stick 3.5x more likely. Such technologies could assist healthcare professionals and extend their skills.

 

 

 

 

The man behind HBO’s virtual reality bet says these new glasses could replace going to a movie theater — from businessinsider.com by Nathan McAlone

Excerpt:

But even with a wealth of hardware partners over the years, Urbach says he’d never tried a pair of consumer VR glasses that could effectively trick his brain until he began working with Osterhout Design Group (ODG).

ODG has previously made military night-vision goggles, and enterprise-focused glasses that overlay digital objects onto the real world. But now the company is partnering with OTOY, and will break into the consumer AR/VR market with a model of glasses codenamed “Project Horizon.”

The glasses work by using a pair of micro OLED displays to reflect images into your eyes at 120 frames-per-second. And the quality blew Urbach away, he tells Business Insider.

 

You could overlay images onto the real world in a way that didn’t appear “ghost-like.” We have the ability to do true opacity matching,” he says.

 

 

Live streaming VR performances — from digitalbodies.net by Emory Craig

Excerpt:

Live streaming VR events continue to make the news. First, it was the amazing Reggie Watts performance on AltspaceVR. Now the startup Rivet has launched an iOS app (sorry, Android still to come) for live streams of concerts. As the musician, record producer and visual artist Brian Eno once said,

You can’t really imagine music without technology.

In the near future, we may not be able to imagine a live performance without the option of a live stream in virtual reality.

 

 

 

Virtual Reality And Education Expanding Your Brain Expeditions Pioneer Program — from iamvr.co

Excerpt:

While statistics on VR use in K-­12 schools and colleges have yet to be gathered, the steady growth of the market is reflected in the surge of companies (including zSpace, Alchemy VRand Immersive VR Education) solely dedicated to providing schools with packaged educational curriculum and content, teacher training and technological tools to support VR­-based instruction in the classroom. Myriad articles, studies and conference presentations attest to the great success of 3D immersion and VR technology in hundreds of classrooms in educationally progressive schools and learning labs in the U.S. and Europe.

Much of this early foray into VR­-based learning has centered on the hard sciences — biology, anatomy, geology and astronomy — as the curricular focus and learning opportunities are notably enriched through interaction with dimensional objects, animals and environments. The World of Comenius project, a biology lesson at a school in the Czech Republic that employed a Leap Motion controller and specially ­adapted Oculus Rift DK2 headsets, stands as an exemplary model of innovative scientific learning.

In other areas of education, many classes have used VR tools to collaboratively construct architectural models, recreations of historic or natural sites and other spatial renderings. Instructors also have used VR technology to engage students in topics related to literature, history and economics by offering a deeply immersive sense of place and time, whether historic or evolving.

 

“Perhaps the most utopian application of this technology will be seen in terms of bridging cultures and fostering understanding among young students.”

 

 


Addendum on 8/5/16:

 

 

 

The new Google Arts & Culture, on exhibit now’  — from googleblog.blogspot.com

Excerpt (emphasis DSC):

Just as the world’s precious artworks and monuments need a touch-up to look their best, the home we’ve built to host the world’s cultural treasures online needs a lick of paint every now and then. We’re ready to pull off the dust sheets and introduce the new Google Arts & Culture website and app, by the Google Cultural Institute. The app lets you explore anything from cats in art since 200 BCE to the color red in Abstract Expressionism, and everything in between. Our new tools will help you discover works and artifacts, allowing you to immerse yourself in cultural experiences across art, history and wonders of the world—from more than a thousand museums across 70 countries…

 

Also see:

Google’s new app isn’t the next best thing to the Louvre. It might be better
Google Arts & Culture turns art from all over the world into a meta museum.

 
© 2025 | Daniel Christian