UCLA computer science class integrates virtual world into reality — from dailybruin.com by Nate Nickolai

Excerpt:

Ford, a lecturer in the computer science department, aims to develop gaming as a subfield of graphics at UCLA through her courses on virtual reality and artificial intelligence. This quarter, Ford’s virtual reality class, “Advanced Game Development for Virtual Reality,” is using gesture-tracking to create its own virtual reality games, following in the footsteps of her spring class, “Virtual Reality Game Development.”

Ford’s spring class produced several pre-patterns in virtual reality programming and presented games at the Special Interest Group on Computer Graphics and Interactive Techniques, or SIGGRAPH, an annual international graphics conference held by the Association of Computing Machinery in August.

Using Oculus Rift headsets, Ford said her spring virtual reality class used Unreal Engine 4, a collection of game development tools, to produce three-dimensional worlds within which the students created original games with coding.